1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/media/webrtc_audio_renderer.h"
7 #include "base/logging.h"
8 #include "base/metrics/histogram.h"
9 #include "base/strings/string_util.h"
10 #include "base/strings/stringprintf.h"
11 #include "content/renderer/media/audio_device_factory.h"
12 #include "content/renderer/media/media_stream_dispatcher.h"
13 #include "content/renderer/media/webrtc_audio_device_impl.h"
14 #include "content/renderer/media/webrtc_logging.h"
15 #include "content/renderer/render_frame_impl.h"
16 #include "media/audio/audio_output_device.h"
17 #include "media/audio/audio_parameters.h"
18 #include "media/audio/sample_rates.h"
19 #include "third_party/libjingle/source/talk/app/webrtc/mediastreaminterface.h"
20 #include "third_party/libjingle/source/talk/media/base/audiorenderer.h"
24 #include "base/win/windows_version.h"
25 #include "media/audio/win/core_audio_util_win.h"
32 // We add a UMA histogram measuring the execution time of the Render() method
33 // every |kNumCallbacksBetweenRenderTimeHistograms| callback. Assuming 10ms
34 // between each callback leads to one UMA update each 100ms.
35 const int kNumCallbacksBetweenRenderTimeHistograms
= 10;
37 // This is a simple wrapper class that's handed out to users of a shared
38 // WebRtcAudioRenderer instance. This class maintains the per-user 'playing'
39 // and 'started' states to avoid problems related to incorrect usage which
40 // might violate the implementation assumptions inside WebRtcAudioRenderer
41 // (see the play reference count).
42 class SharedAudioRenderer
: public MediaStreamAudioRenderer
{
44 // Callback definition for a callback that is called when when Play(), Pause()
45 // or SetVolume are called (whenever the internal |playing_state_| changes).
46 typedef base::Callback
<
47 void(const scoped_refptr
<webrtc::MediaStreamInterface
>&,
48 WebRtcAudioRenderer::PlayingState
*)> OnPlayStateChanged
;
51 const scoped_refptr
<MediaStreamAudioRenderer
>& delegate
,
52 const scoped_refptr
<webrtc::MediaStreamInterface
>& media_stream
,
53 const OnPlayStateChanged
& on_play_state_changed
)
54 : delegate_(delegate
), media_stream_(media_stream
), started_(false),
55 on_play_state_changed_(on_play_state_changed
) {
56 DCHECK(!on_play_state_changed_
.is_null());
57 DCHECK(media_stream_
.get());
61 ~SharedAudioRenderer() override
{
62 DCHECK(thread_checker_
.CalledOnValidThread());
63 DVLOG(1) << __FUNCTION__
;
67 void Start() override
{
68 DCHECK(thread_checker_
.CalledOnValidThread());
75 void Play() override
{
76 DCHECK(thread_checker_
.CalledOnValidThread());
78 if (playing_state_
.playing())
80 playing_state_
.set_playing(true);
81 on_play_state_changed_
.Run(media_stream_
, &playing_state_
);
84 void Pause() override
{
85 DCHECK(thread_checker_
.CalledOnValidThread());
87 if (!playing_state_
.playing())
89 playing_state_
.set_playing(false);
90 on_play_state_changed_
.Run(media_stream_
, &playing_state_
);
93 void Stop() override
{
94 DCHECK(thread_checker_
.CalledOnValidThread());
102 void SetVolume(float volume
) override
{
103 DCHECK(thread_checker_
.CalledOnValidThread());
104 DCHECK(volume
>= 0.0f
&& volume
<= 1.0f
);
105 playing_state_
.set_volume(volume
);
106 on_play_state_changed_
.Run(media_stream_
, &playing_state_
);
109 media::OutputDevice
* GetOutputDevice() override
{
110 DVLOG(1) << __FUNCTION__
;
111 DCHECK(thread_checker_
.CalledOnValidThread());
112 return delegate_
->GetOutputDevice();
115 base::TimeDelta
GetCurrentRenderTime() const override
{
116 DCHECK(thread_checker_
.CalledOnValidThread());
117 return delegate_
->GetCurrentRenderTime();
120 bool IsLocalRenderer() const override
{
121 DCHECK(thread_checker_
.CalledOnValidThread());
122 return delegate_
->IsLocalRenderer();
126 base::ThreadChecker thread_checker_
;
127 const scoped_refptr
<MediaStreamAudioRenderer
> delegate_
;
128 const scoped_refptr
<webrtc::MediaStreamInterface
> media_stream_
;
130 WebRtcAudioRenderer::PlayingState playing_state_
;
131 OnPlayStateChanged on_play_state_changed_
;
136 int WebRtcAudioRenderer::GetOptimalBufferSize(int sample_rate
,
137 int hardware_buffer_size
) {
138 // Use native hardware buffer size as default. On Windows, we strive to open
139 // up using this native hardware buffer size to achieve best
140 // possible performance and to ensure that no FIFO is needed on the browser
141 // side to match the client request. That is why there is no #if case for
143 int frames_per_buffer
= hardware_buffer_size
;
145 #if defined(OS_LINUX) || defined(OS_MACOSX)
146 // On Linux and MacOS, the low level IO implementations on the browser side
147 // supports all buffer size the clients want. We use the native peer
148 // connection buffer size (10ms) to achieve best possible performance.
