1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/picture_layer_impl.h"
11 #include "base/debug/trace_event_argument.h"
12 #include "base/time/time.h"
13 #include "cc/base/math_util.h"
14 #include "cc/base/util.h"
15 #include "cc/debug/debug_colors.h"
16 #include "cc/debug/micro_benchmark_impl.h"
17 #include "cc/debug/traced_value.h"
18 #include "cc/layers/append_quads_data.h"
19 #include "cc/layers/solid_color_layer_impl.h"
20 #include "cc/output/begin_frame_args.h"
21 #include "cc/quads/checkerboard_draw_quad.h"
22 #include "cc/quads/debug_border_draw_quad.h"
23 #include "cc/quads/picture_draw_quad.h"
24 #include "cc/quads/solid_color_draw_quad.h"
25 #include "cc/quads/tile_draw_quad.h"
26 #include "cc/resources/tile_manager.h"
27 #include "cc/trees/layer_tree_impl.h"
28 #include "cc/trees/occlusion.h"
29 #include "ui/gfx/geometry/quad_f.h"
30 #include "ui/gfx/geometry/rect_conversions.h"
31 #include "ui/gfx/geometry/size_conversions.h"
34 // This must be > 1 as we multiply or divide by this to find a new raster
35 // scale during pinch.
36 const float kMaxScaleRatioDuringPinch
= 2.0f
;
38 // When creating a new tiling during pinch, snap to an existing
39 // tiling's scale if the desired scale is within this ratio.
40 const float kSnapToExistingTilingRatio
= 1.2f
;
42 // Estimate skewport 60 frames ahead for pre-rasterization on the CPU.
43 const float kCpuSkewportTargetTimeInFrames
= 60.0f
;
45 // Don't pre-rasterize on the GPU (except for kBackflingGuardDistancePixels in
46 // TileManager::BinFromTilePriority).
47 const float kGpuSkewportTargetTimeInFrames
= 0.0f
;
49 // Even for really wide viewports, at some point GPU raster should use
50 // less than 4 tiles to fill the viewport. This is set to 256 as a
51 // sane minimum for now, but we might want to tune this for low-end.
52 const int kMinHeightForGpuRasteredTile
= 256;
54 // When making odd-sized tiles, round them up to increase the chances
55 // of using the same tile size.
56 const int kTileRoundUp
= 64;
62 PictureLayerImpl::Pair::Pair() : active(nullptr), pending(nullptr) {
65 PictureLayerImpl::Pair::Pair(PictureLayerImpl
* active_layer
,
66 PictureLayerImpl
* pending_layer
)
67 : active(active_layer
), pending(pending_layer
) {
70 PictureLayerImpl::Pair::~Pair() {
73 PictureLayerImpl::PictureLayerImpl(LayerTreeImpl
* tree_impl
, int id
)
74 : LayerImpl(tree_impl
, id
),
76 raster_source_(PicturePileImpl::Create()),
77 ideal_page_scale_(0.f
),
78 ideal_device_scale_(0.f
),
79 ideal_source_scale_(0.f
),
80 ideal_contents_scale_(0.f
),
81 raster_page_scale_(0.f
),
82 raster_device_scale_(0.f
),
83 raster_source_scale_(0.f
),
84 raster_contents_scale_(0.f
),
85 low_res_raster_contents_scale_(0.f
),
86 raster_source_scale_is_fixed_(false),
87 was_screen_space_transform_animating_(false),
88 needs_post_commit_initialization_(true),
89 should_update_tile_priorities_(false),
90 only_used_low_res_last_append_quads_(false),
92 layer_tree_impl()->RegisterPictureLayerImpl(this);
95 PictureLayerImpl::~PictureLayerImpl() {
97 twin_layer_
->twin_layer_
= nullptr;
98 layer_tree_impl()->UnregisterPictureLayerImpl(this);
101 scoped_ptr
<TilingSetEvictionQueue
> PictureLayerImpl::CreateEvictionQueue(
102 TreePriority tree_priority
) {
104 return make_scoped_ptr(new TilingSetEvictionQueue());
105 return make_scoped_ptr(
106 new TilingSetEvictionQueue(tilings_
.get(), tree_priority
));
109 const char* PictureLayerImpl::LayerTypeAsString() const {
110 return "cc::PictureLayerImpl";
113 scoped_ptr
<LayerImpl
> PictureLayerImpl::CreateLayerImpl(
114 LayerTreeImpl
* tree_impl
) {
115 return PictureLayerImpl::Create(tree_impl
, id());
118 void PictureLayerImpl::PushPropertiesTo(LayerImpl
* base_layer
) {
119 // It's possible this layer was never drawn or updated (e.g. because it was
120 // a descendant of an opacity 0 layer).
