1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_
6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_
8 #include "base/callback.h"
9 #include "base/memory/ref_counted.h"
10 #include "cc/base/cc_export.h"
11 #include "gpu/command_buffer/common/capabilities.h"
17 namespace gles2
{ class GLES2Interface
; }
21 struct ManagedMemoryPolicy
;
23 class ContextProvider
: public base::RefCountedThreadSafe
<ContextProvider
> {
25 // Bind the 3d context to the current thread. This should be called before
26 // accessing the contexts. Calling it more than once should have no effect.
27 // Once this function has been called, the class should only be accessed
28 // from the same thread.
29 virtual bool BindToCurrentThread() = 0;
31 virtual gpu::gles2::GLES2Interface
* ContextGL() = 0;
32 virtual gpu::ContextSupport
* ContextSupport() = 0;
33 virtual class GrContext
* GrContext() = 0;
36 gpu::Capabilities gpu
;
37 size_t max_transfer_buffer_usage_bytes
;
39 CC_EXPORT
Capabilities();
42 // Returns the capabilities of the currently bound 3d context.
43 virtual Capabilities
ContextCapabilities() = 0;
45 // Checks if the context is currently known to be lost.
46 virtual bool IsContextLost() = 0;
48 // Ask the provider to check if the contexts are valid or lost. If they are,
49 // this should invalidate the provider so that it can be replaced with a new
51 virtual void VerifyContexts() = 0;
53 // Delete all cached gpu resources.
54 virtual void DeleteCachedResources() = 0;
56 // A method to be called from the main thread that should return true if
57 // the context inside the provider is no longer valid.
58 virtual bool DestroyedOnMainThread() = 0;
60 // Sets a callback to be called when the context is lost. This should be
61 // called from the same thread that the context is bound to. To avoid races,
62 // it should be called before BindToCurrentThread(), or VerifyContexts()
63 // should be called after setting the callback.
64 typedef base::Closure LostContextCallback
;
65 virtual void SetLostContextCallback(
66 const LostContextCallback
& lost_context_callback
) = 0;
68 // Sets a callback to be called when the memory policy changes. This should be
69 // called from the same thread that the context is bound to.
70 typedef base::Callback
<void(const ManagedMemoryPolicy
& policy
)>
71 MemoryPolicyChangedCallback
;
72 virtual void SetMemoryPolicyChangedCallback(
73 const MemoryPolicyChangedCallback
& memory_policy_changed_callback
) = 0;
76 friend class base::RefCountedThreadSafe
<ContextProvider
>;
77 virtual ~ContextProvider() {}
82 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_