1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_BASE_AUDIO_DECODER_H_
6 #define MEDIA_BASE_AUDIO_DECODER_H_
10 #include "base/callback.h"
11 #include "base/memory/ref_counted.h"
12 #include "media/base/audio_decoder_config.h"
13 #include "media/base/channel_layout.h"
14 #include "media/base/decoder_buffer.h"
15 #include "media/base/media_export.h"
16 #include "media/base/pipeline_status.h"
23 class MEDIA_EXPORT AudioDecoder
{
25 // Status codes for decode operations.
26 // TODO(rileya): Now that both AudioDecoder and VideoDecoder Status enums
27 // match, break them into a decoder_status.h.
29 kOk
, // We're all good.
30 kAborted
, // We aborted as a result of Reset() or destruction.
31 kDecodeError
// A decoding error occurred.
34 // Callback for VideoDecoder initialization.
35 typedef base::Callback
<void(bool success
)> InitCB
;
37 // Callback for AudioDecoder to return a decoded frame whenever it becomes
38 // available. Only non-EOS frames should be returned via this callback.
39 typedef base::Callback
<void(const scoped_refptr
<AudioBuffer
>&)> OutputCB
;
41 // Callback for Decode(). Called after the decoder has completed decoding
42 // corresponding DecoderBuffer, indicating that it's ready to accept another
44 typedef base::Callback
<void(Status
)> DecodeCB
;
48 // Fires any pending callbacks, stops and destroys the decoder.
49 // Note: Since this is a destructor, |this| will be destroyed after this call.
50 // Make sure the callbacks fired from this call doesn't post any task that
52 virtual ~AudioDecoder();
54 // Returns the name of the decoder for logging purpose.
55 virtual std::string
GetDisplayName() const = 0;
57 // Initializes an AudioDecoder with the given DemuxerStream, executing the
58 // callback upon completion.
59 // |init_cb| is used to return initialization status.
60 // |output_cb| is called for decoded audio buffers (see Decode()).
61 virtual void Initialize(const AudioDecoderConfig
& config
,
62 const InitCB
& init_cb
,
63 const OutputCB
& output_cb
) = 0;
65 // Requests samples to be decoded. Only one decode may be in flight at any
66 // given time. Once the buffer is decoded the decoder calls |decode_cb|.
67 // |output_cb| specified in Initialize() is called for each decoded buffer,
68 // before or after |decode_cb|.
70 // Implementations guarantee that the callbacks will not be called from within
73 // If |buffer| is an EOS buffer then the decoder must be flushed, i.e.
74 // |output_cb| must be called for each frame pending in the queue and
75 // |decode_cb| must be called after that.
76 virtual void Decode(const scoped_refptr
<DecoderBuffer
>& buffer
,
77 const DecodeCB
& decode_cb
) = 0;
79 // Resets decoder state. All pending Decode() requests will be finished or
80 // aborted before |closure| is called.
81 virtual void Reset(const base::Closure
& closure
) = 0;
84 DISALLOW_COPY_AND_ASSIGN(AudioDecoder
);
89 #endif // MEDIA_BASE_AUDIO_DECODER_H_