Push API: Deflake PushEventEnforcesUserVisibleNotification
[chromium-blink-merge.git] / ash / shelf / shelf_view_unittest.cc
blobbeb6620da87457b23a3196b492d27eca5b4da5ab
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_view.h"
7 #include <algorithm>
8 #include <utility>
9 #include <vector>
11 #include "ash/root_window_controller.h"
12 #include "ash/shelf/app_list_button.h"
13 #include "ash/shelf/overflow_bubble.h"
14 #include "ash/shelf/overflow_bubble_view.h"
15 #include "ash/shelf/shelf.h"
16 #include "ash/shelf/shelf_button.h"
17 #include "ash/shelf/shelf_constants.h"
18 #include "ash/shelf/shelf_icon_observer.h"
19 #include "ash/shelf/shelf_item_delegate_manager.h"
20 #include "ash/shelf/shelf_layout_manager.h"
21 #include "ash/shelf/shelf_model.h"
22 #include "ash/shelf/shelf_tooltip_manager.h"
23 #include "ash/shelf/shelf_widget.h"
24 #include "ash/shell.h"
25 #include "ash/shell_window_ids.h"
26 #include "ash/test/ash_test_base.h"
27 #include "ash/test/overflow_bubble_view_test_api.h"
28 #include "ash/test/shelf_test_api.h"
29 #include "ash/test/shelf_view_test_api.h"
30 #include "ash/test/shell_test_api.h"
31 #include "ash/test/test_shelf_delegate.h"
32 #include "ash/test/test_shelf_item_delegate.h"
33 #include "base/basictypes.h"
34 #include "base/compiler_specific.h"
35 #include "base/memory/scoped_ptr.h"
36 #include "base/strings/string_number_conversions.h"
37 #include "base/test/user_action_tester.h"
38 #include "base/time/time.h"
39 #include "ui/aura/test/aura_test_base.h"
40 #include "ui/aura/window.h"
41 #include "ui/aura/window_event_dispatcher.h"
42 #include "ui/base/l10n/l10n_util.h"
43 #include "ui/compositor/layer.h"
44 #include "ui/events/event.h"
45 #include "ui/events/event_constants.h"
46 #include "ui/events/event_utils.h"
47 #include "ui/events/test/event_generator.h"
48 #include "ui/gfx/geometry/point.h"
49 #include "ui/views/view_model.h"
50 #include "ui/views/widget/widget.h"
51 #include "ui/views/widget/widget_delegate.h"
52 #include "ui/wm/core/coordinate_conversion.h"
54 namespace ash {
55 namespace test {
57 ////////////////////////////////////////////////////////////////////////////////
58 // ShelfIconObserver tests.
60 class TestShelfIconObserver : public ShelfIconObserver {
61 public:
62 explicit TestShelfIconObserver(Shelf* shelf)
63 : shelf_(shelf),
64 change_notified_(false) {
65 if (shelf_)
66 shelf_->AddIconObserver(this);
69 ~TestShelfIconObserver() override {
70 if (shelf_)
71 shelf_->RemoveIconObserver(this);
74 // ShelfIconObserver implementation.
75 void OnShelfIconPositionsChanged() override { change_notified_ = true; }
77 int change_notified() const { return change_notified_; }
78 void Reset() { change_notified_ = false; }
80 private:
81 Shelf* shelf_;
82 bool change_notified_;
84 DISALLOW_COPY_AND_ASSIGN(TestShelfIconObserver);
87 class ShelfViewIconObserverTest : public AshTestBase {
88 public:
89 ShelfViewIconObserverTest() {}
90 ~ShelfViewIconObserverTest() override {}
92 void SetUp() override {
93 AshTestBase::SetUp();
94 Shelf* shelf = Shelf::ForPrimaryDisplay();
95 observer_.reset(new TestShelfIconObserver(shelf));
97 shelf_view_test_.reset(
98 new ShelfViewTestAPI(ShelfTestAPI(shelf).shelf_view()));
99 shelf_view_test_->SetAnimationDuration(1);
102 void TearDown() override {
103 observer_.reset();
104 AshTestBase::TearDown();
107 TestShelfIconObserver* observer() { return observer_.get(); }
109 ShelfViewTestAPI* shelf_view_test() {
110 return shelf_view_test_.get();
113 Shelf* ShelfForSecondaryDisplay() {
114 return Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
117 private:
118 scoped_ptr<TestShelfIconObserver> observer_;
119 scoped_ptr<ShelfViewTestAPI> shelf_view_test_;
121 DISALLOW_COPY_AND_ASSIGN(ShelfViewIconObserverTest);
124 // TestShelfItemDelegate which tracks whether it gets selected.
125 class ShelfItemSelectionTracker : public TestShelfItemDelegate {
126 public:
127 ShelfItemSelectionTracker()
128 : TestShelfItemDelegate(NULL),
129 selected_(false),
130 item_selected_action_(kNoAction) {}
132 ~ShelfItemSelectionTracker() override {}
134 // Resets to the initial state.
135 void Reset() { selected_ = false; }
137 void set_item_selected_action(
138 ShelfItemDelegate::PerformedAction item_selected_action) {
139 item_selected_action_ = item_selected_action;
142 // Returns true if the delegate was selected.
143 bool WasSelected() {
144 return selected_;
147 // TestShelfItemDelegate:
148 ShelfItemDelegate::PerformedAction ItemSelected(
149 const ui::Event& event) override {
150 selected_ = true;
151 return item_selected_action_;
154 private:
155 bool selected_;
157 // The action returned from ItemSelected(const ui::Event&).
158 ShelfItemDelegate::PerformedAction item_selected_action_;
160 DISALLOW_COPY_AND_ASSIGN(ShelfItemSelectionTracker);
163 TEST_F(ShelfViewIconObserverTest, AddRemove) {
164 TestShelfDelegate* shelf_delegate = TestShelfDelegate::instance();
165 ASSERT_TRUE(shelf_delegate);
167 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
168 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
169 params.bounds = gfx::Rect(0, 0, 200, 200);
170 params.context = CurrentContext();
172 scoped_ptr<views::Widget> widget(new views::Widget());
173 widget->Init(params);
174 shelf_delegate->AddShelfItem(widget->GetNativeWindow());
175 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
176 EXPECT_TRUE(observer()->change_notified());
177 observer()->Reset();
179 widget->Show();
180 widget->GetNativeWindow()->parent()->RemoveChild(widget->GetNativeWindow());
181 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
182 EXPECT_TRUE(observer()->change_notified());
183 observer()->Reset();
186 // Sometimes fails on trybots on win7_aura. http://crbug.com/177135
187 #if defined(OS_WIN)
188 #define MAYBE_AddRemoveWithMultipleDisplays \
189 DISABLED_AddRemoveWithMultipleDisplays
190 #else
191 #define MAYBE_AddRemoveWithMultipleDisplays \
192 AddRemoveWithMultipleDisplays
193 #endif
194 // Make sure creating/deleting an window on one displays notifies a
195 // shelf on external display as well as one on primary.
196 TEST_F(ShelfViewIconObserverTest, MAYBE_AddRemoveWithMultipleDisplays) {
197 UpdateDisplay("400x400,400x400");
198 TestShelfIconObserver second_observer(ShelfForSecondaryDisplay());
200 TestShelfDelegate* shelf_delegate = TestShelfDelegate::instance();
201 ASSERT_TRUE(shelf_delegate);
203 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
204 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
205 params.bounds = gfx::Rect(0, 0, 200, 200);
206 params.context = CurrentContext();
208 scoped_ptr<views::Widget> widget(new views::Widget());
209 widget->Init(params);
210 shelf_delegate->AddShelfItem(widget->GetNativeWindow());
211 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
212 EXPECT_TRUE(observer()->change_notified());
213 EXPECT_TRUE(second_observer.change_notified());
214 observer()->Reset();
215 second_observer.Reset();
217 widget->GetNativeWindow()->parent()->RemoveChild(widget->GetNativeWindow());
218 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
219 EXPECT_TRUE(observer()->change_notified());
220 EXPECT_TRUE(second_observer.change_notified());
222 observer()->Reset();
223 second_observer.Reset();
226 TEST_F(ShelfViewIconObserverTest, BoundsChanged) {
227 ShelfWidget* widget = Shell::GetPrimaryRootWindowController()->shelf();
228 Shelf* shelf = Shelf::ForPrimaryDisplay();
229 gfx::Size shelf_size = widget->GetWindowBoundsInScreen().size();
230 shelf_size.set_width(shelf_size.width() / 2);
231 ASSERT_GT(shelf_size.width(), 0);
232 shelf->SetShelfViewBounds(gfx::Rect(shelf_size));
233 // No animation happens for ShelfView bounds change.
234 EXPECT_TRUE(observer()->change_notified());
235 observer()->Reset();
238 ////////////////////////////////////////////////////////////////////////////////
239 // ShelfView tests.
241 // Simple ShelfDelegate implmentation for ShelfViewTest.OverflowBubbleSize
242 // and CheckDragAndDropFromOverflowBubbleToShelf
243 class TestShelfDelegateForShelfView : public ShelfDelegate {
244 public:
245 explicit TestShelfDelegateForShelfView(ShelfModel* model)
246 : model_(model) {}
247 ~TestShelfDelegateForShelfView() override {}
249 // ShelfDelegate overrides:
250 void OnShelfCreated(Shelf* shelf) override {}
252 void OnShelfDestroyed(Shelf* shelf) override {}
254 ShelfID GetShelfIDForAppID(const std::string& app_id) override {
255 ShelfID id = 0;
256 EXPECT_TRUE(base::StringToInt(app_id, &id));
257 return id;
260 const std::string& GetAppIDForShelfID(ShelfID id) override {
261 // Use |app_id_| member variable because returning a reference to local
262 // variable is not allowed.
263 app_id_ = base::IntToString(id);
264 return app_id_;
267 void PinAppWithID(const std::string& app_id) override {}
269 bool IsAppPinned(const std::string& app_id) override {
270 // Returns true for ShelfViewTest.OverflowBubbleSize. To test ripping off in
271 // that test, an item is already pinned state.