121 DoPostCommitInitializationIfNeeded();
122 PictureLayerImpl
* layer_impl
= static_cast<PictureLayerImpl
*>(base_layer
);
124 LayerImpl::PushPropertiesTo(base_layer
);
126 // Twin relationships should never change once established.
127 DCHECK_IMPLIES(twin_layer_
, twin_layer_
== layer_impl
);
128 DCHECK_IMPLIES(twin_layer_
, layer_impl
->twin_layer_
== this);
129 // The twin relationship does not need to exist before the first
130 // PushPropertiesTo from pending to active layer since before that the active
131 // layer can not have a pile or tilings, it has only been created and inserted
132 // into the tree at that point.
133 twin_layer_
= layer_impl
;
134 layer_impl
->twin_layer_
= this;
136 layer_impl
->set_is_mask(is_mask_
);
137 layer_impl
->UpdateRasterSource(raster_source_
);
139 DCHECK_IMPLIES(raster_source_
->IsSolidColor(), tilings_
->num_tilings() == 0);
140 // Tilings would be expensive to push, so we swap.
141 layer_impl
->tilings_
.swap(tilings_
);
142 layer_impl
->tilings_
->SetClient(layer_impl
);
144 tilings_
->SetClient(this);
146 // Ensure that the recycle tree doesn't have any unshared tiles.
147 if (tilings_
&& raster_source_
->IsSolidColor())
148 tilings_
->RemoveAllTilings();
150 // Remove invalidated tiles from what will become a recycle tree.
152 tilings_
->RemoveTilesInRegion(invalidation_
);
154 layer_impl
->raster_page_scale_
= raster_page_scale_
;
155 layer_impl
->raster_device_scale_
= raster_device_scale_
;
156 layer_impl
->raster_source_scale_
= raster_source_scale_
;
157 layer_impl
->raster_contents_scale_
= raster_contents_scale_
;
158 layer_impl
->low_res_raster_contents_scale_
= low_res_raster_contents_scale_
;
159 layer_impl
->needs_post_commit_initialization_
= false;
161 // The invalidation on this soon-to-be-recycled layer must be cleared to
162 // mirror clearing the invalidation in PictureLayer's version of this function
163 // in case push properties is skipped.
164 layer_impl
->invalidation_
.Swap(&invalidation_
);
165 invalidation_
.Clear();
166 needs_post_commit_initialization_
= true;
168 // We always need to push properties.
169 // See http://crbug.com/303943
170 needs_push_properties_
= true;
173 void PictureLayerImpl::UpdateRasterSource(
174 scoped_refptr
<RasterSource
> raster_source
) {
175 bool could_have_tilings
= CanHaveTilings();
176 raster_source_
.swap(raster_source
);
178 // Need to call UpdateTiles again if CanHaveTilings changed.
179 if (could_have_tilings
!= CanHaveTilings()) {
180 layer_tree_impl()->set_needs_update_draw_properties();
184 void PictureLayerImpl::AppendQuads(RenderPass
* render_pass
,
185 const Occlusion
& occlusion_in_content_space
,
186 AppendQuadsData
* append_quads_data
) {
187 DCHECK(!needs_post_commit_initialization_
);
188 // The bounds and the pile size may differ if the pile wasn't updated (ie.
189 // PictureLayer::Update didn't happen). In that case the pile will be empty.
