Remove INJECT_EVENTS permissions from test APKs.
[chromium-blink-merge.git] / media / cast / test / utility / udp_proxy.h
blobbf953417f2b6be588fe2e6493265373716905e1d
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_CAST_TEST_UTILITY_UDP_PROXY_H_
6 #define MEDIA_CAST_TEST_UTILITY_UDP_PROXY_H_
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "base/memory/linked_ptr.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/weak_ptr.h"
15 #include "base/single_thread_task_runner.h"
16 #include "media/cast/net/cast_transport_config.h"
17 #include "net/base/ip_endpoint.h"
18 #include "third_party/mt19937ar/mt19937ar.h"
20 namespace net {
21 class NetLog;
24 namespace base {
25 class TickClock;
28 namespace media {
29 namespace cast {
30 namespace test {
32 class PacketPipe {
33 public:
34 PacketPipe();
35 virtual ~PacketPipe();
36 virtual void Send(scoped_ptr<Packet> packet) = 0;
37 // Allows injection of fake test runner for testing.
38 virtual void InitOnIOThread(
39 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
40 base::TickClock* clock);
41 virtual void AppendToPipe(scoped_ptr<PacketPipe> pipe);
42 protected:
43 scoped_ptr<PacketPipe> pipe_;
44 // Allows injection of fake task runner for testing.
45 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
46 base::TickClock* clock_;
49 // Implements a Interrupted Poisson Process for packet delivery.
50 // The process has 2 states: ON and OFF, the rate of switching between
51 // these two states are defined.
52 // When in ON state packets are sent according to a defined rate.
53 // When in OFF state packets are not sent.
54 // The rate above is the average rate of a poisson distribution.
55 class InterruptedPoissonProcess {
56 public:
57 InterruptedPoissonProcess(
58 const std::vector<double>& average_rates,
59 double coef_burstiness,
60 double coef_variance,
61 uint32 rand_seed);
62 ~InterruptedPoissonProcess();
64 scoped_ptr<PacketPipe> NewBuffer(size_t size);
66 private:
67 class InternalBuffer;
69 // |task_runner| is the executor of the IO thread.
70 // |clock| is the system clock.
71 void InitOnIOThread(
72 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
73 base::TickClock* clock);
75 base::TimeDelta NextEvent(double rate);
76 double RandDouble();
77 void ComputeRates();
78 void UpdateRates();
79 void SwitchOff();
80 void SwitchOn();
81 void SendPacket();
83 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
84 base::TickClock* clock_;
85 const std::vector<double> average_rates_;
86 const double coef_burstiness_;
87 const double coef_variance_;
88 int rate_index_;
90 // The following rates are per milliseconds.
91 double send_rate_;
92 double switch_off_rate_;
93 double switch_on_rate_;
94 bool on_state_;
96 std::vector<base::WeakPtr<InternalBuffer> > send_buffers_;
98 // Fast pseudo random number generator.
99 MersenneTwister mt_rand_;
101 base::WeakPtrFactory<InterruptedPoissonProcess> weak_factory_;
103 DISALLOW_COPY_AND_ASSIGN(InterruptedPoissonProcess);
106 // A UDPProxy will set up a UDP socket and bind to |local_port|.
107 // Packets send to that port will be forwarded to |destination|.
108 // Packets send from |destination| to |local_port| will be returned
109 // to whoever sent a packet to |local_port| last. (Not counting packets
110 // from |destination|.) The UDPProxy will run a separate thread to
111 // do the forwarding of packets, and will keep doing so until destroyed.
112 // You can insert delays and packet drops by supplying a PacketPipe.
113 // The PacketPipes may also be NULL if you just want to forward packets.
114 class UDPProxy {
115 public:
116 virtual ~UDPProxy() {}
117 static scoped_ptr<UDPProxy> Create(const net::IPEndPoint& local_port,
118 const net::IPEndPoint& destination,
119 scoped_ptr<PacketPipe> to_dest_pipe,
120 scoped_ptr<PacketPipe> from_dest_pipe,
121 net::NetLog* net_log);
124 // The following functions create PacketPipes which can be linked
125 // together (with AppendToPipe) and passed into UdpProxy::Create below.
127 // This PacketPipe emulates a buffer of a given size. Limits our output
128 // from the buffer at a rate given by |bandwidth| (in megabits per second).
129 // Packets entering the buffer will be dropped if there is not enough
130 // room for them.
131 scoped_ptr<PacketPipe> NewBuffer(size_t buffer_size, double bandwidth);
133 // Randomly drops |drop_fraction|*100% of packets.
134 scoped_ptr<PacketPipe> NewRandomDrop(double drop_fraction);
136 // Delays each packet by |delay_seconds|.
137 scoped_ptr<PacketPipe> NewConstantDelay(double delay_seconds);
139 // Delays packets by a random amount between zero and |delay|.
140 // This PacketPipe can reorder packets.
141 scoped_ptr<PacketPipe> NewRandomUnsortedDelay(double delay);
143 // Duplicates every packet, one is transmitted immediately,
144 // one is transmitted after a random delay between |delay_min|
145 // and |delay_min + random_delay|.
146 // This PacketPipe will reorder packets.
147 scoped_ptr<PacketPipe> NewDuplicateAndDelay(double delay_min,
148 double random_delay);
150 // This PacketPipe inserts a random delay between each packet.
151 // This PacketPipe cannot re-order packets. The delay between each
152 // packet is asically |min_delay| + random( |random_delay| )
153 // However, every now and then a delay of |big_delay| will be
154 // inserted (roughly every |seconds_between_big_delay| seconds).
155 scoped_ptr<PacketPipe> NewRandomSortedDelay(double random_delay,
156 double big_delay,
157 double seconds_between_big_delay);
159 // This PacketPipe emulates network outages. It basically waits
160 // for 0-2*|average_work_time| seconds, then kills the network for
161 // 0-|2*average_outage_time| seconds. Then it starts over again.
162 scoped_ptr<PacketPipe> NewNetworkGlitchPipe(double average_work_time,
163 double average_outage_time);
165 // This method builds a stack of PacketPipes to emulate a reasonably
166 // good network. ~50mbit, ~3ms latency, no packet loss unless saturated.
167 scoped_ptr<PacketPipe> GoodNetwork();
169 // This method builds a stack of PacketPipes to emulate a reasonably
170 // good wifi network. ~20mbit, 1% packet loss, ~3ms latency.
171 scoped_ptr<PacketPipe> WifiNetwork();
173 // This method builds a stack of PacketPipes to emulate a
174 // bad wifi network. ~5mbit, 5% packet loss, ~7ms latency
175 // 40ms dropouts every ~2 seconds. Can reorder packets.
176 scoped_ptr<PacketPipe> BadNetwork();
178 // This method builds a stack of PacketPipes to emulate a crappy wifi network.
179 // ~2mbit, 20% packet loss, ~40ms latency and packets can get reordered.
180 // 300ms drouputs every ~2 seconds.
181 scoped_ptr<PacketPipe> EvilNetwork();
183 // Builds an Interrupted Poisson Process network simulator with default
184 // settings. It simulates a challenging interference-heavy WiFi environment
185 // of roughly 2mbits/s.
186 scoped_ptr<InterruptedPoissonProcess> DefaultInterruptedPoissonProcess();
188 } // namespace test
189 } // namespace cast
190 } // namespace media
192 #endif // MEDIA_CAST_TEST_UTILITY_UDP_PROXY_H_