NaCl: Update revision in DEPS, b3d4cc1 -> a0efd24, update UMA test
[chromium-blink-merge.git] / base / win / scoped_com_initializer.h
blob92228baa507fde4331deddd626a64d32e042435b
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_WIN_SCOPED_COM_INITIALIZER_H_
6 #define BASE_WIN_SCOPED_COM_INITIALIZER_H_
8 #include <objbase.h>
10 #include "base/basictypes.h"
11 #include "base/logging.h"
12 #include "build/build_config.h"
14 namespace base {
15 namespace win {
17 // Initializes COM in the constructor (STA or MTA), and uninitializes COM in the
18 // destructor.
20 // WARNING: This should only be used once per thread, ideally scoped to a
21 // similar lifetime as the thread itself. You should not be using this in
22 // random utility functions that make COM calls -- instead ensure these
23 // functions are running on a COM-supporting thread!
24 class ScopedCOMInitializer {
25 public:
26 // Enum value provided to initialize the thread as an MTA instead of STA.
27 enum SelectMTA { kMTA };
29 // Constructor for STA initialization.
30 ScopedCOMInitializer() {
31 Initialize(COINIT_APARTMENTTHREADED);
34 // Constructor for MTA initialization.
35 explicit ScopedCOMInitializer(SelectMTA mta) {
36 Initialize(COINIT_MULTITHREADED);
39 ~ScopedCOMInitializer() {
40 #ifndef NDEBUG
41 // Using the windows API directly to avoid dependency on platform_thread.
42 DCHECK_EQ(GetCurrentThreadId(), thread_id_);
43 #endif
44 if (succeeded())
45 CoUninitialize();
48 bool succeeded() const { return SUCCEEDED(hr_); }
50 private:
51 void Initialize(COINIT init) {
52 #ifndef NDEBUG
53 thread_id_ = GetCurrentThreadId();
54 #endif
55 hr_ = CoInitializeEx(NULL, init);
56 #ifndef NDEBUG
57 if (hr_ == S_FALSE)
58 LOG(ERROR) << "Multiple CoInitialize() calls for thread " << thread_id_;
59 else
60 DCHECK_NE(RPC_E_CHANGED_MODE, hr_) << "Invalid COM thread model change";
61 #endif
64 HRESULT hr_;
65 #ifndef NDEBUG
66 // In debug builds we use this variable to catch a potential bug where a
67 // ScopedCOMInitializer instance is deleted on a different thread than it
68 // was initially created on. If that ever happens it can have bad
69 // consequences and the cause can be tricky to track down.
70 DWORD thread_id_;
71 #endif
73 DISALLOW_COPY_AND_ASSIGN(ScopedCOMInitializer);
76 } // namespace win
77 } // namespace base
79 #endif // BASE_WIN_SCOPED_COM_INITIALIZER_H_