1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // AudioConverter implementation. Uses MultiChannelSincResampler for resampling
6 // audio, ChannelMixer for channel mixing, and AudioPullFifo for buffering.
8 // Delay estimates are provided to InputCallbacks based on the frame delay
9 // information reported via the resampler and FIFO units.
11 #include "media/base/audio_converter.h"
15 #include "base/bind.h"
16 #include "base/bind_helpers.h"
17 #include "media/base/audio_bus.h"
18 #include "media/base/audio_pull_fifo.h"
19 #include "media/base/channel_mixer.h"
20 #include "media/base/multi_channel_resampler.h"
21 #include "media/base/vector_math.h"
25 AudioConverter::AudioConverter(const AudioParameters
& input_params
,
26 const AudioParameters
& output_params
,
28 : chunk_size_(input_params
.frames_per_buffer()),
29 downmix_early_(false),
30 resampler_frame_delay_(0),
31 input_channel_count_(input_params
.channels()) {
32 CHECK(input_params
.IsValid());
33 CHECK(output_params
.IsValid());
35 // Handle different input and output channel layouts.
36 if (input_params
.channel_layout() != output_params
.channel_layout() ||
37 input_params
.channels() != output_params
.channels()) {
38 DVLOG(1) << "Remixing channel layout from " << input_params
.channel_layout()
39 << " to " << output_params
.channel_layout() << "; from "
40 << input_params
.channels() << " channels to "
41 << output_params
.channels() << " channels.";
42 channel_mixer_
.reset(new ChannelMixer(input_params
, output_params
));
44 // Pare off data as early as we can for efficiency.
45 downmix_early_
= input_params
.channels() > output_params
.channels();
48 // Only resample if necessary since it's expensive.
49 if (input_params
.sample_rate() != output_params
.sample_rate()) {
50 DVLOG(1) << "Resampling from " << input_params
.sample_rate() << " to "
51 << output_params
.sample_rate();
52 const int request_size
= disable_fifo
? SincResampler::kDefaultRequestSize
:
53 input_params
.frames_per_buffer();
54 const double io_sample_rate_ratio
=
55 input_params
.sample_rate() /
56 static_cast<double>(output_params
.sample_rate());
57 resampler_
.reset(new MultiChannelResampler(
58 downmix_early_
? output_params
.channels() : input_params
.channels(),
61 base::Bind(&AudioConverter::ProvideInput
, base::Unretained(this))));
64 input_frame_duration_
= base::TimeDelta::FromMicroseconds(
65 base::Time::kMicrosecondsPerSecond
/
66 static_cast<double>(input_params
.sample_rate()));
67 output_frame_duration_
= base::TimeDelta::FromMicroseconds(
68 base::Time::kMicrosecondsPerSecond
/
69 static_cast<double>(output_params
.sample_rate()));
71 // The resampler can be configured to work with a specific request size, so a
72 // FIFO is not necessary when resampling.
73 if (disable_fifo
|| resampler_
)
76 // Since the output device may want a different buffer size than the caller
77 // asked for, we need to use a FIFO to ensure that both sides read in chunk
78 // sizes they're configured for.
79 if (input_params
.frames_per_buffer() != output_params
.frames_per_buffer()) {
80 DVLOG(1) << "Rebuffering from " << input_params
.frames_per_buffer()
81 << " to " << output_params
.frames_per_buffer();
82 chunk_size_
= input_params
.frames_per_buffer();
83 audio_fifo_
.reset(new AudioPullFifo(
84 downmix_early_
? output_params
.channels() : input_params
.channels(),
86 base::Bind(&AudioConverter::SourceCallback
, base::Unretained(this))));
90 AudioConverter::~AudioConverter() {}
92 void AudioConverter::AddInput(InputCallback
* input
) {
93 DCHECK(std::find(transform_inputs_
.begin(), transform_inputs_
.end(), input
) ==
94 transform_inputs_
.end());
95 transform_inputs_
.push_back(input
);
98 void AudioConverter::RemoveInput(InputCallback
* input
) {
99 DCHECK(std::find(transform_inputs_
.begin(), transform_inputs_
.end(), input
) !=
100 transform_inputs_
.end());
101 transform_inputs_
.remove(input
);
103 if (transform_inputs_
.empty())
107 void AudioConverter::Reset() {
109 audio_fifo_
->Clear();
114 int AudioConverter::ChunkSize() const {
117 return resampler_
->ChunkSize();
120 void AudioConverter::PrimeWithSilence() {
122 resampler_
->PrimeWithSilence();
126 void AudioConverter::ConvertWithDelay(const base::TimeDelta
& initial_delay
,
128 initial_delay_
= initial_delay
;
130 if (transform_inputs_
.empty()) {
135 // Determine if channel mixing should be done and if it should be done before
136 // or after resampling. If it's possible to reduce the channel count prior to
137 // resampling we can save a lot of processing time. Vice versa, we don't want
138 // to increase the channel count prior to resampling for the same reason.
