base: Use more specific CHECK macros for comparisons.
[chromium-blink-merge.git] / cc / animation / layer_animation_controller.h
blobd459515f5df365f3d68f96f3e4b571881d289656
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_
6 #define CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_
8 #include "base/basictypes.h"
9 #include "base/containers/hash_tables.h"
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/observer_list.h"
13 #include "base/time/time.h"
14 #include "cc/animation/animation_events.h"
15 #include "cc/animation/layer_animation_event_observer.h"
16 #include "cc/base/cc_export.h"
17 #include "cc/base/scoped_ptr_vector.h"
18 #include "ui/gfx/geometry/scroll_offset.h"
19 #include "ui/gfx/transform.h"
21 namespace gfx {
22 class BoxF;
23 class Transform;
26 namespace cc {
28 class Animation;
29 class AnimationDelegate;
30 class AnimationRegistrar;
31 class FilterOperations;
32 class KeyframeValueList;
33 class LayerAnimationValueObserver;
34 class LayerAnimationValueProvider;
36 class CC_EXPORT LayerAnimationController
37 : public base::RefCounted<LayerAnimationController> {
38 public:
39 static scoped_refptr<LayerAnimationController> Create(int id);
41 int id() const { return id_; }
43 void AddAnimation(scoped_ptr<Animation> animation);
44 void PauseAnimation(int animation_id, base::TimeDelta time_offset);
45 void RemoveAnimation(int animation_id);
46 void RemoveAnimation(int animation_id,
47 Animation::TargetProperty target_property);
48 void AbortAnimations(Animation::TargetProperty target_property);
50 // Ensures that the list of active animations on the main thread and the impl
51 // thread are kept in sync. This function does not take ownership of the impl
52 // thread controller. This method is virtual for testing.
53 virtual void PushAnimationUpdatesTo(
54 LayerAnimationController* controller_impl);
56 void Animate(base::TimeTicks monotonic_time);
57 void AccumulatePropertyUpdates(base::TimeTicks monotonic_time,
58 AnimationEventsVector* events);
60 void UpdateState(bool start_ready_animations,
61 AnimationEventsVector* events);
63 // Make animations affect active observers if and only if they affect
64 // pending observers. Any animations that no longer affect any observers
65 // are deleted.
66 void ActivateAnimations();
68 // Returns the active animation animating the given property that is either
69 // running, or is next to run, if such an animation exists.
70 Animation* GetAnimation(Animation::TargetProperty target_property) const;
72 // Returns the active animation for the given unique animation id.
73 Animation* GetAnimationById(int animation_id) const;
75 // Returns true if there are any animations that have neither finished nor
76 // aborted.
77 bool HasActiveAnimation() const;
79 // Returns true if there are any animations at all to process.
80 bool has_any_animation() const { return !animations_.empty(); }
82 // Returns true if there is an animation currently animating the given
83 // property, or if there is an animation scheduled to animate this property in
84 // the future.
85 bool IsAnimatingProperty(Animation::TargetProperty target_property) const;
87 void SetAnimationRegistrar(AnimationRegistrar* registrar);
88 AnimationRegistrar* animation_registrar() { return registrar_; }
90 void NotifyAnimationStarted(const AnimationEvent& event);
91 void NotifyAnimationFinished(const AnimationEvent& event);
92 void NotifyAnimationAborted(const AnimationEvent& event);
93 void NotifyAnimationPropertyUpdate(const AnimationEvent& event);
95 void AddValueObserver(LayerAnimationValueObserver* observer);
96 void RemoveValueObserver(LayerAnimationValueObserver* observer);
98 void AddEventObserver(LayerAnimationEventObserver* observer);
99 void RemoveEventObserver(LayerAnimationEventObserver* observer);
101 void set_value_provider(LayerAnimationValueProvider* provider) {
102 value_provider_ = provider;
105 void remove_value_provider(LayerAnimationValueProvider* provider) {
106 if (value_provider_ == provider)
107 value_provider_ = nullptr;
110 void set_layer_animation_delegate(AnimationDelegate* delegate) {
111 layer_animation_delegate_ = delegate;
114 void remove_layer_animation_delegate(AnimationDelegate* delegate) {
115 if (layer_animation_delegate_ == delegate)
116 layer_animation_delegate_ = nullptr;
119 bool HasFilterAnimationThatInflatesBounds() const;
120 bool HasTransformAnimationThatInflatesBounds() const;
121 bool HasAnimationThatInflatesBounds() const {
122 return HasTransformAnimationThatInflatesBounds() ||
123 HasFilterAnimationThatInflatesBounds();
126 bool FilterAnimationBoundsForBox(const gfx::BoxF& box,
127 gfx::BoxF* bounds) const;
128 bool TransformAnimationBoundsForBox(const gfx::BoxF& box,
129 gfx::BoxF* bounds) const;
131 bool HasAnimationThatAffectsScale() const;
133 bool HasOnlyTranslationTransforms() const;
135 bool AnimationsPreserveAxisAlignment() const;
137 // Sets |max_scale| to the maximum scale along any dimension at any
138 // destination in active animations. Returns false if the maximum scale cannot
139 // be computed.
