1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
7 * Implements a basic UX control for a connected remoting session.
10 /** @suppress {duplicate} */
11 var remoting
= remoting
|| {};
18 * @param {remoting.ClientPlugin} plugin
19 * @param {HTMLElement} viewportElement
20 * @param {HTMLElement} cursorElement
23 * @implements {base.Disposable}
25 remoting
.ConnectedView = function(plugin
, viewportElement
, cursorElement
) {
27 this.viewportElement_
= viewportElement
;
30 this.plugin_
= plugin
;
32 /** @private {!Array<HTMLElement>} */
33 this.focusableElements_
= [];
36 this.cursor_
= new remoting
.ConnectedView
.Cursor(
37 plugin
, viewportElement
, cursorElement
);
39 /** @private {Element} */
40 this.debugRegionContainer_
=
41 viewportElement
.querySelector('.debug-region-container');
43 var pluginElement
= plugin
.element();
46 this.disposables_
= new base
.Disposables(
48 new base
.DomEventHook(pluginElement
, 'blur',
49 this.onPluginLostFocus_
.bind(this), false),
50 new base
.DomEventHook(document
, 'visibilitychange',
51 this.onVisibilityChanged_
.bind(this), false),
52 new remoting
.Clipboard(plugin
)
55 // TODO(wez): Only allow mouse lock if the app has the pointerLock permission.
56 this.plugin_
.allowMouseLock();
58 pluginElement
.focus();
62 * @return {void} Nothing.
64 remoting
.ConnectedView
.prototype.dispose = function() {
65 base
.dispose(this.disposables_
);
66 this.disposables_
= null;
67 this.cursorRender_
= null;
72 * Called when the app window is hidden.
73 * @return {void} Nothing.
76 remoting
.ConnectedView
.prototype.onVisibilityChanged_ = function() {
77 var pause
= document
.hidden
;
78 this.plugin_
.pauseVideo(pause
);
79 this.plugin_
.pauseAudio(pause
);
83 * Callback that the plugin invokes to indicate when the connection is
86 * @param {boolean} ready True if the connection is ready.
88 remoting
.ConnectedView
.prototype.onConnectionReady = function(ready
) {
89 this.viewportElement_
.classList
.toggle('session-client-inactive', !ready
);
93 * Callback function called when the plugin element loses focus.
96 remoting
.ConnectedView
.prototype.onPluginLostFocus_ = function(event
) {
97 // Release all keys to prevent them becoming 'stuck down' on the host.
98 this.plugin_
.releaseAllKeys();
100 // Focus should stay on the element, not (for example) the toolbar.
101 // Due to crbug.com/246335, we can't restore the focus immediately,
102 // otherwise the plugin gets confused about whether or not it has focus.
104 var delayedCallback = function() {
105 // When the 'blur' event handler is called document.activeElement has not
106 // been set to the correct target. We need to retrieve the target in this
108 var target
= /** @type {!HTMLElement} */ (document
.activeElement
);
109 if (!that
.isElementFocusable_(target
)) {
110 that
.plugin_
.element().focus();
113 window
.setTimeout(delayedCallback
, 0);
117 * Return focus to the plugin.
119 remoting
.ConnectedView
.prototype.returnFocusToPlugin = function() {
120 this.plugin_
.element().focus();
124 * Determines whether an element is allowed to grab focus from the plugin.
125 * @param {!HTMLElement} element
129 remoting
.ConnectedView
.prototype.isElementFocusable_ = function(element
) {
130 return this.focusableElements_
.indexOf(element
) !== -1;
134 * Allow the given element to grab focus from the plugin.
135 * @param {!HTMLElement} element
138 remoting
.ConnectedView
.prototype.allowFocus = function(element
) {
139 if (this.focusableElements_
.indexOf(element
) < 0) {
140 this.focusableElements_
.push(element
);
145 * Handles dirty region debug messages.
147 * @param {{rects:Array<Array<number>>}} region Dirty region of the latest
150 remoting
.ConnectedView
.prototype.handleDebugRegion = function(region
) {
151 while (this.debugRegionContainer_
.firstChild
) {
152 this.debugRegionContainer_
.removeChild(
153 this.debugRegionContainer_
.firstChild
);
156 var rects
= region
.rects
;
157 for (var i
= 0; i
< rects
.length
; ++i
) {
158 var rect
= document
.createElement('div');
159 rect
.classList
.add('debug-region-rect');
160 rect
.style
.left
= rects
[i
][0] + 'px';
161 rect
.style
.top
= rects
[i
][1] +'px';
162 rect
.style
.width
= rects
[i
][2] +'px';
163 rect
.style
.height
= rects
[i
][3] + 'px';
164 this.debugRegionContainer_
.appendChild(rect
);
170 * Enables or disables rendering of dirty regions for debugging.
171 * @param {boolean} enable True to enable rendering.
173 remoting
.ConnectedView
.prototype.enableDebugRegion = function(enable
) {
175 this.plugin_
.setDebugDirtyRegionHandler(this.handleDebugRegion
.bind(this));
177 this.plugin_
.setDebugDirtyRegionHandler(null);
182 * @param {remoting.ClientPlugin} plugin
183 * @param {HTMLElement} viewportElement
184 * @param {HTMLElement} cursorElement
187 * @implements {base.Disposable}
189 remoting
.ConnectedView
.Cursor = function(
190 plugin
, viewportElement
, cursorElement
) {
192 this.plugin_
= plugin
;
194 this.cursorElement_
= cursorElement
;
196 this.eventHook_
= new base
.DomEventHook(
197 viewportElement
, 'mousemove', this.onMouseMoved_
.bind(this), true);
199 this.plugin_
.setMouseCursorHandler(this.onCursorChanged_
.bind(this));
202 remoting
.ConnectedView
.Cursor
.prototype.dispose = function() {
203 base
.dispose(this.eventHook_
);
204 this.eventHook_
= null;
205 this.plugin_
.setMouseCursorHandler(
206 /** function(string, string, number) */ base
.doNothing
);
211 * @param {string} url
212 * @param {number} hotspotX
213 * @param {number} hotspotY
216 remoting
.ConnectedView
.Cursor
.prototype.onCursorChanged_ = function(
217 url
, hotspotX
, hotspotY
) {
218 this.cursorElement_
.hidden
= !url
;
220 this.cursorElement_
.style
.marginLeft
= '-' + hotspotX
+ 'px';
221 this.cursorElement_
.style
.marginTop
= '-' + hotspotY
+ 'px';
222 this.cursorElement_
.src
= url
;
227 * @param {Event} event
230 remoting
.ConnectedView
.Cursor
.prototype.onMouseMoved_ = function(event
) {
231 this.cursorElement_
.style
.top
= event
.offsetY
+ 'px';
232 this.cursorElement_
.style
.left
= event
.offsetX
+ 'px';