190 DCHECK_IMPLIES(!raster_source_
->GetSize().IsEmpty(),
191 bounds() == raster_source_
->GetSize())
192 << " bounds " << bounds().ToString() << " pile "
193 << raster_source_
->GetSize().ToString();
195 SharedQuadState
* shared_quad_state
=
196 render_pass
->CreateAndAppendSharedQuadState();
198 if (raster_source_
->IsSolidColor()) {
199 PopulateSharedQuadState(shared_quad_state
);
201 AppendDebugBorderQuad(
202 render_pass
, bounds(), shared_quad_state
, append_quads_data
);
204 SolidColorLayerImpl::AppendSolidQuads(
205 render_pass
, occlusion_in_content_space
, shared_quad_state
,
206 visible_content_rect(), raster_source_
->GetSolidColor(),
211 float max_contents_scale
= MaximumTilingContentsScale();
212 gfx::Transform scaled_draw_transform
= draw_transform();
213 scaled_draw_transform
.Scale(SK_MScalar1
/ max_contents_scale
,
214 SK_MScalar1
/ max_contents_scale
);
215 gfx::Size scaled_content_bounds
=
216 gfx::ToCeiledSize(gfx::ScaleSize(bounds(), max_contents_scale
));
217 gfx::Rect scaled_visible_content_rect
=
218 gfx::ScaleToEnclosingRect(visible_content_rect(), max_contents_scale
);
219 scaled_visible_content_rect
.Intersect(gfx::Rect(scaled_content_bounds
));
220 Occlusion scaled_occlusion
=
221 occlusion_in_content_space
.GetOcclusionWithGivenDrawTransform(
222 scaled_draw_transform
);
224 shared_quad_state
->SetAll(
225 scaled_draw_transform
, scaled_content_bounds
, scaled_visible_content_rect
,
226 draw_properties().clip_rect
, draw_properties().is_clipped
,
227 draw_properties().opacity
, draw_properties().blend_mode
,
228 sorting_context_id_
);
230 if (current_draw_mode_
== DRAW_MODE_RESOURCELESS_SOFTWARE
) {
231 AppendDebugBorderQuad(
233 scaled_content_bounds
,
236 DebugColors::DirectPictureBorderColor(),
237 DebugColors::DirectPictureBorderWidth(layer_tree_impl()));
239 gfx::Rect geometry_rect
= scaled_visible_content_rect
;
240 gfx::Rect opaque_rect
= contents_opaque() ? geometry_rect
: gfx::Rect();
241 gfx::Rect visible_geometry_rect
=
242 scaled_occlusion
.GetUnoccludedContentRect(geometry_rect
);
243 if (visible_geometry_rect
.IsEmpty())
246 gfx::Size texture_size
= scaled_visible_content_rect
.size();
247 gfx::RectF texture_rect
= gfx::RectF(texture_size
);
248 gfx::Rect quad_content_rect
= scaled_visible_content_rect
;
250 PictureDrawQuad
* quad
=
251 render_pass
->CreateAndAppendDrawQuad
<PictureDrawQuad
>();
252 quad
->SetNew(shared_quad_state
, geometry_rect
, opaque_rect
,
253 visible_geometry_rect
, texture_rect
, texture_size
, RGBA_8888
,
254 quad_content_rect
, max_contents_scale
, raster_source_
);
258 AppendDebugBorderQuad(
259 render_pass
, scaled_content_bounds
, shared_quad_state
, append_quads_data
);
261 if (ShowDebugBorders()) {
262 for (PictureLayerTilingSet::CoverageIterator
iter(
265 scaled_visible_content_rect
,
266 ideal_contents_scale_
);
271 if (*iter
&& iter
->IsReadyToDraw()) {
272 ManagedTileState::DrawInfo::Mode mode
= iter
->draw_info().mode();
273 if (mode
== ManagedTileState::DrawInfo::SOLID_COLOR_MODE
) {
274 color
= DebugColors::SolidColorTileBorderColor();
275 width
= DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
276 } else if (mode
== ManagedTileState::DrawInfo::PICTURE_PILE_MODE
) {
277 color
= DebugColors::PictureTileBorderColor();
278 width
= DebugColors::PictureTileBorderWidth(layer_tree_impl());
279 } else if (iter
.resolution() == HIGH_RESOLUTION
) {
280 color
= DebugColors::HighResTileBorderColor();
281 width
= DebugColors::HighResTileBorderWidth(layer_tree_impl());
282 } else if (iter
.resolution() == LOW_RESOLUTION
) {
283 color
= DebugColors::LowResTileBorderColor();
284 width
= DebugColors::LowResTileBorderWidth(layer_tree_impl());
285 } else if (iter
->contents_scale() > max_contents_scale
) {
286 color
= DebugColors::ExtraHighResTileBorderColor();
287 width
= DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
289 color
= DebugColors::ExtraLowResTileBorderColor();
290 width
= DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
293 color
= DebugColors::MissingTileBorderColor();
294 width
= DebugColors::MissingTileBorderWidth(layer_tree_impl());
297 DebugBorderDrawQuad
* debug_border_quad
=
298 render_pass
->CreateAndAppendDrawQuad
<DebugBorderDrawQuad
>();
299 gfx::Rect geometry_rect
= iter
.geometry_rect();
300 gfx::Rect visible_geometry_rect
= geometry_rect
;
301 debug_border_quad
->SetNew(shared_quad_state
,
303 visible_geometry_rect
,
309 // Keep track of the tilings that were used so that tilings that are
310 // unused can be considered for removal.
