1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/gpu/gpu_process_host.h"
7 #include "base/base64.h"
8 #include "base/base_switches.h"
9 #include "base/basictypes.h"
10 #include "base/bind.h"
11 #include "base/callback_helpers.h"
12 #include "base/command_line.h"
13 #include "base/logging.h"
14 #include "base/memory/ref_counted.h"
15 #include "base/metrics/histogram.h"
16 #include "base/sha1.h"
17 #include "base/threading/thread.h"
18 #include "base/trace_event/trace_event.h"
19 #include "content/browser/browser_child_process_host_impl.h"
20 #include "content/browser/gpu/compositor_util.h"
21 #include "content/browser/gpu/gpu_data_manager_impl.h"
22 #include "content/browser/gpu/gpu_process_host_ui_shim.h"
23 #include "content/browser/gpu/shader_disk_cache.h"
24 #include "content/browser/renderer_host/render_widget_host_impl.h"
25 #include "content/browser/renderer_host/render_widget_resize_helper.h"
26 #include "content/common/child_process_host_impl.h"
27 #include "content/common/gpu/gpu_messages.h"
28 #include "content/common/in_process_child_thread_params.h"
29 #include "content/common/view_messages.h"
30 #include "content/public/browser/browser_thread.h"
31 #include "content/public/browser/content_browser_client.h"
32 #include "content/public/browser/render_process_host.h"
33 #include "content/public/browser/render_widget_host_view.h"
34 #include "content/public/browser/render_widget_host_view_frame_subscriber.h"
35 #include "content/public/common/content_client.h"
36 #include "content/public/common/content_switches.h"
37 #include "content/public/common/result_codes.h"
38 #include "content/public/common/sandboxed_process_launcher_delegate.h"
39 #include "gpu/command_buffer/service/gpu_switches.h"
40 #include "ipc/ipc_channel_handle.h"
41 #include "ipc/ipc_switches.h"
42 #include "ipc/message_filter.h"
43 #include "media/base/media_switches.h"
44 #include "ui/base/ui_base_switches.h"
45 #include "ui/events/latency_info.h"
46 #include "ui/gl/gl_switches.h"
49 #include "base/win/windows_version.h"
50 #include "content/common/sandbox_win.h"
51 #include "sandbox/win/src/sandbox_policy.h"
52 #include "ui/gfx/switches.h"
55 #if defined(USE_OZONE)
56 #include "ui/ozone/public/ozone_switches.h"
59 #if defined(USE_X11) && !defined(OS_CHROMEOS)
60 #include "ui/gfx/x/x11_switches.h"
65 bool GpuProcessHost::gpu_enabled_
= true;
66 bool GpuProcessHost::hardware_gpu_enabled_
= true;
67 int GpuProcessHost::gpu_crash_count_
= 0;
68 int GpuProcessHost::gpu_recent_crash_count_
= 0;
69 bool GpuProcessHost::crashed_before_
= false;
70 int GpuProcessHost::swiftshader_crash_count_
= 0;
74 // Command-line switches to propagate to the GPU process.
75 static const char* const kSwitchNames
[] = {
76 switches::kDisableAcceleratedVideoDecode
,
77 switches::kDisableBreakpad
,
78 switches::kDisableGpuSandbox
,
79 switches::kDisableGpuWatchdog
,
80 switches::kDisableLogging
,
81 switches::kDisableSeccompFilterSandbox
,
82 #if defined(ENABLE_WEBRTC)
83 switches::kDisableWebRtcHWEncoding
,
85 switches::kEnableLogging
,
86 switches::kEnableShareGroupAsyncTextureUpload
,
87 #if defined(OS_CHROMEOS)
88 switches::kDisableVaapiAcceleratedVideoEncode
,
90 switches::kGpuStartupDialog
,
91 switches::kGpuSandboxAllowSysVShm
,
92 switches::kGpuSandboxFailuresFatal
,
93 switches::kGpuSandboxStartEarly
,
94 switches::kIgnoreResolutionLimitsForAcceleratedVideoDecode
,
95 switches::kLoggingLevel
,
96 switches::kEnableLowEndDeviceMode
,
97 switches::kDisableLowEndDeviceMode
,
99 switches::kProfilerTiming
,
100 switches::kTestGLLib
,
101 switches::kTraceStartup
,
102 switches::kTraceToConsole
,
105 #if defined(OS_MACOSX)
106 switches::kDisableRemoteCoreAnimation
,
107 switches::kEnableSandboxLogging
,
109 #if defined(USE_AURA)
110 switches::kUIPrioritizeInGpuProcess
,
112 #if defined(USE_OZONE)
113 switches::kOzonePlatform
,
114 switches::kOzoneUseSurfaceless
,
116 #if defined(USE_X11) && !defined(OS_CHROMEOS)
117 switches::kX11Display
,
121 enum GPUProcessLifetimeEvent
{
127 GPU_PROCESS_LIFETIME_EVENT_MAX
= 100
130 // Indexed by GpuProcessKind. There is one of each kind maximum. This array may
131 // only be accessed from the IO thread.
132 GpuProcessHost
* g_gpu_process_hosts
[GpuProcessHost::GPU_PROCESS_KIND_COUNT
];
135 void SendGpuProcessMessage(GpuProcessHost::GpuProcessKind kind
,
136 CauseForGpuLaunch cause
,
137 IPC::Message
* message
) {
138 GpuProcessHost
* host
= GpuProcessHost::Get(kind
, cause
);
146 // NOTE: changes to this class need to be reviewed by the security team.
