1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/playback/display_list_recording_source.h"
9 #include "cc/base/histograms.h"
10 #include "cc/base/region.h"
11 #include "cc/layers/content_layer_client.h"
12 #include "cc/playback/display_item_list.h"
13 #include "cc/playback/display_list_raster_source.h"
14 #include "skia/ext/analysis_canvas.h"
18 // Layout pixel buffer around the visible layer rect to record. Any base
19 // picture that intersects the visible layer rect expanded by this distance
21 const int kPixelDistanceToRecord
= 4000;
23 // This is the distance, in layer space, by which the recorded viewport has to
24 // change before causing a paint of the new content. For example, it means
25 // that one has to scroll a very large page by 512 pixels before we will
26 // re-record a new DisplayItemList for an updated recorded viewport.
27 const int kMinimumDistanceBeforeUpdatingRecordedViewport
= 512;
30 const bool kDefaultClearCanvasSetting
= false;
32 const bool kDefaultClearCanvasSetting
= true;
35 DEFINE_SCOPED_UMA_HISTOGRAM_AREA_TIMER(
36 ScopedDisplayListRecordingSourceUpdateTimer
,
37 "Compositing.%s.DisplayListRecordingSource.UpdateUs",
38 "Compositing.%s.DisplayListRecordingSource.UpdateInvalidatedAreaPerMs");
44 DisplayListRecordingSource::DisplayListRecordingSource(
45 const gfx::Size
& grid_cell_size
)
46 : slow_down_raster_scale_factor_for_debug_(0),
47 gather_images_(false),
48 requires_clear_(false),
49 is_solid_color_(false),
50 clear_canvas_with_debug_color_(kDefaultClearCanvasSetting
),
51 solid_color_(SK_ColorTRANSPARENT
),
52 background_color_(SK_ColorTRANSPARENT
),
53 pixel_record_distance_(kPixelDistanceToRecord
),
54 grid_cell_size_(grid_cell_size
),
55 painter_reported_memory_usage_(0) {}
57 DisplayListRecordingSource::~DisplayListRecordingSource() {
60 // This method only really makes sense to call if the size of the layer didn't
62 bool DisplayListRecordingSource::ExposesEnoughNewArea(
63 const gfx::Rect
& current_recorded_viewport
,
64 const gfx::Rect
& potential_new_recorded_viewport
,
65 const gfx::Size
& layer_size
) {
66 // If both are empty, nothing to do.
67 if (current_recorded_viewport
.IsEmpty() &&
68 potential_new_recorded_viewport
.IsEmpty())
71 // Re-record when going from empty to not-empty, to cover cases where
72 // the layer is recorded for the first time, or otherwise becomes visible.
73 if (current_recorded_viewport
.IsEmpty())
76 // Re-record if the new viewport includes area outside of a skirt around the
78 gfx::Rect
expanded_viewport(current_recorded_viewport
);
79 expanded_viewport
.Inset(-kMinimumDistanceBeforeUpdatingRecordedViewport
,
80 -kMinimumDistanceBeforeUpdatingRecordedViewport
);
81 if (!expanded_viewport
.Contains(potential_new_recorded_viewport
))
84 // Even if the new viewport doesn't include enough new area to satisfy the
85 // condition above, re-record anyway if touches a layer edge not touched by
86 // the existing viewport. Viewports are clipped to layer boundaries, so if the
87 // new viewport touches a layer edge not touched by the existing viewport,
88 // the new viewport must expose new area that touches this layer edge. Since
89 // this new area touches a layer edge, it's impossible to expose more area in
90 // that direction, so recording cannot be deferred until the exposed new area
91 // satisfies the condition above.
92 if (potential_new_recorded_viewport
.x() == 0 &&
93 current_recorded_viewport
.x() != 0)
95 if (potential_new_recorded_viewport
.y() == 0 &&
96 current_recorded_viewport
.y() != 0)
98 if (potential_new_recorded_viewport
.right() == layer_size
.width() &&
99 current_recorded_viewport
.right() != layer_size
.width())
101 if (potential_new_recorded_viewport
.bottom() == layer_size
.height() &&
102 current_recorded_viewport
.bottom() != layer_size
.height())
108 bool DisplayListRecordingSource::UpdateAndExpandInvalidation(
109 ContentLayerClient
* painter
,
110 Region
* invalidation
,
111 const gfx::Size
& layer_size
,
112 const gfx::Rect
& visible_layer_rect
,
114 RecordingMode recording_mode
) {
115 ScopedDisplayListRecordingSourceUpdateTimer timer
;
116 bool updated
= false;
118 if (size_
!= layer_size
) {
123 // The recorded viewport is the visible layer rect, expanded
124 // by the pixel record distance, up to a maximum of the total
126 gfx::Rect potential_new_recorded_viewport
= visible_layer_rect
;
127 potential_new_recorded_viewport
.Inset(-pixel_record_distance_
,
128 -pixel_record_distance_
);
129 potential_new_recorded_viewport
.Intersect(gfx::Rect(GetSize()));
132 ExposesEnoughNewArea(recorded_viewport_
, potential_new_recorded_viewport
,
134 gfx::Rect old_recorded_viewport
= recorded_viewport_
;
135 recorded_viewport_
= potential_new_recorded_viewport
;
137 // Invalidate newly-exposed and no-longer-exposed areas.