272 return true;
275 bool CanPin() const override { return true; }
277 void UnpinAppWithID(const std::string& app_id) override {
278 ShelfID id = 0;
279 EXPECT_TRUE(base::StringToInt(app_id, &id));
280 ASSERT_GT(id, 0);
281 int index = model_->ItemIndexByID(id);
282 ASSERT_GE(index, 0);
284 model_->RemoveItemAt(index);
287 private:
288 ShelfModel* model_;
290 // Temp member variable for returning a value. See the comment in the
291 // GetAppIDForShelfID().
292 std::string app_id_;
294 DISALLOW_COPY_AND_ASSIGN(TestShelfDelegateForShelfView);
297 class ShelfViewTest : public AshTestBase {
298 public:
299 ShelfViewTest()
300 : model_(NULL),
301 shelf_view_(NULL),
302 browser_index_(1),
303 item_manager_(NULL) {}
304 ~ShelfViewTest() override {}
306 void SetUp() override {
307 AshTestBase::SetUp();
308 test::ShellTestApi test_api(Shell::GetInstance());
309 model_ = test_api.shelf_model();
310 Shelf* shelf = Shelf::ForPrimaryDisplay();
311 shelf_view_ = ShelfTestAPI(shelf).shelf_view();
313 // The bounds should be big enough for 4 buttons + overflow chevron.
314 shelf_view_->SetBounds(0, 0, 500, kShelfSize);
316 test_api_.reset(new ShelfViewTestAPI(shelf_view_));
317 test_api_->SetAnimationDuration(1); // Speeds up animation for test.
319 item_manager_ = Shell::GetInstance()->shelf_item_delegate_manager();
320 DCHECK(item_manager_);
322 // Add browser shortcut shelf item at index 0 for test.
323 AddBrowserShortcut();
326 void TearDown() override {
327 test_api_.reset();
328 AshTestBase::TearDown();
331 protected:
332 void CreateAndSetShelfItemDelegateForID(ShelfID id) {
333 scoped_ptr<ShelfItemDelegate> delegate(new TestShelfItemDelegate(NULL));
334 item_manager_->SetShelfItemDelegate(id, delegate.Pass());
337 ShelfID AddBrowserShortcut() {
338 ShelfItem browser_shortcut;
339 browser_shortcut.type = TYPE_BROWSER_SHORTCUT;
341 ShelfID id = model_->next_id();
342 model_->AddAt(browser_index_, browser_shortcut);
343 CreateAndSetShelfItemDelegateForID(id);
344 test_api_->RunMessageLoopUntilAnimationsDone();
345 return id;
348 ShelfID AddAppShortcut() {
349 ShelfItem item;
350 item.type = TYPE_APP_SHORTCUT;
351 item.status = STATUS_CLOSED;
353 ShelfID id = model_->next_id();
354 model_->Add(item);
355 CreateAndSetShelfItemDelegateForID(id);
356 test_api_->RunMessageLoopUntilAnimationsDone();
357 return id;
360 ShelfID AddPanel() {
361 ShelfID id = AddPanelNoWait();
362 test_api_->RunMessageLoopUntilAnimationsDone();
363 return id;
366 ShelfID AddPlatformAppNoWait() {
367 ShelfItem item;
368 item.type = TYPE_PLATFORM_APP;
369 item.status = STATUS_RUNNING;
371 ShelfID id = model_->next_id();
372 model_->Add(item);
373 CreateAndSetShelfItemDelegateForID(id);
374 return id;
377 ShelfID AddPanelNoWait() {
378 ShelfItem item;
379 item.type = TYPE_APP_PANEL;
380 item.status = STATUS_RUNNING;
382 ShelfID id = model_->next_id();
383 model_->Add(item);
384 CreateAndSetShelfItemDelegateForID(id);
385 return id;
388 ShelfID AddPlatformApp() {
389 ShelfID id = AddPlatformAppNoWait();
390 test_api_->RunMessageLoopUntilAnimationsDone();
391 return id;
394 void RemoveByID(ShelfID id) {
395 model_->RemoveItemAt(model_->ItemIndexByID(id));
396 test_api_->RunMessageLoopUntilAnimationsDone();
399 ShelfButton* GetButtonByID(ShelfID id) {
400 int index = model_->ItemIndexByID(id);
401 return test_api_->GetButton(index);
404 ShelfItem GetItemByID(ShelfID id) {
405 ShelfItems::const_iterator items = model_->ItemByID(id);
406 return *items;
409 void CheckModelIDs(
410 const std::vector<std::pair<ShelfID, views::View*> >& id_map) {
411 size_t map_index = 0;
412 for (size_t model_index = 0;
413 model_index < model_->items().size();
414 ++model_index) {
415 ShelfItem item = model_->items()[model_index];
416 ShelfID id = item.id;
417 EXPECT_EQ(id_map[map_index].first, id);
418 EXPECT_EQ(id_map[map_index].second, GetButtonByID(id));
419 ++map_index;
421 ASSERT_EQ(map_index, id_map.size());
424 void VerifyShelfItemBoundsAreValid() {
425 for (int i = 0; i <= test_api_->GetLastVisibleIndex(); ++i) {
426 if (test_api_->GetButton(i)) {
427 gfx::Rect shelf_view_bounds = shelf_view_->GetLocalBounds();
428 gfx::Rect item_bounds = test_api_->GetBoundsByIndex(i);
429 EXPECT_GE(item_bounds.x(), 0);
430 EXPECT_GE(item_bounds.y(), 0);
431 EXPECT_LE(item_bounds.right(), shelf_view_bounds.width());
432 EXPECT_LE(item_bounds.bottom(), shelf_view_bounds.height());
437 ShelfButton* SimulateButtonPressed(ShelfButtonHost::Pointer pointer,
438 int button_index) {
439 ShelfButtonHost* button_host = shelf_view_;
440 ShelfButton* button = test_api_->GetButton(button_index);
441 ui::MouseEvent click_event(ui::ET_MOUSE_PRESSED, gfx::Point(),
442 button->GetBoundsInScreen().origin(),
443 ui::EventTimeForNow(), 0, 0);
444 button_host->PointerPressedOnButton(button, pointer, click_event);
445 return button;
448 // Simulates a single mouse click.
449 void SimulateClick(int button_index) {
450 ShelfButtonHost* button_host = shelf_view_;
451 ShelfButton* button =
452 SimulateButtonPressed(ShelfButtonHost::MOUSE, button_index);
453 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, gfx::Point(),
454 button->GetBoundsInScreen().origin(),
455 ui::EventTimeForNow(), 0, 0);
456 test_api_->ButtonPressed(button, release_event);
457 button_host->PointerReleasedOnButton(button, ShelfButtonHost::MOUSE, false);
460 // Simulates the second click of a double click.
461 void SimulateDoubleClick(int button_index) {
462 ShelfButtonHost* button_host = shelf_view_;
463 ShelfButton* button =
464 SimulateButtonPressed(ShelfButtonHost::MOUSE, button_index);
465 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, gfx::Point(),
466 button->GetBoundsInScreen().origin(),
467 ui::EventTimeForNow(), ui::EF_IS_DOUBLE_CLICK,
469 test_api_->ButtonPressed(button, release_event);
470 button_host->PointerReleasedOnButton(button, ShelfButtonHost::MOUSE, false);
473 views::View* SimulateDrag(ShelfButtonHost::Pointer pointer,
474 int button_index,
475 int destination_index) {
476 ShelfButtonHost* button_host = shelf_view_;
477 views::View* button = SimulateButtonPressed(pointer, button_index);
479 // Drag.
480 views::View* destination = test_api_->GetButton(destination_index);
481 ui::MouseEvent drag_event(
482 ui::ET_MOUSE_DRAGGED, gfx::Point(destination->x() - button->x(),
483 destination->y() - button->y()),
484 destination->GetBoundsInScreen().origin(), ui::EventTimeForNow(), 0, 0);
485 button_host->PointerDraggedOnButton(button, pointer, drag_event);
486 return button;
489 void SetupForDragTest(
490 std::vector<std::pair<ShelfID, views::View*> >* id_map) {
491 // Initialize |id_map| with the automatically-created shelf buttons.
492 for (size_t i = 0; i < model_->items().size(); ++i) {
493 ShelfButton* button = test_api_->GetButton(i);
494 id_map->push_back(std::make_pair(model_->items()[i].id, button));
496 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map));
498 // Add 5 app shelf buttons for testing.
499 for (int i = 0; i < 5; ++i) {
500 ShelfID id = AddAppShortcut();
501 // App Icon is located at index 0, and browser shortcut is located at
502 // index 1. So we should start to add app shortcut at index 2.
503 id_map->insert(id_map->begin() + (i + browser_index_ + 1),
504 std::make_pair(id, GetButtonByID(id)));
506 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map));
509 views::View* GetTooltipAnchorView() {
510 return shelf_view_->tooltip_manager()->anchor_;
513 void AddButtonsUntilOverflow() {
514 int items_added = 0;
515 while (!test_api_->IsOverflowButtonVisible()) {
516 AddAppShortcut();
517 ++items_added;
518 ASSERT_LT(items_added, 10000);
522 void ShowTooltip() {
523 shelf_view_->tooltip_manager()->ShowInternal();
526 void TestDraggingAnItemFromOverflowToShelf(bool cancel) {
527 test_api_->ShowOverflowBubble();
528 ASSERT_TRUE(test_api_->overflow_bubble() &&
529 test_api_->overflow_bubble()->IsShowing());
531 ash::test::ShelfViewTestAPI test_api_for_overflow(
532 test_api_->overflow_bubble()->shelf_view());
534 int total_item_count = model_->item_count();
536 int last_visible_item_id_in_shelf =
537 GetItemId(test_api_->GetLastVisibleIndex());
538 int second_last_visible_item_id_in_shelf =
539 GetItemId(test_api_->GetLastVisibleIndex() - 1);
540 int first_visible_item_id_in_overflow =
541 GetItemId(test_api_for_overflow.GetFirstVisibleIndex());
542 int second_last_visible_item_id_in_overflow =
543 GetItemId(test_api_for_overflow.GetLastVisibleIndex() - 1);
545 int drag_item_index =
546 test_api_for_overflow.GetLastVisibleIndex();
547 ShelfID drag_item_id = GetItemId(drag_item_index);
548 ShelfButton* drag_button = test_api_for_overflow.GetButton(drag_item_index);
549 gfx::Point center_point_of_drag_item =
550 drag_button->GetBoundsInScreen().CenterPoint();
552 ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow(),
553 center_point_of_drag_item);
554 // Rip an item off to OverflowBubble.