147 class GpuSandboxedProcessLauncherDelegate
148 : public SandboxedProcessLauncherDelegate
{
150 GpuSandboxedProcessLauncherDelegate(base::CommandLine
* cmd_line
,
151 ChildProcessHost
* host
)
153 : cmd_line_(cmd_line
) {}
154 #elif defined(OS_POSIX)
155 : ipc_fd_(host
->TakeClientFileDescriptor()) {}
158 ~GpuSandboxedProcessLauncherDelegate() override
{}
161 virtual bool ShouldSandbox() override
{
162 bool sandbox
= !cmd_line_
->HasSwitch(switches::kDisableGpuSandbox
);
164 DVLOG(1) << "GPU sandbox is disabled";
169 virtual void PreSandbox(bool* disable_default_policy
,
170 base::FilePath
* exposed_dir
) override
{
171 *disable_default_policy
= true;
174 // For the GPU process we gotten as far as USER_LIMITED. The next level
175 // which is USER_RESTRICTED breaks both the DirectX backend and the OpenGL
176 // backend. Note that the GPU process is connected to the interactive
178 virtual void PreSpawnTarget(sandbox::TargetPolicy
* policy
,
180 if (base::win::GetVersion() > base::win::VERSION_XP
) {
181 if (cmd_line_
->GetSwitchValueASCII(switches::kUseGL
) ==
182 gfx::kGLImplementationDesktopName
) {
184 policy
->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS
,
185 sandbox::USER_LIMITED
);
186 SetJobLevel(*cmd_line_
, sandbox::JOB_UNPROTECTED
, 0, policy
);
187 policy
->SetDelayedIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW
);
189 policy
->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS
,
190 sandbox::USER_LIMITED
);
192 // UI restrictions break when we access Windows from outside our job.
193 // However, we don't want a proxy window in this process because it can
194 // introduce deadlocks where the renderer blocks on the gpu, which in
195 // turn blocks on the browser UI thread. So, instead we forgo a window
196 // message pump entirely and just add job restrictions to prevent child
198 SetJobLevel(*cmd_line_
,
199 sandbox::JOB_LIMITED_USER
,
200 JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS
|
201 JOB_OBJECT_UILIMIT_DESKTOP
|
202 JOB_OBJECT_UILIMIT_EXITWINDOWS
|
203 JOB_OBJECT_UILIMIT_DISPLAYSETTINGS
,
206 policy
->SetIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW
);
209 SetJobLevel(*cmd_line_
, sandbox::JOB_UNPROTECTED
, 0, policy
);
210 policy
->SetTokenLevel(sandbox::USER_UNPROTECTED
,
211 sandbox::USER_LIMITED
);
214 // Allow the server side of GPU sockets, which are pipes that have
215 // the "chrome.gpu" namespace and an arbitrary suffix.
216 sandbox::ResultCode result
= policy
->AddRule(
217 sandbox::TargetPolicy::SUBSYS_NAMED_PIPES
,
218 sandbox::TargetPolicy::NAMEDPIPES_ALLOW_ANY
,
219 L
"\\\\.\\pipe\\chrome.gpu.*");
220 if (result
!= sandbox::SBOX_ALL_OK
) {
225 // Block this DLL even if it is not loaded by the browser process.
226 policy
->AddDllToUnload(L
"cmsetac.dll");
229 // GPU also needs to add sections to the browser for aura
230 // TODO(jschuh): refactor the GPU channel to remove this. crbug.com/128786
231 result
= policy
->AddRule(sandbox::TargetPolicy::SUBSYS_HANDLES
,
232 sandbox::TargetPolicy::HANDLES_DUP_BROKER
,
234 if (result
!= sandbox::SBOX_ALL_OK
) {
240 if (cmd_line_
->HasSwitch(switches::kEnableLogging
)) {
241 base::string16 log_file_path
= logging::GetLogFileFullPath();
242 if (!log_file_path
.empty()) {
243 result
= policy
->AddRule(sandbox::TargetPolicy::SUBSYS_FILES
,
244 sandbox::TargetPolicy::FILES_ALLOW_ANY
,
245 log_file_path
.c_str());
246 if (result
!= sandbox::SBOX_ALL_OK
) {
253 #elif defined(OS_POSIX)
255 base::ScopedFD
TakeIpcFd() override
{ return ipc_fd_
.Pass(); }
260 base::CommandLine
* cmd_line_
;
261 #elif defined(OS_POSIX)
262 base::ScopedFD ipc_fd_
;
266 } // anonymous namespace
269 bool GpuProcessHost::ValidateHost(GpuProcessHost
* host
) {
270 // The Gpu process is invalid if it's not using SwiftShader, the card is
271 // blacklisted, and we can kill it and start over.
272 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
273 switches::kSingleProcess
) ||
274 base::CommandLine::ForCurrentProcess()->HasSwitch(
275 switches::kInProcessGPU
) ||
277 (host
->swiftshader_rendering_
||
278 !GpuDataManagerImpl::GetInstance()->ShouldUseSwiftShader()))) {
282 host
->ForceShutdown();
287 GpuProcessHost
* GpuProcessHost::Get(GpuProcessKind kind
,
288 CauseForGpuLaunch cause
) {
289 DCHECK_CURRENTLY_ON(BrowserThread::IO
);
291 // Don't grant further access to GPU if it is not allowed.