149 frames_per_buffer
= sample_rate
/ 100;
150 #elif defined(OS_ANDROID)
151 // TODO(henrika): Keep tuning this scheme and espcicially for low-latency
152 // cases. Might not be possible to come up with the perfect solution using
153 // the render side only.
154 int frames_per_10ms
= sample_rate
/ 100;
155 if (frames_per_buffer
< 2 * frames_per_10ms
) {
156 // Examples of low-latency frame sizes and the resulting |buffer_size|:
157 // Nexus 7 : 240 audio frames => 2*480 = 960
158 // Nexus 10 : 256 => 2*441 = 882
159 // Galaxy Nexus: 144 => 2*441 = 882
160 frames_per_buffer
= 2 * frames_per_10ms
;
161 DVLOG(1) << "Low-latency output detected on Android";
165 DVLOG(1) << "Using sink output buffer size: " << frames_per_buffer
;
166 return frames_per_buffer
;
169 WebRtcAudioRenderer::WebRtcAudioRenderer(
170 const scoped_refptr
<base::SingleThreadTaskRunner
>& signaling_thread
,
171 const scoped_refptr
<webrtc::MediaStreamInterface
>& media_stream
,
172 int source_render_frame_id
,
175 int frames_per_buffer
)
176 : state_(UNINITIALIZED
),
177 source_render_frame_id_(source_render_frame_id
),
178 session_id_(session_id
),
179 signaling_thread_(signaling_thread
),
180 media_stream_(media_stream
),
184 audio_delay_milliseconds_(0),
185 fifo_delay_milliseconds_(0),
186 sink_params_(media::AudioParameters::AUDIO_PCM_LOW_LATENCY
,
187 media::CHANNEL_LAYOUT_STEREO
, sample_rate
, 16,
189 render_callback_count_(0) {
190 WebRtcLogMessage(base::StringPrintf(
191 "WAR::WAR. source_render_frame_id=%d"
192 ", session_id=%d, sample_rate=%d, frames_per_buffer=%d, effects=%i",
193 source_render_frame_id
, session_id
, sample_rate
, frames_per_buffer
,
194 sink_params_
.effects()));
197 WebRtcAudioRenderer::~WebRtcAudioRenderer() {
198 DCHECK(thread_checker_
.CalledOnValidThread());
199 DCHECK_EQ(state_
, UNINITIALIZED
);
202 bool WebRtcAudioRenderer::Initialize(WebRtcAudioRendererSource
* source
) {
203 DVLOG(1) << "WebRtcAudioRenderer::Initialize()";
204 DCHECK(thread_checker_
.CalledOnValidThread());
205 base::AutoLock
auto_lock(lock_
);
206 DCHECK_EQ(state_
, UNINITIALIZED
);
208 DCHECK(!sink_
.get());
211 // WebRTC does not yet support higher rates than 96000 on the client side
212 // and 48000 is the preferred sample rate. Therefore, if 192000 is detected,
213 // we change the rate to 48000 instead. The consequence is that the native
214 // layer will be opened up at 192kHz but WebRTC will provide data at 48kHz
215 // which will then be resampled by the audio converted on the browser side
216 // to match the native audio layer.
