mac: Don't limit GL_MAX_TEXTURE_SIZE on 10.9.0+.
[chromium-blink-merge.git] / cc / debug / debug_rect_history.cc
bloba8c50306134a3e8990c3198cf24b470235990772
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/debug/debug_rect_history.h"
7 #include "cc/base/math_util.h"
8 #include "cc/layers/layer_impl.h"
9 #include "cc/layers/layer_iterator.h"
10 #include "cc/layers/layer_utils.h"
11 #include "cc/layers/render_surface_impl.h"
12 #include "cc/trees/damage_tracker.h"
13 #include "cc/trees/layer_tree_host.h"
14 #include "cc/trees/layer_tree_host_common.h"
15 #include "ui/gfx/geometry/rect_conversions.h"
17 namespace cc {
19 // static
20 scoped_ptr<DebugRectHistory> DebugRectHistory::Create() {
21 return make_scoped_ptr(new DebugRectHistory());
24 DebugRectHistory::DebugRectHistory() {}
26 DebugRectHistory::~DebugRectHistory() {}
28 void DebugRectHistory::SaveDebugRectsForCurrentFrame(
29 LayerImpl* root_layer,
30 LayerImpl* hud_layer,
31 const LayerImplList& render_surface_layer_list,
32 const std::vector<gfx::Rect>& occluding_screen_space_rects,
33 const std::vector<gfx::Rect>& non_occluding_screen_space_rects,
34 const LayerTreeDebugState& debug_state) {
35 // For now, clear all rects from previous frames. In the future we may want to
36 // store all debug rects for a history of many frames.
37 debug_rects_.clear();
39 if (debug_state.show_touch_event_handler_rects)
40 SaveTouchEventHandlerRects(root_layer);
42 if (debug_state.show_wheel_event_handler_rects)
43 SaveWheelEventHandlerRects(root_layer);
45 if (debug_state.show_scroll_event_handler_rects)
46 SaveScrollEventHandlerRects(root_layer);
48 if (debug_state.show_non_fast_scrollable_rects)
49 SaveNonFastScrollableRects(root_layer);
51 if (debug_state.show_paint_rects)
52 SavePaintRects(root_layer);
54 if (debug_state.show_property_changed_rects)
55 SavePropertyChangedRects(render_surface_layer_list, hud_layer);
57 if (debug_state.show_surface_damage_rects)
58 SaveSurfaceDamageRects(render_surface_layer_list);
60 if (debug_state.show_screen_space_rects)
61 SaveScreenSpaceRects(render_surface_layer_list);
63 if (debug_state.show_occluding_rects)
64 SaveOccludingRects(occluding_screen_space_rects);
66 if (debug_state.show_non_occluding_rects)
67 SaveNonOccludingRects(non_occluding_screen_space_rects);
69 if (debug_state.show_layer_animation_bounds_rects)
70 SaveLayerAnimationBoundsRects(render_surface_layer_list);
73 void DebugRectHistory::SavePaintRects(LayerImpl* layer) {
74 // We would like to visualize where any layer's paint rect (update rect) has
75 // changed, regardless of whether this layer is skipped for actual drawing or
76 // not. Therefore we traverse recursively over all layers, not just the render
77 // surface list.
