Delete chrome.mediaGalleriesPrivate because the functionality unique to it has since...
[chromium-blink-merge.git] / chrome / renderer / spellchecker / spellcheck_language.cc
blobc7ad42df1d734bc445b0349fdcc4e9bf6f3db9bd
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/renderer/spellchecker/spellcheck_language.h"
7 #include "base/logging.h"
8 #include "chrome/renderer/spellchecker/spellcheck_worditerator.h"
9 #include "chrome/renderer/spellchecker/spelling_engine.h"
12 SpellcheckLanguage::SpellcheckLanguage()
13 : platform_spelling_engine_(CreateNativeSpellingEngine()) {
16 SpellcheckLanguage::~SpellcheckLanguage() {
19 void SpellcheckLanguage::Init(base::File file, const std::string& language) {
20 DCHECK(platform_spelling_engine_.get());
21 platform_spelling_engine_->Init(file.Pass());
23 character_attributes_.SetDefaultLanguage(language);
24 text_iterator_.Reset();
25 contraction_iterator_.Reset();
28 bool SpellcheckLanguage::InitializeIfNeeded() {
29 DCHECK(platform_spelling_engine_.get());
30 return platform_spelling_engine_->InitializeIfNeeded();
33 bool SpellcheckLanguage::SpellCheckWord(
34 const base::char16* in_word,
35 int in_word_len,
36 int tag,
37 int* misspelling_start,
38 int* misspelling_len,
39 std::vector<base::string16>* optional_suggestions) {
40 DCHECK(in_word_len >= 0);
41 DCHECK(misspelling_start && misspelling_len) << "Out vars must be given.";
43 // Do nothing if we need to delay initialization. (Rather than blocking,
44 // report the word as correctly spelled.)
45 if (InitializeIfNeeded())
46 return true;
48 // Do nothing if spell checking is disabled.
49 if (!platform_spelling_engine_.get() ||
50 !platform_spelling_engine_->IsEnabled())
51 return true;
53 *misspelling_start = 0;
54 *misspelling_len = 0;
55 if (in_word_len == 0)
56 return true; // No input means always spelled correctly.
58 base::string16 word;
59 int word_start;
60 int word_length;
61 if (!text_iterator_.IsInitialized() &&
62 !text_iterator_.Initialize(&character_attributes_, true)) {
63 // We failed to initialize text_iterator_, return as spelled correctly.
64 VLOG(1) << "Failed to initialize SpellcheckWordIterator";
65 return true;
68 text_iterator_.SetText(in_word, in_word_len);
69 DCHECK(platform_spelling_engine_.get());
70 while (text_iterator_.GetNextWord(&word, &word_start, &word_length)) {
71 // Found a word (or a contraction) that the spellchecker can check the
72 // spelling of.
73 if (platform_spelling_engine_->CheckSpelling(word, tag))
74 continue;
76 // If the given word is a concatenated word of two or more valid words
77 // (e.g. "hello:hello"), we should treat it as a valid word.
78 if (IsValidContraction(word, tag))
79 continue;
81 *misspelling_start = word_start;
82 *misspelling_len = word_length;
84 // Get the list of suggested words.
85 if (optional_suggestions) {
86 platform_spelling_engine_->FillSuggestionList(word,
87 optional_suggestions);
89 return false;
92 return true;
95 // Returns whether or not the given string is a valid contraction.
96 // This function is a fall-back when the SpellcheckWordIterator class
97 // returns a concatenated word which is not in the selected dictionary
98 // (e.g. "in'n'out") but each word is valid.
99 bool SpellcheckLanguage::IsValidContraction(const base::string16& contraction,
100 int tag) {
101 if (!contraction_iterator_.IsInitialized() &&
102 !contraction_iterator_.Initialize(&character_attributes_, false)) {
103 // We failed to initialize the word iterator, return as spelled correctly.
104 VLOG(1) << "Failed to initialize contraction_iterator_";
105 return true;
108 contraction_iterator_.SetText(contraction.c_str(), contraction.length());
110 base::string16 word;
111 int word_start;
112 int word_length;
114 DCHECK(platform_spelling_engine_.get());
115 while (contraction_iterator_.GetNextWord(&word, &word_start, &word_length)) {
116 if (!platform_spelling_engine_->CheckSpelling(word, tag))
117 return false;
119 return true;
122 bool SpellcheckLanguage::IsEnabled() {
123 DCHECK(platform_spelling_engine_.get());
124 return platform_spelling_engine_->IsEnabled();