1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
8 #include "base/basictypes.h"
9 #include "base/environment.h"
10 #include "base/files/file_util.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/path_service.h"
14 #include "base/test/test_timeouts.h"
15 #include "base/win/scoped_com_initializer.h"
16 #include "media/audio/audio_io.h"
17 #include "media/audio/audio_manager_base.h"
18 #include "media/audio/audio_unittest_util.h"
19 #include "media/audio/win/audio_low_latency_input_win.h"
20 #include "media/audio/win/core_audio_util_win.h"
21 #include "media/base/seekable_buffer.h"
22 #include "testing/gmock/include/gmock/gmock.h"
23 #include "testing/gtest/include/gtest/gtest.h"
26 using ::testing::AnyNumber
;
27 using ::testing::AtLeast
;
29 using ::testing::NotNull
;
33 ACTION_P3(CheckCountAndPostQuitTask
, count
, limit
, loop
) {
34 if (++*count
>= limit
) {
35 loop
->PostTask(FROM_HERE
, base::MessageLoop::QuitClosure());
39 class MockAudioInputCallback
: public AudioInputStream::AudioInputCallback
{
42 void(AudioInputStream
* stream
,
44 uint32 hardware_delay_bytes
,
46 MOCK_METHOD1(OnError
, void(AudioInputStream
* stream
));
49 class FakeAudioInputCallback
: public AudioInputStream::AudioInputCallback
{
51 FakeAudioInputCallback()
52 : num_received_audio_frames_(0),
53 data_event_(false, false),
56 bool error() const { return error_
; }
57 int num_received_audio_frames() const { return num_received_audio_frames_
; }
59 // Waits until OnData() is called on another thread.
64 void OnData(AudioInputStream
* stream
,
66 uint32 hardware_delay_bytes
,
67 double volume
) override
{
68 EXPECT_GE(hardware_delay_bytes
, 0u);
69 EXPECT_LT(hardware_delay_bytes
, 0xFFFFu
); // Arbitrarily picked.
70 num_received_audio_frames_
+= src
->frames();
74 void OnError(AudioInputStream
* stream
) override
{
79 int num_received_audio_frames_
;
80 base::WaitableEvent data_event_
;
83 DISALLOW_COPY_AND_ASSIGN(FakeAudioInputCallback
);
86 // This audio sink implementation should be used for manual tests only since
87 // the recorded data is stored on a raw binary data file.
88 class WriteToFileAudioSink
: public AudioInputStream::AudioInputCallback
{
90 // Allocate space for ~10 seconds of data @ 48kHz in stereo:
91 // 2 bytes per sample, 2 channels, 10ms @ 48kHz, 10 seconds <=> 1920000 bytes.
92 static const size_t kMaxBufferSize
= 2 * 2 * 480 * 100 * 10;
94 explicit WriteToFileAudioSink(const char* file_name
, int bits_per_sample
)
95 : bits_per_sample_(bits_per_sample
),
96 buffer_(0, kMaxBufferSize
),
98 base::FilePath file_path
;
99 EXPECT_TRUE(PathService::Get(base::DIR_EXE
, &file_path
));
100 file_path
= file_path
.AppendASCII(file_name
);
101 binary_file_
= base::OpenFile(file_path
, "wb");
102 DLOG_IF(ERROR
, !binary_file_
) << "Failed to open binary PCM data file.";
103 VLOG(0) << ">> Output file: " << file_path
.value() << " has been created.";
104 VLOG(0) << "bits_per_sample_:" << bits_per_sample_
;
107 ~WriteToFileAudioSink() override
{
108 size_t bytes_written
= 0;
109 while (bytes_written
< bytes_to_write_
) {
113 // Stop writing if no more data is available.
114 if (!buffer_
.GetCurrentChunk(&chunk
, &chunk_size
))
117 // Write recorded data chunk to the file and prepare for next chunk.
118 fwrite(chunk
, 1, chunk_size
, binary_file_
);
119 buffer_
.Seek(chunk_size
);
120 bytes_written
+= chunk_size
;
122 base::CloseFile(binary_file_
);
125 // AudioInputStream::AudioInputCallback implementation.
126 void OnData(AudioInputStream
* stream
,
128 uint32 hardware_delay_bytes
,
129 double volume
) override
{
130 EXPECT_EQ(bits_per_sample_
, 16);
131 const int num_samples
= src
->frames() * src
->channels();
132 scoped_ptr
<int16
> interleaved(new int16
[num_samples
]);
133 const int bytes_per_sample
= sizeof(*interleaved
);
134 src
->ToInterleaved(src
->frames(), bytes_per_sample
, interleaved
.get());
136 // Store data data in a temporary buffer to avoid making blocking
137 // fwrite() calls in the audio callback. The complete buffer will be
138 // written to file in the destructor.
