1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_CHILD_NPAPI_NP_CHANNEL_BASE_H_
6 #define CONTENT_CHILD_NPAPI_NP_CHANNEL_BASE_H_
10 #include "base/basictypes.h"
11 #include "base/containers/hash_tables.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/process/process.h"
15 #include "content/child/npapi/npobject_base.h"
16 #include "content/common/message_router.h"
17 #include "ipc/ipc_channel_handle.h"
18 #include "ipc/ipc_sync_channel.h"
21 class MessageLoopProxy
;
26 // Encapsulates an IPC channel between a renderer and another process. Used to
27 // proxy access to NP objects.
28 class NPChannelBase
: public IPC::Listener
,
30 public base::RefCountedThreadSafe
<NPChannelBase
> {
33 // WebPlugin[Delegate] call these on construction and destruction to setup
34 // the routing and manage lifetime of this object (they pass NULL for
35 // npobject). These are also called by NPObjectProxy and NPObjectStub (which
36 // pass themselves for npobject). However the latter don't control the
37 // lifetime of this object because we don't want a leak of an NPObject to
38 // keep the channel around longer than necessary.
39 void AddRoute(int route_id
, IPC::Listener
* listener
, NPObjectBase
* npobject
);
40 void RemoveRoute(int route_id
);
42 void AddMappingForNPObjectProxy(int route_id
, NPObject
* object
);
43 void RemoveMappingForNPObjectProxy(int route_id
);
45 void AddMappingForNPObjectStub(int route_id
, NPObject
* object
);
46 void RemoveMappingForNPObjectStub(int route_id
, NPObject
* object
);
48 void AddMappingForNPObjectOwner(int route_id
, struct _NPP
* owner
);
49 void SetDefaultNPObjectOwner(struct _NPP
* owner
);
50 void RemoveMappingForNPObjectOwner(int route_id
);
52 NPObject
* GetExistingNPObjectProxy(int route_id
);
53 int GetExistingRouteForNPObjectStub(NPObject
* npobject
);
54 struct _NPP
* GetExistingNPObjectOwner(int route_id
);
55 int GetExistingRouteForNPObjectOwner(struct _NPP
* owner
);
57 // IPC::Sender implementation:
58 bool Send(IPC::Message
* msg
) override
;
60 base::ProcessId
peer_pid() { return channel_
->GetPeerPID(); }
61 IPC::ChannelHandle
channel_handle() const { return channel_handle_
; }
63 // Returns the number of open NPObject channels in this process.
66 // Returns a new route id.
67 virtual int GenerateRouteID() = 0;
69 // Returns whether the channel is valid or not. A channel is invalid
70 // if it is disconnected due to a channel error.
71 bool channel_valid() {
72 return channel_valid_
;
75 // Returns the most recent NPChannelBase to have received a message
77 static NPChannelBase
* GetCurrentChannel();
79 static void CleanupChannels();
81 // Returns the NPObjectBase object for the route id passed in.
82 // Returns NULL on failure.
83 NPObjectBase
* GetNPObjectListenerForRoute(int route_id
);
85 // Returns the event that's set when a call to the renderer causes a modal
86 // dialog to come up. The default implementation returns NULL. Derived
87 // classes should override this method if this functionality is required.
88 virtual base::WaitableEvent
* GetModalDialogEvent(int render_view_id
);
91 typedef NPChannelBase
* (*ChannelFactory
)();
93 friend class base::RefCountedThreadSafe
<NPChannelBase
>;
95 ~NPChannelBase() override
;
97 // Returns a NPChannelBase derived object for the given channel name.
98 // If an existing channel exists returns that object, otherwise creates a
99 // new one. Even though on creation the object is refcounted, each caller
100 // must still ref count the returned value. When there are no more routes
101 // on the channel and its ref count is 0, the object deletes itself.
102 static NPChannelBase
* GetChannel(
103 const IPC::ChannelHandle
& channel_handle
, IPC::Channel::Mode mode
,
104 ChannelFactory factory
, base::MessageLoopProxy
* ipc_message_loop
,
105 bool create_pipe_now
, base::WaitableEvent
* shutdown_event
);
107 // Sends a message to all instances.
108 static void Broadcast(IPC::Message
* message
);
110 // Called on the worker thread
113 virtual void CleanUp() { }
115 // Implemented by derived classes to handle control messages
116 virtual bool OnControlMessageReceived(const IPC::Message
& msg
);
118 // IPC::Listener implementation:
119 bool OnMessageReceived(const IPC::Message
& msg
) override
;
120 void OnChannelConnected(int32 peer_pid
) override
;
121 void OnChannelError() override
;
123 void set_send_unblocking_only_during_unblock_dispatch() {
124 send_unblocking_only_during_unblock_dispatch_
= true;
127 virtual bool Init(base::MessageLoopProxy
* ipc_message_loop
,
128 bool create_pipe_now
,
129 base::WaitableEvent
* shutdown_event
);
131 scoped_ptr
<IPC::SyncChannel
> channel_
;
132 IPC::ChannelHandle channel_handle_
;
135 IPC::Channel::Mode mode_
;
136 // This tracks the number of routes registered without an NPObject. It's used
137 // to manage the lifetime of this object. See comment for AddRoute() and
139 int non_npobject_count_
;
142 // true when in the middle of a RemoveRoute call
143 bool in_remove_route_
;
145 // Keep track of all the registered NPObjects proxies/stubs so that when the
146 // channel is closed we can inform them.
147 typedef base::hash_map
<int, NPObjectBase
*> ListenerMap
;
148 ListenerMap npobject_listeners_
;
150 typedef base::hash_map
<int, NPObject
*> ProxyMap
;
153 typedef base::hash_map
<NPObject
*, int> StubMap
;
156 typedef base::hash_map
<struct _NPP
*, int> OwnerToRouteMap
;
157 OwnerToRouteMap owner_to_route_
;
159 typedef base::hash_map
<int, struct _NPP
*> RouteToOwnerMap
;
160 RouteToOwnerMap route_to_owner_
;
162 // Used on the plugin side to represent any object received that does
163 // not belong to a plugin instance.
164 struct _NPP
* default_owner_
;
166 // Used to implement message routing functionality to WebPlugin[Delegate]
168 MessageRouter router_
;
170 // A channel is invalid if it is disconnected as a result of a channel
171 // error. This flag is used to indicate the same.
174 // Track whether we're dispatching a message with the unblock flag; works like
175 // a refcount, 0 when we're not.
176 int in_unblock_dispatch_
;
178 // If true, sync messages will only be marked as unblocking if the channel is
179 // in the middle of dispatching an unblocking message. The non-renderer
180 // process wants to avoid setting the unblock flag on its sync messages
181 // unless necessary, since it can potentially introduce reentrancy into
182 // WebKit in ways that it doesn't expect (i.e. causing layout during paint).
183 // However to avoid deadlock, we must ensure that any message that's sent as
184 // a result of a sync call from the renderer must unblock the renderer. We
185 // additionally have to do this for async messages from the renderer that
186 // have the unblock flag set, since they could be followed by a sync message
187 // that won't get dispatched until the call to the renderer is complete.
188 bool send_unblocking_only_during_unblock_dispatch_
;
190 DISALLOW_COPY_AND_ASSIGN(NPChannelBase
);
193 } // namespace content
195 #endif // CONTENT_CHILD_NPAPI_NP_CHANNEL_BASE_H_