140 bool MaximumTargetScale(float* max_scale) const;
142 // When a scroll animation is removed on the main thread, its compositor
143 // thread counterpart continues producing scroll deltas until activation.
144 // These scroll deltas need to be cleared at activation, so that the active
145 // layer's scroll offset matches the offset provided by the main thread
146 // rather than a combination of this offset and scroll deltas produced by
147 // the removed animation. This is to provide the illusion of synchronicity to
148 // JS that simultaneously removes an animation and sets the scroll offset.
149 bool scroll_offset_animation_was_interrupted() const {
150 return scroll_offset_animation_was_interrupted_;
153 bool needs_to_start_animations_for_testing() {
154 return needs_to_start_animations_;
157 protected:
158 friend class base::RefCounted<LayerAnimationController>;
160 explicit LayerAnimationController(int id);
161 virtual ~LayerAnimationController();
163 private:
164 typedef base::hash_set<int> TargetProperties;
166 void PushNewAnimationsToImplThread(
167 LayerAnimationController* controller_impl) const;
168 void RemoveAnimationsCompletedOnMainThread(
169 LayerAnimationController* controller_impl) const;
170 void PushPropertiesToImplThread(LayerAnimationController* controller_impl);
172 void StartAnimations(base::TimeTicks monotonic_time);
173 void PromoteStartedAnimations(base::TimeTicks monotonic_time,
174 AnimationEventsVector* events);
175 void MarkFinishedAnimations(base::TimeTicks monotonic_time);
176 void MarkAnimationsForDeletion(base::TimeTicks monotonic_time,
177 AnimationEventsVector* events);
178 void PurgeAnimationsMarkedForDeletion();
180 void TickAnimations(base::TimeTicks monotonic_time);
182 enum UpdateActivationType { NORMAL_ACTIVATION, FORCE_ACTIVATION };
183 void UpdateActivation(UpdateActivationType type);
185 void NotifyObserversOpacityAnimated(float opacity,
186 bool notify_active_observers,
187 bool notify_pending_observers);
188 void NotifyObserversTransformAnimated(const gfx::Transform& transform,
189 bool notify_active_observers,
190 bool notify_pending_observers);
191 void NotifyObserversFilterAnimated(const FilterOperations& filter,
192 bool notify_active_observers,
193 bool notify_pending_observers);
194 void NotifyObserversScrollOffsetAnimated(
195 const gfx::ScrollOffset& scroll_offset,
196 bool notify_active_observers,
197 bool notify_pending_observers);
199 void NotifyObserversAnimationWaitingForDeletion();
201 bool HasValueObserver();
202 bool HasActiveValueObserver();
204 AnimationRegistrar* registrar_;
205 int id_;
206 ScopedPtrVector<Animation> animations_;
208 // This is used to ensure that we don't spam the registrar.
209 bool is_active_;
211 base::TimeTicks last_tick_time_;
213 ObserverList<LayerAnimationValueObserver> value_observers_;
214 ObserverList<LayerAnimationEventObserver> event_observers_;
216 LayerAnimationValueProvider* value_provider_;
218 AnimationDelegate* layer_animation_delegate_;
220 // Only try to start animations when new animations are added or when the
221 // previous attempt at starting animations failed to start all animations.
222 bool needs_to_start_animations_;
224 bool scroll_offset_animation_was_interrupted_;
226 DISALLOW_COPY_AND_ASSIGN(LayerAnimationController);
229 } // namespace cc
231 #endif // CC_ANIMATION_LAYER_ANIMATION_CONTROLLER_H_