139 const int size
= bytes_per_sample
* num_samples
;
140 if (buffer_
.Append((const uint8
*)interleaved
.get(), size
)) {
141 bytes_to_write_
+= size
;
145 void OnError(AudioInputStream
* stream
) override
{}
148 int bits_per_sample_
;
149 media::SeekableBuffer buffer_
;
151 size_t bytes_to_write_
;
154 static bool HasCoreAudioAndInputDevices(AudioManager
* audio_man
) {
155 // The low-latency (WASAPI-based) version requires Windows Vista or higher.
156 // TODO(henrika): note that we use Wave today to query the number of
157 // existing input devices.
158 return CoreAudioUtil::IsSupported() && audio_man
->HasAudioInputDevices();
161 // Convenience method which creates a default AudioInputStream object but
162 // also allows the user to modify the default settings.
163 class AudioInputStreamWrapper
{
165 explicit AudioInputStreamWrapper(AudioManager
* audio_manager
)
166 : audio_man_(audio_manager
) {
167 EXPECT_TRUE(SUCCEEDED(CoreAudioUtil::GetPreferredAudioParameters(
168 AudioManagerBase::kDefaultDeviceId
, false, &default_params_
)));
169 EXPECT_EQ(format(), AudioParameters::AUDIO_PCM_LOW_LATENCY
);
170 frames_per_buffer_
= default_params_
.frames_per_buffer();
173 ~AudioInputStreamWrapper() {}
175 // Creates AudioInputStream object using default parameters.
176 AudioInputStream
* Create() {
177 return CreateInputStream();
180 // Creates AudioInputStream object using non-default parameters where the
181 // frame size is modified.
182 AudioInputStream
* Create(int frames_per_buffer
) {
183 frames_per_buffer_
= frames_per_buffer
;
184 return CreateInputStream();
187 AudioParameters::Format
format() const { return default_params_
.format(); }
188 int channels() const {
189 return ChannelLayoutToChannelCount(default_params_
.channel_layout());
191 int bits_per_sample() const { return default_params_
.bits_per_sample(); }
192 int sample_rate() const { return default_params_
.sample_rate(); }
193 int frames_per_buffer() const { return frames_per_buffer_
; }
196 AudioInputStream
* CreateInputStream() {
197 AudioParameters params
= default_params_
;
198 params
.set_frames_per_buffer(frames_per_buffer_
);
199 AudioInputStream
* ais
= audio_man_
->MakeAudioInputStream(
200 params
, AudioManagerBase::kDefaultDeviceId
);
205 AudioManager
* audio_man_
;
206 AudioParameters default_params_
;
207 int frames_per_buffer_
;
210 // Convenience method which creates a default AudioInputStream object.
211 static AudioInputStream
* CreateDefaultAudioInputStream(
212 AudioManager
* audio_manager
) {
213 AudioInputStreamWrapper
aisw(audio_manager
);
214 AudioInputStream
* ais
= aisw
.Create();
218 class ScopedAudioInputStream
{
220 explicit ScopedAudioInputStream(AudioInputStream
* stream
)
223 ~ScopedAudioInputStream() {
234 AudioInputStream
* operator->() {
238 AudioInputStream
* get() const { return stream_
; }
240 void Reset(AudioInputStream
* new_stream
) {
242 stream_
= new_stream
;
246 AudioInputStream
* stream_
;
248 DISALLOW_COPY_AND_ASSIGN(ScopedAudioInputStream
);
251 // Verify that we can retrieve the current hardware/mixing sample rate
252 // for all available input devices.
253 TEST(WinAudioInputTest
, WASAPIAudioInputStreamHardwareSampleRate
) {
254 scoped_ptr
<AudioManager
> audio_manager(AudioManager::CreateForTesting());
255 ABORT_AUDIO_TEST_IF_NOT(HasCoreAudioAndInputDevices(audio_manager
.get()));
257 // Retrieve a list of all available input devices.
258 media::AudioDeviceNames device_names
;
259 audio_manager
->GetAudioInputDeviceNames(&device_names
);
261 // Scan all available input devices and repeat the same test for all of them.
262 for (media::AudioDeviceNames::const_iterator it
= device_names
.begin();
263 it
!= device_names
.end(); ++it
) {
264 // Retrieve the hardware sample rate given a specified audio input device.