292 GpuDataManagerImpl
* gpu_data_manager
= GpuDataManagerImpl::GetInstance();
293 DCHECK(gpu_data_manager
);
294 if (!gpu_data_manager
->GpuAccessAllowed(NULL
))
297 if (g_gpu_process_hosts
[kind
] && ValidateHost(g_gpu_process_hosts
[kind
]))
298 return g_gpu_process_hosts
[kind
];
300 if (cause
== CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH
)
303 static int last_host_id
= 0;
305 host_id
= ++last_host_id
;
307 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLaunchCause",
309 CAUSE_FOR_GPU_LAUNCH_MAX_ENUM
);
311 GpuProcessHost
* host
= new GpuProcessHost(host_id
, kind
);
320 void GpuProcessHost::GetProcessHandles(
321 const GpuDataManager::GetGpuProcessHandlesCallback
& callback
) {
322 if (!BrowserThread::CurrentlyOn(BrowserThread::IO
)) {
323 BrowserThread::PostTask(
326 base::Bind(&GpuProcessHost::GetProcessHandles
, callback
));
329 std::list
<base::ProcessHandle
> handles
;
330 for (size_t i
= 0; i
< arraysize(g_gpu_process_hosts
); ++i
) {
331 // TODO(rvargas) crbug/417532: don't store ProcessHandles!.
332 GpuProcessHost
* host
= g_gpu_process_hosts
[i
];
333 if (host
&& ValidateHost(host
))
334 handles
.push_back(host
->process_
->GetProcess().Handle());
336 BrowserThread::PostTask(
339 base::Bind(callback
, handles
));
343 void GpuProcessHost::SendOnIO(GpuProcessKind kind
,
344 CauseForGpuLaunch cause
,
345 IPC::Message
* message
) {
346 if (!BrowserThread::PostTask(
347 BrowserThread::IO
, FROM_HERE
,
349 &SendGpuProcessMessage
, kind
, cause
, message
))) {
354 GpuMainThreadFactoryFunction g_gpu_main_thread_factory
= NULL
;
356 void GpuProcessHost::RegisterGpuMainThreadFactory(
357 GpuMainThreadFactoryFunction create
) {
358 g_gpu_main_thread_factory
= create
;
362 GpuProcessHost
* GpuProcessHost::FromID(int host_id
) {
363 DCHECK_CURRENTLY_ON(BrowserThread::IO
);
365 for (int i
= 0; i
< GPU_PROCESS_KIND_COUNT
; ++i
) {
366 GpuProcessHost
* host
= g_gpu_process_hosts
[i
];
367 if (host
&& host
->host_id_
== host_id
&& ValidateHost(host
))
374 GpuProcessHost::GpuProcessHost(int host_id
, GpuProcessKind kind
)
378 swiftshader_rendering_(false),
380 process_launched_(false),
382 gpu_crash_recorded_(false),
383 uma_memory_stats_received_(false) {
384 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
385 switches::kSingleProcess
) ||
386 base::CommandLine::ForCurrentProcess()->HasSwitch(
387 switches::kInProcessGPU
)) {
391 // If the 'single GPU process' policy ever changes, we still want to maintain
392 // it for 'gpu thread' mode and only create one instance of host and thread.
393 DCHECK(!in_process_
|| g_gpu_process_hosts
[kind
] == NULL
);
395 g_gpu_process_hosts
[kind
] = this;
397 // Post a task to create the corresponding GpuProcessHostUIShim. The
398 // GpuProcessHostUIShim will be destroyed if either the browser exits,
399 // in which case it calls GpuProcessHostUIShim::DestroyAll, or the
400 // GpuProcessHost is destroyed, which happens when the corresponding GPU
401 // process terminates or fails to launch.
402 BrowserThread::PostTask(
405 base::Bind(base::IgnoreResult(&GpuProcessHostUIShim::Create
), host_id
));
407 process_
.reset(new BrowserChildProcessHostImpl(PROCESS_TYPE_GPU
, this));
410 GpuProcessHost::~GpuProcessHost() {
411 DCHECK(CalledOnValidThread());
413 SendOutstandingReplies();
415 RecordProcessCrash();
417 // In case we never started, clean up.
418 while (!queued_messages_
.empty()) {
419 delete queued_messages_
.front();
420 queued_messages_
.pop();
423 // This is only called on the IO thread so no race against the constructor
424 // for another GpuProcessHost.
425 if (g_gpu_process_hosts
[kind_
] == this)
426 g_gpu_process_hosts
[kind_
] = NULL
;
428 // If there are any remaining offscreen contexts at the point the
429 // GPU process exits, assume something went wrong, and block their
430 // URLs from accessing client 3D APIs without prompting.