555 generator.PressLeftButton();
556 gfx::Point rip_off_point(center_point_of_drag_item.x(), 0);
557 generator.MoveMouseTo(rip_off_point);
558 test_api_for_overflow.RunMessageLoopUntilAnimationsDone();
559 ASSERT_TRUE(test_api_for_overflow.IsRippedOffFromShelf());
560 ASSERT_FALSE(test_api_for_overflow.DraggedItemFromOverflowToShelf());
562 // Move a dragged item into Shelf at |drop_index|.
563 int drop_index = 1;
564 gfx::Point drop_point =
565 test_api_->GetButton(drop_index)->GetBoundsInScreen().CenterPoint();
566 int item_width = test_api_for_overflow.GetButtonSize();
567 // To insert at |drop_index|, more smaller x-axis value of |drop_point|
568 // should be used.
569 gfx::Point modified_drop_point(drop_point.x() - item_width / 4,
570 drop_point.y());
571 generator.MoveMouseTo(modified_drop_point);
572 test_api_for_overflow.RunMessageLoopUntilAnimationsDone();
573 test_api_->RunMessageLoopUntilAnimationsDone();
574 ASSERT_TRUE(test_api_for_overflow.IsRippedOffFromShelf());
575 ASSERT_TRUE(test_api_for_overflow.DraggedItemFromOverflowToShelf());
577 if (cancel)
578 drag_button->OnMouseCaptureLost();
579 else
580 generator.ReleaseLeftButton();
582 test_api_for_overflow.RunMessageLoopUntilAnimationsDone();
583 test_api_->RunMessageLoopUntilAnimationsDone();
584 ASSERT_FALSE(test_api_for_overflow.IsRippedOffFromShelf());
585 ASSERT_FALSE(test_api_for_overflow.DraggedItemFromOverflowToShelf());
587 // Compare pre-stored items' id with newly positioned items' after dragging
588 // is canceled or finished.
589 if (cancel) {
590 EXPECT_EQ(last_visible_item_id_in_shelf,
591 GetItemId(test_api_->GetLastVisibleIndex()));
592 EXPECT_EQ(second_last_visible_item_id_in_shelf,
593 GetItemId(test_api_->GetLastVisibleIndex() - 1));
594 EXPECT_EQ(first_visible_item_id_in_overflow,
595 GetItemId(test_api_for_overflow.GetFirstVisibleIndex()));
596 EXPECT_EQ(second_last_visible_item_id_in_overflow,
597 GetItemId(test_api_for_overflow.GetLastVisibleIndex() - 1));
598 } else {
599 EXPECT_EQ(drag_item_id, GetItemId(drop_index));
600 EXPECT_EQ(total_item_count, model_->item_count());
601 EXPECT_EQ(last_visible_item_id_in_shelf,
602 GetItemId(test_api_for_overflow.GetFirstVisibleIndex()));
603 EXPECT_EQ(second_last_visible_item_id_in_shelf,
604 GetItemId(test_api_->GetLastVisibleIndex()));
605 EXPECT_EQ(first_visible_item_id_in_overflow,
606 GetItemId(test_api_for_overflow.GetFirstVisibleIndex() + 1));
607 EXPECT_EQ(second_last_visible_item_id_in_overflow,
608 GetItemId(test_api_for_overflow.GetLastVisibleIndex()));
612 // Returns the item's ShelfID at |index|.
613 ShelfID GetItemId(int index) {
614 DCHECK_GE(index, 0);
615 return model_->items()[index].id;
618 void ReplaceShelfDelegateForRipOffTest() {
619 // Replace ShelfDelegate.
620 test::ShellTestApi test_api(Shell::GetInstance());
621 test_api.SetShelfDelegate(NULL);
622 ShelfDelegate* delegate = new TestShelfDelegateForShelfView(model_);
623 test_api.SetShelfDelegate(delegate);
624 test::ShelfTestAPI(Shelf::ForPrimaryDisplay()).SetShelfDelegate(delegate);
625 test_api_->SetShelfDelegate(delegate);
628 ShelfModel* model_;
629 ShelfView* shelf_view_;
630 int browser_index_;
631 ShelfItemDelegateManager* item_manager_;
633 scoped_ptr<ShelfViewTestAPI> test_api_;
635 private:
636 DISALLOW_COPY_AND_ASSIGN(ShelfViewTest);
639 class ScopedTextDirectionChange {
640 public:
641 explicit ScopedTextDirectionChange(bool is_rtl) : is_rtl_(is_rtl) {
642 original_locale_ = l10n_util::GetApplicationLocale(std::string());
643 if (is_rtl_)
644 base::i18n::SetICUDefaultLocale("he");
645 CheckTextDirectionIsCorrect();
648 ~ScopedTextDirectionChange() {
649 if (is_rtl_)
650 base::i18n::SetICUDefaultLocale(original_locale_);
653 private:
654 void CheckTextDirectionIsCorrect() {
655 ASSERT_EQ(is_rtl_, base::i18n::IsRTL());
658 bool is_rtl_;
659 std::string original_locale_;
662 class ShelfViewTextDirectionTest
663 : public ShelfViewTest,
664 public testing::WithParamInterface<bool> {
665 public:
666 ShelfViewTextDirectionTest() : text_direction_change_(GetParam()) {}
667 virtual ~ShelfViewTextDirectionTest() {}
669 void SetUp() override { ShelfViewTest::SetUp(); }
671 void TearDown() override { ShelfViewTest::TearDown(); }
673 private:
674 ScopedTextDirectionChange text_direction_change_;
676 DISALLOW_COPY_AND_ASSIGN(ShelfViewTextDirectionTest);
679 // Checks that the ideal item icon bounds match the view's bounds in the screen
680 // in both LTR and RTL.
681 TEST_P(ShelfViewTextDirectionTest, IdealBoundsOfItemIcon) {
682 ShelfID id = AddPlatformApp();
683 ShelfButton* button = GetButtonByID(id);
684 gfx::Rect item_bounds = button->GetBoundsInScreen();
685 gfx::Point icon_offset = button->GetIconBounds().origin();
686 item_bounds.Offset(icon_offset.OffsetFromOrigin());
687 gfx::Rect ideal_bounds = shelf_view_->GetIdealBoundsOfItemIcon(id);
688 gfx::Point screen_origin;
689 views::View::ConvertPointToScreen(shelf_view_, &screen_origin);
690 ideal_bounds.Offset(screen_origin.x(), screen_origin.y());
691 EXPECT_EQ(item_bounds.x(), ideal_bounds.x());
692 EXPECT_EQ(item_bounds.y(), ideal_bounds.y());
695 // Check that items in the overflow area are returning the overflow button as
696 // ideal bounds.
697 TEST_F(ShelfViewTest, OverflowButtonBounds) {
698 ShelfID first_id = AddPlatformApp();
699 ShelfID overflow_id = AddPlatformApp();
700 int items_added = 0;
701 while (!test_api_->IsOverflowButtonVisible()) {
702 // Added button is visible after animation while in this loop.
703 EXPECT_TRUE(GetButtonByID(overflow_id)->visible());
704 overflow_id = AddPlatformApp();
705 ++items_added;
706 ASSERT_LT(items_added, 10000);
708 ShelfID last_id = AddPlatformApp();
710 gfx::Rect first_bounds = shelf_view_->GetIdealBoundsOfItemIcon(first_id);
711 gfx::Rect overflow_bounds =
712 shelf_view_->GetIdealBoundsOfItemIcon(overflow_id);
713 gfx::Rect last_bounds = shelf_view_->GetIdealBoundsOfItemIcon(last_id);
715 // Check that all items have the same size and that the overflow items are
716 // identical whereas the first one does not match either of them.
717 EXPECT_EQ(first_bounds.size().ToString(), last_bounds.size().ToString());
718 EXPECT_NE(first_bounds.ToString(), last_bounds.ToString());
719 EXPECT_EQ(overflow_bounds.ToString(), last_bounds.ToString());
722 // Checks that shelf view contents are considered in the correct drag group.
723 TEST_F(ShelfViewTest, EnforceDragType) {
724 EXPECT_TRUE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_PLATFORM_APP));
725 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_APP_SHORTCUT));
726 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP,
727 TYPE_BROWSER_SHORTCUT));
728 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_WINDOWED_APP));
729 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_APP_LIST));
730 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_APP_PANEL));
732 EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_SHORTCUT, TYPE_APP_SHORTCUT));
733 EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_SHORTCUT,
734 TYPE_BROWSER_SHORTCUT));
735 EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_SHORTCUT,
736 TYPE_WINDOWED_APP));
737 EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_SHORTCUT, TYPE_APP_LIST));
738 EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_SHORTCUT, TYPE_APP_PANEL));
740 EXPECT_TRUE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT,
741 TYPE_BROWSER_SHORTCUT));
742 EXPECT_FALSE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT,
743 TYPE_WINDOWED_APP));
744 EXPECT_FALSE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT, TYPE_APP_LIST));
745 EXPECT_FALSE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT, TYPE_APP_PANEL));
747 EXPECT_TRUE(test_api_->SameDragType(TYPE_WINDOWED_APP, TYPE_WINDOWED_APP));
748 EXPECT_FALSE(test_api_->SameDragType(TYPE_WINDOWED_APP, TYPE_APP_LIST));
749 EXPECT_FALSE(test_api_->SameDragType(TYPE_WINDOWED_APP, TYPE_APP_PANEL));
751 EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_LIST, TYPE_APP_LIST));
752 EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_LIST, TYPE_APP_PANEL));
754 EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_PANEL, TYPE_APP_PANEL));
757 // Adds platform app button until overflow and verifies that the last added
758 // platform app button is hidden.
759 TEST_F(ShelfViewTest, AddBrowserUntilOverflow) {
760 // All buttons should be visible.
761 ASSERT_EQ(test_api_->GetButtonCount(),
762 test_api_->GetLastVisibleIndex() + 1);
764 // Add platform app button until overflow.
765 int items_added = 0;
766 ShelfID last_added = AddPlatformApp();
767 while (!test_api_->IsOverflowButtonVisible()) {
768 // Added button is visible after animation while in this loop.
