1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
8 #include "base/basictypes.h"
9 #include "base/base_paths.h"
10 #include "base/memory/aligned_memory.h"
11 #include "base/path_service.h"
12 #include "base/sync_socket.h"
13 #include "base/win/scoped_com_initializer.h"
14 #include "base/win/windows_version.h"
15 #include "media/base/limits.h"
16 #include "media/audio/audio_io.h"
17 #include "media/audio/audio_manager.h"
18 #include "media/audio/mock_audio_source_callback.h"
19 #include "media/audio/simple_sources.h"
20 #include "testing/gmock/include/gmock/gmock.h"
21 #include "testing/gtest/include/gtest/gtest.h"
24 using ::testing::AnyNumber
;
25 using ::testing::DoAll
;
26 using ::testing::Field
;
27 using ::testing::Invoke
;
28 using ::testing::InSequence
;
29 using ::testing::NiceMock
;
30 using ::testing::NotNull
;
31 using ::testing::Return
;
33 using base::win::ScopedCOMInitializer
;
37 static const wchar_t kAudioFile1_16b_m_16K
[]
38 = L
"media\\test\\data\\sweep02_16b_mono_16KHz.raw";
40 static int ClearData(AudioBus
* audio_bus
, AudioBuffersState buffers_state
) {
42 return audio_bus
->frames();
45 // This class allows to find out if the callbacks are occurring as
46 // expected and if any error has been reported.
47 class TestSourceBasic
: public AudioOutputStream::AudioSourceCallback
{
49 explicit TestSourceBasic()
53 // AudioSourceCallback::OnMoreData implementation:
54 virtual int OnMoreData(AudioBus
* audio_bus
,
55 AudioBuffersState buffers_state
) {
57 // Touch the channel memory value to make sure memory is good.
59 return audio_bus
->frames();
61 virtual int OnMoreIOData(AudioBus
* source
,
63 AudioBuffersState buffers_state
) {
67 // AudioSourceCallback::OnError implementation:
68 virtual void OnError(AudioOutputStream
* stream
) {
71 // Returns how many times OnMoreData() has been called.
72 int callback_count() const {
73 return callback_count_
;
75 // Returns how many times the OnError callback was called.
76 int had_error() const {
80 void set_error(bool error
) {
81 had_error_
+= error
? 1 : 0;
89 const int kMaxNumBuffers
= 3;
90 // Specializes TestSourceBasic to simulate a source that blocks for some time
91 // in the OnMoreData callback.
92 class TestSourceLaggy
: public TestSourceBasic
{
94 TestSourceLaggy(int laggy_after_buffer
, int lag_in_ms
)
95 : laggy_after_buffer_(laggy_after_buffer
), lag_in_ms_(lag_in_ms
) {
97 virtual int OnMoreData(AudioBus
* audio_bus
,
98 AudioBuffersState buffers_state
) {
99 // Call the base, which increments the callback_count_.
100 TestSourceBasic::OnMoreData(audio_bus
, buffers_state
);
101 if (callback_count() > kMaxNumBuffers
) {
104 return audio_bus
->frames();
107 int laggy_after_buffer_
;
111 // Helper class to memory map an entire file. The mapping is read-only. Don't
112 // use for gigabyte-sized files. Attempts to write to this memory generate
113 // memory access violations.
114 class ReadOnlyMappedFile
{
116 explicit ReadOnlyMappedFile(const wchar_t* file_name
)
117 : fmap_(NULL
), start_(NULL
), size_(0) {
118 HANDLE file
= ::CreateFileW(file_name
, GENERIC_READ
, FILE_SHARE_READ
, NULL
,
119 OPEN_EXISTING
, FILE_ATTRIBUTE_NORMAL
, NULL
);
120 if (INVALID_HANDLE_VALUE
== file
)
122 fmap_
= ::CreateFileMappingW(file
, NULL
, PAGE_READONLY
, 0, 0, NULL
);
126 start_
= reinterpret_cast<char*>(::MapViewOfFile(fmap_
, FILE_MAP_READ
,
130 MEMORY_BASIC_INFORMATION mbi
= {0};
131 ::VirtualQuery(start_
, &mbi
, sizeof(mbi
));
132 size_
= mbi
.RegionSize
;
134 ~ReadOnlyMappedFile() {
136 ::UnmapViewOfFile(start_
);
137 ::CloseHandle(fmap_
);
140 // Returns true if the file was successfully mapped.
