Revert 287747 "Make SingleThreadProxy a SchedulerClient"
[chromium-blink-merge.git] / content / renderer / gpu / render_widget_compositor.cc
blob64e0982bc250d659c9c6f6b84fc762c4ef452a94
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/gpu/render_widget_compositor.h"
7 #include <limits>
8 #include <string>
10 #include "base/command_line.h"
11 #include "base/logging.h"
12 #include "base/strings/string_number_conversions.h"
13 #include "base/synchronization/lock.h"
14 #include "base/sys_info.h"
15 #include "base/time/time.h"
16 #include "base/values.h"
17 #include "cc/base/latency_info_swap_promise.h"
18 #include "cc/base/latency_info_swap_promise_monitor.h"
19 #include "cc/base/swap_promise.h"
20 #include "cc/base/switches.h"
21 #include "cc/debug/layer_tree_debug_state.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/input/layer_selection_bound.h"
24 #include "cc/layers/layer.h"
25 #include "cc/output/copy_output_request.h"
26 #include "cc/output/copy_output_result.h"
27 #include "cc/resources/single_release_callback.h"
28 #include "cc/trees/layer_tree_host.h"
29 #include "content/child/child_shared_bitmap_manager.h"
30 #include "content/common/content_switches_internal.h"
31 #include "content/common/gpu/client/context_provider_command_buffer.h"
32 #include "content/public/common/content_switches.h"
33 #include "content/renderer/compositor_bindings/web_layer_impl.h"
34 #include "content/renderer/input/input_handler_manager.h"
35 #include "content/renderer/render_thread_impl.h"
36 #include "gpu/command_buffer/client/gles2_interface.h"
37 #include "third_party/WebKit/public/platform/WebCompositeAndReadbackAsyncCallback.h"
38 #include "third_party/WebKit/public/platform/WebSelectionBound.h"
39 #include "third_party/WebKit/public/platform/WebSize.h"
40 #include "third_party/WebKit/public/web/WebWidget.h"
41 #include "ui/gfx/frame_time.h"
42 #include "ui/gl/gl_switches.h"
43 #include "ui/native_theme/native_theme_switches.h"
45 #if defined(OS_ANDROID)
46 #include "content/renderer/android/synchronous_compositor_factory.h"
47 #include "ui/gfx/android/device_display_info.h"
48 #endif
50 namespace base {
51 class Value;
54 namespace cc {
55 class Layer;
58 using blink::WebFloatPoint;
59 using blink::WebSelectionBound;
60 using blink::WebSize;
61 using blink::WebRect;
63 namespace content {
64 namespace {
66 bool GetSwitchValueAsInt(
67 const CommandLine& command_line,
68 const std::string& switch_string,
69 int min_value,
70 int max_value,
71 int* result) {
72 std::string string_value = command_line.GetSwitchValueASCII(switch_string);
73 int int_value;
74 if (base::StringToInt(string_value, &int_value) &&
75 int_value >= min_value && int_value <= max_value) {
76 *result = int_value;
77 return true;
78 } else {
79 LOG(WARNING) << "Failed to parse switch " << switch_string << ": " <<
80 string_value;
81 return false;
85 cc::LayerSelectionBound ConvertWebSelectionBound(
86 const WebSelectionBound& bound) {
87 DCHECK(bound.layerId);
89 cc::LayerSelectionBound result;
90 switch (bound.type) {
91 case blink::WebSelectionBound::Caret:
92 result.type = cc::SELECTION_BOUND_CENTER;
93 break;
94 case blink::WebSelectionBound::SelectionLeft:
95 result.type = cc::SELECTION_BOUND_LEFT;
96 break;
97 case blink::WebSelectionBound::SelectionRight:
98 result.type = cc::SELECTION_BOUND_RIGHT;
99 break;
101 result.layer_id = bound.layerId;
102 result.layer_rect = gfx::Rect(bound.edgeRectInLayer);
103 return result;
106 gfx::Size CalculateDefaultTileSize() {
107 int default_tile_size = 256;
108 #if defined(OS_ANDROID)
109 // TODO(epenner): unify this for all platforms if it
110 // makes sense (http://crbug.com/159524)
112 gfx::DeviceDisplayInfo info;
113 bool real_size_supported = true;
114 int display_width = info.GetPhysicalDisplayWidth();
115 int display_height = info.GetPhysicalDisplayHeight();
116 if (display_width == 0 || display_height == 0) {
117 real_size_supported = false;
118 display_width = info.GetDisplayWidth();
119 display_height = info.GetDisplayHeight();
122 int portrait_width = std::min(display_width, display_height);
123 int landscape_width = std::max(display_width, display_height);
125 if (real_size_supported) {
126 // Maximum HD dimensions should be 768x1280
127 // Maximum FHD dimensions should be 1200x1920
128 if (portrait_width > 768 || landscape_width > 1280)
129 default_tile_size = 384;
130 if (portrait_width > 1200 || landscape_width > 1920)
131 default_tile_size = 512;
133 // Adjust for some resolutions that barely straddle an extra
134 // tile when in portrait mode. This helps worst case scroll/raster
135 // by not needing a full extra tile for each row.
