Sync: Avoid deadlock in SyncBackendRegistrar / ModelSafeWorker on sync backend shutdown.
[chromium-blink-merge.git] / cc / resources / managed_tile_state.cc
blob2841711dd81fe161e6aebd5fc002ec96edbe834f
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/managed_tile_state.h"
7 #include <limits>
8 #include <string>
10 #include "base/debug/trace_event_argument.h"
11 #include "cc/base/math_util.h"
13 namespace cc {
15 std::string ManagedTileBinToString(ManagedTileBin bin) {
16 switch (bin) {
17 case NOW_AND_READY_TO_DRAW_BIN:
18 return "NOW_AND_READY_TO_DRAW_BIN";
19 case NOW_BIN:
20 return "NOW_BIN";
21 case SOON_BIN:
22 return "SOON_BIN";
23 case EVENTUALLY_AND_ACTIVE_BIN:
24 return "EVENTUALLY_AND_ACTIVE_BIN";
25 case EVENTUALLY_BIN:
26 return "EVENTUALLY_BIN";
27 case AT_LAST_AND_ACTIVE_BIN:
28 return "AT_LAST_AND_ACTIVE_BIN";
29 case AT_LAST_BIN:
30 return "AT_LAST_BIN";
31 case NEVER_BIN:
32 return "NEVER_BIN";
33 case NUM_BINS:
34 NOTREACHED();
35 return "Invalid Bin (NUM_BINS)";
37 return "Invalid Bin (UNKNOWN)";
40 ManagedTileState::ManagedTileState()
41 : bin(NEVER_BIN),
42 resolution(NON_IDEAL_RESOLUTION),
43 required_for_activation(false),
44 priority_bin(TilePriority::EVENTUALLY),
45 distance_to_visible(std::numeric_limits<float>::infinity()),
46 visible_and_ready_to_draw(false),
47 scheduled_priority(0) {
50 ManagedTileState::DrawInfo::DrawInfo()
51 : mode_(RESOURCE_MODE), solid_color_(SK_ColorWHITE) {
54 ManagedTileState::DrawInfo::~DrawInfo() {
55 DCHECK(!resource_);
58 bool ManagedTileState::DrawInfo::IsReadyToDraw() const {
59 switch (mode_) {
60 case RESOURCE_MODE:
61 return !!resource_;
62 case SOLID_COLOR_MODE:
63 case PICTURE_PILE_MODE:
64 return true;
66 NOTREACHED();
67 return false;
70 ManagedTileState::~ManagedTileState() {}
72 void ManagedTileState::AsValueInto(base::debug::TracedValue* state) const {
73 bool has_resource = (draw_info.resource_.get() != 0);
74 bool has_active_task = (raster_task.get() != 0);
76 bool is_using_gpu_memory = has_resource || has_active_task;
78 state->SetBoolean("has_resource", has_resource);
79 state->SetBoolean("is_using_gpu_memory", is_using_gpu_memory);
80 state->SetString("bin", ManagedTileBinToString(bin));
81 state->SetString("resolution", TileResolutionToString(resolution));
82 state->SetString("priority_bin", TilePriorityBinToString(priority_bin));
83 state->SetDouble("distance_to_visible",
84 MathUtil::AsFloatSafely(distance_to_visible));
85 state->SetBoolean("required_for_activation", required_for_activation);
86 state->SetBoolean("is_solid_color",
87 draw_info.mode_ == DrawInfo::SOLID_COLOR_MODE);
88 state->SetBoolean("is_transparent",
89 draw_info.mode_ == DrawInfo::SOLID_COLOR_MODE &&
90 !SkColorGetA(draw_info.solid_color_));
91 state->SetInteger("scheduled_priority", scheduled_priority);
94 } // namespace cc