141 bool is_valid() const {
142 return ((start_
> 0) && (size_
> 0));
144 // Returns the size in bytes of the mapped memory.
145 uint32
size() const {
148 // Returns the memory backing the file.
149 const void* GetChunkAt(uint32 offset
) {
150 return &start_
[offset
];
159 // ===========================================================================
160 // Validation of AudioManager::AUDIO_PCM_LINEAR
163 // The tests can fail on the build bots when somebody connects to them via
164 // remote-desktop and the rdp client installs an audio device that fails to open
165 // at some point, possibly when the connection goes idle.
167 // Test that can it be created and closed.
168 TEST(WinAudioTest
, PCMWaveStreamGetAndClose
) {
169 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
170 if (!audio_man
->HasAudioOutputDevices()) {
171 LOG(WARNING
) << "No output device detected.";
175 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
176 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_STEREO
,
178 std::string(), std::string());
179 ASSERT_TRUE(NULL
!= oas
);
183 // Test that can it be cannot be created with invalid parameters.
184 TEST(WinAudioTest
, SanityOnMakeParams
) {
185 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
186 if (!audio_man
->HasAudioOutputDevices()) {
187 LOG(WARNING
) << "No output device detected.";
191 AudioParameters::Format fmt
= AudioParameters::AUDIO_PCM_LINEAR
;
192 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
193 AudioParameters(fmt
, CHANNEL_LAYOUT_UNSUPPORTED
, 8000, 16, 256),
194 std::string(), std::string()));
195 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
196 AudioParameters(fmt
, CHANNEL_LAYOUT_MONO
, 1024 * 1024, 16, 256),
197 std::string(), std::string()));
198 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
199 AudioParameters(fmt
, CHANNEL_LAYOUT_STEREO
, 8000, 80, 256),
200 std::string(), std::string()));
201 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
202 AudioParameters(fmt
, CHANNEL_LAYOUT_UNSUPPORTED
, 8000, 16, 256),
203 std::string(), std::string()));
204 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
205 AudioParameters(fmt
, CHANNEL_LAYOUT_STEREO
, -8000, 16, 256),
206 std::string(), std::string()));
207 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
208 AudioParameters(fmt
, CHANNEL_LAYOUT_MONO
, 8000, 16, -100),
209 std::string(), std::string()));
210 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
211 AudioParameters(fmt
, CHANNEL_LAYOUT_MONO
, 8000, 16, 0),
212 std::string(), std::string()));
213 EXPECT_TRUE(NULL
== audio_man
->MakeAudioOutputStream(
214 AudioParameters(fmt
, CHANNEL_LAYOUT_MONO
, 8000, 16,
215 media::limits::kMaxSamplesPerPacket
+ 1),
216 std::string(), std::string()));
219 // Test that it can be opened and closed.
220 TEST(WinAudioTest
, PCMWaveStreamOpenAndClose
) {
221 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
222 if (!audio_man
->HasAudioOutputDevices()) {
223 LOG(WARNING
) << "No output device detected.";
227 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
228 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_STEREO
,
230 std::string(), std::string());
231 ASSERT_TRUE(NULL
!= oas
);
232 EXPECT_TRUE(oas
->Open());
236 // Test that it has a maximum packet size.
237 TEST(WinAudioTest
, PCMWaveStreamOpenLimit
) {
238 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
239 if (!audio_man
->HasAudioOutputDevices()) {
240 LOG(WARNING
) << "No output device detected.";
244 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
245 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_STEREO
,
246 8000, 16, 1024 * 1024 * 1024),
247 std::string(), std::string());
248 EXPECT_TRUE(NULL
== oas
);
253 // Test potential deadlock situation if the source is slow or blocks for some
254 // time. The actual EXPECT_GT are mostly meaningless and the real test is that
255 // the test completes in reasonable time.