311 std::vector
<PictureLayerTiling
*> seen_tilings
;
313 // Ignore missing tiles outside of viewport for tile priority. This is
314 // normally the same as draw viewport but can be independently overridden by
315 // embedders like Android WebView with SetExternalDrawConstraints.
316 gfx::Rect scaled_viewport_for_tile_priority
= gfx::ScaleToEnclosingRect(
317 GetViewportForTilePriorityInContentSpace(), max_contents_scale
);
319 size_t missing_tile_count
= 0u;
320 size_t on_demand_missing_tile_count
= 0u;
321 only_used_low_res_last_append_quads_
= true;
322 for (PictureLayerTilingSet::CoverageIterator
iter(tilings_
.get(),
324 scaled_visible_content_rect
,
325 ideal_contents_scale_
);
328 gfx::Rect geometry_rect
= iter
.geometry_rect();
329 gfx::Rect opaque_rect
= contents_opaque() ? geometry_rect
: gfx::Rect();
330 gfx::Rect visible_geometry_rect
=
331 scaled_occlusion
.GetUnoccludedContentRect(geometry_rect
);
332 if (visible_geometry_rect
.IsEmpty())
335 append_quads_data
->visible_content_area
+=
336 visible_geometry_rect
.width() * visible_geometry_rect
.height();
338 bool has_draw_quad
= false;
339 if (*iter
&& iter
->IsReadyToDraw()) {
340 const ManagedTileState::DrawInfo
& draw_info
= iter
->draw_info();
341 switch (draw_info
.mode()) {
342 case ManagedTileState::DrawInfo::RESOURCE_MODE
: {
343 gfx::RectF texture_rect
= iter
.texture_rect();
345 // The raster_contents_scale_ is the best scale that the layer is
346 // trying to produce, even though it may not be ideal. Since that's
347 // the best the layer can promise in the future, consider those as
348 // complete. But if a tile is ideal scale, we don't want to consider
349 // it incomplete and trying to replace it with a tile at a worse
351 if (iter
->contents_scale() != raster_contents_scale_
&&
352 iter
->contents_scale() != ideal_contents_scale_
&&
353 geometry_rect
.Intersects(scaled_viewport_for_tile_priority
)) {
354 append_quads_data
->num_incomplete_tiles
++;
358 render_pass
->CreateAndAppendDrawQuad
<TileDrawQuad
>();
359 quad
->SetNew(shared_quad_state
,
362 visible_geometry_rect
,
363 draw_info
.get_resource_id(),
366 draw_info
.contents_swizzled());
367 has_draw_quad
= true;
370 case ManagedTileState::DrawInfo::PICTURE_PILE_MODE
: {
371 if (!layer_tree_impl()
372 ->GetRendererCapabilities()
373 .allow_rasterize_on_demand
) {
374 ++on_demand_missing_tile_count
;
378 gfx::RectF texture_rect
= iter
.texture_rect();
380 ResourceProvider
* resource_provider
=
381 layer_tree_impl()->resource_provider();
382 ResourceFormat format
=
383 resource_provider
->memory_efficient_texture_format();
384 PictureDrawQuad
* quad
=
385 render_pass
->CreateAndAppendDrawQuad
<PictureDrawQuad
>();
386 quad
->SetNew(shared_quad_state
, geometry_rect
, opaque_rect
,
387 visible_geometry_rect
, texture_rect
, iter
.texture_size(),
388 format
, iter
->content_rect(), iter
->contents_scale(),
390 has_draw_quad
= true;
393 case ManagedTileState::DrawInfo::SOLID_COLOR_MODE
: {
394 SolidColorDrawQuad
* quad
=
395 render_pass
->CreateAndAppendDrawQuad
<SolidColorDrawQuad
>();
396 quad
->SetNew(shared_quad_state
,
398 visible_geometry_rect
,
399 draw_info
.get_solid_color(),
401 has_draw_quad
= true;
407 if (!has_draw_quad
) {
408 if (draw_checkerboard_for_missing_tiles()) {
409 CheckerboardDrawQuad
* quad
=
410 render_pass
->CreateAndAppendDrawQuad
<CheckerboardDrawQuad
>();
411 SkColor color
= DebugColors::DefaultCheckerboardColor();
413 shared_quad_state
, geometry_rect
, visible_geometry_rect
, color
);
415 SkColor color
= SafeOpaqueBackgroundColor();
416 SolidColorDrawQuad
* quad
=
417 render_pass
->CreateAndAppendDrawQuad
<SolidColorDrawQuad
>();
418 quad
->SetNew(shared_quad_state
,
420 visible_geometry_rect
,
425 if (geometry_rect
.Intersects(scaled_viewport_for_tile_priority
)) {
426 append_quads_data
->num_missing_tiles
++;
427 ++missing_tile_count
;
429 append_quads_data
->approximated_visible_content_area
+=
430 visible_geometry_rect
.width() * visible_geometry_rect
.height();
434 if (iter
.resolution() != HIGH_RESOLUTION
) {
435 append_quads_data
->approximated_visible_content_area
+=
436 visible_geometry_rect
.width() * visible_geometry_rect
.height();
439 // If we have a draw quad, but it's not low resolution, then
440 // mark that we've used something other than low res to draw.