136 if (default_tile_size == 256 && portrait_width == 768)
137 default_tile_size += 32;
138 if (default_tile_size == 384 && portrait_width == 1200)
139 default_tile_size += 32;
140 } else {
141 // We don't know the exact resolution due to screen controls etc.
142 // So this just estimates the values above using tile counts.
143 int numTiles = (display_width * display_height) / (256 * 256);
144 if (numTiles > 16)
145 default_tile_size = 384;
146 if (numTiles >= 40)
147 default_tile_size = 512;
149 #endif
150 return gfx::Size(default_tile_size, default_tile_size);
153 } // namespace
155 // static
156 scoped_ptr<RenderWidgetCompositor> RenderWidgetCompositor::Create(
157 RenderWidget* widget,
158 bool threaded) {
159 scoped_ptr<RenderWidgetCompositor> compositor(
160 new RenderWidgetCompositor(widget, threaded));
162 CommandLine* cmd = CommandLine::ForCurrentProcess();
164 cc::LayerTreeSettings settings;
166 // For web contents, layer transforms should scale up the contents of layers
167 // to keep content always crisp when possible.
168 settings.layer_transforms_should_scale_layer_contents = true;
170 settings.throttle_frame_production =
171 !cmd->HasSwitch(switches::kDisableGpuVsync);
172 settings.begin_frame_scheduling_enabled =
173 cmd->HasSwitch(switches::kEnableBeginFrameScheduling);
174 settings.main_frame_before_activation_enabled =
175 cmd->HasSwitch(cc::switches::kEnableMainFrameBeforeActivation) &&
176 !cmd->HasSwitch(cc::switches::kDisableMainFrameBeforeActivation);
177 settings.main_frame_before_draw_enabled =
178 !cmd->HasSwitch(cc::switches::kDisableMainFrameBeforeDraw);
179 settings.report_overscroll_only_for_scrollable_axes = true;
180 settings.accelerated_animation_enabled =
181 !cmd->HasSwitch(cc::switches::kDisableThreadedAnimation);
183 settings.default_tile_size = CalculateDefaultTileSize();
184 if (cmd->HasSwitch(switches::kDefaultTileWidth)) {
185 int tile_width = 0;
186 GetSwitchValueAsInt(*cmd,
187 switches::kDefaultTileWidth,
189 std::numeric_limits<int>::max(),
190 &tile_width);
191 settings.default_tile_size.set_width(tile_width);
193 if (cmd->HasSwitch(switches::kDefaultTileHeight)) {
194 int tile_height = 0;
195 GetSwitchValueAsInt(*cmd,
196 switches::kDefaultTileHeight,
198 std::numeric_limits<int>::max(),
199 &tile_height);
200 settings.default_tile_size.set_height(tile_height);
203 int max_untiled_layer_width = settings.max_untiled_layer_size.width();
204 if (cmd->HasSwitch(switches::kMaxUntiledLayerWidth)) {
205 GetSwitchValueAsInt(*cmd, switches::kMaxUntiledLayerWidth, 1,
206 std::numeric_limits<int>::max(),
207 &max_untiled_layer_width);
209 int max_untiled_layer_height = settings.max_untiled_layer_size.height();
210 if (cmd->HasSwitch(switches::kMaxUntiledLayerHeight)) {
211 GetSwitchValueAsInt(*cmd, switches::kMaxUntiledLayerHeight, 1,
212 std::numeric_limits<int>::max(),
213 &max_untiled_layer_height);
216 settings.max_untiled_layer_size = gfx::Size(max_untiled_layer_width,
217 max_untiled_layer_height);
219 RenderThreadImpl* render_thread = RenderThreadImpl::current();
220 // render_thread may be NULL in tests.