256 TEST(WinAudioTest
, PCMWaveSlowSource
) {
257 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
258 if (!audio_man
->HasAudioOutputDevices()) {
259 LOG(WARNING
) << "No output device detected.";
263 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
264 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
266 std::string(), std::string());
267 ASSERT_TRUE(NULL
!= oas
);
268 TestSourceLaggy
test_laggy(2, 90);
269 EXPECT_TRUE(oas
->Open());
270 // The test parameters cause a callback every 32 ms and the source is
271 // sleeping for 90 ms, so it is guaranteed that we run out of ready buffers.
272 oas
->Start(&test_laggy
);
274 EXPECT_GT(test_laggy
.callback_count(), 2);
275 EXPECT_FALSE(test_laggy
.had_error());
281 // Test another potential deadlock situation if the thread that calls Start()
282 // gets paused. This test is best when run over RDP with audio enabled. See
283 // bug 19276 for more details.
284 TEST(WinAudioTest
, PCMWaveStreamPlaySlowLoop
) {
285 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
286 if (!audio_man
->HasAudioOutputDevices()) {
287 LOG(WARNING
) << "No output device detected.";
291 uint32 samples_100_ms
= AudioParameters::kAudioCDSampleRate
/ 10;
292 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
293 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
294 AudioParameters::kAudioCDSampleRate
, 16, samples_100_ms
),
295 std::string(), std::string());
296 ASSERT_TRUE(NULL
!= oas
);
298 SineWaveAudioSource
source(1, 200.0, AudioParameters::kAudioCDSampleRate
);
300 EXPECT_TRUE(oas
->Open());
303 for (int ix
= 0; ix
!= 5; ++ix
) {
312 // This test produces actual audio for .5 seconds on the default wave
313 // device at 44.1K s/sec. Parameters have been chosen carefully so you should
314 // not hear pops or noises while the sound is playing.
315 TEST(WinAudioTest
, PCMWaveStreamPlay200HzTone44Kss
) {
316 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
317 if (!audio_man
->HasAudioOutputDevices()) {
318 LOG(WARNING
) << "No output device detected.";
322 uint32 samples_100_ms
= AudioParameters::kAudioCDSampleRate
/ 10;
323 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
324 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
325 AudioParameters::kAudioCDSampleRate
, 16, samples_100_ms
),
326 std::string(), std::string());
327 ASSERT_TRUE(NULL
!= oas
);
329 SineWaveAudioSource
source(1, 200.0, AudioParameters::kAudioCDSampleRate
);
331 EXPECT_TRUE(oas
->Open());
339 // This test produces actual audio for for .5 seconds on the default wave
340 // device at 22K s/sec. Parameters have been chosen carefully so you should
341 // not hear pops or noises while the sound is playing. The audio also should
342 // sound with a lower volume than PCMWaveStreamPlay200HzTone44Kss.
343 TEST(WinAudioTest
, PCMWaveStreamPlay200HzTone22Kss
) {
344 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
345 if (!audio_man
->HasAudioOutputDevices()) {
346 LOG(WARNING
) << "No output device detected.";
350 uint32 samples_100_ms
= AudioParameters::kAudioCDSampleRate
/ 20;
351 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
352 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
353 AudioParameters::kAudioCDSampleRate
/ 2, 16,
355 std::string(), std::string());
356 ASSERT_TRUE(NULL
!= oas
);
358 SineWaveAudioSource
source(1, 200.0, AudioParameters::kAudioCDSampleRate
/2);
360 EXPECT_TRUE(oas
->Open());
366 // Test that the volume is within the set limits.
368 oas
->GetVolume(&volume
);
369 EXPECT_LT(volume
, 0.51);
370 EXPECT_GT(volume
, 0.49);
375 // Uses a restricted source to play ~2 seconds of audio for about 5 seconds. We
376 // try hard to generate situation where the two threads are accessing the
377 // object roughly at the same time.