431 BlockLiveOffscreenContexts();
433 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitSurfaceCount",
434 GpuSurfaceTracker::Get()->GetSurfaceCount());
435 UMA_HISTOGRAM_BOOLEAN("GPU.AtExitReceivedMemoryStats",
436 uma_memory_stats_received_
);
438 if (uma_memory_stats_received_
) {
439 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitManagedMemoryClientCount",
440 uma_memory_stats_
.client_count
);
441 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitContextGroupCount",
442 uma_memory_stats_
.context_group_count
);
443 UMA_HISTOGRAM_CUSTOM_COUNTS(
444 "GPU.AtExitMBytesAllocated",
445 uma_memory_stats_
.bytes_allocated_current
/ 1024 / 1024, 1, 2000, 50);
446 UMA_HISTOGRAM_CUSTOM_COUNTS(
447 "GPU.AtExitMBytesAllocatedMax",
448 uma_memory_stats_
.bytes_allocated_max
/ 1024 / 1024, 1, 2000, 50);
449 UMA_HISTOGRAM_CUSTOM_COUNTS(
450 "GPU.AtExitMBytesLimit",
451 uma_memory_stats_
.bytes_limit
/ 1024 / 1024, 1, 2000, 50);
457 base::TerminationStatus status
= process_
->GetTerminationStatus(
458 false /* known_dead */, &exit_code
);
459 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessTerminationStatus",
461 base::TERMINATION_STATUS_MAX_ENUM
);
463 if (status
== base::TERMINATION_STATUS_NORMAL_TERMINATION
||
464 status
== base::TERMINATION_STATUS_ABNORMAL_TERMINATION
) {
465 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessExitCode",
467 RESULT_CODE_LAST_CODE
);
471 case base::TERMINATION_STATUS_NORMAL_TERMINATION
:
472 message
= "The GPU process exited normally. Everything is okay.";
474 case base::TERMINATION_STATUS_ABNORMAL_TERMINATION
:
475 message
= base::StringPrintf(
476 "The GPU process exited with code %d.",
479 case base::TERMINATION_STATUS_PROCESS_WAS_KILLED
:
480 message
= "You killed the GPU process! Why?";
482 case base::TERMINATION_STATUS_PROCESS_CRASHED
:
483 message
= "The GPU process crashed!";
490 BrowserThread::PostTask(BrowserThread::UI
,
492 base::Bind(&GpuProcessHostUIShim::Destroy
,
497 bool GpuProcessHost::Init() {
498 init_start_time_
= base::TimeTicks::Now();
500 TRACE_EVENT_INSTANT0("gpu", "LaunchGpuProcess", TRACE_EVENT_SCOPE_THREAD
);
502 std::string channel_id
= process_
->GetHost()->CreateChannel();
503 if (channel_id
.empty())
507 DCHECK_CURRENTLY_ON(BrowserThread::IO
);
508 DCHECK(g_gpu_main_thread_factory
);
509 in_process_gpu_thread_
.reset(
510 g_gpu_main_thread_factory(InProcessChildThreadParams(
511 channel_id
, base::MessageLoop::current()->task_runner())));
512 base::Thread::Options options
;
514 // WGL needs to create its own window and pump messages on it.
515 options
.message_loop_type
= base::MessageLoop::TYPE_UI
;
517 in_process_gpu_thread_
->StartWithOptions(options
);
519 OnProcessLaunched(); // Fake a callback that the process is ready.
520 } else if (!LaunchGpuProcess(channel_id
)) {
524 if (!Send(new GpuMsg_Initialize()))
530 void GpuProcessHost::RouteOnUIThread(const IPC::Message
& message
) {
531 BrowserThread::PostTask(
534 base::Bind(&RouteToGpuProcessHostUIShimTask
, host_id_
, message
));
537 bool GpuProcessHost::Send(IPC::Message
* msg
) {
538 DCHECK(CalledOnValidThread());
539 if (process_
->GetHost()->IsChannelOpening()) {
540 queued_messages_
.push(msg
);
544 bool result
= process_
->Send(msg
);
546 // Channel is hosed, but we may not get destroyed for a while. Send
547 // outstanding channel creation failures now so that the caller can restart
548 // with a new process/channel without waiting.
