1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_GL_SURFACE_H_
6 #define UI_GL_GL_SURFACE_H_
10 #include "base/memory/ref_counted.h"
11 #include "build/build_config.h"
12 #include "ui/gfx/native_widget_types.h"
13 #include "ui/gfx/size.h"
14 #include "ui/gl/gl_export.h"
15 #include "ui/gl/gl_implementation.h"
22 // Encapsulates a surface that can be rendered to with GL, hiding platform
23 // specific management.
24 class GL_EXPORT GLSurface
: public base::RefCounted
<GLSurface
> {
28 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the
29 // EGL surface associated to be recreated without destroying the associated
30 // context. The implementation of this function for other GLSurface derived
31 // classes is in a pending changelist.
32 virtual bool Initialize();
34 // Destroys the surface.
35 virtual void Destroy() = 0;
37 virtual bool Resize(const gfx::Size
& size
);
39 // Recreate the surface without changing the size.
40 virtual bool Recreate();
42 // Unschedule the GpuScheduler and return true to abort the processing of
43 // a GL draw call to this surface and defer it until the GpuScheduler is
45 virtual bool DeferDraws();
47 // Returns true if this surface is offscreen.
48 virtual bool IsOffscreen() = 0;
50 // Swaps front and back buffers. This has no effect for off-screen
52 virtual bool SwapBuffers() = 0;
54 // Get the size of the surface.
55 virtual gfx::Size
GetSize() = 0;
57 // Get the underlying platform specific surface "handle".
58 virtual void* GetHandle() = 0;
60 // Returns whether or not the surface supports PostSubBuffer.
61 virtual bool SupportsPostSubBuffer();
63 // Returns the internal frame buffer object name if the surface is backed by
64 // FBO. Otherwise returns 0.
65 virtual unsigned int GetBackingFrameBufferObject();
67 // Copy part of the backbuffer to the frontbuffer.
68 virtual bool PostSubBuffer(int x
, int y
, int width
, int height
);
70 // Initialize GL bindings.
71 static bool InitializeOneOff();
73 // Unit tests should call these instead of InitializeOneOff() to set up
74 // GL bindings appropriate for tests.
75 static void InitializeOneOffForTests();
76 static void InitializeOneOffWithMockBindingsForTests();
77 static void InitializeDynamicMockBindingsForTests(GLContext
* context
);
79 // Called after a context is made current with this surface. Returns false
81 virtual bool OnMakeCurrent(GLContext
* context
);
83 // Used for explicit buffer management.
84 virtual bool SetBackbufferAllocation(bool allocated
);
85 virtual void SetFrontbufferAllocation(bool allocated
);
87 // Get a handle used to share the surface with another process. Returns null
88 // if this is not possible.
89 virtual void* GetShareHandle();
91 // Get the platform specific display on which this surface resides, if
93 virtual void* GetDisplay();
95 // Get the platfrom specific configuration for this surface, if available.
96 virtual void* GetConfig();
98 // Get the GL pixel format of the surface, if available.
99 virtual unsigned GetFormat();
101 // Get access to a helper providing time of recent refresh and period
102 // of screen refresh. If unavailable, returns NULL.
103 virtual VSyncProvider
* GetVSyncProvider();
105 // Create a GL surface that renders directly to a view.
106 static scoped_refptr
<GLSurface
> CreateViewGLSurface(
107 gfx::AcceleratedWidget window
);
109 // Create a GL surface used for offscreen rendering.
110 static scoped_refptr
<GLSurface
> CreateOffscreenGLSurface(
111 const gfx::Size
& size
);
113 static GLSurface
* GetCurrent();
116 virtual ~GLSurface();
117 static bool InitializeOneOffImplementation(GLImplementation impl
,
118 bool fallback_to_osmesa
,
119 bool gpu_service_logging
,
120 bool disable_gl_drawing
);
121 static bool InitializeOneOffInternal();
122 static void SetCurrent(GLSurface
* surface
);
124 static bool ExtensionsContain(const char* extensions
, const char* name
);
127 friend class base::RefCounted
<GLSurface
>;
128 friend class GLContext
;
130 DISALLOW_COPY_AND_ASSIGN(GLSurface
);
133 // Implementation of GLSurface that forwards all calls through to another
135 class GL_EXPORT GLSurfaceAdapter
: public GLSurface
{
137 explicit GLSurfaceAdapter(GLSurface
* surface
);
139 virtual bool Initialize() OVERRIDE
;
140 virtual void Destroy() OVERRIDE
;
141 virtual bool Resize(const gfx::Size
& size
) OVERRIDE
;
142 virtual bool Recreate() OVERRIDE
;
143 virtual bool DeferDraws() OVERRIDE
;
144 virtual bool IsOffscreen() OVERRIDE
;
145 virtual bool SwapBuffers() OVERRIDE
;
146 virtual bool PostSubBuffer(int x
, int y
, int width
, int height
) OVERRIDE
;
147 virtual bool SupportsPostSubBuffer() OVERRIDE
;
148 virtual gfx::Size
GetSize() OVERRIDE
;
149 virtual void* GetHandle() OVERRIDE
;
150 virtual unsigned int GetBackingFrameBufferObject() OVERRIDE
;
151 virtual bool OnMakeCurrent(GLContext
* context
) OVERRIDE
;
152 virtual bool SetBackbufferAllocation(bool allocated
) OVERRIDE
;
153 virtual void SetFrontbufferAllocation(bool allocated
) OVERRIDE
;
154 virtual void* GetShareHandle() OVERRIDE
;
155 virtual void* GetDisplay() OVERRIDE
;
156 virtual void* GetConfig() OVERRIDE
;
157 virtual unsigned GetFormat() OVERRIDE
;
158 virtual VSyncProvider
* GetVSyncProvider() OVERRIDE
;
160 GLSurface
* surface() const { return surface_
.get(); }
163 virtual ~GLSurfaceAdapter();
166 scoped_refptr
<GLSurface
> surface_
;
168 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter
);
173 #endif // UI_GL_GL_SURFACE_H_