221 if (render_thread) {
222 settings.impl_side_painting =
223 render_thread->is_impl_side_painting_enabled();
224 settings.gpu_rasterization_forced =
225 render_thread->is_gpu_rasterization_forced();
226 settings.gpu_rasterization_enabled =
227 render_thread->is_gpu_rasterization_enabled();
228 settings.create_low_res_tiling = render_thread->is_low_res_tiling_enabled();
229 settings.can_use_lcd_text = render_thread->is_lcd_text_enabled();
230 settings.use_distance_field_text =
231 render_thread->is_distance_field_text_enabled();
232 settings.use_zero_copy = render_thread->is_zero_copy_enabled();
233 settings.use_one_copy = render_thread->is_one_copy_enabled();
236 if (cmd->HasSwitch(switches::kEnableBleedingEdgeRenderingFastPaths)) {
237 settings.recording_mode = cc::LayerTreeSettings::RecordWithSkRecord;
240 settings.calculate_top_controls_position =
241 cmd->HasSwitch(cc::switches::kEnableTopControlsPositionCalculation);
242 if (cmd->HasSwitch(cc::switches::kTopControlsHeight)) {
243 std::string controls_height_str =
244 cmd->GetSwitchValueASCII(cc::switches::kTopControlsHeight);
245 double controls_height;
246 if (base::StringToDouble(controls_height_str, &controls_height) &&
247 controls_height > 0)
248 settings.top_controls_height = controls_height;
251 if (settings.calculate_top_controls_position &&
252 settings.top_controls_height <= 0) {
253 DCHECK(false)
254 << "Top controls repositioning enabled without valid height set.";
255 settings.calculate_top_controls_position = false;
258 if (cmd->HasSwitch(cc::switches::kTopControlsShowThreshold)) {
259 std::string top_threshold_str =
260 cmd->GetSwitchValueASCII(cc::switches::kTopControlsShowThreshold);
261 double show_threshold;
262 if (base::StringToDouble(top_threshold_str, &show_threshold) &&
263 show_threshold >= 0.f && show_threshold <= 1.f)
264 settings.top_controls_show_threshold = show_threshold;
267 if (cmd->HasSwitch(cc::switches::kTopControlsHideThreshold)) {
268 std::string top_threshold_str =
269 cmd->GetSwitchValueASCII(cc::switches::kTopControlsHideThreshold);
270 double hide_threshold;
271 if (base::StringToDouble(top_threshold_str, &hide_threshold) &&
272 hide_threshold >= 0.f && hide_threshold <= 1.f)
273 settings.top_controls_hide_threshold = hide_threshold;
276 settings.use_pinch_virtual_viewport =
277 cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport);
278 settings.allow_antialiasing &=
279 !cmd->HasSwitch(cc::switches::kDisableCompositedAntialiasing);
281 // These flags should be mirrored by UI versions in ui/compositor/.