441 if (iter
.resolution() != LOW_RESOLUTION
)
442 only_used_low_res_last_append_quads_
= false;
444 if (seen_tilings
.empty() || seen_tilings
.back() != iter
.CurrentTiling())
445 seen_tilings
.push_back(iter
.CurrentTiling());
448 if (missing_tile_count
) {
449 TRACE_EVENT_INSTANT2("cc",
450 "PictureLayerImpl::AppendQuads checkerboard",
451 TRACE_EVENT_SCOPE_THREAD
,
452 "missing_tile_count",
454 "on_demand_missing_tile_count",
455 on_demand_missing_tile_count
);
458 // Aggressively remove any tilings that are not seen to save memory. Note
459 // that this is at the expense of doing cause more frequent re-painting. A
460 // better scheme would be to maintain a tighter visible_content_rect for the
462 CleanUpTilingsOnActiveLayer(seen_tilings
);
465 void PictureLayerImpl::UpdateTiles(const Occlusion
& occlusion_in_content_space
,
466 bool resourceless_software_draw
) {
467 DCHECK_EQ(1.f
, contents_scale_x());
468 DCHECK_EQ(1.f
, contents_scale_y());
470 DoPostCommitInitializationIfNeeded();
472 if (!resourceless_software_draw
) {
473 visible_rect_for_tile_priority_
= visible_content_rect();
476 if (!CanHaveTilings()) {
477 ideal_page_scale_
= 0.f
;
478 ideal_device_scale_
= 0.f
;
479 ideal_contents_scale_
= 0.f
;
480 ideal_source_scale_
= 0.f
;
481 SanityCheckTilingState();
487 DCHECK_IMPLIES(tilings_
->num_tilings() == 0, raster_contents_scale_
== 0.f
)
488 << "A layer with no tilings shouldn't have valid raster scales";
489 if (!raster_contents_scale_
|| ShouldAdjustRasterScale()) {
490 RecalculateRasterScales();
491 AddTilingsForRasterScale();
494 DCHECK(raster_page_scale_
);
495 DCHECK(raster_device_scale_
);
496 DCHECK(raster_source_scale_
);
497 DCHECK(raster_contents_scale_
);
498 DCHECK(low_res_raster_contents_scale_
);
500 was_screen_space_transform_animating_
=
501 draw_properties().screen_space_transform_is_animating
;
503 if (draw_transform_is_animating())
504 raster_source_
->SetShouldAttemptToUseDistanceFieldText();
506 should_update_tile_priorities_
= true;
508 UpdateTilePriorities(occlusion_in_content_space
);
511 void PictureLayerImpl::UpdateTilePriorities(
512 const Occlusion
& occlusion_in_content_space
) {
513 DCHECK_IMPLIES(raster_source_
->IsSolidColor(), tilings_
->num_tilings() == 0);
515 double current_frame_time_in_seconds
=
516 (layer_tree_impl()->CurrentBeginFrameArgs().frame_time
-
517 base::TimeTicks()).InSecondsF();
518 gfx::Rect viewport_rect_in_layer_space
=
519 GetViewportForTilePriorityInContentSpace();
521 // The tiling set can require tiles for activation any of the following
522 // conditions are true:
523 // - This layer produced a high-res or non-ideal-res tile last frame.
