1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_AUDIO_CLOCKLESS_AUDIO_SINK_H_
6 #define MEDIA_AUDIO_CLOCKLESS_AUDIO_SINK_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "base/time/time.h"
10 #include "media/base/audio_renderer_sink.h"
13 class SingleThreadTaskRunner
;
18 class ClocklessAudioSinkThread
;
20 // Implementation of an AudioRendererSink that consumes the audio as fast as
21 // possible. This class does not support multiple Play()/Pause() events.
22 class MEDIA_EXPORT ClocklessAudioSink
23 : NON_EXPORTED_BASE(public AudioRendererSink
) {
27 // AudioRendererSink implementation.
28 virtual void Initialize(const AudioParameters
& params
,
29 RenderCallback
* callback
) OVERRIDE
;
30 virtual void Start() OVERRIDE
;
31 virtual void Stop() OVERRIDE
;
32 virtual void Pause() OVERRIDE
;
33 virtual void Play() OVERRIDE
;
34 virtual bool SetVolume(double volume
) OVERRIDE
;
36 // Returns the time taken to consume all the audio.
37 base::TimeDelta
render_time() { return playback_time_
; }
40 virtual ~ClocklessAudioSink();
43 scoped_ptr
<ClocklessAudioSinkThread
> thread_
;
47 // Time taken in last set of Render() calls.
48 base::TimeDelta playback_time_
;
50 DISALLOW_COPY_AND_ASSIGN(ClocklessAudioSink
);
55 #endif // MEDIA_AUDIO_CLOCKLESS_AUDIO_SINK_H_