549 SendOutstandingReplies();
554 void GpuProcessHost::AddFilter(IPC::MessageFilter
* filter
) {
555 DCHECK(CalledOnValidThread());
556 process_
->GetHost()->AddFilter(filter
);
559 bool GpuProcessHost::OnMessageReceived(const IPC::Message
& message
) {
560 DCHECK(CalledOnValidThread());
561 IPC_BEGIN_MESSAGE_MAP(GpuProcessHost
, message
)
562 IPC_MESSAGE_HANDLER(GpuHostMsg_Initialized
, OnInitialized
)
563 IPC_MESSAGE_HANDLER(GpuHostMsg_ChannelEstablished
, OnChannelEstablished
)
564 IPC_MESSAGE_HANDLER(GpuHostMsg_CommandBufferCreated
, OnCommandBufferCreated
)
565 IPC_MESSAGE_HANDLER(GpuHostMsg_DestroyCommandBuffer
, OnDestroyCommandBuffer
)
566 IPC_MESSAGE_HANDLER(GpuHostMsg_GpuMemoryBufferCreated
,
567 OnGpuMemoryBufferCreated
)
568 IPC_MESSAGE_HANDLER(GpuHostMsg_DidCreateOffscreenContext
,
569 OnDidCreateOffscreenContext
)
570 IPC_MESSAGE_HANDLER(GpuHostMsg_DidLoseContext
, OnDidLoseContext
)
571 IPC_MESSAGE_HANDLER(GpuHostMsg_DidDestroyOffscreenContext
,
572 OnDidDestroyOffscreenContext
)
573 IPC_MESSAGE_HANDLER(GpuHostMsg_GpuMemoryUmaStats
,
574 OnGpuMemoryUmaStatsReceived
)
575 #if defined(OS_MACOSX)
576 IPC_MESSAGE_HANDLER_GENERIC(GpuHostMsg_AcceleratedSurfaceBuffersSwapped
,
577 OnAcceleratedSurfaceBuffersSwapped(message
))
579 IPC_MESSAGE_HANDLER(GpuHostMsg_DestroyChannel
,
581 IPC_MESSAGE_HANDLER(GpuHostMsg_CacheShader
,
584 IPC_MESSAGE_UNHANDLED(RouteOnUIThread(message
))
585 IPC_END_MESSAGE_MAP()
590 void GpuProcessHost::OnChannelConnected(int32 peer_pid
) {
591 TRACE_EVENT0("gpu", "GpuProcessHost::OnChannelConnected");
593 while (!queued_messages_
.empty()) {
594 Send(queued_messages_
.front());
595 queued_messages_
.pop();
599 void GpuProcessHost::EstablishGpuChannel(
602 bool allow_future_sync_points
,
603 const EstablishChannelCallback
& callback
) {
604 DCHECK(CalledOnValidThread());
605 TRACE_EVENT0("gpu", "GpuProcessHost::EstablishGpuChannel");
607 // If GPU features are already blacklisted, no need to establish the channel.
608 if (!GpuDataManagerImpl::GetInstance()->GpuAccessAllowed(NULL
)) {
609 DVLOG(1) << "GPU blacklisted, refusing to open a GPU channel.";
610 callback
.Run(IPC::ChannelHandle(), gpu::GPUInfo());
614 if (Send(new GpuMsg_EstablishChannel(
615 client_id
, share_context
, allow_future_sync_points
))) {
616 channel_requests_
.push(callback
);
618 DVLOG(1) << "Failed to send GpuMsg_EstablishChannel.";
619 callback
.Run(IPC::ChannelHandle(), gpu::GPUInfo());
622 if (!base::CommandLine::ForCurrentProcess()->HasSwitch(
623 switches::kDisableGpuShaderDiskCache
)) {
624 CreateChannelCache(client_id
);
628 void GpuProcessHost::CreateViewCommandBuffer(
629 const gfx::GLSurfaceHandle
& compositing_surface
,
632 const GPUCreateCommandBufferConfig
& init_params
,
634 const CreateCommandBufferCallback
& callback
) {
635 TRACE_EVENT0("gpu", "GpuProcessHost::CreateViewCommandBuffer");
637 DCHECK(CalledOnValidThread());
639 if (!compositing_surface
.is_null() &&
640 Send(new GpuMsg_CreateViewCommandBuffer(
641 compositing_surface
, surface_id
, client_id
, init_params
, route_id
))) {
642 create_command_buffer_requests_
.push(callback
);
643 surface_refs_
.insert(std::make_pair(surface_id
,
644 GpuSurfaceTracker::GetInstance()->GetSurfaceRefForSurface(surface_id
)));
646 // Could distinguish here between compositing_surface being NULL
647 // and Send failing, if desired.
648 callback
.Run(CREATE_COMMAND_BUFFER_FAILED_AND_CHANNEL_LOST
);
652 void GpuProcessHost::CreateGpuMemoryBuffer(
653 gfx::GpuMemoryBufferId id
,
654 const gfx::Size
& size
,
655 gfx::GpuMemoryBuffer::Format format
,
656 gfx::GpuMemoryBuffer::Usage usage
,
659 const CreateGpuMemoryBufferCallback
& callback
) {
660 TRACE_EVENT0("gpu", "GpuProcessHost::CreateGpuMemoryBuffer");
662 DCHECK(CalledOnValidThread());
664 GpuMsg_CreateGpuMemoryBuffer_Params params
;
667 params
.format
= format
;
668 params
.usage
= usage
;
669 params
.client_id
= client_id
;
670 params
.surface_handle
=
671 GpuSurfaceTracker::GetInstance()->GetSurfaceHandle(surface_id
).handle
;
672 if (Send(new GpuMsg_CreateGpuMemoryBuffer(params
))) {
673 create_gpu_memory_buffer_requests_
.push(callback
);
674 create_gpu_memory_buffer_surface_refs_
.push(surface_id
);
676 surface_refs_
.insert(std::make_pair(
677 surface_id
, GpuSurfaceTracker::GetInstance()->GetSurfaceRefForSurface(
681 callback
.Run(gfx::GpuMemoryBufferHandle());
685 void GpuProcessHost::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id
,
688 TRACE_EVENT0("gpu", "GpuProcessHost::DestroyGpuMemoryBuffer");
690 DCHECK(CalledOnValidThread());
692 Send(new GpuMsg_DestroyGpuMemoryBuffer(id
, client_id
, sync_point
));
695 void GpuProcessHost::OnInitialized(bool result
, const gpu::GPUInfo
& gpu_info
) {
696 UMA_HISTOGRAM_BOOLEAN("GPU.GPUProcessInitialized", result
);
697 initialized_
= result
;
700 GpuDataManagerImpl::GetInstance()->OnGpuProcessInitFailure();
701 else if (!in_process_
)
702 GpuDataManagerImpl::GetInstance()->UpdateGpuInfo(gpu_info
);
705 void GpuProcessHost::OnChannelEstablished(
706 const IPC::ChannelHandle
& channel_handle
) {
707 TRACE_EVENT0("gpu", "GpuProcessHost::OnChannelEstablished");
709 if (channel_requests_
.empty()) {
710 // This happens when GPU process is compromised.