769 EXPECT_TRUE(GetButtonByID(last_added)->visible());
771 last_added = AddPlatformApp();
772 ++items_added;
773 ASSERT_LT(items_added, 10000);
776 // The last added button should be invisible.
777 EXPECT_FALSE(GetButtonByID(last_added)->visible());
780 // Adds one platform app button then adds app shortcut until overflow. Verifies
781 // that the browser button gets hidden on overflow and last added app shortcut
782 // is still visible.
783 TEST_F(ShelfViewTest, AddAppShortcutWithBrowserButtonUntilOverflow) {
784 // All buttons should be visible.
785 ASSERT_EQ(test_api_->GetButtonCount(),
786 test_api_->GetLastVisibleIndex() + 1);
788 ShelfID browser_button_id = AddPlatformApp();
790 // Add app shortcut until overflow.
791 int items_added = 0;
792 ShelfID last_added = AddAppShortcut();
793 while (!test_api_->IsOverflowButtonVisible()) {
794 // Added button is visible after animation while in this loop.
795 EXPECT_TRUE(GetButtonByID(last_added)->visible());
797 last_added = AddAppShortcut();
798 ++items_added;
799 ASSERT_LT(items_added, 10000);
802 // And the platform app button is invisible.
803 EXPECT_FALSE(GetButtonByID(browser_button_id)->visible());
806 TEST_F(ShelfViewTest, AddPanelHidesPlatformAppButton) {
807 // All buttons should be visible.
808 ASSERT_EQ(test_api_->GetButtonCount(),
809 test_api_->GetLastVisibleIndex() + 1);
811 // Add platform app button until overflow, remember last visible platform app
812 // button.
813 int items_added = 0;
814 ShelfID first_added = AddPlatformApp();
815 EXPECT_TRUE(GetButtonByID(first_added)->visible());
816 while (true) {
817 ShelfID added = AddPlatformApp();
818 if (test_api_->IsOverflowButtonVisible()) {
819 EXPECT_FALSE(GetButtonByID(added)->visible());
820 RemoveByID(added);
821 break;
823 ++items_added;
824 ASSERT_LT(items_added, 10000);
827 ShelfID panel = AddPanel();
828 EXPECT_TRUE(test_api_->IsOverflowButtonVisible());
830 RemoveByID(panel);
831 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
834 // When there are more panels then platform app buttons we should hide panels
835 // rather than platform apps.
836 TEST_F(ShelfViewTest, PlatformAppHidesExcessPanels) {
837 // All buttons should be visible.
838 ASSERT_EQ(test_api_->GetButtonCount(),
839 test_api_->GetLastVisibleIndex() + 1);
841 // Add platform app button.
842 ShelfID platform_app = AddPlatformApp();
843 ShelfID first_panel = AddPanel();
845 EXPECT_TRUE(GetButtonByID(platform_app)->visible());
846 EXPECT_TRUE(GetButtonByID(first_panel)->visible());
848 // Add panels until there is an overflow.
849 ShelfID last_panel = first_panel;
850 int items_added = 0;
851 while (!test_api_->IsOverflowButtonVisible()) {
852 last_panel = AddPanel();
853 ++items_added;
854 ASSERT_LT(items_added, 10000);
857 // The first panel should now be hidden by the new platform apps needing
858 // space.
859 EXPECT_FALSE(GetButtonByID(first_panel)->visible());
860 EXPECT_TRUE(GetButtonByID(last_panel)->visible());
861 EXPECT_TRUE(GetButtonByID(platform_app)->visible());
863 // Adding platform apps should eventually begin to hide platform apps. We will
864 // add platform apps until either the last panel or platform app is hidden.
865 items_added = 0;
866 while (GetButtonByID(platform_app)->visible() &&
867 GetButtonByID(last_panel)->visible()) {
868 platform_app = AddPlatformApp();
869 ++items_added;
870 ASSERT_LT(items_added, 10000);
872 EXPECT_TRUE(GetButtonByID(last_panel)->visible());
873 EXPECT_FALSE(GetButtonByID(platform_app)->visible());
876 // Making sure that no buttons on the shelf will ever overlap after adding many
877 // of them.
878 TEST_F(ShelfViewTest, AssertNoButtonsOverlap) {
879 std::vector<ShelfID> button_ids;
880 // Add app icons until the overflow button is visible.
881 while (!test_api_->IsOverflowButtonVisible()) {
882 ShelfID id = AddPlatformApp();
883 button_ids.push_back(id);
885 ASSERT_LT(button_ids.size(), 10000U);
886 ASSERT_GT(button_ids.size(), 2U);
888 // Remove 2 icons to make more room for panel icons, the overflow button
889 // should go away.
890 for (int i = 0; i < 2; ++i) {
891 ShelfID id = button_ids.back();
892 RemoveByID(id);
893 button_ids.pop_back();
895 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
896 EXPECT_TRUE(GetButtonByID(button_ids.back())->visible());
898 // Add 20 panel icons, and expect to have overflow.
899 for (int i = 0; i < 20; ++i) {
900 ShelfID id = AddPanel();
901 button_ids.push_back(id);
903 ASSERT_LT(button_ids.size(), 10000U);
904 EXPECT_TRUE(test_api_->IsOverflowButtonVisible());
906 // Test that any two successive visible icons never overlap in all shelf
907 // alignment types.
908 const ShelfAlignment kAlignments[] = {
909 SHELF_ALIGNMENT_LEFT,
910 SHELF_ALIGNMENT_RIGHT,
911 SHELF_ALIGNMENT_TOP,
912 SHELF_ALIGNMENT_BOTTOM
915 for (ShelfAlignment alignment : kAlignments) {
916 EXPECT_TRUE(shelf_view_->shelf_layout_manager()->SetAlignment(alignment));
917 // For every 2 successive visible icons, expect that their bounds don't
918 // intersect.
919 for (int i = 1; i < test_api_->GetButtonCount() - 1; ++i) {
920 if (!(test_api_->GetButton(i)->visible() &&
921 test_api_->GetButton(i + 1)->visible())) {
922 continue;
925 const gfx::Rect& bounds1 = test_api_->GetBoundsByIndex(i);
926 const gfx::Rect& bounds2 = test_api_->GetBoundsByIndex(i + 1);
927 EXPECT_FALSE(bounds1.Intersects(bounds2));
932 // Adds button until overflow then removes first added one. Verifies that
933 // the last added one changes from invisible to visible and overflow
934 // chevron is gone.
935 TEST_F(ShelfViewTest, RemoveButtonRevealsOverflowed) {
936 // All buttons should be visible.
937 ASSERT_EQ(test_api_->GetButtonCount(),
938 test_api_->GetLastVisibleIndex() + 1);
940 // Add platform app buttons until overflow.
941 int items_added = 0;
942 ShelfID first_added = AddPlatformApp();
943 ShelfID last_added = first_added;
944 while (!test_api_->IsOverflowButtonVisible()) {
945 last_added = AddPlatformApp();
946 ++items_added;
947 ASSERT_LT(items_added, 10000);
950 // Expect add more than 1 button. First added is visible and last is not.
951 EXPECT_NE(first_added, last_added);
952 EXPECT_TRUE(GetButtonByID(first_added)->visible());
953 EXPECT_FALSE(GetButtonByID(last_added)->visible());
955 // Remove first added.
956 RemoveByID(first_added);
958 // Last added button becomes visible and overflow chevron is gone.
959 EXPECT_TRUE(GetButtonByID(last_added)->visible());
960 EXPECT_EQ(1.0f, GetButtonByID(last_added)->layer()->opacity());
961 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
964 // Verifies that remove last overflowed button should hide overflow chevron.
965 TEST_F(ShelfViewTest, RemoveLastOverflowed) {
966 // All buttons should be visible.
967 ASSERT_EQ(test_api_->GetButtonCount(),
968 test_api_->GetLastVisibleIndex() + 1);
970 // Add platform app button until overflow.
971 int items_added = 0;
972 ShelfID last_added = AddPlatformApp();
973 while (!test_api_->IsOverflowButtonVisible()) {
974 last_added = AddPlatformApp();
975 ++items_added;
976 ASSERT_LT(items_added, 10000);
979 RemoveByID(last_added);
980 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
983 // Adds platform app button without waiting for animation to finish and verifies
984 // that all added buttons are visible.
985 TEST_F(ShelfViewTest, AddButtonQuickly) {
986 // All buttons should be visible.
987 ASSERT_EQ(test_api_->GetButtonCount(),
988 test_api_->GetLastVisibleIndex() + 1);
990 // Add a few platform buttons quickly without wait for animation.
991 int added_count = 0;
992 while (!test_api_->IsOverflowButtonVisible()) {
993 AddPlatformAppNoWait();
994 ++added_count;
995 ASSERT_LT(added_count, 10000);
998 // ShelfView should be big enough to hold at least 3 new buttons.
999 ASSERT_GE(added_count, 3);
1001 // Wait for the last animation to finish.
1002 test_api_->RunMessageLoopUntilAnimationsDone();
1004 // Verifies non-overflow buttons are visible.
1005 for (int i = 0; i <= test_api_->GetLastVisibleIndex(); ++i) {
1006 ShelfButton* button = test_api_->GetButton(i);
1007 if (button) {
1008 EXPECT_TRUE(button->visible()) << "button index=" << i;
1009 EXPECT_EQ(1.0f, button->layer()->opacity()) << "button index=" << i;
1014 // Check that model changes are handled correctly while a shelf icon is being
1015 // dragged.
1016 TEST_F(ShelfViewTest, ModelChangesWhileDragging) {
1017 ShelfButtonHost* button_host = shelf_view_;
1019 std::vector<std::pair<ShelfID, views::View*> > id_map;
1020 SetupForDragTest(&id_map);
1022 // Dragging browser shortcut at index 1.
1023 EXPECT_TRUE(model_->items()[1].type == TYPE_BROWSER_SHORTCUT);
1024 views::View* dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1025 std::rotate(id_map.begin() + 1,
1026 id_map.begin() + 2,
1027 id_map.begin() + 4);
1028 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1029 button_host->PointerReleasedOnButton(
1030 dragged_button, ShelfButtonHost::MOUSE, false);
1031 EXPECT_TRUE(model_->items()[3].type == TYPE_BROWSER_SHORTCUT);
1033 // Dragging changes model order.