378 TEST(WinAudioTest
, PushSourceFile16KHz
) {
379 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
380 if (!audio_man
->HasAudioOutputDevices()) {
381 LOG(WARNING
) << "No output device detected.";
385 static const int kSampleRate
= 16000;
386 SineWaveAudioSource
source(1, 200.0, kSampleRate
);
387 // Compute buffer size for 100ms of audio.
388 const uint32 kSamples100ms
= (kSampleRate
/ 1000) * 100;
389 // Restrict SineWaveAudioSource to 100ms of samples.
390 source
.CapSamples(kSamples100ms
);
392 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
393 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
394 kSampleRate
, 16, kSamples100ms
),
395 std::string(), std::string());
396 ASSERT_TRUE(NULL
!= oas
);
398 EXPECT_TRUE(oas
->Open());
403 // We buffer and play at the same time, buffering happens every ~10ms and the
404 // consuming of the buffer happens every ~100ms. We do 100 buffers which
405 // effectively wrap around the file more than once.
406 for (uint32 ix
= 0; ix
!= 100; ++ix
) {
411 // Play a little bit more of the file.
418 // This test is to make sure an AudioOutputStream can be started after it was
419 // stopped. You will here two .5 seconds wave signal separated by 0.5 seconds
421 TEST(WinAudioTest
, PCMWaveStreamPlayTwice200HzTone44Kss
) {
422 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
423 if (!audio_man
->HasAudioOutputDevices()) {
424 LOG(WARNING
) << "No output device detected.";
428 uint32 samples_100_ms
= AudioParameters::kAudioCDSampleRate
/ 10;
429 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
430 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
431 AudioParameters::kAudioCDSampleRate
, 16, samples_100_ms
),
432 std::string(), std::string());
433 ASSERT_TRUE(NULL
!= oas
);
435 SineWaveAudioSource
source(1, 200.0, AudioParameters::kAudioCDSampleRate
);
436 EXPECT_TRUE(oas
->Open());
439 // Play the wave for .5 seconds.
444 // Sleep to give silence after stopping the AudioOutputStream.
447 // Start again and play for .5 seconds.
455 // With the low latency mode, WASAPI is utilized by default for Vista and
456 // higher and Wave is used for XP and lower. It is possible to utilize a
457 // smaller buffer size for WASAPI than for Wave.
458 TEST(WinAudioTest
, PCMWaveStreamPlay200HzToneLowLatency
) {
459 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
460 if (!audio_man
->HasAudioOutputDevices()) {
461 LOG(WARNING
) << "No output device detected.";
465 // The WASAPI API requires a correct COM environment.
466 ScopedCOMInitializer
com_init(ScopedCOMInitializer::kMTA
);
468 // Use 10 ms buffer size for WASAPI and 50 ms buffer size for Wave.
469 // Take the existing native sample rate into account.
470 const AudioParameters params
= audio_man
->GetDefaultOutputStreamParameters();
471 int sample_rate
= params
.sample_rate();
472 uint32 samples_10_ms
= sample_rate
/ 100;
474 (base::win::GetVersion() <= base::win::VERSION_XP
) ? n
= 5 : n
= 1;
475 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
476 AudioParameters(AudioParameters::AUDIO_PCM_LOW_LATENCY
,
477 CHANNEL_LAYOUT_MONO
, sample_rate
,
478 16, n
* samples_10_ms
),
479 std::string(), std::string());
480 ASSERT_TRUE(NULL
!= oas
);
482 SineWaveAudioSource
source(1, 200, sample_rate
);
484 bool opened
= oas
->Open();
486 // It was not possible to open this audio device in mono.
487 // No point in continuing the test so let's break here.
488 LOG(WARNING
) << "Mono is not supported. Skipping test.";
494 // Play the wave for .8 seconds.
501 // Check that the pending bytes value is correct what the stream starts.
