1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/audio_manager.h"
8 #include "base/bind_helpers.h"
9 #include "base/command_line.h"
10 #include "base/debug/alias.h"
11 #include "base/lazy_instance.h"
12 #include "base/logging.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/power_monitor/power_monitor.h"
15 #include "build/build_config.h"
16 #include "media/audio/audio_manager_factory.h"
17 #include "media/audio/fake_audio_log_factory.h"
18 #include "media/base/media_switches.h"
23 // The singleton instance of AudioManager. This is set when Create() is called.
24 AudioManager
* g_last_created
= NULL
;
26 // The singleton instance of AudioManagerFactory. This is only set if
27 // SetFactory() is called. If it is set when Create() is called, its
28 // CreateInstance() function is used to set |g_last_created|. Otherwise, the
29 // linked implementation of media::CreateAudioManager is used to set
31 AudioManagerFactory
* g_audio_manager_factory
= NULL
;
33 // Maximum number of failed pings to the audio thread allowed. A crash will be
34 // issued once this count is reached. We require at least two pings before
35 // crashing to ensure unobservable power events aren't mistakenly caught (e.g.,
36 // the system suspends before a OnSuspend() event can be fired.).
37 const int kMaxHangFailureCount
= 2;
39 // Helper class for managing global AudioManager data and hang timers. If the
40 // audio thread is unresponsive for more than two minutes we want to crash the
41 // process so we can catch offenders quickly in the field.
42 class AudioManagerHelper
: public base::PowerObserver
{
45 : max_hung_task_time_(base::TimeDelta::FromMinutes(1)),
46 hang_detection_enabled_(true) {}
47 ~AudioManagerHelper() override
{}
50 const scoped_refptr
<base::SingleThreadTaskRunner
>& monitor_task_runner
) {
51 CHECK(!monitor_task_runner_
);
52 monitor_task_runner_
= monitor_task_runner
;
53 base::PowerMonitor::Get()->AddObserver(this);
55 UpdateLastAudioThreadTimeTick();
56 CrashOnAudioThreadHang();
59 // Disable hang detection when the system goes into the suspend state.
60 void OnSuspend() override
{
61 base::AutoLock
lock(hang_lock_
);
62 hang_detection_enabled_
= false;
66 // Reenable hang detection once the system comes out of the suspend state.
67 void OnResume() override
{
68 base::AutoLock
lock(hang_lock_
);
69 hang_detection_enabled_
= true;
70 last_audio_thread_timer_tick_
= base::TimeTicks::Now();
74 // Runs on |monitor_task_runner| typically, but may be started on any thread.
75 void CrashOnAudioThreadHang() {
77 base::AutoLock
lock(hang_lock_
);
79 // Don't attempt to verify the tick time if the system is in the process
80 // of suspending or resuming.
81 if (hang_detection_enabled_
) {
82 const base::TimeTicks now
= base::TimeTicks::Now();
83 const base::TimeDelta tick_delta
= now
- last_audio_thread_timer_tick_
;
84 if (tick_delta
> max_hung_task_time_
) {
85 if (++hang_failures_
>= kMaxHangFailureCount
) {
86 base::debug::Alias(&now
);
87 base::debug::Alias(&tick_delta
);
88 base::debug::Alias(&last_audio_thread_timer_tick_
);
97 // Don't hold the lock while posting the next task.
98 monitor_task_runner_
->PostDelayedTask(
99 FROM_HERE
, base::Bind(&AudioManagerHelper::CrashOnAudioThreadHang
,
100 base::Unretained(this)),
101 max_hung_task_time_
);
104 // Runs on the audio thread typically, but may be started on any thread.
105 void UpdateLastAudioThreadTimeTick() {
107 base::AutoLock
lock(hang_lock_
);
108 last_audio_thread_timer_tick_
= base::TimeTicks::Now();
112 // Don't hold the lock while posting the next task.
113 g_last_created
->GetTaskRunner()->PostDelayedTask(
115 base::Bind(&AudioManagerHelper::UpdateLastAudioThreadTimeTick
,
116 base::Unretained(this)),
117 max_hung_task_time_
/ 10);
120 AudioLogFactory
* fake_log_factory() { return &fake_log_factory_
; }
123 FakeAudioLogFactory fake_log_factory_
;
125 const base::TimeDelta max_hung_task_time_
;
126 scoped_refptr
<base::SingleThreadTaskRunner
> monitor_task_runner_
;
128 base::Lock hang_lock_
;
129 bool hang_detection_enabled_
;
130 base::TimeTicks last_audio_thread_timer_tick_
;
133 DISALLOW_COPY_AND_ASSIGN(AudioManagerHelper
);
136 static bool g_hang_monitor_enabled
= false;
138 static base::LazyInstance
<AudioManagerHelper
>::Leaky g_helper
=
139 LAZY_INSTANCE_INITIALIZER
;
142 // Forward declaration of the platform specific AudioManager factory function.
143 AudioManager
* CreateAudioManager(AudioLogFactory
* audio_log_factory
);
145 AudioManager::AudioManager() {}
147 AudioManager::~AudioManager() {
148 CHECK(!g_last_created
|| g_last_created
== this);
149 g_last_created
= NULL
;
153 void AudioManager::SetFactory(AudioManagerFactory
* factory
) {
155 CHECK(!g_last_created
);
156 CHECK(!g_audio_manager_factory
);
157 g_audio_manager_factory
= factory
;
161 void AudioManager::ResetFactoryForTesting() {
162 if (g_audio_manager_factory
) {
163 delete g_audio_manager_factory
;
164 g_audio_manager_factory
= nullptr;
169 AudioManager
* AudioManager::Create(AudioLogFactory
* audio_log_factory
) {
170 CHECK(!g_last_created
);
171 if (g_audio_manager_factory
)
172 g_last_created
= g_audio_manager_factory
->CreateInstance(audio_log_factory
);
174 g_last_created
= CreateAudioManager(audio_log_factory
);
176 return g_last_created
;
180 AudioManager
* AudioManager::CreateWithHangTimer(
181 AudioLogFactory
* audio_log_factory
,
182 const scoped_refptr
<base::SingleThreadTaskRunner
>& monitor_task_runner
) {
183 AudioManager
* manager
= Create(audio_log_factory
);
184 if (g_hang_monitor_enabled
||
185 base::CommandLine::ForCurrentProcess()->HasSwitch(
186 switches::kEnableAudioHangMonitor
)) {
187 g_helper
.Pointer()->StartHangTimer(monitor_task_runner
);
193 AudioManager
* AudioManager::CreateForTesting() {
194 return Create(g_helper
.Pointer()->fake_log_factory());
198 void AudioManager::EnableHangMonitor() {
199 CHECK(!g_last_created
);
200 // On OSX the audio thread is the UI thread, for which a hang monitor is not
201 // necessary or recommended. If it's manually requested, we should allow it
203 #if !defined(OS_MACOSX)
204 g_hang_monitor_enabled
= true;
209 AudioManager
* AudioManager::Get() {
210 return g_last_created
;