1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_
6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_
13 #include "base/callback.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/threading/non_thread_safe.h"
17 #include "base/time/time.h"
18 #include "content/browser/gpu/gpu_surface_tracker.h"
19 #include "content/common/content_export.h"
20 #include "content/common/gpu/gpu_memory_uma_stats.h"
21 #include "content/common/gpu/gpu_process_launch_causes.h"
22 #include "content/common/gpu/gpu_result_codes.h"
23 #include "content/public/browser/browser_child_process_host_delegate.h"
24 #include "content/public/browser/gpu_data_manager.h"
25 #include "gpu/command_buffer/common/constants.h"
26 #include "gpu/config/gpu_info.h"
27 #include "ipc/ipc_sender.h"
28 #include "ipc/message_filter.h"
29 #include "ui/gfx/geometry/size.h"
30 #include "ui/gfx/gpu_memory_buffer.h"
31 #include "ui/gfx/native_widget_types.h"
34 #if defined(OS_MACOSX) && !defined(OS_IOS)
35 #include "content/common/mac/io_surface_manager_token.h"
38 struct GPUCreateCommandBufferConfig
;
45 class BrowserChildProcessHostImpl
;
47 class InProcessChildThreadParams
;
48 class RenderWidgetHostViewFrameSubscriber
;
49 class ShaderDiskCache
;
51 typedef base::Thread
* (*GpuMainThreadFactoryFunction
)(
52 const InProcessChildThreadParams
&);
54 class GpuProcessHost
: public BrowserChildProcessHostDelegate
,
56 public base::NonThreadSafe
{
59 GPU_PROCESS_KIND_UNSANDBOXED
,
60 GPU_PROCESS_KIND_SANDBOXED
,
61 GPU_PROCESS_KIND_COUNT
64 typedef base::Callback
<void(const IPC::ChannelHandle
&, const gpu::GPUInfo
&)>
65 EstablishChannelCallback
;
67 typedef base::Callback
<void(CreateCommandBufferResult
)>
68 CreateCommandBufferCallback
;
70 typedef base::Callback
<void(const gfx::GpuMemoryBufferHandle
& handle
)>
71 CreateGpuMemoryBufferCallback
;
73 static bool gpu_enabled() { return gpu_enabled_
; }
74 static int gpu_crash_count() { return gpu_crash_count_
; }
76 // Creates a new GpuProcessHost or gets an existing one, resulting in the
77 // launching of a GPU process if required. Returns null on failure. It
78 // is not safe to store the pointer once control has returned to the message
79 // loop as it can be destroyed. Instead store the associated GPU host ID.
80 // This could return NULL if GPU access is not allowed (blacklisted).
81 CONTENT_EXPORT
static GpuProcessHost
* Get(GpuProcessKind kind
,
82 CauseForGpuLaunch cause
);
84 // Retrieves a list of process handles for all gpu processes.
85 static void GetProcessHandles(
86 const GpuDataManager::GetGpuProcessHandlesCallback
& callback
);
88 // Helper function to send the given message to the GPU process on the IO
89 // thread. Calls Get and if a host is returned, sends it. Can be called from
90 // any thread. Deletes the message if it cannot be sent.
91 CONTENT_EXPORT
static void SendOnIO(GpuProcessKind kind
,
92 CauseForGpuLaunch cause
,
93 IPC::Message
* message
);
95 CONTENT_EXPORT
static void RegisterGpuMainThreadFactory(
96 GpuMainThreadFactoryFunction create
);
98 // Get the GPU process host for the GPU process with the given ID. Returns
99 // null if the process no longer exists.
100 static GpuProcessHost
* FromID(int host_id
);
101 int host_id() const { return host_id_
; }
103 // IPC::Sender implementation.
104 bool Send(IPC::Message
* msg
) override
;
106 // Adds a message filter to the GpuProcessHost's channel.
107 void AddFilter(IPC::MessageFilter
* filter
);
109 // Tells the GPU process to create a new channel for communication with a
110 // client. Once the GPU process responds asynchronously with the IPC handle
111 // and GPUInfo, we call the callback.
112 void EstablishGpuChannel(int client_id
,
113 uint64_t client_tracing_id
,
115 bool allow_future_sync_points
,
116 bool allow_real_time_streams
,
117 const EstablishChannelCallback
& callback
);
119 // Tells the GPU process to create a new command buffer that draws into the
121 void CreateViewCommandBuffer(
122 const gfx::GLSurfaceHandle
& compositing_surface
,
125 const GPUCreateCommandBufferConfig
& init_params
,
127 const CreateCommandBufferCallback
& callback
);
129 // Tells the GPU process to create a new GPU memory buffer.
130 void CreateGpuMemoryBuffer(gfx::GpuMemoryBufferId id
,
131 const gfx::Size
& size
,
132 gfx::BufferFormat format
,
133 gfx::BufferUsage usage
,
136 const CreateGpuMemoryBufferCallback
& callback
);
138 // Tells the GPU process to destroy GPU memory buffer.
139 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id
,
143 // What kind of GPU process, e.g. sandboxed or unsandboxed.
144 GpuProcessKind
kind();
146 // Forcefully terminates the GPU process.
147 void ForceShutdown();
149 // Asks the GPU process to stop by itself.
