1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_CAST_TEST_UTILITY_AUDIO_UTILITY_H_
6 #define MEDIA_CAST_TEST_UTILITY_AUDIO_UTILITY_H_
8 #include "media/audio/simple_sources.h"
21 // Produces AudioBuses of varying duration where each successive output contains
22 // the continuation of a single sine wave.
23 class TestAudioBusFactory
{
25 TestAudioBusFactory(int num_channels
,
27 float sine_wave_frequency
,
29 ~TestAudioBusFactory();
31 // Creates a new AudioBus of the given |duration|, filled with the next batch
32 // of sine wave samples.
33 scoped_ptr
<AudioBus
> NextAudioBus(const base::TimeDelta
& duration
);
35 // A reasonable test tone.
36 static const int kMiddleANoteFreq
= 440;
39 const int num_channels_
;
40 const int sample_rate_
;
42 SineWaveAudioSource source_
;
44 DISALLOW_COPY_AND_ASSIGN(TestAudioBusFactory
);
47 // Assuming |samples| contains a single-frequency sine wave (and maybe some
48 // low-amplitude noise), count the number of times the sine wave crosses
51 // Example use case: When expecting a 440 Hz tone, this can be checked using the
52 // following expression:
54 // abs((CountZeroCrossings(...) / seconds_per_frame / 2) - 440) <= 1
56 // ...where seconds_per_frame is the number of samples divided by the sampling
57 // rate. The divide by two accounts for the fact that a sine wave crosses zero
58 // twice per cycle (first downwards, then upwards). The absolute maximum
59 // difference of 1 accounts for the sine wave being out of perfect phase.
60 int CountZeroCrossings(const float* samples
, int length
);
62 // Encode |timestamp| into the samples pointed to by 'samples' in a way
63 // that should be decodable even after compressing/decompressing the audio.
64 // Assumes 48Khz sampling rate and needs at least 240 samples. Returns
65 // false if |length| of |samples| is too small. If more than 240 samples are
66 // available, then the timestamp will be repeated. |sample_offset| should
67 // contain how many samples has been encoded so far, so that we can make smooth
68 // transitions between encoded chunks.
69 // See audio_utility.cc for details on how the encoding is done.
70 bool EncodeTimestamp(uint16 timestamp
,
75 // Decode a timestamp encoded with EncodeTimestamp. Returns true if a
76 // timestamp was found in |samples|.
77 bool DecodeTimestamp(const float* samples
, size_t length
, uint16
* timestamp
);
82 #endif // MEDIA_CAST_TEST_UTILITY_AUDIO_UTILITY_H_