282 settings.initial_debug_state.show_debug_borders =
283 cmd->HasSwitch(cc::switches::kShowCompositedLayerBorders);
284 settings.initial_debug_state.show_fps_counter =
285 cmd->HasSwitch(cc::switches::kShowFPSCounter);
286 settings.initial_debug_state.show_layer_animation_bounds_rects =
287 cmd->HasSwitch(cc::switches::kShowLayerAnimationBounds);
288 settings.initial_debug_state.show_paint_rects =
289 cmd->HasSwitch(switches::kShowPaintRects);
290 settings.initial_debug_state.show_property_changed_rects =
291 cmd->HasSwitch(cc::switches::kShowPropertyChangedRects);
292 settings.initial_debug_state.show_surface_damage_rects =
293 cmd->HasSwitch(cc::switches::kShowSurfaceDamageRects);
294 settings.initial_debug_state.show_screen_space_rects =
295 cmd->HasSwitch(cc::switches::kShowScreenSpaceRects);
296 settings.initial_debug_state.show_replica_screen_space_rects =
297 cmd->HasSwitch(cc::switches::kShowReplicaScreenSpaceRects);
298 settings.initial_debug_state.show_occluding_rects =
299 cmd->HasSwitch(cc::switches::kShowOccludingRects);
300 settings.initial_debug_state.show_non_occluding_rects =
301 cmd->HasSwitch(cc::switches::kShowNonOccludingRects);
303 settings.initial_debug_state.SetRecordRenderingStats(
304 cmd->HasSwitch(cc::switches::kEnableGpuBenchmarking));
306 if (cmd->HasSwitch(cc::switches::kSlowDownRasterScaleFactor)) {
307 const int kMinSlowDownScaleFactor = 0;
308 const int kMaxSlowDownScaleFactor = INT_MAX;
309 GetSwitchValueAsInt(
310 *cmd,
311 cc::switches::kSlowDownRasterScaleFactor,
312 kMinSlowDownScaleFactor,
313 kMaxSlowDownScaleFactor,
314 &settings.initial_debug_state.slow_down_raster_scale_factor);
317 if (cmd->HasSwitch(cc::switches::kMaxTilesForInterestArea)) {
318 int max_tiles_for_interest_area;
319 if (GetSwitchValueAsInt(*cmd,
320 cc::switches::kMaxTilesForInterestArea,
321 1, std::numeric_limits<int>::max(),
322 &max_tiles_for_interest_area))
323 settings.max_tiles_for_interest_area = max_tiles_for_interest_area;
326 if (cmd->HasSwitch(cc::switches::kMaxUnusedResourceMemoryUsagePercentage)) {
327 int max_unused_resource_memory_percentage;
328 if (GetSwitchValueAsInt(
329 *cmd,
330 cc::switches::kMaxUnusedResourceMemoryUsagePercentage,
331 0, 100,
332 &max_unused_resource_memory_percentage)) {
333 settings.max_unused_resource_memory_percentage =
334 max_unused_resource_memory_percentage;
338 settings.strict_layer_property_change_checking =
339 cmd->HasSwitch(cc::switches::kStrictLayerPropertyChangeChecking);
341 #if defined(OS_ANDROID)
342 SynchronousCompositorFactory* synchronous_compositor_factory =
343 SynchronousCompositorFactory::GetInstance();
345 settings.using_synchronous_renderer_compositor =
346 synchronous_compositor_factory;
347 settings.record_full_layer =
348 synchronous_compositor_factory &&
349 synchronous_compositor_factory->RecordFullLayer();
350 settings.report_overscroll_only_for_scrollable_axes =
351 !synchronous_compositor_factory;
352 settings.max_partial_texture_updates = 0;
353 if (synchronous_compositor_factory) {
354 // Android WebView uses system scrollbars, so make ours invisible.
355 settings.scrollbar_animator = cc::LayerTreeSettings::NoAnimator;
356 settings.solid_color_scrollbar_color = SK_ColorTRANSPARENT;
357 } else {
358 settings.scrollbar_animator = cc::LayerTreeSettings::LinearFade;
359 settings.scrollbar_fade_delay_ms = 300;
360 settings.scrollbar_fade_duration_ms = 300;
361 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
363 settings.highp_threshold_min = 2048;
364 // Android WebView handles root layer flings itself.
365 settings.ignore_root_layer_flings =
366 synchronous_compositor_factory;
367 // Memory policy on Android WebView does not depend on whether device is
368 // low end, so always use default policy.
369 bool is_low_end_device =
370 base::SysInfo::IsLowEndDevice() && !synchronous_compositor_factory;
371 // RGBA_4444 textures are only enabled for low end devices
372 // and are disabled for Android WebView as it doesn't support the format.
373 settings.use_rgba_4444_textures = is_low_end_device;
374 if (is_low_end_device) {
375 // On low-end we want to be very carefull about killing other
376 // apps. So initially we use 50% more memory to avoid flickering
377 // or raster-on-demand.
378 settings.max_memory_for_prepaint_percentage = 67;
379 } else {
380 // On other devices we have increased memory excessively to avoid
381 // raster-on-demand already, so now we reserve 50% _only_ to avoid
382 // raster-on-demand, and use 50% of the memory otherwise.