150 void StopGpuProcess();
152 void BeginFrameSubscription(
154 base::WeakPtr
<RenderWidgetHostViewFrameSubscriber
> subscriber
);
155 void EndFrameSubscription(int surface_id
);
156 void LoadedShader(const std::string
& key
, const std::string
& data
);
159 static bool ValidateHost(GpuProcessHost
* host
);
161 GpuProcessHost(int host_id
, GpuProcessKind kind
);
162 ~GpuProcessHost() override
;
166 // Post an IPC message to the UI shim's message handler on the UI thread.
167 void RouteOnUIThread(const IPC::Message
& message
);
169 // BrowserChildProcessHostDelegate implementation.
170 bool OnMessageReceived(const IPC::Message
& message
) override
;
171 void OnChannelConnected(int32 peer_pid
) override
;
172 void OnProcessLaunched() override
;
173 void OnProcessLaunchFailed() override
;
174 void OnProcessCrashed(int exit_code
) override
;
177 void OnInitialized(bool result
, const gpu::GPUInfo
& gpu_info
);
178 void OnChannelEstablished(const IPC::ChannelHandle
& channel_handle
);
179 void OnCommandBufferCreated(CreateCommandBufferResult result
);
180 void OnDestroyCommandBuffer(int32 surface_id
);
181 void OnGpuMemoryBufferCreated(const gfx::GpuMemoryBufferHandle
& handle
);
182 void OnDidCreateOffscreenContext(const GURL
& url
);
183 void OnDidLoseContext(bool offscreen
,
184 gpu::error::ContextLostReason reason
,
186 void OnDidDestroyOffscreenContext(const GURL
& url
);
187 void OnGpuMemoryUmaStatsReceived(const GPUMemoryUmaStats
& stats
);
188 #if defined(OS_MACOSX)
189 void OnAcceleratedSurfaceBuffersSwapped(const IPC::Message
& message
);
192 void CreateChannelCache(int32 client_id
);
193 void OnDestroyChannel(int32 client_id
);
194 void OnCacheShader(int32 client_id
, const std::string
& key
,
195 const std::string
& shader
);
197 bool LaunchGpuProcess(const std::string
& channel_id
);
199 void SendOutstandingReplies();
201 void BlockLiveOffscreenContexts();
203 // Update GPU crash counters. Disable GPU if crash limit is reached.
204 void RecordProcessCrash();
206 std::string
GetShaderPrefixKey();
208 // The serial number of the GpuProcessHost / GpuProcessHostUIShim pair.
211 // These are the channel requests that we have already sent to
212 // the GPU process, but haven't heard back about yet.
213 std::queue
<EstablishChannelCallback
> channel_requests_
;
215 // The pending create command buffer requests we need to reply to.
216 std::queue
<CreateCommandBufferCallback
> create_command_buffer_requests_
;
218 // The pending create gpu memory buffer requests we need to reply to.
219 std::queue
<CreateGpuMemoryBufferCallback
> create_gpu_memory_buffer_requests_
;
221 // Surface ids for pending gpu memory buffer request refs.
222 std::queue
<int32
> create_gpu_memory_buffer_surface_refs_
;
224 // Qeueud messages to send when the process launches.
225 std::queue
<IPC::Message
*> queued_messages_
;
227 // Whether the GPU process is valid, set to false after Send() failed.
230 // Whether we are running a GPU thread inside the browser process instead
231 // of a separate GPU process.
234 bool swiftshader_rendering_
;
235 GpuProcessKind kind_
;
237 scoped_ptr
<base::Thread
> in_process_gpu_thread_
;
239 // Whether we actually launched a GPU process.
240 bool process_launched_
;
242 // Whether the GPU process successfully initialized.
245 // Time Init started. Used to log total GPU process startup time to UMA.
246 base::TimeTicks init_start_time_
;
248 // Master switch for enabling/disabling GPU acceleration for the current
249 // browser session. It does not change the acceleration settings for
250 // existing tabs, just the future ones.
251 static bool gpu_enabled_
;
253 static bool hardware_gpu_enabled_
;
255 static int gpu_crash_count_
;
256 static int gpu_recent_crash_count_
;
257 static bool crashed_before_
;
258 static int swiftshader_crash_count_
;
260 scoped_ptr
<BrowserChildProcessHostImpl
> process_
;
262 // Track the URLs of the pages which have live offscreen contexts,
263 // assumed to be associated with untrusted content such as WebGL.
264 // For best robustness, when any context lost notification is
265 // received, assume all of these URLs are guilty, and block
266 // automatic execution of 3D content from those domains.
267 std::multiset
<GURL
> urls_with_live_offscreen_contexts_
;
269 // Statics kept around to send to UMA histograms on GPU process lost.
270 bool uma_memory_stats_received_
;
271 GPUMemoryUmaStats uma_memory_stats_
;
273 typedef std::map
<int32
, scoped_refptr
<ShaderDiskCache
> >
274 ClientIdToShaderCacheMap
;
275 ClientIdToShaderCacheMap client_id_to_shader_cache_
;
277 std::string shader_prefix_key_
;
279 // Keep an extra reference to the SurfaceRef stored in the GpuSurfaceTracker
280 // in this map so that we don't destroy it whilst the GPU process is
282 typedef std::multimap
<int, scoped_refptr
<GpuSurfaceTracker::SurfaceRef
> >
284 SurfaceRefMap surface_refs_
;
286 #if defined(OS_MACOSX) && !defined(OS_IOS)
287 // Unique unguessable token that the GPU process is using to register
289 IOSurfaceManagerToken io_surface_manager_token_
;
292 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost
);
295 } // namespace content
297 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_