1034 dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1035 std::rotate(id_map.begin() + 1,
1036 id_map.begin() + 2,
1037 id_map.begin() + 4);
1038 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1040 // Cancelling the drag operation restores previous order.
1041 button_host->PointerReleasedOnButton(
1042 dragged_button, ShelfButtonHost::MOUSE, true);
1043 std::rotate(id_map.begin() + 1,
1044 id_map.begin() + 3,
1045 id_map.begin() + 4);
1046 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1048 // Deleting an item keeps the remaining intact.
1049 dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1050 model_->RemoveItemAt(1);
1051 id_map.erase(id_map.begin() + 1);
1052 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1053 button_host->PointerReleasedOnButton(
1054 dragged_button, ShelfButtonHost::MOUSE, false);
1056 // Adding a shelf item cancels the drag and respects the order.
1057 dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1058 ShelfID new_id = AddAppShortcut();
1059 id_map.insert(id_map.begin() + 6,
1060 std::make_pair(new_id, GetButtonByID(new_id)));
1061 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1062 button_host->PointerReleasedOnButton(
1063 dragged_button, ShelfButtonHost::MOUSE, false);
1065 // Adding a shelf item at the end (i.e. a panel) canels drag and respects
1066 // the order.
1067 dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1068 new_id = AddPanel();
1069 id_map.insert(id_map.begin() + 7,
1070 std::make_pair(new_id, GetButtonByID(new_id)));
1071 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1072 button_host->PointerReleasedOnButton(
1073 dragged_button, ShelfButtonHost::MOUSE, false);
1076 // Check that 2nd drag from the other pointer would be ignored.
1077 TEST_F(ShelfViewTest, SimultaneousDrag) {
1078 ShelfButtonHost* button_host = shelf_view_;
1080 std::vector<std::pair<ShelfID, views::View*> > id_map;
1081 SetupForDragTest(&id_map);
1083 // Start a mouse drag.
1084 views::View* dragged_button_mouse =
1085 SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1086 std::rotate(id_map.begin() + 1,
1087 id_map.begin() + 2,
1088 id_map.begin() + 4);
1089 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1090 // Attempt a touch drag before the mouse drag finishes.
1091 views::View* dragged_button_touch =
1092 SimulateDrag(ShelfButtonHost::TOUCH, 4, 2);
1094 // Nothing changes since 2nd drag is ignored.
1095 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1097 // Finish the mouse drag.
1098 button_host->PointerReleasedOnButton(
1099 dragged_button_mouse, ShelfButtonHost::MOUSE, false);
1100 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1102 // Now start a touch drag.
1103 dragged_button_touch = SimulateDrag(ShelfButtonHost::TOUCH, 4, 2);
1104 std::rotate(id_map.begin() + 3,
1105 id_map.begin() + 4,
1106 id_map.begin() + 5);
1107 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1109 // And attempt a mouse drag before the touch drag finishes.
1110 dragged_button_mouse = SimulateDrag(ShelfButtonHost::MOUSE, 1, 2);
1112 // Nothing changes since 2nd drag is ignored.
1113 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1115 button_host->PointerReleasedOnButton(
1116 dragged_button_touch, ShelfButtonHost::TOUCH, false);
1117 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1120 // Check that clicking first on one item and then dragging another works as
1121 // expected.
1122 TEST_F(ShelfViewTest, ClickOneDragAnother) {
1123 ShelfButtonHost* button_host = shelf_view_;
1125 std::vector<std::pair<ShelfID, views::View*> > id_map;
1126 SetupForDragTest(&id_map);
1128 // A click on item 1 is simulated.
1129 SimulateClick(1);
1131 // Dragging browser index at 0 should change the model order correctly.
1132 EXPECT_TRUE(model_->items()[1].type == TYPE_BROWSER_SHORTCUT);
1133 views::View* dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1134 std::rotate(id_map.begin() + 1,
1135 id_map.begin() + 2,
1136 id_map.begin() + 4);
1137 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1138 button_host->PointerReleasedOnButton(
1139 dragged_button, ShelfButtonHost::MOUSE, false);
1140 EXPECT_TRUE(model_->items()[3].type == TYPE_BROWSER_SHORTCUT);
1143 // Tests that double-clicking an item does not activate it twice.
1144 TEST_F(ShelfViewTest, ClickingTwiceActivatesOnce) {
1145 // Watch for selection of the browser shortcut.
1146 ShelfID browser_shelf_id = model_->items()[browser_index_].id;
1147 ShelfItemSelectionTracker* selection_tracker = new ShelfItemSelectionTracker;
1148 item_manager_->SetShelfItemDelegate(
1149 browser_shelf_id,
1150 scoped_ptr<ShelfItemDelegate>(selection_tracker).Pass());
1152 // A single click selects the item.
1153 SimulateClick(browser_index_);
1154 EXPECT_TRUE(selection_tracker->WasSelected());
1156 // A double-click does not select the item.
1157 selection_tracker->Reset();
1158 SimulateDoubleClick(browser_index_);
1159 EXPECT_FALSE(selection_tracker->WasSelected());
1162 // Check that clicking an item and jittering the mouse a bit still selects the
1163 // item.
1164 TEST_F(ShelfViewTest, ClickAndMoveSlightly) {
1165 std::vector<std::pair<ShelfID, views::View*> > id_map;
1166 SetupForDragTest(&id_map);
1168 ShelfID shelf_id = (id_map.begin() + 1)->first;
1169 views::View* button = (id_map.begin() + 1)->second;
1171 // Replace the ShelfItemDelegate for |shelf_id| with one which tracks whether
1172 // the shelf item gets selected.
1173 ShelfItemSelectionTracker* selection_tracker = new ShelfItemSelectionTracker;
1174 item_manager_->SetShelfItemDelegate(
1175 shelf_id,
1176 scoped_ptr<ShelfItemDelegate>(selection_tracker).Pass());
1178 gfx::Vector2d press_offset(5, 30);
1179 gfx::Point press_location = gfx::Point() + press_offset;
1180 gfx::Point press_location_in_screen =
1181 button->GetBoundsInScreen().origin() + press_offset;
1183 ui::MouseEvent click_event(ui::ET_MOUSE_PRESSED, press_location,
1184 press_location_in_screen, ui::EventTimeForNow(),
1185 ui::EF_LEFT_MOUSE_BUTTON, 0);
1186 button->OnMousePressed(click_event);
1188 ui::MouseEvent drag_event1(
1189 ui::ET_MOUSE_DRAGGED, press_location + gfx::Vector2d(0, 1),
1190 press_location_in_screen + gfx::Vector2d(0, 1), ui::EventTimeForNow(),
1191 ui::EF_LEFT_MOUSE_BUTTON, 0);
1192 button->OnMouseDragged(drag_event1);
1194 ui::MouseEvent drag_event2(
1195 ui::ET_MOUSE_DRAGGED, press_location + gfx::Vector2d(-1, 0),
1196 press_location_in_screen + gfx::Vector2d(-1, 0), ui::EventTimeForNow(),
1197 ui::EF_LEFT_MOUSE_BUTTON, 0);
1198 button->OnMouseDragged(drag_event2);
1200 ui::MouseEvent release_event(
1201 ui::ET_MOUSE_RELEASED, press_location + gfx::Vector2d(-1, 0),
1202 press_location_in_screen + gfx::Vector2d(-1, 0), ui::EventTimeForNow(),
1203 ui::EF_LEFT_MOUSE_BUTTON, 0);
1204 button->OnMouseReleased(release_event);
1206 EXPECT_TRUE(selection_tracker->WasSelected());
1209 // Confirm that item status changes are reflected in the buttons.
1210 TEST_F(ShelfViewTest, ShelfItemStatus) {
1211 // All buttons should be visible.
1212 ASSERT_EQ(test_api_->GetButtonCount(),
1213 test_api_->GetLastVisibleIndex() + 1);
1215 // Add platform app button.
1216 ShelfID last_added = AddPlatformApp();
1217 ShelfItem item = GetItemByID(last_added);
1218 int index = model_->ItemIndexByID(last_added);
1219 ShelfButton* button = GetButtonByID(last_added);
1220 ASSERT_EQ(ShelfButton::STATE_RUNNING, button->state());
1221 item.status = STATUS_ACTIVE;
1222 model_->Set(index, item);
1223 ASSERT_EQ(ShelfButton::STATE_ACTIVE, button->state());
1224 item.status = STATUS_ATTENTION;
1225 model_->Set(index, item);
1226 ASSERT_EQ(ShelfButton::STATE_ATTENTION, button->state());
1229 // Confirm that item status changes are reflected in the buttons
1230 // for platform apps.
1231 TEST_F(ShelfViewTest, ShelfItemStatusPlatformApp) {
1232 // All buttons should be visible.
1233 ASSERT_EQ(test_api_->GetButtonCount(),
1234 test_api_->GetLastVisibleIndex() + 1);
1236 // Add platform app button.
1237 ShelfID last_added = AddPlatformApp();
1238 ShelfItem item = GetItemByID(last_added);
1239 int index = model_->ItemIndexByID(last_added);
1240 ShelfButton* button = GetButtonByID(last_added);
1241 ASSERT_EQ(ShelfButton::STATE_RUNNING, button->state());
1242 item.status = STATUS_ACTIVE;
1243 model_->Set(index, item);
1244 ASSERT_EQ(ShelfButton::STATE_ACTIVE, button->state());
1245 item.status = STATUS_ATTENTION;
1246 model_->Set(index, item);
1247 ASSERT_EQ(ShelfButton::STATE_ATTENTION, button->state());
1250 // Confirm that shelf item bounds are correctly updated on shelf changes.
1251 TEST_F(ShelfViewTest, ShelfItemBoundsCheck) {
1252 VerifyShelfItemBoundsAreValid();
1253 shelf_view_->shelf_layout_manager()->SetAutoHideBehavior(
1254 SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
1255 test_api_->RunMessageLoopUntilAnimationsDone();
1256 VerifyShelfItemBoundsAreValid();
1257 shelf_view_->shelf_layout_manager()->SetAutoHideBehavior(
1258 SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
1259 test_api_->RunMessageLoopUntilAnimationsDone();
1260 VerifyShelfItemBoundsAreValid();
1263 TEST_F(ShelfViewTest, ShelfTooltipTest) {
1264 ASSERT_EQ(test_api_->GetLastVisibleIndex() + 1,
1265 test_api_->GetButtonCount());
1267 // Prepare some items to the shelf.