711 RouteOnUIThread(GpuHostMsg_OnLogMessage(
712 logging::LOG_WARNING
,
714 "Received a ChannelEstablished message but no requests in queue."));
717 EstablishChannelCallback callback
= channel_requests_
.front();
718 channel_requests_
.pop();
720 // Currently if any of the GPU features are blacklisted, we don't establish a
722 if (!channel_handle
.name
.empty() &&
723 !GpuDataManagerImpl::GetInstance()->GpuAccessAllowed(NULL
)) {
724 Send(new GpuMsg_CloseChannel(channel_handle
));
725 callback
.Run(IPC::ChannelHandle(), gpu::GPUInfo());
726 RouteOnUIThread(GpuHostMsg_OnLogMessage(
727 logging::LOG_WARNING
,
729 "Hardware acceleration is unavailable."));
733 callback
.Run(channel_handle
,
734 GpuDataManagerImpl::GetInstance()->GetGPUInfo());
737 void GpuProcessHost::OnCommandBufferCreated(CreateCommandBufferResult result
) {
738 TRACE_EVENT0("gpu", "GpuProcessHost::OnCommandBufferCreated");
740 if (create_command_buffer_requests_
.empty())
743 CreateCommandBufferCallback callback
=
744 create_command_buffer_requests_
.front();
745 create_command_buffer_requests_
.pop();
746 callback
.Run(result
);
749 void GpuProcessHost::OnDestroyCommandBuffer(int32 surface_id
) {
750 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyCommandBuffer");
751 SurfaceRefMap::iterator it
= surface_refs_
.find(surface_id
);
752 if (it
!= surface_refs_
.end()) {
753 surface_refs_
.erase(it
);
757 void GpuProcessHost::OnGpuMemoryBufferCreated(
758 const gfx::GpuMemoryBufferHandle
& handle
) {
759 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryBufferCreated");
761 if (create_gpu_memory_buffer_requests_
.empty())
764 CreateGpuMemoryBufferCallback callback
=
765 create_gpu_memory_buffer_requests_
.front();
766 create_gpu_memory_buffer_requests_
.pop();
767 callback
.Run(handle
);
769 int32 surface_id
= create_gpu_memory_buffer_surface_refs_
.front();
770 create_gpu_memory_buffer_surface_refs_
.pop();
771 SurfaceRefMap::iterator it
= surface_refs_
.find(surface_id
);
772 if (it
!= surface_refs_
.end()) {
773 surface_refs_
.erase(it
);
777 void GpuProcessHost::OnDidCreateOffscreenContext(const GURL
& url
) {
778 urls_with_live_offscreen_contexts_
.insert(url
);
781 void GpuProcessHost::OnDidLoseContext(bool offscreen
,
782 gpu::error::ContextLostReason reason
,
784 // TODO(kbr): would be nice to see the "offscreen" flag too.
785 TRACE_EVENT2("gpu", "GpuProcessHost::OnDidLoseContext",
788 url
.possibly_invalid_spec());
790 if (!offscreen
|| url
.is_empty()) {
791 // Assume that the loss of the compositor's or accelerated canvas'
792 // context is a serious event and blame the loss on all live
793 // offscreen contexts. This more robustly handles situations where
794 // the GPU process may not actually detect the context loss in the
795 // offscreen context.
796 BlockLiveOffscreenContexts();
800 GpuDataManagerImpl::DomainGuilt guilt
;
802 case gpu::error::kGuilty
:
803 guilt
= GpuDataManagerImpl::DOMAIN_GUILT_KNOWN
;
805 case gpu::error::kUnknown
:
806 guilt
= GpuDataManagerImpl::DOMAIN_GUILT_UNKNOWN
;
808 case gpu::error::kInnocent
:
815 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(url
, guilt
);
818 void GpuProcessHost::OnDidDestroyOffscreenContext(const GURL
& url
) {
819 urls_with_live_offscreen_contexts_
.erase(url
);
822 void GpuProcessHost::OnGpuMemoryUmaStatsReceived(
823 const GPUMemoryUmaStats
& stats
) {
824 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryUmaStatsReceived");
825 uma_memory_stats_received_
= true;
826 uma_memory_stats_
= stats
;
829 #if defined(OS_MACOSX)
830 void GpuProcessHost::OnAcceleratedSurfaceBuffersSwapped(
831 const IPC::Message
& message
) {
832 RenderWidgetResizeHelper::Get()->PostGpuProcessMsg(host_id_
, message
);
836 void GpuProcessHost::OnProcessLaunched() {
837 UMA_HISTOGRAM_TIMES("GPU.GPUProcessLaunchTime",
838 base::TimeTicks::Now() - init_start_time_
);
841 void GpuProcessHost::OnProcessCrashed(int exit_code
) {
842 SendOutstandingReplies();
843 RecordProcessCrash();
844 GpuDataManagerImpl::GetInstance()->ProcessCrashed(
845 process_
->GetTerminationStatus(true /* known_dead */, NULL
));
848 GpuProcessHost::GpuProcessKind
GpuProcessHost::kind() {
852 void GpuProcessHost::ForceShutdown() {
853 // This is only called on the IO thread so no race against the constructor
854 // for another GpuProcessHost.