502 TEST(WinAudioTest
, PCMWaveStreamPendingBytes
) {
503 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
504 if (!audio_man
->HasAudioOutputDevices()) {
505 LOG(WARNING
) << "No output device detected.";
509 uint32 samples_100_ms
= AudioParameters::kAudioCDSampleRate
/ 10;
510 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(
511 AudioParameters(AudioParameters::AUDIO_PCM_LINEAR
, CHANNEL_LAYOUT_MONO
,
512 AudioParameters::kAudioCDSampleRate
, 16, samples_100_ms
),
513 std::string(), std::string());
514 ASSERT_TRUE(NULL
!= oas
);
516 NiceMock
<MockAudioSourceCallback
> source
;
517 EXPECT_TRUE(oas
->Open());
519 uint32 bytes_100_ms
= samples_100_ms
* 2;
521 // Audio output stream has either a double or triple buffer scheme.
522 // We expect the amount of pending bytes will reaching up to 2 times of
523 // |bytes_100_ms| depending on number of buffers used.
524 // From that it would decrease as we are playing the data but not providing
525 // new one. And then we will try to provide zero data so the amount of
526 // pending bytes will go down and eventually read zero.
529 EXPECT_CALL(source
, OnMoreData(NotNull(),
530 Field(&AudioBuffersState::pending_bytes
, 0)))
531 .WillOnce(Invoke(ClearData
));
533 // Note: If AudioManagerWin::NumberOfWaveOutBuffers() ever changes, or if this
534 // test is run on Vista, these expectations will fail.
535 EXPECT_CALL(source
, OnMoreData(NotNull(),
536 Field(&AudioBuffersState::pending_bytes
,
538 .WillOnce(Invoke(ClearData
));
539 EXPECT_CALL(source
, OnMoreData(NotNull(),
540 Field(&AudioBuffersState::pending_bytes
,
542 .WillOnce(Invoke(ClearData
));
543 EXPECT_CALL(source
, OnMoreData(NotNull(),
544 Field(&AudioBuffersState::pending_bytes
,
547 .WillRepeatedly(Return(0));
548 EXPECT_CALL(source
, OnMoreData(NotNull(),
549 Field(&AudioBuffersState::pending_bytes
,
552 .WillRepeatedly(Return(0));
553 EXPECT_CALL(source
, OnMoreData(NotNull(),
554 Field(&AudioBuffersState::pending_bytes
, 0)))
556 .WillRepeatedly(Return(0));
564 // Simple source that uses a SyncSocket to retrieve the audio data
565 // from a potentially remote thread.
566 class SyncSocketSource
: public AudioOutputStream::AudioSourceCallback
{
568 SyncSocketSource(base::SyncSocket
* socket
, const AudioParameters
& params
)
570 // Setup AudioBus wrapping data we'll receive over the sync socket.
571 data_size_
= AudioBus::CalculateMemorySize(params
);
572 data_
.reset(static_cast<float*>(
573 base::AlignedAlloc(data_size_
, AudioBus::kChannelAlignment
)));
574 audio_bus_
= AudioBus::WrapMemory(params
, data_
.get());
576 ~SyncSocketSource() {}
578 // AudioSourceCallback::OnMoreData implementation:
579 virtual int OnMoreData(AudioBus
* audio_bus
,
580 AudioBuffersState buffers_state
) {
581 socket_
->Send(&buffers_state
, sizeof(buffers_state
));
582 uint32 size
= socket_
->Receive(data_
.get(), data_size_
);
583 DCHECK_EQ(static_cast<size_t>(size
) % sizeof(*audio_bus_
->channel(0)), 0U);
584 audio_bus_
->CopyTo(audio_bus
);
585 return audio_bus_
->frames();
587 virtual int OnMoreIOData(AudioBus
* source
,
589 AudioBuffersState buffers_state
) {
593 // AudioSourceCallback::OnError implementation:
594 virtual void OnError(AudioOutputStream
* stream
) {
598 base::SyncSocket
* socket_
;
600 scoped_ptr_malloc
<float, base::ScopedPtrAlignedFree
> data_
;
601 scoped_ptr
<AudioBus
> audio_bus_
;
604 struct SyncThreadContext
{
605 base::SyncSocket
* socket
;
610 uint32 packet_size_bytes
;
613 // This thread provides the data that the SyncSocketSource above needs
614 // using the other end of a SyncSocket. The protocol is as follows:
616 // SyncSocketSource ---send 4 bytes ------------> SyncSocketThread
617 // <--- audio packet ----------
619 DWORD __stdcall
SyncSocketThread(void* context
) {
620 SyncThreadContext
& ctx
= *(reinterpret_cast<SyncThreadContext
*>(context
));
622 // Setup AudioBus wrapping data we'll pass over the sync socket.