1268 ShelfID app_button_id = AddAppShortcut();
1269 ShelfID platform_button_id = AddPlatformApp();
1271 ShelfButton* app_button = GetButtonByID(app_button_id);
1272 ShelfButton* platform_button = GetButtonByID(platform_button_id);
1274 ShelfButtonHost* button_host = shelf_view_;
1275 ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1277 button_host->MouseEnteredButton(app_button);
1278 // There's a delay to show the tooltip, so it's not visible yet.
1279 EXPECT_FALSE(tooltip_manager->IsVisible());
1280 EXPECT_EQ(app_button, GetTooltipAnchorView());
1282 ShowTooltip();
1283 EXPECT_TRUE(tooltip_manager->IsVisible());
1285 // Once it's visible, it keeps visibility and is pointing to the same
1286 // item.
1287 button_host->MouseExitedButton(app_button);
1288 EXPECT_TRUE(tooltip_manager->IsVisible());
1289 EXPECT_EQ(app_button, GetTooltipAnchorView());
1291 // When entered to another item, it switches to the new item. There is no
1292 // delay for the visibility.
1293 button_host->MouseEnteredButton(platform_button);
1294 EXPECT_TRUE(tooltip_manager->IsVisible());
1295 EXPECT_EQ(platform_button, GetTooltipAnchorView());
1297 button_host->MouseExitedButton(platform_button);
1298 tooltip_manager->Close();
1300 // Next time: enter app_button -> move immediately to tab_button.
1301 button_host->MouseEnteredButton(app_button);
1302 button_host->MouseExitedButton(app_button);
1303 button_host->MouseEnteredButton(platform_button);
1304 EXPECT_FALSE(tooltip_manager->IsVisible());
1305 EXPECT_EQ(platform_button, GetTooltipAnchorView());
1308 // Verify a fix for crash caused by a tooltip update for a deletedshelf
1309 // button, see crbug.com/288838.
1310 TEST_F(ShelfViewTest, RemovingItemClosesTooltip) {
1311 ShelfButtonHost* button_host = shelf_view_;
1312 ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1314 // Add an item to the shelf.
1315 ShelfID app_button_id = AddAppShortcut();
1316 ShelfButton* app_button = GetButtonByID(app_button_id);
1318 // Spawn a tooltip on that item.
1319 button_host->MouseEnteredButton(app_button);
1320 ShowTooltip();
1321 EXPECT_TRUE(tooltip_manager->IsVisible());
1323 // Remove the app shortcut while the tooltip is open. The tooltip should be
1324 // closed.
1325 RemoveByID(app_button_id);
1326 EXPECT_FALSE(tooltip_manager->IsVisible());
1328 // Change the shelf layout. This should not crash.
1329 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT,
1330 Shell::GetPrimaryRootWindow());
1333 // Changing the shelf alignment closes any open tooltip.
1334 TEST_F(ShelfViewTest, ShelfAlignmentClosesTooltip) {
1335 ShelfButtonHost* button_host = shelf_view_;
1336 ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1338 // Add an item to the shelf.
1339 ShelfID app_button_id = AddAppShortcut();
1340 ShelfButton* app_button = GetButtonByID(app_button_id);
1342 // Spawn a tooltip on the item.
1343 button_host->MouseEnteredButton(app_button);
1344 ShowTooltip();
1345 EXPECT_TRUE(tooltip_manager->IsVisible());
1347 // Changing shelf alignment hides the tooltip.
1348 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT,
1349 Shell::GetPrimaryRootWindow());
1350 EXPECT_FALSE(tooltip_manager->IsVisible());
1353 TEST_F(ShelfViewTest, ShouldHideTooltipTest) {
1354 ShelfID app_button_id = AddAppShortcut();
1355 ShelfID platform_button_id = AddPlatformApp();
1357 // The tooltip shouldn't hide if the mouse is on normal buttons.
1358 for (int i = 0; i < test_api_->GetButtonCount(); i++) {
1359 ShelfButton* button = test_api_->GetButton(i);
1360 if (!button)
1361 continue;
1363 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1364 button->GetMirroredBounds().CenterPoint()))
1365 << "ShelfView tries to hide on button " << i;
1368 // The tooltip should not hide on the app-list button.
1369 views::View* app_list_button = shelf_view_->GetAppListButtonView();
1370 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1371 app_list_button->GetMirroredBounds().CenterPoint()));
1373 // The tooltip shouldn't hide if the mouse is in the gap between two buttons.
1374 gfx::Rect app_button_rect = GetButtonByID(app_button_id)->GetMirroredBounds();
1375 gfx::Rect platform_button_rect =
1376 GetButtonByID(platform_button_id)->GetMirroredBounds();
1377 ASSERT_FALSE(app_button_rect.Intersects(platform_button_rect));
1378 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1379 gfx::UnionRects(app_button_rect, platform_button_rect).CenterPoint()));
1381 // The tooltip should hide if it's outside of all buttons.
1382 gfx::Rect all_area;
1383 for (int i = 0; i < test_api_->GetButtonCount(); i++) {
1384 ShelfButton* button = test_api_->GetButton(i);
1385 if (!button)
1386 continue;
1388 all_area.Union(button->GetMirroredBounds());
1390 all_area.Union(shelf_view_->GetAppListButtonView()->GetMirroredBounds());
1391 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(all_area.origin()));
1392 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1393 gfx::Point(all_area.right() - 1, all_area.bottom() - 1)));
1394 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1395 gfx::Point(all_area.right(), all_area.y())));
1396 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1397 gfx::Point(all_area.x() - 1, all_area.y())));
1398 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1399 gfx::Point(all_area.x(), all_area.y() - 1)));
1400 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1401 gfx::Point(all_area.x(), all_area.bottom())));
1404 TEST_F(ShelfViewTest, ShouldHideTooltipWithAppListWindowTest) {
1405 Shell::GetInstance()->ShowAppList(NULL);
1406 ASSERT_TRUE(Shell::GetInstance()->GetAppListWindow());
1408 // The tooltip shouldn't hide if the mouse is on normal buttons.
1409 for (int i = 1; i < test_api_->GetButtonCount(); i++) {
1410 ShelfButton* button = test_api_->GetButton(i);
1411 if (!button)
1412 continue;
1414 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1415 button->GetMirroredBounds().CenterPoint()))
1416 << "ShelfView tries to hide on button " << i;
1419 // The tooltip should hide on the app-list button.
1420 views::View* app_list_button = shelf_view_->GetAppListButtonView();
1421 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1422 app_list_button->GetMirroredBounds().CenterPoint()));
1425 // Test that by moving the mouse cursor off the button onto the bubble it closes
1426 // the bubble.
1427 TEST_F(ShelfViewTest, ShouldHideTooltipWhenHoveringOnTooltip) {
1428 ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1429 tooltip_manager->CreateZeroDelayTimerForTest();
1430 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1432 // Move the mouse off any item and check that no tooltip is shown.
1433 generator.MoveMouseTo(gfx::Point(0, 0));
1434 EXPECT_FALSE(tooltip_manager->IsVisible());
1436 // Move the mouse over the button and check that it is visible.
1437 views::View* app_list_button = shelf_view_->GetAppListButtonView();
1438 gfx::Rect bounds = app_list_button->GetBoundsInScreen();
1439 generator.MoveMouseTo(bounds.CenterPoint());
1440 // Wait for the timer to go off.
1441 RunAllPendingInMessageLoop();
1442 EXPECT_TRUE(tooltip_manager->IsVisible());
1444 // Move the mouse cursor slightly to the right of the item. The tooltip should
1445 // stay open.
1446 generator.MoveMouseBy(bounds.width() / 2 + 5, 0);
1447 // Make sure there is no delayed close.
1448 RunAllPendingInMessageLoop();
1449 EXPECT_TRUE(tooltip_manager->IsVisible());
1451 // Move back - it should still stay open.
1452 generator.MoveMouseBy(-(bounds.width() / 2 + 5), 0);
1453 // Make sure there is no delayed close.
1454 RunAllPendingInMessageLoop();
1455 EXPECT_TRUE(tooltip_manager->IsVisible());
1457 // Now move the mouse cursor slightly above the item - so that it is over the
1458 // tooltip bubble. Now it should disappear.
1459 generator.MoveMouseBy(0, -(bounds.height() / 2 + 5));
1460 // Wait until the delayed close kicked in.
1461 RunAllPendingInMessageLoop();
1462 EXPECT_FALSE(tooltip_manager->IsVisible());
1465 // Resizing shelf view while an add animation without fade-in is running,
1466 // which happens when overflow happens. App list button should end up in its
1467 // new ideal bounds.
1468 TEST_F(ShelfViewTest, ResizeDuringOverflowAddAnimation) {
1469 // All buttons should be visible.
1470 ASSERT_EQ(test_api_->GetButtonCount(),
1471 test_api_->GetLastVisibleIndex() + 1);
1473 // Add buttons until overflow. Let the non-overflow add animations finish but
1474 // leave the last running.
1475 int items_added = 0;
1476 AddPlatformAppNoWait();
1477 while (!test_api_->IsOverflowButtonVisible()) {
1478 test_api_->RunMessageLoopUntilAnimationsDone();
1479 AddPlatformAppNoWait();
1480 ++items_added;
1481 ASSERT_LT(items_added, 10000);
1484 // Resize shelf view with that animation running and stay overflown.
1485 gfx::Rect bounds = shelf_view_->bounds();
1486 bounds.set_width(bounds.width() - kShelfSize);
1487 shelf_view_->SetBoundsRect(bounds);
1488 ASSERT_TRUE(test_api_->IsOverflowButtonVisible());
1490 // Finish the animation.
1491 test_api_->RunMessageLoopUntilAnimationsDone();
1493 // App list button should ends up in its new ideal bounds.