383 settings.max_memory_for_prepaint_percentage = 50;
385 // Webview does not own the surface so should not clear it.
386 settings.should_clear_root_render_pass =
387 !synchronous_compositor_factory;
389 #elif !defined(OS_MACOSX)
390 if (ui::IsOverlayScrollbarEnabled()) {
391 settings.scrollbar_animator = cc::LayerTreeSettings::Thinning;
392 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
393 } else if (cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport)) {
394 // use_pinch_zoom_scrollbars is only true on desktop when non-overlay
395 // scrollbars are in use.
396 settings.use_pinch_zoom_scrollbars = true;
397 settings.scrollbar_animator = cc::LayerTreeSettings::LinearFade;
398 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
400 settings.scrollbar_fade_delay_ms = 500;
401 settings.scrollbar_fade_duration_ms = 300;
402 #endif
404 compositor->Initialize(settings);
406 return compositor.Pass();
409 RenderWidgetCompositor::RenderWidgetCompositor(RenderWidget* widget,
410 bool threaded)
411 : threaded_(threaded),
412 suppress_schedule_composite_(false),
413 widget_(widget) {
416 RenderWidgetCompositor::~RenderWidgetCompositor() {}
418 const base::WeakPtr<cc::InputHandler>&
419 RenderWidgetCompositor::GetInputHandler() {
420 return layer_tree_host_->GetInputHandler();
423 void RenderWidgetCompositor::SetSuppressScheduleComposite(bool suppress) {
424 if (suppress_schedule_composite_ == suppress)
425 return;
427 if (suppress)
428 TRACE_EVENT_ASYNC_BEGIN0("gpu",
429 "RenderWidgetCompositor::SetSuppressScheduleComposite", this);
430 else
431 TRACE_EVENT_ASYNC_END0("gpu",
432 "RenderWidgetCompositor::SetSuppressScheduleComposite", this);
433 suppress_schedule_composite_ = suppress;
436 bool RenderWidgetCompositor::BeginMainFrameRequested() const {
437 return layer_tree_host_->BeginMainFrameRequested();
440 void RenderWidgetCompositor::UpdateAnimations(base::TimeTicks time) {
441 layer_tree_host_->UpdateClientAnimations(time);
444 void RenderWidgetCompositor::SetNeedsDisplayOnAllLayers() {
445 layer_tree_host_->SetNeedsDisplayOnAllLayers();
448 void RenderWidgetCompositor::SetRasterizeOnlyVisibleContent() {
449 cc::LayerTreeDebugState current = layer_tree_host_->debug_state();
450 current.rasterize_only_visible_content = true;
451 layer_tree_host_->SetDebugState(current);
454 void RenderWidgetCompositor::UpdateTopControlsState(
455 cc::TopControlsState constraints,
456 cc::TopControlsState current,
457 bool animate) {
458 layer_tree_host_->UpdateTopControlsState(constraints,
459 current,
460 animate);
463 void RenderWidgetCompositor::SetOverdrawBottomHeight(
464 float overdraw_bottom_height) {
465 layer_tree_host_->SetOverdrawBottomHeight(overdraw_bottom_height);
468 void RenderWidgetCompositor::SetNeedsRedrawRect(gfx::Rect damage_rect) {
469 layer_tree_host_->SetNeedsRedrawRect(damage_rect);
472 void RenderWidgetCompositor::SetNeedsForcedRedraw() {
473 layer_tree_host_->SetNextCommitForcesRedraw();
474 setNeedsAnimate();
477 scoped_ptr<cc::SwapPromiseMonitor>
478 RenderWidgetCompositor::CreateLatencyInfoSwapPromiseMonitor(
479 ui::LatencyInfo* latency) {
480 return scoped_ptr<cc::SwapPromiseMonitor>(
481 new cc::LatencyInfoSwapPromiseMonitor(
482 latency, layer_tree_host_.get(), NULL));
485 void RenderWidgetCompositor::QueueSwapPromise(
486 scoped_ptr<cc::SwapPromise> swap_promise) {
487 layer_tree_host_->QueueSwapPromise(swap_promise.Pass());
490 int RenderWidgetCompositor::GetLayerTreeId() const {
491 return layer_tree_host_->id();
494 int RenderWidgetCompositor::GetSourceFrameNumber() const {
