1 <?xml version=
"1.0" encoding=
"utf-8"?>
2 <!DOCTYPE svg PUBLIC
"-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
3 <svg xmlns=
"http://www.w3.org/2000/svg" xmlns:
xlink=
"http://www.w3.org/1999/xlink" onload=
"runRepaintAndPixelTest()" >
4 <script xlink:
href=
"../../fast/repaint/resources/text-based-repaint.js"/>
5 <script type=
"text/ecmascript">
7 // This is used to test that we correctly invalidate the original image bounds when the
8 // image attributes are changed. A correct result will be a
100x100px green square
9 function repaintTest() {
10 var target = document.getElementById(
"target");
11 target.setAttributeNS(null,
"width",
0);
12 target.setAttributeNS(null,
"height",
0);
13 target.setAttributeNS(null,
"x",
50);
14 target.setAttributeNS(null,
"y",
50);
18 <rect x=
"0" y=
"0" width=
"100" height=
"100" fill=
"green" stroke=
"none"/>
19 <image xlink:
href=
"../../css2.1/support/swatch-red.png" id=
"target" x=
"0" y=
"0" width=
"100" height=
"100" />