138 Region
newly_exposed_region(recorded_viewport_
);
139 newly_exposed_region
.Subtract(old_recorded_viewport
);
140 invalidation
->Union(newly_exposed_region
);
142 Region
no_longer_exposed_region(old_recorded_viewport
);
143 no_longer_exposed_region
.Subtract(recorded_viewport_
);
144 invalidation
->Union(no_longer_exposed_region
);
149 // Count the area that is being invalidated.
150 Region
recorded_invalidation(*invalidation
);
151 recorded_invalidation
.Intersect(recorded_viewport_
);
152 for (Region::Iterator
it(recorded_invalidation
); it
.has_rect(); it
.next())
153 timer
.AddArea(it
.rect().size().GetArea());
155 if (!updated
&& !invalidation
->Intersects(recorded_viewport_
))
158 ContentLayerClient::PaintingControlSetting painting_control
=
159 ContentLayerClient::PAINTING_BEHAVIOR_NORMAL
;
161 switch (recording_mode
) {
162 case RECORD_NORMALLY
:
163 // Already setup for normal recording.
165 case RECORD_WITH_PAINTING_DISABLED
:
166 painting_control
= ContentLayerClient::DISPLAY_LIST_PAINTING_DISABLED
;
168 case RECORD_WITH_CACHING_DISABLED
:
169 painting_control
= ContentLayerClient::DISPLAY_LIST_CACHING_DISABLED
;
171 case RECORD_WITH_CONSTRUCTION_DISABLED
:
172 painting_control
= ContentLayerClient::DISPLAY_LIST_CONSTRUCTION_DISABLED
;
175 // case RecordingSource::RECORD_WITH_SK_NULL_CANVAS should not be reached
179 // TODO(vmpstr): Add a slow_down_recording_scale_factor_for_debug_ to be able
180 // to slow down recording.
182 painter
->PaintContentsToDisplayList(recorded_viewport_
, painting_control
);
183 painter_reported_memory_usage_
= painter
->GetApproximateUnsharedMemoryUsage();
185 DetermineIfSolidColor();
186 display_list_
->EmitTraceSnapshot();
188 display_list_
->GatherDiscardableImages(grid_cell_size_
);
193 gfx::Size
DisplayListRecordingSource::GetSize() const {
197 void DisplayListRecordingSource::SetEmptyBounds() {
202 void DisplayListRecordingSource::SetSlowdownRasterScaleFactor(int factor
) {
203 slow_down_raster_scale_factor_for_debug_
= factor
;
206 void DisplayListRecordingSource::SetGatherDiscardableImages(
207 bool gather_images
) {
208 gather_images_
= gather_images
;
211 void DisplayListRecordingSource::SetBackgroundColor(SkColor background_color
) {
212 background_color_
= background_color
;
215 void DisplayListRecordingSource::SetRequiresClear(bool requires_clear
) {
216 requires_clear_
= requires_clear
;
219 bool DisplayListRecordingSource::IsSuitableForGpuRasterization() const {
220 // The display list needs to be created (see: UpdateAndExpandInvalidation)
221 // before checking for suitability.
222 DCHECK(display_list_
);
223 return display_list_
->IsSuitableForGpuRasterization();
226 scoped_refptr
<RasterSource
> DisplayListRecordingSource::CreateRasterSource(
227 bool can_use_lcd_text
) const {
228 return scoped_refptr
<RasterSource
>(
229 DisplayListRasterSource::CreateFromDisplayListRecordingSource(
230 this, can_use_lcd_text
));
233 void DisplayListRecordingSource::DetermineIfSolidColor() {
234 DCHECK(display_list_
);
235 is_solid_color_
= false;
236 solid_color_
= SK_ColorTRANSPARENT
;
238 if (!display_list_
->ShouldBeAnalyzedForSolidColor())
241 gfx::Size layer_size
= GetSize();
242 skia::AnalysisCanvas
canvas(layer_size
.width(), layer_size
.height());
243 display_list_
->Raster(&canvas
, nullptr, gfx::Rect(), 1.f
);
244 is_solid_color_
= canvas
.GetColorIfSolid(&solid_color_
);
247 void DisplayListRecordingSource::Clear() {
248 recorded_viewport_
= gfx::Rect();
249 display_list_
= nullptr;
250 painter_reported_memory_usage_
= 0;
251 is_solid_color_
= false;