217 int sample_rate
= sink_params_
.sample_rate();
218 DVLOG(1) << "Audio output hardware sample rate: " << sample_rate
;
219 if (sample_rate
== 192000) {
220 DVLOG(1) << "Resampling from 48000 to 192000 is required";
223 media::AudioSampleRate asr
;
224 if (media::ToAudioSampleRate(sample_rate
, &asr
)) {
225 UMA_HISTOGRAM_ENUMERATION(
226 "WebRTC.AudioOutputSampleRate", asr
, media::kAudioSampleRateMax
+ 1);
228 UMA_HISTOGRAM_COUNTS("WebRTC.AudioOutputSampleRateUnexpected",
232 // Set up audio parameters for the source, i.e., the WebRTC client.
234 // The WebRTC client only supports multiples of 10ms as buffer size where
235 // 10ms is preferred for lowest possible delay.
236 const int frames_per_10ms
= (sample_rate
/ 100);
237 DVLOG(1) << "Using WebRTC output buffer size: " << frames_per_10ms
;
238 media::AudioParameters
source_params(
239 media::AudioParameters::AUDIO_PCM_LOW_LATENCY
,
240 sink_params_
.channel_layout(), sample_rate
, 16, frames_per_10ms
);
241 source_params
.set_channels_for_discrete(sink_params_
.channels());
243 const int frames_per_buffer
=
244 GetOptimalBufferSize(sample_rate
, sink_params_
.frames_per_buffer());
246 sink_params_
.Reset(sink_params_
.format(), sink_params_
.channel_layout(),
247 sample_rate
, 16, frames_per_buffer
);
249 // Create a FIFO if re-buffering is required to match the source input with
250 // the sink request. The source acts as provider here and the sink as
252 fifo_delay_milliseconds_
= 0;
253 if (source_params
.frames_per_buffer() != sink_params_
.frames_per_buffer()) {
254 DVLOG(1) << "Rebuffering from " << source_params
.frames_per_buffer()
255 << " to " << sink_params_
.frames_per_buffer();
256 audio_fifo_
.reset(new media::AudioPullFifo(
257 source_params
.channels(),
258 source_params
.frames_per_buffer(),
260 &WebRtcAudioRenderer::SourceCallback
,
261 base::Unretained(this))));
263 if (sink_params_
.frames_per_buffer() > source_params
.frames_per_buffer()) {
264 int frame_duration_milliseconds
= base::Time::kMillisecondsPerSecond
/
265 static_cast<double>(source_params
.sample_rate());
266 fifo_delay_milliseconds_
= (sink_params_
.frames_per_buffer() -
267 source_params
.frames_per_buffer()) * frame_duration_milliseconds
;
273 // Configure the audio rendering client and start rendering.
274 DCHECK_GE(session_id_
, 0);
275 sink_
= AudioDeviceFactory::NewOutputDevice(
276 source_render_frame_id_
, session_id_
, std::string(), url::Origin());
277 sink_
->Initialize(sink_params_
, this);
281 // User must call Play() before any audio can be heard.
287 scoped_refptr
<MediaStreamAudioRenderer
>
288 WebRtcAudioRenderer::CreateSharedAudioRendererProxy(
289 const scoped_refptr
<webrtc::MediaStreamInterface
>& media_stream
) {
290 content::SharedAudioRenderer::OnPlayStateChanged on_play_state_changed
=
291 base::Bind(&WebRtcAudioRenderer::OnPlayStateChanged
, this);
292 return new SharedAudioRenderer(this, media_stream
, on_play_state_changed
);
295 bool WebRtcAudioRenderer::IsStarted() const {
296 DCHECK(thread_checker_
.CalledOnValidThread());
297 return start_ref_count_
!= 0;
300 void WebRtcAudioRenderer::Start() {
301 DVLOG(1) << "WebRtcAudioRenderer::Start()";
302 DCHECK(thread_checker_
.CalledOnValidThread());
306 void WebRtcAudioRenderer::Play() {
