Requiem for client_screen.js
[chromium-blink-merge.git] / tools / perf / unit-info.json
blobc228c447a9eddaa6f75c53a1fb4268cbdd86448a
2   "_description" : "This file contains info about our performance test units, used by the perf dashboard (http://chromeperf.appspot.com).",
4   "%": {
5     "improvement_direction": "down",
6     "why": "Percent CPU usage. Used by cpu metric."
7   },
8   "bit/s": {
9     "improvement_direction": "down",
10     "why": "Bitrate."
11   },
12   "bytes/s": {
13     "improvement_direction": "down",
14     "why": "Bitrate."
15   },
16   "bytes": {
17     "improvement_direction": "down"
18   },
19   "Celsius": {
20     "improvement_direction": "down",
21     "why": "Colder machines are faster."
22   },
23   "commit_count": {
24     "improvement_direction": "up",
25     "why": "layer_tree_host_perftest"
26   },
27   "count": {
28     "improvement_direction": "down",
29     "why": "Processes"
30   },
31   "dB": {
32     "improvement_direction": "up",
33     "why": "Decibels peak signal-to-noise ratio. Used by WebRTC quality tests."
34   },
35   "files": {
36     "improvement_direction": "down",
37     "why": "Static initializers"
38   },
39   "fps": {
40     "improvement_direction": "up",
41     "why": "The faster the better. Used by scirra benchmark."
42   },
43   "frames": {
44     "improvement_direction": "down",
45     "why": "Dropped frames."
46   },
47   "frames-per-second": {
48     "improvement_direction": "up",
49     "why": "Synonym for fps."
50   },
51   "frame_count": {
52     "improvement_direction": "up",
53     "why": "layer_tree_host_perftest"
54   },
55   "frame_time": {
56     "improvement_direction": "down"
57   },
58   "garbage_collections": {
59     "improvement_direction": "down",
60     "why": "Number of GCs needed to collect an object. Less is better."
61   },
62   "Hz": {
63     "improvement_direction": "up",
64     "why": "Higher frequencies are faster."
65   },
66   "janks": {
67     "improvement_direction": "down",
68     "why": "Fewer janks is better."
69   },
70   "kb": {
71     "improvement_direction": "down",
72     "why": "Synonym for KB, used in memory and io metrics."
73   },
74   "available_kB": {
75     "improvement_direction": "up",
76     "why": "kB of memory available. More memory available is better."
77   },
78   "KB": {
79     "improvement_direction": "down",
80     "why": "KB of memory usage. Less memory usage is better. Used in endure."
81   },
82   "lines": {
83     "improvement_direction": "up",
84     "why": "Coverage. More test coverage is better."
85   },
86   "load": {
87     "improvement_direction": "down"
88   },
89   "MB": {
90     "improvement_direction": "down"
91   },
92   "mips": {
93     "improvement_direction": "up",
94     "why": "More instructions processed per time unit."
95   },
96   "mpixels_sec": {
97     "improvement_direction": "up",
98     "why": "More pixels processed per time unit."
99   },
100   "mtexel_sec": {
101     "improvement_direction": "up",
102     "why": "More texels processed per time unit."
103   },
104   "mtri_sec": {
105     "improvement_direction": "up",
106     "why": "More triangles processed per time unit."
107   },
108   "mvtx_sec": {
109     "improvement_direction": "up",
110     "why": "More vertices processed per time unit."
111   },
112   "ms": {
113     "improvement_direction": "down",
114     "why": "Used in many Telemetry measurements. Fewer ms of time means faster."
115   },
116   "milliseconds": {
117     "improvement_direction": "down",
118     "why": "Synonym for ms."
119   },
120   "milliseconds-per-frame": {
121     "improvement_direction": "down"
122   },
123   "minutes": {
124     "improvement_direction": "down",
125     "why": "Used for NaCl build time."
126   },
127   "mWh": {
128     "improvement_direction": "down",
129     "why": "Fewer milliwatt-hours means less energy consumed."
130   },
131   "objects (bigger is better)": {
132     "improvement_direction": "up",
133     "why": "Used in spaceport benchmark."
134   },
135   "ObjectsAt30FPS": {
136     "improvement_direction": "up"
137   },
138   "percent": {
139     "improvement_direction": "down",
140     "why": "Synonym for %, used in memory metric for percent fragmentation."
141   },
142   "coverage%": {
143     "improvement_direction": "up",
144     "why": "Used in alloy-perf-test/cts%/passed."
145   },
146   "points": {
147     "improvement_direction": "up",
148     "why": "Synonym for score, used in ChromeOS touchpad tests."
149   },
150   "ports": {
151     "improvement_direction": "down"
152   },
153   "relocs": {
154     "improvement_direction": "down"
155   },
156   "runs/ms": {
157     "improvement_direction": "up",
158     "why": "Higher runs/ms implies faster execution."
159   },
160   "runs/s": {
161     "improvement_direction": "up",
162     "why": "Used in dromaeo. Higher runs/s implies faster execution."
163   },
164   "runs_per_s": {
165     "improvement_direction": "up",
166     "why": "Synonym for runs/s, used in dromaeo data sent by cros bots."
167   },
168   "runs_per_second": {
169     "improvement_direction": "up",
170     "why": "Synonym for runs/s."
171   },
172   "score": {
173     "improvement_direction": "up",
174     "why": "Used in a variety of benchmarks where a higher score is better."
175   },
176   "score_(bigger_is_better)": {
177     "improvement_direction": "up",
178     "why": "Synonym for score."
179   },
180   "score (bigger is better)": {
181     "improvement_direction": "up",
182     "why": "Synonym for score, used in jsgamebench and dom_perf."
183   },
184   "sec": {
185     "improvement_direction": "down"
186   },
187   "seconds": {
188     "improvement_direction": "down"
189   },
190   "tasks": {
191     "improvement_direction": "down"
192   },
193   "us": {
194     "improvement_direction": "down"
195   },
196   "vsyncs": {
197     "improvement_direction": "down",
198     "why": "Used in smoothness benchmarks. Number of vsyncs to generate a frame, never < 1.0"
199   },
200   "idle%": {
201     "improvement_direction": "up",
202     "why": "Percentage of work done in idle time."
203   }