855 if (g_gpu_process_hosts
[kind_
] == this)
856 g_gpu_process_hosts
[kind_
] = NULL
;
858 process_
->ForceShutdown();
861 void GpuProcessHost::BeginFrameSubscription(
863 base::WeakPtr
<RenderWidgetHostViewFrameSubscriber
> subscriber
) {
864 frame_subscribers_
[surface_id
] = subscriber
;
867 void GpuProcessHost::EndFrameSubscription(int surface_id
) {
868 frame_subscribers_
.erase(surface_id
);
871 bool GpuProcessHost::LaunchGpuProcess(const std::string
& channel_id
) {
872 if (!(gpu_enabled_
&&
873 GpuDataManagerImpl::GetInstance()->ShouldUseSwiftShader()) &&
874 !hardware_gpu_enabled_
) {
875 SendOutstandingReplies();
879 const base::CommandLine
& browser_command_line
=
880 *base::CommandLine::ForCurrentProcess();
882 base::CommandLine::StringType gpu_launcher
=
883 browser_command_line
.GetSwitchValueNative(switches::kGpuLauncher
);
885 #if defined(OS_ANDROID)
886 // crbug.com/447735. readlink("self/proc/exe") sometimes fails on Android
887 // at startup with EACCES. As a workaround ignore this here, since the
888 // executable name is actually not used or useful anyways.
889 base::CommandLine
* cmd_line
=
890 new base::CommandLine(base::CommandLine::NO_PROGRAM
);
892 #if defined(OS_LINUX)
893 int child_flags
= gpu_launcher
.empty() ? ChildProcessHost::CHILD_ALLOW_SELF
:
894 ChildProcessHost::CHILD_NORMAL
;
896 int child_flags
= ChildProcessHost::CHILD_NORMAL
;
899 base::FilePath exe_path
= ChildProcessHost::GetChildPath(child_flags
);
900 if (exe_path
.empty())
903 base::CommandLine
* cmd_line
= new base::CommandLine(exe_path
);
905 cmd_line
->AppendSwitchASCII(switches::kProcessType
, switches::kGpuProcess
);
906 cmd_line
->AppendSwitchASCII(switches::kProcessChannelID
, channel_id
);
908 if (kind_
== GPU_PROCESS_KIND_UNSANDBOXED
)
909 cmd_line
->AppendSwitch(switches::kDisableGpuSandbox
);
911 // If you want a browser command-line switch passed to the GPU process
912 // you need to add it to |kSwitchNames| at the beginning of this file.
913 cmd_line
->CopySwitchesFrom(browser_command_line
, kSwitchNames
,
914 arraysize(kSwitchNames
));
915 cmd_line
->CopySwitchesFrom(
916 browser_command_line
, switches::kGpuSwitches
, switches::kNumGpuSwitches
);
917 cmd_line
->CopySwitchesFrom(
918 browser_command_line
, switches::kGLSwitchesCopiedFromGpuProcessHost
,
919 switches::kGLSwitchesCopiedFromGpuProcessHostNumSwitches
);
921 GetContentClient()->browser()->AppendExtraCommandLineSwitches(
922 cmd_line
, process_
->GetData().id
);
924 GpuDataManagerImpl::GetInstance()->AppendGpuCommandLine(cmd_line
);
926 if (cmd_line
->HasSwitch(switches::kUseGL
)) {
927 swiftshader_rendering_
=
928 (cmd_line
->GetSwitchValueASCII(switches::kUseGL
) == "swiftshader");
931 UMA_HISTOGRAM_BOOLEAN("GPU.GPU.GPUProcessSoftwareRendering",
932 swiftshader_rendering_
);
934 // If specified, prepend a launcher program to the command line.
935 if (!gpu_launcher
.empty())
936 cmd_line
->PrependWrapper(gpu_launcher
);
939 new GpuSandboxedProcessLauncherDelegate(cmd_line
,
940 process_
->GetHost()),
943 process_launched_
= true;
945 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents",
946 LAUNCHED
, GPU_PROCESS_LIFETIME_EVENT_MAX
);
950 void GpuProcessHost::SendOutstandingReplies() {
952 // First send empty channel handles for all EstablishChannel requests.
953 while (!channel_requests_
.empty()) {
954 EstablishChannelCallback callback
= channel_requests_
.front();
955 channel_requests_
.pop();
956 callback
.Run(IPC::ChannelHandle(), gpu::GPUInfo());
959 while (!create_command_buffer_requests_
.empty()) {
960 CreateCommandBufferCallback callback
=
961 create_command_buffer_requests_
.front();
962 create_command_buffer_requests_
.pop();
963 callback
.Run(CREATE_COMMAND_BUFFER_FAILED_AND_CHANNEL_LOST
);
966 while (!create_gpu_memory_buffer_requests_
.empty()) {
967 CreateGpuMemoryBufferCallback callback
=
968 create_gpu_memory_buffer_requests_
.front();
969 create_gpu_memory_buffer_requests_
.pop();
970 callback
.Run(gfx::GpuMemoryBufferHandle());
974 void GpuProcessHost::BlockLiveOffscreenContexts() {
975 for (std::multiset
<GURL
>::iterator iter
=
976 urls_with_live_offscreen_contexts_
.begin();
977 iter
!= urls_with_live_offscreen_contexts_
.end(); ++iter
) {
978 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(
979 *iter
, GpuDataManagerImpl::DOMAIN_GUILT_UNKNOWN
);
983 void GpuProcessHost::RecordProcessCrash() {
984 // Skip if a GPU process crash was already counted.
