1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_VIDEO_VIDEO_ENCODE_ACCELERATOR_H_
6 #define MEDIA_VIDEO_VIDEO_ENCODE_ACCELERATOR_H_
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "media/base/bitstream_buffer.h"
13 #include "media/base/media_export.h"
14 #include "media/base/video_decoder_config.h"
15 #include "media/base/video_frame.h"
19 class BitstreamBuffer
;
22 // Video encoder interface.
23 class MEDIA_EXPORT VideoEncodeAccelerator
{
25 // Specification of an encoding profile supported by an encoder.
26 struct SupportedProfile
{
27 VideoCodecProfile profile
;
28 gfx::Size max_resolution
;
29 uint32 max_framerate_numerator
;
30 uint32 max_framerate_denominator
;
33 // Enumeration of potential errors generated by the API.
35 // An operation was attempted during an incompatible encoder state.
37 // Invalid argument was passed to an API method.
38 kInvalidArgumentError
,
39 // A failure occurred at the GPU process or one of its dependencies.
40 // Examples of such failures include GPU hardware failures, GPU driver
41 // failures, GPU library failures, GPU process programming errors, and so
43 kPlatformFailureError
,
44 kErrorMax
= kPlatformFailureError
47 // Interface for clients that use VideoEncodeAccelerator. These callbacks will
48 // not be made unless Initialize() has returned successfully.
49 class MEDIA_EXPORT Client
{
51 // Callback to tell the client what size of frames and buffers to provide
52 // for input and output. The VEA disclaims use or ownership of all
53 // previously provided buffers once this callback is made.
55 // |input_count| is the number of input VideoFrames required for encoding.
56 // The client should be prepared to feed at least this many frames into the
57 // encoder before being returned any input frames, since the encoder may
58 // need to hold onto some subset of inputs as reference pictures.
59 // |input_coded_size| is the logical size of the input frames (as reported
60 // by VideoFrame::coded_size()) to encode, in pixels. The encoder may have
61 // hardware alignment requirements that make this different from
62 // |input_visible_size|, as requested in Initialize(), in which case the
63 // input VideoFrame to Encode() should be padded appropriately.
64 // |output_buffer_size| is the required size of output buffers for this
66 virtual void RequireBitstreamBuffers(unsigned int input_count
,
67 const gfx::Size
& input_coded_size
,
68 size_t output_buffer_size
) = 0;
70 // Callback to deliver encoded bitstream buffers. Ownership of the buffer
71 // is transferred back to the VEA::Client once this callback is made.
73 // |bitstream_buffer_id| is the id of the buffer that is ready.
74 // |payload_size| is the byte size of the used portion of the buffer.
75 // |key_frame| is true if this delivered frame is a keyframe.
76 virtual void BitstreamBufferReady(int32 bitstream_buffer_id
,
80 // Error notification callback. Note that errors in Initialize() will not be
81 // reported here, but will instead be indicated by a false return value
83 virtual void NotifyError(Error error
) = 0;
86 // Clients are not owned by VEA instances and should not be deleted through
91 // Video encoder functions.
93 // Returns a list of the supported codec profiles of the video encoder. This
94 // can be called before Initialize().
95 virtual std::vector
<SupportedProfile
> GetSupportedProfiles() = 0;
97 // Initializes the video encoder with specific configuration. Called once per
98 // encoder construction. This call is synchronous and returns true iff
99 // initialization is successful.
101 // |input_format| is the frame format of the input stream (as would be
102 // reported by VideoFrame::format() for frames passed to Encode()).
103 // |input_visible_size| is the resolution of the input stream (as would be
104 // reported by VideoFrame::visible_rect().size() for frames passed to
106 // |output_profile| is the codec profile of the encoded output stream.
107 // |initial_bitrate| is the initial bitrate of the encoded output stream,
108 // in bits per second.
109 // |client| is the client of this video encoder. The provided pointer must
110 // be valid until Destroy() is called.
111 // TODO(sheu): handle resolution changes. http://crbug.com/249944
112 virtual bool Initialize(VideoFrame::Format input_format
,
113 const gfx::Size
& input_visible_size
,
114 VideoCodecProfile output_profile
,
115 uint32 initial_bitrate
,
118 // Encodes the given frame.
120 // |frame| is the VideoFrame that is to be encoded.
121 // |force_keyframe| forces the encoding of a keyframe for this frame.
122 virtual void Encode(const scoped_refptr
<VideoFrame
>& frame
,
123 bool force_keyframe
) = 0;
125 // Send a bitstream buffer to the encoder to be used for storing future
126 // encoded output. Each call here with a given |buffer| will cause the buffer
127 // to be filled once, then returned with BitstreamBufferReady().
129 // |buffer| is the bitstream buffer to use for output.
130 virtual void UseOutputBitstreamBuffer(const BitstreamBuffer
& buffer
) = 0;
132 // Request a change to the encoding parameters. This is only a request,
133 // fulfilled on a best-effort basis.
135 // |bitrate| is the requested new bitrate, in bits per second.
136 // |framerate| is the requested new framerate, in frames per second.
137 virtual void RequestEncodingParametersChange(uint32 bitrate
,
138 uint32 framerate
) = 0;
140 // Destroys the encoder: all pending inputs and outputs are dropped
141 // immediately and the component is freed. This call may asynchronously free
142 // system resources, but its client-visible effects are synchronous. After
143 // this method returns no more callbacks will be made on the client. Deletes
144 // |this| unconditionally, so make sure to drop all pointers to it!
145 virtual void Destroy() = 0;
148 // Do not delete directly; use Destroy() or own it with a scoped_ptr, which
149 // will Destroy() it properly by default.
150 virtual ~VideoEncodeAccelerator();
158 struct DefaultDeleter
;
160 // Specialize DefaultDeleter so that scoped_ptr<VideoEncodeAccelerator> always
161 // uses "Destroy()" instead of trying to use the destructor.
163 struct MEDIA_EXPORT DefaultDeleter
<media::VideoEncodeAccelerator
> {
165 void operator()(void* video_encode_accelerator
) const;
170 #endif // MEDIA_VIDEO_VIDEO_ENCODE_ACCELERATOR_H_