495 return layer_tree_host_->source_frame_number();
498 void RenderWidgetCompositor::SetNeedsCommit() {
499 layer_tree_host_->SetNeedsCommit();
502 void RenderWidgetCompositor::NotifyInputThrottledUntilCommit() {
503 layer_tree_host_->NotifyInputThrottledUntilCommit();
506 const cc::Layer* RenderWidgetCompositor::GetRootLayer() const {
507 return layer_tree_host_->root_layer();
510 int RenderWidgetCompositor::ScheduleMicroBenchmark(
511 const std::string& name,
512 scoped_ptr<base::Value> value,
513 const base::Callback<void(scoped_ptr<base::Value>)>& callback) {
514 return layer_tree_host_->ScheduleMicroBenchmark(name, value.Pass(), callback);
517 bool RenderWidgetCompositor::SendMessageToMicroBenchmark(
518 int id,
519 scoped_ptr<base::Value> value) {
520 return layer_tree_host_->SendMessageToMicroBenchmark(id, value.Pass());
523 void RenderWidgetCompositor::Initialize(cc::LayerTreeSettings settings) {
524 scoped_refptr<base::MessageLoopProxy> compositor_message_loop_proxy;
525 RenderThreadImpl* render_thread = RenderThreadImpl::current();
526 cc::SharedBitmapManager* shared_bitmap_manager = NULL;
527 // render_thread may be NULL in tests.
528 if (render_thread) {
529 compositor_message_loop_proxy =
530 render_thread->compositor_message_loop_proxy();
531 shared_bitmap_manager = render_thread->shared_bitmap_manager();
533 if (compositor_message_loop_proxy.get()) {
534 layer_tree_host_ = cc::LayerTreeHost::CreateThreaded(
535 this,
536 shared_bitmap_manager,
537 settings,
538 base::MessageLoopProxy::current(),
539 compositor_message_loop_proxy);
540 } else {
541 layer_tree_host_ = cc::LayerTreeHost::CreateSingleThreaded(
542 this,
543 this,
544 shared_bitmap_manager,
545 settings,
546 base::MessageLoopProxy::current());
548 DCHECK(layer_tree_host_);
551 void RenderWidgetCompositor::setSurfaceReady() {
552 layer_tree_host_->SetLayerTreeHostClientReady();
555 void RenderWidgetCompositor::setRootLayer(const blink::WebLayer& layer) {
556 layer_tree_host_->SetRootLayer(
557 static_cast<const WebLayerImpl*>(&layer)->layer());
560 void RenderWidgetCompositor::clearRootLayer() {
561 layer_tree_host_->SetRootLayer(scoped_refptr<cc::Layer>());
564 void RenderWidgetCompositor::setViewportSize(
565 const WebSize&,
566 const WebSize& device_viewport_size) {
567 layer_tree_host_->SetViewportSize(device_viewport_size);
570 void RenderWidgetCompositor::setViewportSize(
571 const WebSize& device_viewport_size) {
572 layer_tree_host_->SetViewportSize(device_viewport_size);
575 WebSize RenderWidgetCompositor::layoutViewportSize() const {
576 return layer_tree_host_->device_viewport_size();
579 WebSize RenderWidgetCompositor::deviceViewportSize() const {
580 return layer_tree_host_->device_viewport_size();
583 WebFloatPoint RenderWidgetCompositor::adjustEventPointForPinchZoom(
584 const WebFloatPoint& point) const {
585 return point;
588 void RenderWidgetCompositor::setDeviceScaleFactor(float device_scale) {
589 layer_tree_host_->SetDeviceScaleFactor(device_scale);
592 float RenderWidgetCompositor::deviceScaleFactor() const {
593 return layer_tree_host_->device_scale_factor();
596 void RenderWidgetCompositor::setBackgroundColor(blink::WebColor color) {
597 layer_tree_host_->set_background_color(color);
600 void RenderWidgetCompositor::setHasTransparentBackground(bool transparent) {
601 layer_tree_host_->set_has_transparent_background(transparent);
604 void RenderWidgetCompositor::setOverhangBitmap(const SkBitmap& bitmap) {
605 layer_tree_host_->SetOverhangBitmap(bitmap);