985 if (gpu_crash_recorded_
)
988 // Maximum number of times the GPU process is allowed to crash in a session.
989 // Once this limit is reached, any request to launch the GPU process will
991 const int kGpuMaxCrashCount
= 3;
993 // Last time the GPU process crashed.
994 static base::Time last_gpu_crash_time
;
996 bool disable_crash_limit
= base::CommandLine::ForCurrentProcess()->HasSwitch(
997 switches::kDisableGpuProcessCrashLimit
);
999 // Ending only acts as a failure if the GPU process was actually started and
1000 // was intended for actual rendering (and not just checking caps or other
1002 if (process_launched_
&& kind_
== GPU_PROCESS_KIND_SANDBOXED
) {
1003 gpu_crash_recorded_
= true;
1004 if (swiftshader_rendering_
) {
1005 UMA_HISTOGRAM_ENUMERATION("GPU.SwiftShaderLifetimeEvents",
1006 DIED_FIRST_TIME
+ swiftshader_crash_count_
,
1007 GPU_PROCESS_LIFETIME_EVENT_MAX
);
1009 if (++swiftshader_crash_count_
>= kGpuMaxCrashCount
&&
1010 !disable_crash_limit
) {
1011 // SwiftShader is too unstable to use. Disable it for current session.
1012 gpu_enabled_
= false;
1016 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents",
1017 std::min(DIED_FIRST_TIME
+ gpu_crash_count_
,
1018 GPU_PROCESS_LIFETIME_EVENT_MAX
- 1),
1019 GPU_PROCESS_LIFETIME_EVENT_MAX
);
1021 // Allow about 1 GPU crash per hour to be removed from the crash count,
1022 // so very occasional crashes won't eventually add up and prevent the
1023 // GPU process from launching.
1024 ++gpu_recent_crash_count_
;
1025 base::Time current_time
= base::Time::Now();
1026 if (crashed_before_
) {
1027 int hours_different
= (current_time
- last_gpu_crash_time
).InHours();
1028 gpu_recent_crash_count_
=
1029 std::max(0, gpu_recent_crash_count_
- hours_different
);
1032 crashed_before_
= true;
1033 last_gpu_crash_time
= current_time
;
1035 if ((gpu_recent_crash_count_
>= kGpuMaxCrashCount
&&
1036 !disable_crash_limit
) ||
1038 #if !defined(OS_CHROMEOS)
1039 // The GPU process is too unstable to use. Disable it for current
1041 hardware_gpu_enabled_
= false;
1042 GpuDataManagerImpl::GetInstance()->DisableHardwareAcceleration();
1049 std::string
GpuProcessHost::GetShaderPrefixKey() {
1050 if (shader_prefix_key_
.empty()) {
1051 gpu::GPUInfo info
= GpuDataManagerImpl::GetInstance()->GetGPUInfo();
1053 std::string in_str
= GetContentClient()->GetProduct() + "-" +
1054 info
.gl_vendor
+ "-" + info
.gl_renderer
+ "-" +
1055 info
.driver_version
+ "-" + info
.driver_vendor
;
1057 base::Base64Encode(base::SHA1HashString(in_str
), &shader_prefix_key_
);
1060 return shader_prefix_key_
;
1063 void GpuProcessHost::LoadedShader(const std::string
& key
,
1064 const std::string
& data
) {
1065 std::string prefix
= GetShaderPrefixKey();
1066 if (!key
.compare(0, prefix
.length(), prefix
))
1067 Send(new GpuMsg_LoadedShader(data
));
1070 void GpuProcessHost::CreateChannelCache(int32 client_id
) {
1071 TRACE_EVENT0("gpu", "GpuProcessHost::CreateChannelCache");
1073 scoped_refptr
<ShaderDiskCache
> cache
=
1074 ShaderCacheFactory::GetInstance()->Get(client_id
);
1078 cache
->set_host_id(host_id_
);
1080 client_id_to_shader_cache_
[client_id
] = cache
;
1083 void GpuProcessHost::OnDestroyChannel(int32 client_id
) {
1084 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyChannel");
1085 client_id_to_shader_cache_
.erase(client_id
);
1088 void GpuProcessHost::OnCacheShader(int32 client_id
,
1089 const std::string
& key
,
1090 const std::string
& shader
) {
1091 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader");
1092 ClientIdToShaderCacheMap::iterator iter
=
1093 client_id_to_shader_cache_
.find(client_id
);
1094 // If the cache doesn't exist then this is an off the record profile.
1095 if (iter
== client_id_to_shader_cache_
.end())
1097 iter
->second
->Cache(GetShaderPrefixKey() + ":" + key
, shader
);
1100 } // namespace content