265 AudioParameters params
;
266 ASSERT_TRUE(SUCCEEDED(CoreAudioUtil::GetPreferredAudioParameters(
267 it
->unique_id
, false, ¶ms
)));
268 EXPECT_GE(params
.sample_rate(), 0);
272 // Test Create(), Close() calling sequence.
273 TEST(WinAudioInputTest
, WASAPIAudioInputStreamCreateAndClose
) {
274 scoped_ptr
<AudioManager
> audio_manager(AudioManager::CreateForTesting());
275 ABORT_AUDIO_TEST_IF_NOT(HasCoreAudioAndInputDevices(audio_manager
.get()));
276 ScopedAudioInputStream
ais(
277 CreateDefaultAudioInputStream(audio_manager
.get()));
281 // Test Open(), Close() calling sequence.
282 TEST(WinAudioInputTest
, WASAPIAudioInputStreamOpenAndClose
) {
283 scoped_ptr
<AudioManager
> audio_manager(AudioManager::CreateForTesting());
284 ABORT_AUDIO_TEST_IF_NOT(HasCoreAudioAndInputDevices(audio_manager
.get()));
285 ScopedAudioInputStream
ais(
286 CreateDefaultAudioInputStream(audio_manager
.get()));
287 EXPECT_TRUE(ais
->Open());
291 // Test Open(), Start(), Close() calling sequence.
292 TEST(WinAudioInputTest
, WASAPIAudioInputStreamOpenStartAndClose
) {
293 scoped_ptr
<AudioManager
> audio_manager(AudioManager::CreateForTesting());
294 ABORT_AUDIO_TEST_IF_NOT(HasCoreAudioAndInputDevices(audio_manager
.get()));
295 ScopedAudioInputStream
ais(
296 CreateDefaultAudioInputStream(audio_manager
.get()));
297 EXPECT_TRUE(ais
->Open());
298 MockAudioInputCallback sink
;
303 // Test Open(), Start(), Stop(), Close() calling sequence.
304 TEST(WinAudioInputTest
, WASAPIAudioInputStreamOpenStartStopAndClose
) {
305 scoped_ptr
<AudioManager
> audio_manager(AudioManager::CreateForTesting());
306 ABORT_AUDIO_TEST_IF_NOT(HasCoreAudioAndInputDevices(audio_manager
.get()));
307 ScopedAudioInputStream
ais(
308 CreateDefaultAudioInputStream(audio_manager
.get()));
309 EXPECT_TRUE(ais
->Open());
310 MockAudioInputCallback sink
;
316 // Test some additional calling sequences.
317 TEST(WinAudioInputTest
, WASAPIAudioInputStreamMiscCallingSequences
) {
318 scoped_ptr
<AudioManager
> audio_manager(AudioManager::CreateForTesting());
319 ABORT_AUDIO_TEST_IF_NOT(HasCoreAudioAndInputDevices(audio_manager
.get()));
320 ScopedAudioInputStream
ais(
321 CreateDefaultAudioInputStream(audio_manager
.get()));
322 WASAPIAudioInputStream
* wais
=
323 static_cast<WASAPIAudioInputStream
*>(ais
.get());
325 // Open(), Open() should fail the second time.
326 EXPECT_TRUE(ais
->Open());
327 EXPECT_FALSE(ais
->Open());
329 MockAudioInputCallback sink
;
331 // Start(), Start() is a valid calling sequence (second call does nothing).
333 EXPECT_TRUE(wais
->started());
335 EXPECT_TRUE(wais
->started());
337 // Stop(), Stop() is a valid calling sequence (second call does nothing).
339 EXPECT_FALSE(wais
->started());
341 EXPECT_FALSE(wais
->started());
345 TEST(WinAudioInputTest
, WASAPIAudioInputStreamTestPacketSizes
) {
346 scoped_ptr
<AudioManager
> audio_manager(AudioManager::CreateForTesting());
347 ABORT_AUDIO_TEST_IF_NOT(HasCoreAudioAndInputDevices(audio_manager
.get()));
350 base::MessageLoopForUI loop
;
352 // 10 ms packet size.
354 // Create default WASAPI input stream which records in stereo using
355 // the shared mixing rate. The default buffer size is 10ms.
356 AudioInputStreamWrapper
aisw(audio_manager
.get());
357 ScopedAudioInputStream
ais(aisw
.Create());
358 EXPECT_TRUE(ais
->Open());
360 MockAudioInputCallback sink
;
362 // Derive the expected size in bytes of each recorded packet.