524 // - We're in requires high res to draw mode.
525 // - We're not in smoothness takes priority mode.
526 // To put different, the tiling set can't require tiles for activation if
527 // we're in smoothness mode and only used low-res or checkerboard to draw last
528 // frame and we don't need high res to draw.
530 // The reason for this is that we should be able to activate sooner and get a
531 // more up to date recording, so we don't run out of recording on the active
533 bool can_require_tiles_for_activation
=
534 !only_used_low_res_last_append_quads_
|| RequiresHighResToDraw() ||
535 !layer_tree_impl()->SmoothnessTakesPriority();
537 // Pass |occlusion_in_content_space| for |occlusion_in_layer_space| since
538 // they are the same space in picture layer, as contents scale is always 1.
539 bool updated
= tilings_
->UpdateTilePriorities(
540 viewport_rect_in_layer_space
, ideal_contents_scale_
,
541 current_frame_time_in_seconds
, occlusion_in_content_space
,
542 can_require_tiles_for_activation
);
544 // TODO(vmpstr): See if this can be removed in favour of calling it from LTHI
546 layer_tree_impl()->DidModifyTilePriorities();
549 gfx::Rect
PictureLayerImpl::GetViewportForTilePriorityInContentSpace() const {
550 // If visible_rect_for_tile_priority_ is empty or
551 // viewport_rect_for_tile_priority is set to be different from the device
552 // viewport, try to inverse project the viewport into layer space and use
553 // that. Otherwise just use visible_rect_for_tile_priority_
554 gfx::Rect visible_rect_in_content_space
= visible_rect_for_tile_priority_
;
555 gfx::Rect viewport_rect_for_tile_priority
=
556 layer_tree_impl()->ViewportRectForTilePriority();
558 if (visible_rect_in_content_space
.IsEmpty() ||
559 layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority
) {
560 gfx::Transform
view_to_layer(gfx::Transform::kSkipInitialization
);
561 if (screen_space_transform().GetInverse(&view_to_layer
)) {
562 // Transform from view space to content space.
563 visible_rect_in_content_space
=
564 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect(
565 view_to_layer
, viewport_rect_for_tile_priority
));
568 return visible_rect_in_content_space
;
571 PictureLayerImpl
* PictureLayerImpl::GetPendingOrActiveTwinLayer() const {
572 if (!twin_layer_
|| !twin_layer_
->IsOnActiveOrPendingTree())
577 PictureLayerImpl
* PictureLayerImpl::GetRecycledTwinLayer() const {
578 if (!twin_layer_
|| twin_layer_
->IsOnActiveOrPendingTree())
583 void PictureLayerImpl::NotifyTileStateChanged(const Tile
* tile
) {
584 if (layer_tree_impl()->IsActiveTree()) {
585 gfx::RectF layer_damage_rect
=
586 gfx::ScaleRect(tile
->content_rect(), 1.f
/ tile
->contents_scale());
587 AddDamageRect(layer_damage_rect
);
591 void PictureLayerImpl::DidBecomeActive() {
592 LayerImpl::DidBecomeActive();
593 // TODO(vmpstr): See if this can be removed in favour of calling it from LTHI
594 layer_tree_impl()->DidModifyTilePriorities();
597 void PictureLayerImpl::DidBeginTracing() {
598 raster_source_
->DidBeginTracing();
601 void PictureLayerImpl::ReleaseResources() {
607 // To avoid an edge case after lost context where the tree is up to date but
608 // the tilings have not been managed, request an update draw properties
609 // to force tilings to get managed.
610 layer_tree_impl()->set_needs_update_draw_properties();
613 skia::RefPtr
<SkPicture
> PictureLayerImpl::GetPicture() {
614 return raster_source_
->GetFlattenedPicture();
617 scoped_refptr
<Tile
> PictureLayerImpl::CreateTile(PictureLayerTiling
* tiling
,
618 const gfx::Rect
& content_rect
) {
619 DCHECK(!raster_source_
->IsSolidColor());
620 if (!raster_source_
->CoversRect(content_rect
, tiling
->contents_scale()))
621 return scoped_refptr
<Tile
>();
625 // TODO(vmpstr): Revisit this. For now, enabling analysis means that we get as
626 // much savings on memory as we can. However, for some cases like ganesh or
627 // small layers, the amount of time we spend analyzing might not justify
628 // memory savings that we can get. Note that we don't handle solid color
629 // masks, so we shouldn't bother analyzing those.
