NaCl: Reinstate the "nacl_revision" field in DEPS
[chromium-blink-merge.git] / cc / output / output_surface.h
blob42498c8451e12594d0d8e377cacfefd9456b9b06
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_
8 #include <deque>
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/weak_ptr.h"
14 #include "cc/base/cc_export.h"
15 #include "cc/output/context_provider.h"
16 #include "cc/output/overlay_candidate_validator.h"
17 #include "cc/output/software_output_device.h"
19 namespace base { class SingleThreadTaskRunner; }
21 namespace ui { struct LatencyInfo; }
23 namespace gfx {
24 class Rect;
25 class Size;
26 class Transform;
29 namespace cc {
31 class CompositorFrame;
32 class CompositorFrameAck;
33 struct ManagedMemoryPolicy;
34 class OutputSurfaceClient;
36 // Represents the output surface for a compositor. The compositor owns
37 // and manages its destruction. Its lifetime is:
38 // 1. Created on the main thread by the LayerTreeHost through its client.
39 // 2. Passed to the compositor thread and bound to a client via BindToClient.
40 // From here on, it will only be used on the compositor thread.
41 // 3. If the 3D context is lost, then the compositor will delete the output
42 // surface (on the compositor thread) and go back to step 1.
43 class CC_EXPORT OutputSurface {
44 public:
45 enum {
46 DEFAULT_MAX_FRAMES_PENDING = 2
49 explicit OutputSurface(
50 const scoped_refptr<ContextProvider>& context_provider);
52 explicit OutputSurface(scoped_ptr<SoftwareOutputDevice> software_device);
54 OutputSurface(const scoped_refptr<ContextProvider>& context_provider,
55 scoped_ptr<SoftwareOutputDevice> software_device);
57 virtual ~OutputSurface();
59 struct Capabilities {
60 Capabilities()
61 : delegated_rendering(false),
62 max_frames_pending(0),
63 deferred_gl_initialization(false),
64 draw_and_swap_full_viewport_every_frame(false),
65 adjust_deadline_for_parent(true),
66 uses_default_gl_framebuffer(true) {}
67 bool delegated_rendering;
68 int max_frames_pending;
69 bool deferred_gl_initialization;
70 bool draw_and_swap_full_viewport_every_frame;
71 // This doesn't handle the <webview> case, but once BeginFrame is
72 // supported natively, we shouldn't need adjust_deadline_for_parent.
73 bool adjust_deadline_for_parent;
74 // Whether this output surface renders to the default OpenGL zero
75 // framebuffer or to an offscreen framebuffer.
76 bool uses_default_gl_framebuffer;
79 const Capabilities& capabilities() const {
80 return capabilities_;
83 virtual bool HasExternalStencilTest() const;
85 // Obtain the 3d context or the software device associated with this output
86 // surface. Either of these may return a null pointer, but not both.
87 // In the event of a lost context, the entire output surface should be
88 // recreated.
89 ContextProvider* context_provider() const { return context_provider_.get(); }
90 SoftwareOutputDevice* software_device() const {
91 return software_device_.get();
94 // Called by the compositor on the compositor thread. This is a place where
95 // thread-specific data for the output surface can be initialized, since from
96 // this point on the output surface will only be used on the compositor
97 // thread.
98 virtual bool BindToClient(OutputSurfaceClient* client);
100 // This is called by the compositor on the compositor thread inside ReleaseGL
101 // in order to release the ContextProvider. Only used with
102 // deferred_gl_initialization capability.
103 void ReleaseContextProvider();
105 virtual void EnsureBackbuffer();
106 virtual void DiscardBackbuffer();
108 virtual void Reshape(const gfx::Size& size, float scale_factor);
109 virtual gfx::Size SurfaceSize() const;
111 virtual void BindFramebuffer();
113 // The implementation may destroy or steal the contents of the CompositorFrame
114 // passed in (though it will not take ownership of the CompositorFrame
115 // itself).
116 virtual void SwapBuffers(CompositorFrame* frame);
117 virtual void OnSwapBuffersComplete();
119 // Notifies frame-rate smoothness preference. If true, all non-critical
120 // processing should be stopped, or lowered in priority.
121 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {}
123 // Requests a BeginFrame notification from the output surface. The
124 // notification will be delivered by calling
125 // OutputSurfaceClient::BeginFrame until the callback is disabled.
126 virtual void SetNeedsBeginFrame(bool enable) {}
128 bool HasClient() { return !!client_; }
130 // Get the class capable of informing cc of hardware overlay capability.
131 OverlayCandidateValidator* overlay_candidate_validator() const {
132 return overlay_candidate_validator_.get();
135 protected:
136 OutputSurfaceClient* client_;
138 // Synchronously initialize context3d and enter hardware mode.
139 // This can only supported in threaded compositing mode.
140 bool InitializeAndSetContext3d(
141 scoped_refptr<ContextProvider> context_provider);
142 void ReleaseGL();
144 void PostSwapBuffersComplete();
146 struct OutputSurface::Capabilities capabilities_;
147 scoped_refptr<ContextProvider> context_provider_;
148 scoped_ptr<SoftwareOutputDevice> software_device_;
149 scoped_ptr<OverlayCandidateValidator> overlay_candidate_validator_;
150 gfx::Size surface_size_;
151 float device_scale_factor_;
153 void CommitVSyncParameters(base::TimeTicks timebase,
154 base::TimeDelta interval);
156 void SetNeedsRedrawRect(const gfx::Rect& damage_rect);
157 void ReclaimResources(const CompositorFrameAck* ack);
158 void DidLoseOutputSurface();
159 void SetExternalStencilTest(bool enabled);
160 void SetExternalDrawConstraints(
161 const gfx::Transform& transform,
162 const gfx::Rect& viewport,
163 const gfx::Rect& clip,
164 const gfx::Rect& viewport_rect_for_tile_priority,
165 const gfx::Transform& transform_for_tile_priority,
166 bool resourceless_software_draw);
168 private:
169 void SetUpContext3d();
170 void ResetContext3d();
171 void SetMemoryPolicy(const ManagedMemoryPolicy& policy);
173 bool external_stencil_test_enabled_;
175 base::WeakPtrFactory<OutputSurface> weak_ptr_factory_;
177 DISALLOW_COPY_AND_ASSIGN(OutputSurface);
180 } // namespace cc
182 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_