1494 const int app_list_button_index = test_api_->GetButtonCount() - 1;
1495 const gfx::Rect& app_list_ideal_bounds =
1496 test_api_->GetIdealBoundsByIndex(app_list_button_index);
1497 const gfx::Rect& app_list_bounds =
1498 test_api_->GetBoundsByIndex(app_list_button_index);
1499 EXPECT_EQ(app_list_ideal_bounds, app_list_bounds);
1502 // Checks the overflow bubble size when an item is ripped off and re-inserted.
1503 TEST_F(ShelfViewTest, OverflowBubbleSize) {
1504 // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1505 ReplaceShelfDelegateForRipOffTest();
1507 AddButtonsUntilOverflow();
1508 // Add one more button to prevent the overflow bubble to disappear upon
1509 // dragging an item out on windows (flakiness, see crbug.com/436131).
1510 AddAppShortcut();
1512 // Show overflow bubble.
1513 test_api_->ShowOverflowBubble();
1514 ASSERT_TRUE(test_api_->overflow_bubble() &&
1515 test_api_->overflow_bubble()->IsShowing());
1517 ShelfViewTestAPI test_for_overflow_view(
1518 test_api_->overflow_bubble()->shelf_view());
1520 int ripped_index = test_for_overflow_view.GetLastVisibleIndex();
1521 gfx::Size bubble_size = test_for_overflow_view.GetPreferredSize();
1522 int item_width = test_for_overflow_view.GetButtonSize() +
1523 test_for_overflow_view.GetButtonSpacing();
1525 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
1526 gfx::Point());
1527 ShelfButton* button = test_for_overflow_view.GetButton(ripped_index);
1528 // Rip off the last visible item.
1529 gfx::Point start_point = button->GetBoundsInScreen().CenterPoint();
1530 gfx::Point rip_off_point(start_point.x(), 0);
1531 generator.MoveMouseTo(start_point.x(), start_point.y());
1532 base::MessageLoop::current()->RunUntilIdle();
1533 generator.PressLeftButton();
1534 base::MessageLoop::current()->RunUntilIdle();
1535 generator.MoveMouseTo(rip_off_point.x(), rip_off_point.y());
1536 base::MessageLoop::current()->RunUntilIdle();
1537 test_for_overflow_view.RunMessageLoopUntilAnimationsDone();
1539 // Check the overflow bubble size when an item is ripped off.
1540 EXPECT_EQ(bubble_size.width() - item_width,
1541 test_for_overflow_view.GetPreferredSize().width());
1542 ASSERT_TRUE(test_api_->overflow_bubble() &&
1543 test_api_->overflow_bubble()->IsShowing());
1545 // Re-insert an item into the overflow bubble.
1546 int first_index = test_for_overflow_view.GetFirstVisibleIndex();
1547 button = test_for_overflow_view.GetButton(first_index);
1549 // Check the bubble size after an item is re-inserted.
1550 generator.MoveMouseTo(button->GetBoundsInScreen().CenterPoint());
1551 test_for_overflow_view.RunMessageLoopUntilAnimationsDone();
1552 EXPECT_EQ(bubble_size.width(),
1553 test_for_overflow_view.GetPreferredSize().width());
1555 generator.ReleaseLeftButton();
1556 test_for_overflow_view.RunMessageLoopUntilAnimationsDone();
1557 EXPECT_EQ(bubble_size.width(),
1558 test_for_overflow_view.GetPreferredSize().width());
1561 // Check the drag insertion bounds of scrolled overflow bubble.
1562 TEST_F(ShelfViewTest, CheckDragInsertBoundsOfScrolledOverflowBubble) {
1563 UpdateDisplay("400x300");
1565 EXPECT_EQ(2, model_->item_count());
1567 AddButtonsUntilOverflow();
1569 // Show overflow bubble.
1570 test_api_->ShowOverflowBubble();
1571 ASSERT_TRUE(test_api_->overflow_bubble() &&
1572 test_api_->overflow_bubble()->IsShowing());
1574 int item_width = test_api_->GetButtonSize() +
1575 test_api_->GetButtonSpacing();
1576 OverflowBubbleView* bubble_view = test_api_->overflow_bubble()->bubble_view();
1577 test::OverflowBubbleViewTestAPI bubble_view_api(bubble_view);
1579 // Add more buttons until OverflowBubble is scrollable and it has 3 invisible
1580 // items.
1581 while (bubble_view_api.GetContentsSize().width() <
1582 (bubble_view->GetContentsBounds().width() + 3 * item_width))
1583 AddAppShortcut();
1585 ASSERT_TRUE(test_api_->overflow_bubble() &&
1586 test_api_->overflow_bubble()->IsShowing());
1588 ShelfViewTestAPI test_for_overflow_view(
1589 test_api_->overflow_bubble()->shelf_view());
1590 int first_index = test_for_overflow_view.GetFirstVisibleIndex();
1591 int last_index = test_for_overflow_view.GetLastVisibleIndex();
1593 ShelfButton* first_button = test_for_overflow_view.GetButton(first_index);
1594 ShelfButton* last_button = test_for_overflow_view.GetButton(last_index);
1595 gfx::Point first_point = first_button->GetBoundsInScreen().CenterPoint();
1596 gfx::Point last_point = last_button->GetBoundsInScreen().CenterPoint();
1597 gfx::Rect drag_reinsert_bounds =
1598 test_for_overflow_view.GetBoundsForDragInsertInScreen();
1599 EXPECT_TRUE(drag_reinsert_bounds.Contains(first_point));
1600 EXPECT_FALSE(drag_reinsert_bounds.Contains(last_point));
1602 // Scrolls sufficiently to show last item.
1603 bubble_view_api.ScrollByXOffset(3 * item_width);
1604 drag_reinsert_bounds =
1605 test_for_overflow_view.GetBoundsForDragInsertInScreen();
1606 first_point = first_button->GetBoundsInScreen().CenterPoint();
1607 last_point = last_button->GetBoundsInScreen().CenterPoint();
1608 EXPECT_FALSE(drag_reinsert_bounds.Contains(first_point));
1609 EXPECT_TRUE(drag_reinsert_bounds.Contains(last_point));
1612 // Check the drag insertion bounds of shelf view in multi monitor environment.
1613 TEST_F(ShelfViewTest, CheckDragInsertBoundsWithMultiMonitor) {
1614 // win8-aura doesn't support multiple display.
1615 if (!SupportsMultipleDisplays())
1616 return;
1618 UpdateDisplay("800x600,800x600");
1619 Shelf* secondary_shelf = Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
1620 ShelfView* shelf_view_for_secondary =
1621 ShelfTestAPI(secondary_shelf).shelf_view();
1623 // The bounds should be big enough for 4 buttons + overflow chevron.
1624 shelf_view_for_secondary->SetBounds(0, 0, 500, kShelfSize);
1626 ShelfViewTestAPI test_api_for_secondary(shelf_view_for_secondary);
1627 // Speeds up animation for test.
1628 test_api_for_secondary.SetAnimationDuration(1);
1630 AddButtonsUntilOverflow();
1632 // Test #1: Test drag insertion bounds of primary shelf.
1633 // Show overflow bubble.
1634 test_api_->ShowOverflowBubble();
1635 ASSERT_TRUE(test_api_->overflow_bubble() &&
1636 test_api_->overflow_bubble()->IsShowing());
1638 ShelfViewTestAPI test_api_for_overflow_view(
1639 test_api_->overflow_bubble()->shelf_view());
1641 ShelfButton* button = test_api_for_overflow_view.GetButton(
1642 test_api_for_overflow_view.GetLastVisibleIndex());
1644 // Checks that a point in shelf is contained in drag insert bounds.
1645 gfx::Point point_in_shelf_view = button->GetBoundsInScreen().CenterPoint();
1646 gfx::Rect drag_reinsert_bounds =
1647 test_api_for_overflow_view.GetBoundsForDragInsertInScreen();
1648 EXPECT_TRUE(drag_reinsert_bounds.Contains(point_in_shelf_view));
1649 // Checks that a point out of shelf is not contained in drag insert bounds.
1650 EXPECT_FALSE(drag_reinsert_bounds.Contains(
1651 gfx::Point(point_in_shelf_view.x(), 0)));
1653 // Test #2: Test drag insertion bounds of secondary shelf.
1654 // Show overflow bubble.
1655 test_api_for_secondary.ShowOverflowBubble();
1656 ASSERT_TRUE(test_api_for_secondary.overflow_bubble() &&
1657 test_api_for_secondary.overflow_bubble()->IsShowing());
1659 ShelfViewTestAPI test_api_for_overflow_view_of_secondary(
1660 test_api_for_secondary.overflow_bubble()->shelf_view());
1662 ShelfButton* button_in_secondary =
1663 test_api_for_overflow_view_of_secondary.GetButton(
1664 test_api_for_overflow_view_of_secondary.GetLastVisibleIndex());
1666 // Checks that a point in shelf is contained in drag insert bounds.
1667 gfx::Point point_in_secondary_shelf_view =
1668 button_in_secondary->GetBoundsInScreen().CenterPoint();
1669 gfx::Rect drag_reinsert_bounds_in_secondary =
1670 test_api_for_overflow_view_of_secondary.GetBoundsForDragInsertInScreen();
1671 EXPECT_TRUE(drag_reinsert_bounds_in_secondary.Contains(
1672 point_in_secondary_shelf_view));
1673 // Checks that a point out of shelf is not contained in drag insert bounds.
1674 EXPECT_FALSE(drag_reinsert_bounds_in_secondary.Contains(
1675 gfx::Point(point_in_secondary_shelf_view.x(), 0)));
1676 // Checks that a point of overflow bubble in primary shelf should not be
1677 // contained by insert bounds of secondary shelf.
1678 EXPECT_FALSE(drag_reinsert_bounds_in_secondary.Contains(point_in_shelf_view));
1681 // Checks the rip an item off from left aligned shelf in secondary monitor.
1682 TEST_F(ShelfViewTest, CheckRipOffFromLeftShelfAlignmentWithMultiMonitor) {
1683 // win8-aura doesn't support multiple display.
1684 if (!SupportsMultipleDisplays())
1685 return;
1687 UpdateDisplay("800x600,800x600");
1688 ASSERT_EQ(2U, Shell::GetAllRootWindows().size());
1690 aura::Window* second_root = Shell::GetAllRootWindows()[1];
1692 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT, second_root);
1693 ASSERT_EQ(SHELF_ALIGNMENT_LEFT,
1694 Shell::GetInstance()->GetShelfAlignment(second_root));
1696 // Initially, app list and browser shortcut are added.