139 bool needs_mixing
= channel_mixer_
&& !downmix_early_
;
142 CreateUnmixedAudioIfNecessary(dest
->frames());
144 AudioBus
* temp_dest
= needs_mixing
? unmixed_audio_
.get() : dest
;
147 // Figure out which method to call based on whether we're resampling and
148 // rebuffering, just resampling, or just mixing. We want to avoid any extra
149 // steps when possible since we may be converting audio data in real time.
150 if (!resampler_
&& !audio_fifo_
) {
151 SourceCallback(0, temp_dest
);
154 resampler_
->Resample(temp_dest
->frames(), temp_dest
);
156 ProvideInput(0, temp_dest
);
159 // Finally upmix the channels if we didn't do so earlier.
161 DCHECK_EQ(temp_dest
->frames(), dest
->frames());
162 channel_mixer_
->Transform(temp_dest
, dest
);
166 void AudioConverter::Convert(AudioBus
* dest
) {
167 ConvertWithDelay(base::TimeDelta::FromMilliseconds(0), dest
);
170 void AudioConverter::SourceCallback(int fifo_frame_delay
, AudioBus
* dest
) {
171 const bool needs_downmix
= channel_mixer_
&& downmix_early_
;
173 if (!mixer_input_audio_bus_
||
174 mixer_input_audio_bus_
->frames() != dest
->frames()) {
175 mixer_input_audio_bus_
=
176 AudioBus::Create(input_channel_count_
, dest
->frames());
179 // If we're downmixing early we need a temporary AudioBus which matches
180 // the the input channel count and input frame size since we're passing
181 // |unmixed_audio_| directly to the |source_callback_|.
183 CreateUnmixedAudioIfNecessary(dest
->frames());
185 AudioBus
* const temp_dest
= needs_downmix
? unmixed_audio_
.get() : dest
;
187 // Sanity check our inputs.
188 DCHECK_EQ(temp_dest
->frames(), mixer_input_audio_bus_
->frames());
189 DCHECK_EQ(temp_dest
->channels(), mixer_input_audio_bus_
->channels());
191 // Calculate the buffer delay for this callback.
192 base::TimeDelta buffer_delay
= initial_delay_
;
194 buffer_delay
+= base::TimeDelta::FromMicroseconds(
195 resampler_frame_delay_
* output_frame_duration_
.InMicroseconds());
198 buffer_delay
+= base::TimeDelta::FromMicroseconds(
199 fifo_frame_delay
* input_frame_duration_
.InMicroseconds());
202 // If we only have a single input, avoid an extra copy.
203 AudioBus
* const provide_input_dest
=
204 transform_inputs_
.size() == 1 ? temp_dest
: mixer_input_audio_bus_
.get();
206 // Have each mixer render its data into an output buffer then mix the result.
207 for (auto* input
: transform_inputs_
) {
208 const float volume
= input
->ProvideInput(provide_input_dest
, buffer_delay
);
210 // Optimize the most common single input, full volume case.
211 if (input
== transform_inputs_
.front()) {
212 if (volume
== 1.0f
) {
213 if (temp_dest
!= provide_input_dest
)
214 provide_input_dest
->CopyTo(temp_dest
);
215 } else if (volume
> 0) {
216 for (int i
= 0; i
< provide_input_dest
->channels(); ++i
) {
218 provide_input_dest
->channel(i
), volume
,
219 provide_input_dest
->frames(), temp_dest
->channel(i
));
222 // Zero |temp_dest| otherwise, so we're mixing into a clean buffer.
229 // Volume adjust and mix each mixer input into |temp_dest| after rendering.
231 for (int i
= 0; i
< mixer_input_audio_bus_
->channels(); ++i
) {
233 mixer_input_audio_bus_
->channel(i
), volume
,
234 mixer_input_audio_bus_
->frames(), temp_dest
->channel(i
));
240 DCHECK_EQ(temp_dest
->frames(), dest
->frames());
241 channel_mixer_
->Transform(temp_dest
, dest
);
245 void AudioConverter::ProvideInput(int resampler_frame_delay
, AudioBus
* dest
) {
246 resampler_frame_delay_
= resampler_frame_delay
;
248 audio_fifo_
->Consume(dest
, dest
->frames());
250 SourceCallback(0, dest
);
253 void AudioConverter::CreateUnmixedAudioIfNecessary(int frames
) {
254 if (!unmixed_audio_
|| unmixed_audio_
->frames() != frames
)
255 unmixed_audio_
= AudioBus::Create(input_channel_count_
, frames
);