363 uint32 bytes_per_packet
= aisw
.channels() * aisw
.frames_per_buffer() *
364 (aisw
.bits_per_sample() / 8);
366 // We use 10ms packets and will run the test until ten packets are received.
367 // All should contain valid packets of the same size and a valid delay
369 EXPECT_CALL(sink
, OnData(ais
.get(), NotNull(), _
, _
))
371 .WillRepeatedly(CheckCountAndPostQuitTask(&count
, 10, &loop
));
376 // Store current packet size (to be used in the subsequent tests).
377 int frames_per_buffer_10ms
= aisw
.frames_per_buffer();
381 // 20 ms packet size.
384 ais
.Reset(aisw
.Create(2 * frames_per_buffer_10ms
));
385 EXPECT_TRUE(ais
->Open());
386 bytes_per_packet
= aisw
.channels() * aisw
.frames_per_buffer() *
387 (aisw
.bits_per_sample() / 8);
389 EXPECT_CALL(sink
, OnData(ais
.get(), NotNull(), _
, _
))
391 .WillRepeatedly(CheckCountAndPostQuitTask(&count
, 10, &loop
));
400 ais
.Reset(aisw
.Create(frames_per_buffer_10ms
/ 2));
401 EXPECT_TRUE(ais
->Open());
402 bytes_per_packet
= aisw
.channels() * aisw
.frames_per_buffer() *
403 (aisw
.bits_per_sample() / 8);
405 EXPECT_CALL(sink
, OnData(ais
.get(), NotNull(), _
, _
))
407 .WillRepeatedly(CheckCountAndPostQuitTask(&count
, 10, &loop
));
414 // Test that we can capture a stream in loopback.
415 TEST(WinAudioInputTest
, WASAPIAudioInputStreamLoopback
) {
416 scoped_ptr
<AudioManager
> audio_manager(AudioManager::CreateForTesting());
417 ABORT_AUDIO_TEST_IF_NOT(audio_manager
->HasAudioOutputDevices() &&
418 CoreAudioUtil::IsSupported());
420 AudioParameters params
= audio_manager
->GetInputStreamParameters(
421 AudioManagerBase::kLoopbackInputDeviceId
);
422 EXPECT_EQ(params
.effects(), 0);
424 AudioParameters output_params
=
425 audio_manager
->GetOutputStreamParameters(std::string());
426 EXPECT_EQ(params
.sample_rate(), output_params
.sample_rate());
427 EXPECT_EQ(params
.channel_layout(), output_params
.channel_layout());
429 ScopedAudioInputStream
stream(audio_manager
->MakeAudioInputStream(
430 params
, AudioManagerBase::kLoopbackInputDeviceId
));
431 ASSERT_TRUE(stream
->Open());
432 FakeAudioInputCallback sink
;
433 stream
->Start(&sink
);
434 ASSERT_FALSE(sink
.error());
439 EXPECT_GT(sink
.num_received_audio_frames(), 0);
440 EXPECT_FALSE(sink
.error());
443 // This test is intended for manual tests and should only be enabled
444 // when it is required to store the captured data on a local file.
445 // By default, GTest will print out YOU HAVE 1 DISABLED TEST.
446 // To include disabled tests in test execution, just invoke the test program
447 // with --gtest_also_run_disabled_tests or set the GTEST_ALSO_RUN_DISABLED_TESTS
448 // environment variable to a value greater than 0.
449 TEST(WinAudioInputTest
, DISABLED_WASAPIAudioInputStreamRecordToFile
) {
450 scoped_ptr
<AudioManager
> audio_manager(AudioManager::CreateForTesting());
451 ABORT_AUDIO_TEST_IF_NOT(HasCoreAudioAndInputDevices(audio_manager
.get()));
453 // Name of the output PCM file containing captured data. The output file
454 // will be stored in the directory containing 'media_unittests.exe'.
455 // Example of full name: \src\build\Debug\out_stereo_10sec.pcm.
456 const char* file_name
= "out_stereo_10sec.pcm";
458 AudioInputStreamWrapper
aisw(audio_manager
.get());
459 ScopedAudioInputStream
ais(aisw
.Create());
460 EXPECT_TRUE(ais
->Open());
462 VLOG(0) << ">> Sample rate: " << aisw
.sample_rate() << " [Hz]";
463 WriteToFileAudioSink
file_sink(file_name
, aisw
.bits_per_sample());
464 VLOG(0) << ">> Speak into the default microphone while recording.";
465 ais
->Start(&file_sink
);
466 base::PlatformThread::Sleep(TestTimeouts::action_timeout());
468 VLOG(0) << ">> Recording has stopped.";