79 if (!layer->update_rect().IsEmpty() && layer->DrawsContent()) {
80 float width_scale = layer->content_bounds().width() /
81 static_cast<float>(layer->bounds().width());
82 float height_scale = layer->content_bounds().height() /
83 static_cast<float>(layer->bounds().height());
84 gfx::Rect update_content_rect = gfx::ScaleToEnclosingRect(
85 layer->update_rect(), width_scale, height_scale);
86 debug_rects_.push_back(
87 DebugRect(PAINT_RECT_TYPE,
88 MathUtil::MapEnclosingClippedRect(
89 layer->screen_space_transform(), update_content_rect)));
92 for (unsigned i = 0; i < layer->children().size(); ++i)
93 SavePaintRects(layer->children()[i]);
96 void DebugRectHistory::SavePropertyChangedRects(
97 const LayerImplList& render_surface_layer_list,
98 LayerImpl* hud_layer) {
99 for (int surface_index = render_surface_layer_list.size() - 1;
100 surface_index >= 0;
101 --surface_index) {
102 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
103 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
104 DCHECK(render_surface);
106 const LayerImplList& layer_list = render_surface->layer_list();
107 for (unsigned layer_index = 0;
108 layer_index < layer_list.size();
109 ++layer_index) {
110 LayerImpl* layer = layer_list[layer_index];
112 if (LayerTreeHostCommon::RenderSurfaceContributesToTarget<LayerImpl>(
113 layer, render_surface_layer->id()))
114 continue;
116 if (layer == hud_layer)
117 continue;
119 if (!layer->LayerPropertyChanged())
120 continue;
122 debug_rects_.push_back(
123 DebugRect(PROPERTY_CHANGED_RECT_TYPE,
124 MathUtil::MapEnclosingClippedRect(
125 layer->screen_space_transform(),
126 gfx::Rect(layer->content_bounds()))));
131 void DebugRectHistory::SaveSurfaceDamageRects(
132 const LayerImplList& render_surface_layer_list) {
133 for (int surface_index = render_surface_layer_list.size() - 1;
134 surface_index >= 0;
135 --surface_index) {
136 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
137 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
138 DCHECK(render_surface);
140 debug_rects_.push_back(DebugRect(
141 SURFACE_DAMAGE_RECT_TYPE,
142 MathUtil::MapEnclosingClippedRect(
143 render_surface->screen_space_transform(),
144 render_surface->damage_tracker()->current_damage_rect())));
148 void DebugRectHistory::SaveScreenSpaceRects(
149 const LayerImplList& render_surface_layer_list) {
150 for (int surface_index = render_surface_layer_list.size() - 1;
151 surface_index >= 0;
152 --surface_index) {
153 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
154 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
155 DCHECK(render_surface);
157 debug_rects_.push_back(
158 DebugRect(SCREEN_SPACE_RECT_TYPE,
159 MathUtil::MapEnclosingClippedRect(
160 render_surface->screen_space_transform(),
161 render_surface->content_rect())));
163 if (render_surface_layer->replica_layer()) {
164 debug_rects_.push_back(
165 DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE,
166 MathUtil::MapEnclosingClippedRect(
167 render_surface->replica_screen_space_transform(),
168 render_surface->content_rect())));
173 void DebugRectHistory::SaveOccludingRects(
174 const std::vector<gfx::Rect>& occluding_rects) {
175 for (size_t i = 0; i < occluding_rects.size(); ++i)
176 debug_rects_.push_back(DebugRect(OCCLUDING_RECT_TYPE, occluding_rects[i]));
179 void DebugRectHistory::SaveNonOccludingRects(
180 const std::vector<gfx::Rect>& non_occluding_rects) {
181 for (size_t i = 0; i < non_occluding_rects.size(); ++i) {
182 debug_rects_.push_back(
183 DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i]));
187 void DebugRectHistory::SaveTouchEventHandlerRects(LayerImpl* layer) {