630 // Bugs: crbug.com/397198, crbug.com/396908
632 flags
= Tile::USE_PICTURE_ANALYSIS
;
634 return layer_tree_impl()->tile_manager()->CreateTile(
635 raster_source_
.get(), content_rect
.size(), content_rect
,
636 tiling
->contents_scale(), id(), layer_tree_impl()->source_frame_number(),
640 const Region
* PictureLayerImpl::GetPendingInvalidation() {
641 if (layer_tree_impl()->IsPendingTree())
642 return &invalidation_
;
643 DCHECK(layer_tree_impl()->IsActiveTree());
644 if (PictureLayerImpl
* twin_layer
= GetPendingOrActiveTwinLayer())
645 return &twin_layer
->invalidation_
;
649 const PictureLayerTiling
* PictureLayerImpl::GetPendingOrActiveTwinTiling(
650 const PictureLayerTiling
* tiling
) const {
651 PictureLayerImpl
* twin_layer
= GetPendingOrActiveTwinLayer();
654 // TODO(danakj): Remove this when no longer swapping tilings.
655 if (!twin_layer
->tilings_
)
657 return twin_layer
->tilings_
->FindTilingWithScale(tiling
->contents_scale());
660 PictureLayerTiling
* PictureLayerImpl::GetRecycledTwinTiling(
661 const PictureLayerTiling
* tiling
) {
662 PictureLayerImpl
* recycled_twin
= GetRecycledTwinLayer();
663 if (!recycled_twin
|| !recycled_twin
->tilings_
)
665 return recycled_twin
->tilings_
->FindTilingWithScale(tiling
->contents_scale());
668 TilePriority::PriorityBin
PictureLayerImpl::GetMaxTilePriorityBin() const {
669 if (!HasValidTilePriorities())
670 return TilePriority::EVENTUALLY
;
671 return TilePriority::NOW
;
674 size_t PictureLayerImpl::GetMaxTilesForInterestArea() const {
675 return layer_tree_impl()->settings().max_tiles_for_interest_area
;
678 float PictureLayerImpl::GetSkewportTargetTimeInSeconds() const {
679 float skewport_target_time_in_frames
=
680 layer_tree_impl()->use_gpu_rasterization()
681 ? kGpuSkewportTargetTimeInFrames
682 : kCpuSkewportTargetTimeInFrames
;
683 return skewport_target_time_in_frames
*
684 layer_tree_impl()->begin_impl_frame_interval().InSecondsF() *
685 layer_tree_impl()->settings().skewport_target_time_multiplier
;
688 int PictureLayerImpl::GetSkewportExtrapolationLimitInContentPixels() const {
689 return layer_tree_impl()
691 .skewport_extrapolation_limit_in_content_pixels
;
694 bool PictureLayerImpl::RequiresHighResToDraw() const {
695 return layer_tree_impl()->RequiresHighResToDraw();
698 gfx::Size
PictureLayerImpl::CalculateTileSize(
699 const gfx::Size
& content_bounds
) const {
700 int max_texture_size
=
701 layer_tree_impl()->resource_provider()->max_texture_size();
704 // Masks are not tiled, so if we can't cover the whole mask with one tile,
705 // don't make any tiles at all. Returning an empty size signals this.
706 if (content_bounds
.width() > max_texture_size
||
707 content_bounds
.height() > max_texture_size
)
709 return content_bounds
;
712 int default_tile_width
= 0;
713 int default_tile_height
= 0;
714 if (layer_tree_impl()->use_gpu_rasterization()) {
715 // For GPU rasterization, we pick an ideal tile size using the viewport
716 // so we don't need any settings. The current approach uses 4 tiles
717 // to cover the viewport vertically.
718 int viewport_width
= layer_tree_impl()->device_viewport_size().width();
719 int viewport_height
= layer_tree_impl()->device_viewport_size().height();
720 default_tile_width
= viewport_width
;
721 // Also, increase the height proportionally as the width decreases, and
722 // pad by our border texels to make the tiles exactly match the viewport.