307 DVLOG(1) << "WebRtcAudioRenderer::Play()";
308 DCHECK(thread_checker_
.CalledOnValidThread());
310 if (playing_state_
.playing())
313 playing_state_
.set_playing(true);
314 render_callback_count_
= 0;
316 OnPlayStateChanged(media_stream_
, &playing_state_
);
319 void WebRtcAudioRenderer::EnterPlayState() {
320 DVLOG(1) << "WebRtcAudioRenderer::EnterPlayState()";
321 DCHECK(thread_checker_
.CalledOnValidThread());
322 DCHECK_GT(start_ref_count_
, 0) << "Did you forget to call Start()?";
323 base::AutoLock
auto_lock(lock_
);
324 if (state_
== UNINITIALIZED
)
327 DCHECK(play_ref_count_
== 0 || state_
== PLAYING
);
330 if (state_
!= PLAYING
) {
334 audio_delay_milliseconds_
= 0;
335 audio_fifo_
->Clear();
340 void WebRtcAudioRenderer::Pause() {
341 DVLOG(1) << "WebRtcAudioRenderer::Pause()";
342 DCHECK(thread_checker_
.CalledOnValidThread());
343 if (!playing_state_
.playing())
346 playing_state_
.set_playing(false);
348 OnPlayStateChanged(media_stream_
, &playing_state_
);
351 void WebRtcAudioRenderer::EnterPauseState() {
352 DVLOG(1) << "WebRtcAudioRenderer::EnterPauseState()";
353 DCHECK(thread_checker_
.CalledOnValidThread());
354 DCHECK_GT(start_ref_count_
, 0) << "Did you forget to call Start()?";
355 base::AutoLock
auto_lock(lock_
);
356 if (state_
== UNINITIALIZED
)
359 DCHECK_EQ(state_
, PLAYING
);
360 DCHECK_GT(play_ref_count_
, 0);
361 if (!--play_ref_count_
)
365 void WebRtcAudioRenderer::Stop() {
366 DVLOG(1) << "WebRtcAudioRenderer::Stop()";
367 DCHECK(thread_checker_
.CalledOnValidThread());
369 base::AutoLock
auto_lock(lock_
);
370 if (state_
== UNINITIALIZED
)
373 if (--start_ref_count_
)
376 DVLOG(1) << "Calling RemoveAudioRenderer and Stop().";
378 source_
->RemoveAudioRenderer(this);
380 state_
= UNINITIALIZED
;
383 // Make sure to stop the sink while _not_ holding the lock since the Render()
384 // callback may currently be executing and try to grab the lock while we're
385 // stopping the thread on which it runs.
389 void WebRtcAudioRenderer::SetVolume(float volume
) {
390 DCHECK(thread_checker_
.CalledOnValidThread());
391 DCHECK(volume
>= 0.0f
&& volume
<= 1.0f
);
393 playing_state_
.set_volume(volume
);
394 OnPlayStateChanged(media_stream_
, &playing_state_
);
397 media::OutputDevice
* WebRtcAudioRenderer::GetOutputDevice() {
398 DVLOG(1) << __FUNCTION__
;
399 DCHECK(thread_checker_
.CalledOnValidThread());
401 return sink_
->GetOutputDevice();
404 base::TimeDelta
WebRtcAudioRenderer::GetCurrentRenderTime() const {
405 DCHECK(thread_checker_
.CalledOnValidThread());
406 base::AutoLock
auto_lock(lock_
);
407 return current_time_
;
410 bool WebRtcAudioRenderer::IsLocalRenderer() const {
414 int WebRtcAudioRenderer::Render(media::AudioBus
* audio_bus
,
415 int audio_delay_milliseconds
) {
416 base::AutoLock
auto_lock(lock_
);
420 DVLOG(2) << "WebRtcAudioRenderer::Render()";
421 DVLOG(2) << "audio_delay_milliseconds: " << audio_delay_milliseconds
;
423 audio_delay_milliseconds_
= audio_delay_milliseconds
;
426 audio_fifo_
->Consume(audio_bus
, audio_bus
->frames());
428 SourceCallback(0, audio_bus
);
430 return (state_
== PLAYING
) ? audio_bus
->frames() : 0;
433 void WebRtcAudioRenderer::OnRenderError() {
435 LOG(ERROR
) << "OnRenderError()";
438 // Called by AudioPullFifo when more data is necessary.
