1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_IMAGE_LAYER_H_
6 #define CC_LAYERS_IMAGE_LAYER_H_
8 #include "cc/base/cc_export.h"
9 #include "cc/layers/content_layer.h"
10 #include "third_party/skia/include/core/SkBitmap.h"
14 class ImageLayerUpdater
;
16 // A Layer that contains only an Image element.
17 class CC_EXPORT ImageLayer
: public TiledLayer
{
19 static scoped_refptr
<ImageLayer
> Create();
21 // Layer implementation.
22 virtual void SetTexturePriorities(const PriorityCalculator
& priority_calc
)
24 virtual bool Update(ResourceUpdateQueue
* queue
,
25 const OcclusionTracker
<Layer
>* occlusion
) OVERRIDE
;
26 virtual void CalculateContentsScale(float ideal_contents_scale
,
27 float* contents_scale_x
,
28 float* contents_scale_y
,
29 gfx::Size
* content_bounds
) OVERRIDE
;
30 virtual void OnOutputSurfaceCreated() OVERRIDE
;
32 void SetBitmap(const SkBitmap
& image
);
35 virtual bool HasDrawableContent() const OVERRIDE
;
39 virtual ~ImageLayer();
41 // TiledLayer Implementation.
42 virtual LayerUpdater
* Updater() const OVERRIDE
;
43 virtual void CreateUpdaterIfNeeded() OVERRIDE
;
45 float ImageContentsScaleX() const;
46 float ImageContentsScaleY() const;
50 scoped_refptr
<ImageLayerUpdater
> updater_
;
52 DISALLOW_COPY_AND_ASSIGN(ImageLayer
);
57 #endif // CC_LAYERS_IMAGE_LAYER_H_