623 scoped_ptr_malloc
<float, base::ScopedPtrAlignedFree
> data(static_cast<float*>(
624 base::AlignedAlloc(ctx
.packet_size_bytes
, AudioBus::kChannelAlignment
)));
625 scoped_ptr
<AudioBus
> audio_bus
= AudioBus::WrapMemory(
626 ctx
.channels
, ctx
.frames
, data
.get());
628 SineWaveAudioSource
sine(1, ctx
.sine_freq
, ctx
.sample_rate
);
629 const int kTwoSecFrames
= ctx
.sample_rate
* 2;
631 AudioBuffersState buffers_state
;
633 for (int ix
= 0; ix
< kTwoSecFrames
; ix
+= ctx
.frames
) {
634 if (ctx
.socket
->Receive(&buffers_state
, sizeof(buffers_state
)) == 0)
636 if ((times
> 0) && (buffers_state
.pending_bytes
< 1000)) __debugbreak();
637 sine
.OnMoreData(audio_bus
.get(), buffers_state
);
638 ctx
.socket
->Send(data
.get(), ctx
.packet_size_bytes
);
645 // Test the basic operation of AudioOutputStream used with a SyncSocket.
646 // The emphasis is to verify that it is possible to feed data to the audio
647 // layer using a source based on SyncSocket. In a real situation we would
648 // go for the low-latency version in combination with SyncSocket, but to keep
649 // the test more simple, AUDIO_PCM_LINEAR is utilized instead. The main
650 // principle of the test still remains and we avoid the additional complexity
651 // related to the two different audio-layers for AUDIO_PCM_LOW_LATENCY.
652 // In this test you should hear a continuous 200Hz tone for 2 seconds.
653 TEST(WinAudioTest
, SyncSocketBasic
) {
654 scoped_ptr
<AudioManager
> audio_man(AudioManager::CreateForTesting());
655 if (!audio_man
->HasAudioOutputDevices()) {
656 LOG(WARNING
) << "No output device detected.";
660 static const int sample_rate
= AudioParameters::kAudioCDSampleRate
;
661 static const uint32 kSamples20ms
= sample_rate
/ 50;
662 AudioParameters
params(AudioParameters::AUDIO_PCM_LINEAR
,
663 CHANNEL_LAYOUT_MONO
, sample_rate
, 16, kSamples20ms
);
666 AudioOutputStream
* oas
= audio_man
->MakeAudioOutputStream(params
,
667 std::string(), std::string());
668 ASSERT_TRUE(NULL
!= oas
);
670 ASSERT_TRUE(oas
->Open());
672 base::SyncSocket sockets
[2];
673 ASSERT_TRUE(base::SyncSocket::CreatePair(&sockets
[0], &sockets
[1]));
675 SyncSocketSource
source(&sockets
[0], params
);
677 SyncThreadContext thread_context
;
678 thread_context
.sample_rate
= params
.sample_rate();
679 thread_context
.sine_freq
= 200.0;
680 thread_context
.packet_size_bytes
= AudioBus::CalculateMemorySize(params
);
681 thread_context
.frames
= params
.frames_per_buffer();
682 thread_context
.channels
= params
.channels();
683 thread_context
.socket
= &sockets
[1];
685 HANDLE thread
= ::CreateThread(NULL
, 0, SyncSocketThread
,
686 &thread_context
, 0, NULL
);
690 ::WaitForSingleObject(thread
, INFINITE
);
691 ::CloseHandle(thread
);