608 void RenderWidgetCompositor::setVisible(bool visible) {
609 layer_tree_host_->SetVisible(visible);
612 void RenderWidgetCompositor::setPageScaleFactorAndLimits(
613 float page_scale_factor, float minimum, float maximum) {
614 layer_tree_host_->SetPageScaleFactorAndLimits(
615 page_scale_factor, minimum, maximum);
618 void RenderWidgetCompositor::startPageScaleAnimation(
619 const blink::WebPoint& destination,
620 bool use_anchor,
621 float new_page_scale,
622 double duration_sec) {
623 base::TimeDelta duration = base::TimeDelta::FromMicroseconds(
624 duration_sec * base::Time::kMicrosecondsPerSecond);
625 layer_tree_host_->StartPageScaleAnimation(
626 gfx::Vector2d(destination.x, destination.y),
627 use_anchor,
628 new_page_scale,
629 duration);
632 void RenderWidgetCompositor::heuristicsForGpuRasterizationUpdated(
633 bool matches_heuristics) {
634 layer_tree_host_->SetHasGpuRasterizationTrigger(matches_heuristics);
637 void RenderWidgetCompositor::setNeedsAnimate() {
638 layer_tree_host_->SetNeedsAnimate();
641 bool RenderWidgetCompositor::commitRequested() const {
642 return layer_tree_host_->CommitRequested();
645 void RenderWidgetCompositor::didStopFlinging() {
646 layer_tree_host_->DidStopFlinging();
649 void RenderWidgetCompositor::registerForAnimations(blink::WebLayer* layer) {
650 cc::Layer* cc_layer = static_cast<WebLayerImpl*>(layer)->layer();
651 cc_layer->layer_animation_controller()->SetAnimationRegistrar(
652 layer_tree_host_->animation_registrar());
655 void RenderWidgetCompositor::registerViewportLayers(
656 const blink::WebLayer* pageScaleLayer,
657 const blink::WebLayer* innerViewportScrollLayer,
658 const blink::WebLayer* outerViewportScrollLayer) {
659 layer_tree_host_->RegisterViewportLayers(
660 static_cast<const WebLayerImpl*>(pageScaleLayer)->layer(),
661 static_cast<const WebLayerImpl*>(innerViewportScrollLayer)->layer(),
662 // The outer viewport layer will only exist when using pinch virtual
663 // viewports.
664 outerViewportScrollLayer
665 ? static_cast<const WebLayerImpl*>(outerViewportScrollLayer)->layer()
666 : NULL);
669 void RenderWidgetCompositor::clearViewportLayers() {
670 layer_tree_host_->RegisterViewportLayers(scoped_refptr<cc::Layer>(),
671 scoped_refptr<cc::Layer>(),
672 scoped_refptr<cc::Layer>());
675 void RenderWidgetCompositor::registerSelection(
676 const blink::WebSelectionBound& start,
677 const blink::WebSelectionBound& end) {
678 layer_tree_host_->RegisterSelection(ConvertWebSelectionBound(start),
679 ConvertWebSelectionBound(end));
682 void RenderWidgetCompositor::clearSelection() {
683 cc::LayerSelectionBound empty_selection;
684 layer_tree_host_->RegisterSelection(empty_selection, empty_selection);
687 void CompositeAndReadbackAsyncCallback(
688 blink::WebCompositeAndReadbackAsyncCallback* callback,
689 scoped_ptr<cc::CopyOutputResult> result) {
690 if (result->HasBitmap()) {
691 scoped_ptr<SkBitmap> result_bitmap = result->TakeBitmap();
692 callback->didCompositeAndReadback(*result_bitmap);
693 } else {
694 callback->didCompositeAndReadback(SkBitmap());
698 void RenderWidgetCompositor::compositeAndReadbackAsync(
699 blink::WebCompositeAndReadbackAsyncCallback* callback) {
700 DCHECK(layer_tree_host_->root_layer());
701 scoped_ptr<cc::CopyOutputRequest> request =
702 cc::CopyOutputRequest::CreateBitmapRequest(
703 base::Bind(&CompositeAndReadbackAsyncCallback, callback));
704 layer_tree_host_->root_layer()->RequestCopyOfOutput(request.Pass());
705 if (!threaded_) {
706 widget_->webwidget()->animate(0.0);
707 widget_->webwidget()->layout();