188 LayerTreeHostCommon::CallFunctionForSubtree<LayerImpl>(
189 layer,
190 base::Bind(&DebugRectHistory::SaveTouchEventHandlerRectsCallback,
191 base::Unretained(this)));
194 void DebugRectHistory::SaveTouchEventHandlerRectsCallback(LayerImpl* layer) {
195 for (Region::Iterator iter(layer->touch_event_handler_region());
196 iter.has_rect();
197 iter.next()) {
198 gfx::Rect touch_rect = gfx::ScaleToEnclosingRect(
199 iter.rect(), layer->contents_scale_x(), layer->contents_scale_y());
200 debug_rects_.push_back(
201 DebugRect(TOUCH_EVENT_HANDLER_RECT_TYPE,
202 MathUtil::MapEnclosingClippedRect(
203 layer->screen_space_transform(), touch_rect)));
207 void DebugRectHistory::SaveWheelEventHandlerRects(LayerImpl* layer) {
208 LayerTreeHostCommon::CallFunctionForSubtree<LayerImpl>(
209 layer,
210 base::Bind(&DebugRectHistory::SaveWheelEventHandlerRectsCallback,
211 base::Unretained(this)));
214 void DebugRectHistory::SaveWheelEventHandlerRectsCallback(LayerImpl* layer) {
215 if (!layer->have_wheel_event_handlers())
216 return;
218 gfx::Rect wheel_rect =
219 gfx::ScaleToEnclosingRect(gfx::Rect(layer->content_bounds()),
220 layer->contents_scale_x(),
221 layer->contents_scale_y());
222 debug_rects_.push_back(
223 DebugRect(WHEEL_EVENT_HANDLER_RECT_TYPE,
224 MathUtil::MapEnclosingClippedRect(
225 layer->screen_space_transform(), wheel_rect)));
228 void DebugRectHistory::SaveScrollEventHandlerRects(LayerImpl* layer) {
229 LayerTreeHostCommon::CallFunctionForSubtree<LayerImpl>(
230 layer,
231 base::Bind(&DebugRectHistory::SaveScrollEventHandlerRectsCallback,
232 base::Unretained(this)));
235 void DebugRectHistory::SaveScrollEventHandlerRectsCallback(LayerImpl* layer) {
236 if (!layer->have_scroll_event_handlers())
237 return;
239 gfx::Rect scroll_rect =
240 gfx::ScaleToEnclosingRect(gfx::Rect(layer->content_bounds()),
241 layer->contents_scale_x(),
242 layer->contents_scale_y());
243 debug_rects_.push_back(
244 DebugRect(SCROLL_EVENT_HANDLER_RECT_TYPE,
245 MathUtil::MapEnclosingClippedRect(
246 layer->screen_space_transform(), scroll_rect)));
249 void DebugRectHistory::SaveNonFastScrollableRects(LayerImpl* layer) {
250 LayerTreeHostCommon::CallFunctionForSubtree<LayerImpl>(
251 layer,
252 base::Bind(&DebugRectHistory::SaveNonFastScrollableRectsCallback,
253 base::Unretained(this)));
256 void DebugRectHistory::SaveNonFastScrollableRectsCallback(LayerImpl* layer) {
257 for (Region::Iterator iter(layer->non_fast_scrollable_region());
258 iter.has_rect();
259 iter.next()) {
260 gfx::Rect scroll_rect = gfx::ScaleToEnclosingRect(
261 iter.rect(), layer->contents_scale_x(), layer->contents_scale_y());
262 debug_rects_.push_back(
263 DebugRect(NON_FAST_SCROLLABLE_RECT_TYPE,
264 MathUtil::MapEnclosingClippedRect(
265 layer->screen_space_transform(), scroll_rect)));
269 void DebugRectHistory::SaveLayerAnimationBoundsRects(
270 const LayerImplList& render_surface_layer_list) {
271 typedef LayerIterator<LayerImpl> LayerIteratorType;
272 LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list);
273 for (LayerIteratorType it =
274 LayerIteratorType::Begin(&render_surface_layer_list);
275 it != end; ++it) {
276 if (!it.represents_itself())
277 continue;
279 // TODO(avallee): Figure out if we should show something for a layer who's
280 // animating bounds but that we can't compute them.
281 gfx::BoxF inflated_bounds;
282 if (!LayerUtils::GetAnimationBounds(**it, &inflated_bounds))
283 continue;
285 debug_rects_.push_back(
286 DebugRect(ANIMATION_BOUNDS_RECT_TYPE,
287 gfx::ToEnclosingRect(gfx::RectF(inflated_bounds.x(),
288 inflated_bounds.y(),
289 inflated_bounds.width(),
290 inflated_bounds.height()))));
294 } // namespace cc