1697 EXPECT_EQ(2, model_->item_count());
1698 int browser_index = model_->GetItemIndexForType(TYPE_BROWSER_SHORTCUT);
1699 EXPECT_GT(browser_index, 0);
1701 Shelf* secondary_shelf = Shelf::ForWindow(second_root);
1702 ShelfView* shelf_view_for_secondary =
1703 ShelfTestAPI(secondary_shelf).shelf_view();
1705 ShelfViewTestAPI test_api_for_secondary_shelf_view(shelf_view_for_secondary);
1706 ShelfButton* button =
1707 test_api_for_secondary_shelf_view.GetButton(browser_index);
1709 // Fetch the start point of dragging.
1710 gfx::Point start_point = button->GetBoundsInScreen().CenterPoint();
1711 ::wm::ConvertPointFromScreen(second_root, &start_point);
1713 ui::test::EventGenerator generator(second_root, start_point);
1715 // Rip off the browser item.
1716 generator.PressLeftButton();
1717 generator.MoveMouseTo(start_point.x() + 400, start_point.y());
1718 test_api_for_secondary_shelf_view.RunMessageLoopUntilAnimationsDone();
1719 EXPECT_TRUE(test_api_for_secondary_shelf_view.IsRippedOffFromShelf());
1722 // Checks various drag and drop operations from OverflowBubble to Shelf.
1723 TEST_F(ShelfViewTest, CheckDragAndDropFromOverflowBubbleToShelf) {
1724 // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1725 ReplaceShelfDelegateForRipOffTest();
1727 AddButtonsUntilOverflow();
1728 // Add one more button to prevent the overflow bubble to disappear upon
1729 // dragging an item out on windows (flakiness, see crbug.com/425097).
1730 AddAppShortcut();
1732 TestDraggingAnItemFromOverflowToShelf(false);
1733 TestDraggingAnItemFromOverflowToShelf(true);
1736 // Tests that the AppListButton renders as active in response to touches.
1737 TEST_F(ShelfViewTest, AppListButtonTouchFeedback) {
1738 AppListButton* app_list_button =
1739 static_cast<AppListButton*>(shelf_view_->GetAppListButtonView());
1740 EXPECT_FALSE(app_list_button->draw_background_as_active());
1742 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1743 generator.set_current_location(app_list_button->
1744 GetBoundsInScreen().CenterPoint());
1745 generator.PressTouch();
1746 EXPECT_TRUE(app_list_button->draw_background_as_active());
1748 generator.ReleaseTouch();
1749 EXPECT_FALSE(app_list_button->draw_background_as_active());
1750 EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
1753 // Tests that a touch that slides out of the bounds of the AppListButton leads
1754 // to the end of rendering an active state.
1755 TEST_F(ShelfViewTest, AppListButtonTouchFeedbackCancellation) {
1756 AppListButton* app_list_button =
1757 static_cast<AppListButton*>(shelf_view_->GetAppListButtonView());
1758 EXPECT_FALSE(app_list_button->draw_background_as_active());
1760 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1761 generator.set_current_location(app_list_button->
1762 GetBoundsInScreen().CenterPoint());
1763 generator.PressTouch();
1764 EXPECT_TRUE(app_list_button->draw_background_as_active());
1766 gfx::Point moved_point(app_list_button->GetBoundsInScreen().right() + 1,
1767 app_list_button->
1768 GetBoundsInScreen().CenterPoint().y());
1769 generator.MoveTouch(moved_point);
1770 EXPECT_FALSE(app_list_button->draw_background_as_active());
1772 generator.set_current_location(moved_point);
1773 generator.ReleaseTouch();
1774 EXPECT_FALSE(app_list_button->draw_background_as_active());
1775 EXPECT_FALSE(Shell::GetInstance()->GetAppListTargetVisibility());
1778 // Verifies that Launcher_ButtonPressed_* UMA user actions are recorded when an
1779 // item is selected.
1780 TEST_F(ShelfViewTest,
1781 Launcher_ButtonPressedUserActionsRecordedWhenItemSelected) {
1782 base::UserActionTester user_action_tester;
1784 ShelfID browser_shelf_id = model_->items()[browser_index_].id;
1785 ShelfItemSelectionTracker* selection_tracker = new ShelfItemSelectionTracker;
1786 item_manager_->SetShelfItemDelegate(
1787 browser_shelf_id,
1788 scoped_ptr<ShelfItemDelegate>(selection_tracker).Pass());
1790 SimulateClick(browser_index_);
1791 EXPECT_EQ(1,
1792 user_action_tester.GetActionCount("Launcher_ButtonPressed_Mouse"));
1795 // Verifies that Launcher_*Task UMA user actions are recorded when an item is
1796 // selected.
1797 TEST_F(ShelfViewTest, Launcher_TaskUserActionsRecordedWhenItemSelected) {
1798 base::UserActionTester user_action_tester;
1800 ShelfID browser_shelf_id = model_->items()[browser_index_].id;
1801 ShelfItemSelectionTracker* selection_tracker = new ShelfItemSelectionTracker;
1802 selection_tracker->set_item_selected_action(
1803 ShelfItemDelegate::kNewWindowCreated);
1804 item_manager_->SetShelfItemDelegate(
1805 browser_shelf_id,
1806 scoped_ptr<ShelfItemDelegate>(selection_tracker).Pass());
1808 SimulateClick(browser_index_);
1809 EXPECT_EQ(1, user_action_tester.GetActionCount("Launcher_LaunchTask"));
1812 // Verifies that a Launcher_ButtonPressed_Mouse UMA user action is recorded when
1813 // an icon is activated by a mouse event.
1814 TEST_F(ShelfViewTest,
1815 Launcher_ButtonPressed_MouseIsRecordedWhenIconActivatedByMouse) {
1816 base::UserActionTester user_action_tester;
1817 ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
1818 base::TimeDelta(), 0, 0);
1819 test_api_->RecordIconActivatedSource(mouse_event);
1820 EXPECT_EQ(1,
1821 user_action_tester.GetActionCount("Launcher_ButtonPressed_Mouse"));
1824 // Verifies that a Launcher_ButtonPressed_Touch UMA user action is recorded when
1825 // an icon is activated by a touch event.
1826 TEST_F(ShelfViewTest,
1827 Launcher_ButtonPressed_MouseIsRecordedWhenIconActivatedByTouch) {
1828 base::UserActionTester user_action_tester;
1829 ui::TouchEvent touch_event(ui::ET_GESTURE_TAP, gfx::Point(), 0,
1830 base::TimeDelta());
1831 test_api_->RecordIconActivatedSource(touch_event);
1832 EXPECT_EQ(1,
1833 user_action_tester.GetActionCount("Launcher_ButtonPressed_Touch"));
1836 // Verifies that a Launcher_LaunchTask UMA user action is recorded when
1837 // selecting an icon causes a new window to be created.
1838 TEST_F(ShelfViewTest, Launcher_LaunchTaskIsRecordedWhenNewWindowIsCreated) {
1839 base::UserActionTester user_action_tester;
1840 test_api_->RecordIconActivatedAction(ShelfItemDelegate::kNewWindowCreated);
1841 EXPECT_EQ(1, user_action_tester.GetActionCount("Launcher_LaunchTask"));
1844 // Verifies that a Launcher_SwitchTask UMA user action is recorded when
1845 // selecting an icon causes an existing window to be activated.
1846 TEST_F(ShelfViewTest,
1847 Launcher_SwitchTaskIsRecordedWhenExistingWindowIsActivated) {
1848 base::UserActionTester user_action_tester;
1849 test_api_->RecordIconActivatedAction(
1850 ShelfItemDelegate::kExistingWindowActivated);
1851 EXPECT_EQ(1, user_action_tester.GetActionCount("Launcher_SwitchTask"));
1854 class ShelfViewVisibleBoundsTest : public ShelfViewTest,
1855 public testing::WithParamInterface<bool> {
1856 public:
1857 ShelfViewVisibleBoundsTest() : text_direction_change_(GetParam()) {}
1859 void CheckAllItemsAreInBounds() {
1860 gfx::Rect visible_bounds = shelf_view_->GetVisibleItemsBoundsInScreen();
1861 gfx::Rect shelf_bounds = shelf_view_->GetBoundsInScreen();
1862 EXPECT_TRUE(shelf_bounds.Contains(visible_bounds));
1863 for (int i = 0; i < test_api_->GetButtonCount(); ++i)
1864 if (ShelfButton* button = test_api_->GetButton(i))
1865 EXPECT_TRUE(visible_bounds.Contains(button->GetBoundsInScreen()));
1866 CheckAppListButtonIsInBounds();
1869 void CheckAppListButtonIsInBounds() {
1870 gfx::Rect visible_bounds = shelf_view_->GetVisibleItemsBoundsInScreen();
1871 gfx::Rect app_list_button_bounds = shelf_view_->GetAppListButtonView()->
1872 GetBoundsInScreen();
1873 EXPECT_TRUE(visible_bounds.Contains(app_list_button_bounds));
1876 private:
1877 ScopedTextDirectionChange text_direction_change_;
1879 DISALLOW_COPY_AND_ASSIGN(ShelfViewVisibleBoundsTest);
1882 TEST_P(ShelfViewVisibleBoundsTest, ItemsAreInBounds) {
1883 // Adding elements leaving some empty space.
1884 for (int i = 0; i < 3; i++) {
1885 AddAppShortcut();
1887 test_api_->RunMessageLoopUntilAnimationsDone();
1888 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
1889 CheckAllItemsAreInBounds();
1890 // Same for overflow case.
1891 while (!test_api_->IsOverflowButtonVisible()) {
1892 AddAppShortcut();
1894 test_api_->RunMessageLoopUntilAnimationsDone();
1895 CheckAllItemsAreInBounds();
1898 INSTANTIATE_TEST_CASE_P(LtrRtl, ShelfViewTextDirectionTest, testing::Bool());
1899 INSTANTIATE_TEST_CASE_P(VisibleBounds, ShelfViewVisibleBoundsTest,
1900 testing::Bool());
1902 } // namespace test
1903 } // namespace ash