1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/texture_layer_impl.h"
7 #include "cc/output/context_provider.h"
8 #include "cc/output/output_surface.h"
9 #include "cc/test/layer_test_common.h"
10 #include "testing/gtest/include/gtest/gtest.h"
15 void IgnoreCallback(uint32 sync_point
,
17 BlockingTaskRunner
* main_thread_task_runner
) {
20 TEST(TextureLayerImplTest
, VisibleOpaqueRegion
) {
21 const gfx::Size
layer_bounds(100, 100);
22 const gfx::Rect
layer_rect(layer_bounds
);
23 const Region
layer_region(layer_rect
);
25 LayerTestCommon::LayerImplTest impl
;
27 TextureLayerImpl
* layer
= impl
.AddChildToRoot
<TextureLayerImpl
>();
28 layer
->SetBounds(layer_bounds
);
29 layer
->draw_properties().visible_layer_rect
= layer_rect
;
30 layer
->SetBlendBackgroundColor(true);
32 // Verify initial conditions.
33 EXPECT_FALSE(layer
->contents_opaque());
34 EXPECT_EQ(0u, layer
->background_color());
35 EXPECT_EQ(Region().ToString(), layer
->VisibleOpaqueRegion().ToString());
38 layer
->SetBackgroundColor(SK_ColorWHITE
);
39 EXPECT_EQ(layer_region
.ToString(), layer
->VisibleOpaqueRegion().ToString());
41 // Transparent background.
42 layer
->SetBackgroundColor(SkColorSetARGB(100, 255, 255, 255));
43 EXPECT_EQ(Region().ToString(), layer
->VisibleOpaqueRegion().ToString());
46 TEST(TextureLayerImplTest
, Occlusion
) {
47 gfx::Size
layer_size(1000, 1000);
48 gfx::Size
viewport_size(1000, 1000);
50 LayerTestCommon::LayerImplTest impl
;
53 impl
.output_surface()->context_provider()->ContextGL()->GenMailboxCHROMIUM(
55 TextureMailbox
texture_mailbox(mailbox
, GL_TEXTURE_2D
, 0);
57 TextureLayerImpl
* texture_layer_impl
=
58 impl
.AddChildToRoot
<TextureLayerImpl
>();
59 texture_layer_impl
->SetBounds(layer_size
);
60 texture_layer_impl
->SetDrawsContent(true);
61 texture_layer_impl
->SetTextureMailbox(
63 SingleReleaseCallbackImpl::Create(base::Bind(&IgnoreCallback
)));
65 impl
.CalcDrawProps(viewport_size
);
68 SCOPED_TRACE("No occlusion");
70 impl
.AppendQuadsWithOcclusion(texture_layer_impl
, occluded
);
72 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl
.quad_list(),
73 gfx::Rect(layer_size
));
74 EXPECT_EQ(1u, impl
.quad_list().size());
78 SCOPED_TRACE("Full occlusion");
79 gfx::Rect
occluded(texture_layer_impl
->visible_layer_rect());
80 impl
.AppendQuadsWithOcclusion(texture_layer_impl
, occluded
);
82 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl
.quad_list(), gfx::Rect());
83 EXPECT_EQ(impl
.quad_list().size(), 0u);
87 SCOPED_TRACE("Partial occlusion");
88 gfx::Rect
occluded(200, 0, 800, 1000);
89 impl
.AppendQuadsWithOcclusion(texture_layer_impl
, occluded
);
91 size_t partially_occluded_count
= 0;
92 LayerTestCommon::VerifyQuadsAreOccluded(
93 impl
.quad_list(), occluded
, &partially_occluded_count
);
94 // The layer outputs one quad, which is partially occluded.
95 EXPECT_EQ(1u, impl
.quad_list().size());
96 EXPECT_EQ(1u, partially_occluded_count
);