708 layer_tree_host_->Composite(gfx::FrameTime::Now());
712 void RenderWidgetCompositor::finishAllRendering() {
713 layer_tree_host_->FinishAllRendering();
716 void RenderWidgetCompositor::setDeferCommits(bool defer_commits) {
717 layer_tree_host_->SetDeferCommits(defer_commits);
720 void RenderWidgetCompositor::setShowFPSCounter(bool show) {
721 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
722 debug_state.show_fps_counter = show;
723 layer_tree_host_->SetDebugState(debug_state);
726 void RenderWidgetCompositor::setShowPaintRects(bool show) {
727 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
728 debug_state.show_paint_rects = show;
729 layer_tree_host_->SetDebugState(debug_state);
732 void RenderWidgetCompositor::setShowDebugBorders(bool show) {
733 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
734 debug_state.show_debug_borders = show;
735 layer_tree_host_->SetDebugState(debug_state);
738 void RenderWidgetCompositor::setContinuousPaintingEnabled(bool enabled) {
739 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
740 debug_state.continuous_painting = enabled;
741 layer_tree_host_->SetDebugState(debug_state);
744 void RenderWidgetCompositor::setShowScrollBottleneckRects(bool show) {
745 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
746 debug_state.show_touch_event_handler_rects = show;
747 debug_state.show_wheel_event_handler_rects = show;
748 debug_state.show_non_fast_scrollable_rects = show;
749 layer_tree_host_->SetDebugState(debug_state);
752 void RenderWidgetCompositor::WillBeginMainFrame(int frame_id) {
753 widget_->InstrumentWillBeginFrame(frame_id);
754 widget_->willBeginCompositorFrame();
757 void RenderWidgetCompositor::DidBeginMainFrame() {
758 widget_->InstrumentDidBeginFrame();
761 void RenderWidgetCompositor::Animate(base::TimeTicks frame_begin_time) {
762 widget_->webwidget()->animate(
763 (frame_begin_time - base::TimeTicks()).InSecondsF());
766 void RenderWidgetCompositor::Layout() {
767 widget_->webwidget()->layout();
770 void RenderWidgetCompositor::ApplyScrollAndScale(
771 const gfx::Vector2d& scroll_delta,
772 float page_scale) {
773 widget_->webwidget()->applyScrollAndScale(scroll_delta, page_scale);
776 scoped_ptr<cc::OutputSurface> RenderWidgetCompositor::CreateOutputSurface(
777 bool fallback) {
778 return widget_->CreateOutputSurface(fallback);
781 void RenderWidgetCompositor::DidInitializeOutputSurface() {
784 void RenderWidgetCompositor::WillCommit() {
785 widget_->InstrumentWillComposite();
788 void RenderWidgetCompositor::DidCommit() {
789 widget_->DidCommitCompositorFrame();
790 widget_->didBecomeReadyForAdditionalInput();
793 void RenderWidgetCompositor::DidCommitAndDrawFrame() {
794 widget_->didCommitAndDrawCompositorFrame();
797 void RenderWidgetCompositor::DidCompleteSwapBuffers() {
798 widget_->didCompleteSwapBuffers();
799 if (!threaded_)
800 widget_->OnSwapBuffersComplete();
803 void RenderWidgetCompositor::ScheduleComposite() {
804 if (!suppress_schedule_composite_)
805 widget_->scheduleComposite();
808 void RenderWidgetCompositor::ScheduleAnimation() {
809 widget_->scheduleAnimation();
812 void RenderWidgetCompositor::DidPostSwapBuffers() {
813 widget_->OnSwapBuffersPosted();
816 void RenderWidgetCompositor::DidAbortSwapBuffers() {
817 widget_->OnSwapBuffersAborted();
820 void RenderWidgetCompositor::RateLimitSharedMainThreadContext() {
821 cc::ContextProvider* provider =
822 RenderThreadImpl::current()->SharedMainThreadContextProvider().get();
823 provider->ContextGL()->RateLimitOffscreenContextCHROMIUM();
826 } // namespace content