439 void WebRtcAudioRenderer::SourceCallback(
440 int fifo_frame_delay
, media::AudioBus
* audio_bus
) {
441 base::TimeTicks start_time
= base::TimeTicks::Now();
442 DVLOG(2) << "WebRtcAudioRenderer::SourceCallback("
443 << fifo_frame_delay
<< ", "
444 << audio_bus
->frames() << ")";
446 int output_delay_milliseconds
= audio_delay_milliseconds_
;
447 output_delay_milliseconds
+= fifo_delay_milliseconds_
;
448 DVLOG(2) << "output_delay_milliseconds: " << output_delay_milliseconds
;
450 // We need to keep render data for the |source_| regardless of |state_|,
451 // otherwise the data will be buffered up inside |source_|.
452 source_
->RenderData(audio_bus
, sink_params_
.sample_rate(),
453 output_delay_milliseconds
,
456 // Avoid filling up the audio bus if we are not playing; instead
457 // return here and ensure that the returned value in Render() is 0.
458 if (state_
!= PLAYING
)
461 if (++render_callback_count_
== kNumCallbacksBetweenRenderTimeHistograms
) {
462 base::TimeDelta elapsed
= base::TimeTicks::Now() - start_time
;
463 render_callback_count_
= 0;
464 UMA_HISTOGRAM_TIMES("WebRTC.AudioRenderTimes", elapsed
);
468 void WebRtcAudioRenderer::UpdateSourceVolume(
469 webrtc::AudioSourceInterface
* source
) {
470 DCHECK(thread_checker_
.CalledOnValidThread());
472 // Note: If there are no playing audio renderers, then the volume will be
476 SourcePlayingStates::iterator entry
= source_playing_states_
.find(source
);
477 if (entry
!= source_playing_states_
.end()) {
478 PlayingStates
& states
= entry
->second
;
479 for (PlayingStates::const_iterator it
= states
.begin();
480 it
!= states
.end(); ++it
) {
481 if ((*it
)->playing())
482 volume
+= (*it
)->volume();
486 // The valid range for volume scaling of a remote webrtc source is
487 // 0.0-10.0 where 1.0 is no attenuation/boost.
488 DCHECK(volume
>= 0.0f
);
492 DVLOG(1) << "Setting remote source volume: " << volume
;
493 if (!signaling_thread_
->BelongsToCurrentThread()) {
494 // Libjingle hands out proxy objects in most cases, but the audio source
495 // object is an exception (bug?). So, to work around that, we need to make
496 // sure we call SetVolume on the signaling thread.
497 signaling_thread_
->PostTask(FROM_HERE
,
498 base::Bind(&webrtc::AudioSourceInterface::SetVolume
, source
, volume
));
500 source
->SetVolume(volume
);
504 bool WebRtcAudioRenderer::AddPlayingState(
505 webrtc::AudioSourceInterface
* source
,
506 PlayingState
* state
) {
507 DCHECK(thread_checker_
.CalledOnValidThread());
508 DCHECK(state
->playing());
509 // Look up or add the |source| to the map.
510 PlayingStates
& array
= source_playing_states_
[source
];
511 if (std::find(array
.begin(), array
.end(), state
) != array
.end())
514 array
.push_back(state
);
519 bool WebRtcAudioRenderer::RemovePlayingState(
520 webrtc::AudioSourceInterface
* source
,
521 PlayingState
* state
) {
522 DCHECK(thread_checker_
.CalledOnValidThread());
523 DCHECK(!state
->playing());
524 SourcePlayingStates::iterator found
= source_playing_states_
.find(source
);
525 if (found
== source_playing_states_
.end())
528 PlayingStates
& array
= found
->second
;
529 PlayingStates::iterator state_it
=
530 std::find(array
.begin(), array
.end(), state
);
531 if (state_it
== array
.end())
534 array
.erase(state_it
);
537 source_playing_states_
.erase(found
);
542 void WebRtcAudioRenderer::OnPlayStateChanged(
543 const scoped_refptr
<webrtc::MediaStreamInterface
>& media_stream
,
544 PlayingState
* state
) {
545 webrtc::AudioTrackVector
tracks(media_stream
->GetAudioTracks());
546 for (webrtc::AudioTrackVector::iterator it
= tracks
.begin();
547 it
!= tracks
.end(); ++it
) {
548 webrtc::AudioSourceInterface
* source
= (*it
)->GetSource();
550 if (!state
->playing()) {
551 if (RemovePlayingState(source
, state
))
553 } else if (AddPlayingState(source
, state
)) {
556 UpdateSourceVolume(source
);
560 } // namespace content