1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_
6 #define MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "media/audio/audio_manager_base.h"
12 // Mac OS X implementation of the AudioManager singleton. This class is internal
13 // to the audio output and only internal users can call methods not exposed by
14 // the AudioManager class.
15 class AudioManagerMac
: public AudioManagerBase
{
19 // Implementation of AudioManager.
20 virtual bool HasAudioOutputDevices() OVERRIDE
;
21 virtual bool HasAudioInputDevices() OVERRIDE
;
22 virtual void GetAudioInputDeviceNames(media::AudioDeviceNames
* device_names
)
24 virtual AudioOutputStream
* MakeAudioOutputStream(
25 const AudioParameters
& params
) OVERRIDE
;
26 virtual AudioInputStream
* MakeAudioInputStream(
27 const AudioParameters
& params
, const std::string
& device_id
) OVERRIDE
;
28 virtual void MuteAll() OVERRIDE
;
29 virtual void UnMuteAll() OVERRIDE
;
31 // Mac-only method to free the streams created by above facoty methods.
32 // They are called internally by the respective audio stream when it has
34 void ReleaseOutputStream(AudioOutputStream
* stream
);
35 void ReleaseInputStream(AudioInputStream
* stream
);
38 virtual ~AudioManagerMac();
42 // Number of currently open output streams.
43 size_t num_output_streams_
;
45 DISALLOW_COPY_AND_ASSIGN(AudioManagerMac
);
48 #endif // MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_