724 if (content_bounds
.width() <= viewport_width
/ 2)
726 if (content_bounds
.width() <= viewport_width
/ 4)
728 default_tile_height
= RoundUp(viewport_height
, divisor
) / divisor
;
729 default_tile_height
+= 2 * PictureLayerTiling::kBorderTexels
;
730 default_tile_height
=
731 std::max(default_tile_height
, kMinHeightForGpuRasteredTile
);
733 // For CPU rasterization we use tile-size settings.
734 const LayerTreeSettings
& settings
= layer_tree_impl()->settings();
735 int max_untiled_content_width
= settings
.max_untiled_layer_size
.width();
736 int max_untiled_content_height
= settings
.max_untiled_layer_size
.height();
737 default_tile_width
= settings
.default_tile_size
.width();
738 default_tile_height
= settings
.default_tile_size
.height();
740 // If the content width is small, increase tile size vertically.
741 // If the content height is small, increase tile size horizontally.
742 // If both are less than the untiled-size, use a single tile.
743 if (content_bounds
.width() < default_tile_width
)
744 default_tile_height
= max_untiled_content_height
;
745 if (content_bounds
.height() < default_tile_height
)
746 default_tile_width
= max_untiled_content_width
;
747 if (content_bounds
.width() < max_untiled_content_width
&&
748 content_bounds
.height() < max_untiled_content_height
) {
749 default_tile_height
= max_untiled_content_height
;
750 default_tile_width
= max_untiled_content_width
;
754 int tile_width
= default_tile_width
;
755 int tile_height
= default_tile_height
;
757 // Clamp the tile width/height to the content width/height to save space.
758 if (content_bounds
.width() < default_tile_width
) {
759 tile_width
= std::min(tile_width
, content_bounds
.width());
760 tile_width
= RoundUp(tile_width
, kTileRoundUp
);
761 tile_width
= std::min(tile_width
, default_tile_width
);
763 if (content_bounds
.height() < default_tile_height
) {
764 tile_height
= std::min(tile_height
, content_bounds
.height());
765 tile_height
= RoundUp(tile_height
, kTileRoundUp
);
766 tile_height
= std::min(tile_height
, default_tile_height
);
769 // Under no circumstance should we be larger than the max texture size.
770 tile_width
= std::min(tile_width
, max_texture_size
);
771 tile_height
= std::min(tile_height
, max_texture_size
);
772 return gfx::Size(tile_width
, tile_height
);
775 void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl
* other
) {
776 DCHECK(!other
->needs_post_commit_initialization_
);
777 DCHECK(other
->tilings_
);
779 if (!DrawsContent()) {
784 raster_page_scale_
= other
->raster_page_scale_
;
785 raster_device_scale_
= other
->raster_device_scale_
;
786 raster_source_scale_
= other
->raster_source_scale_
;
787 raster_contents_scale_
= other
->raster_contents_scale_
;
788 low_res_raster_contents_scale_
= other
->low_res_raster_contents_scale_
;
790 bool synced_high_res_tiling
= false;
791 if (CanHaveTilings()) {
792 synced_high_res_tiling
= tilings_
->SyncTilings(
793 *other
->tilings_
, raster_source_
->GetSize(), invalidation_
,
794 MinimumContentsScale(), raster_source_
.get());
799 // If our MinimumContentsScale has changed to prevent the twin's high res
800 // tiling from being synced, we should reset the raster scale and let it be
801 // recalculated (1) again. This can happen if our bounds shrink to the point
802 // where min contents scale grows.
803 // (1) - TODO(vmpstr) Instead of hoping that this will be recalculated, we
804 // should refactor this code a little bit and actually recalculate this.
805 // However, this is a larger undertaking, so this will work for now.
806 if (!synced_high_res_tiling
)
809 SanityCheckTilingState();
812 void PictureLayerImpl::SyncTiling(
813 const PictureLayerTiling
* tiling
) {
816 if (!CanHaveTilingWithScale(tiling
->contents_scale()))
818 tilings_
->AddTiling(tiling
->contents_scale(), raster_source_
->GetSize());
820 // If this tree needs update draw properties, then the tiling will
821 // get updated prior to drawing or activation. If this tree does not
822 // need update draw properties, then its transforms are up to date and
823 // we can create tiles for this tiling immediately.
824 if (!layer_tree_impl()->needs_update_draw_properties() &&
825 should_update_tile_priorities_
) {
826 // TODO(danakj): Add a DCHECK() that we are not using occlusion tracking
827 // when we stop using the pending tree in the browser compositor. If we want
828 // to support occlusion tracking here, we need to dirty the draw properties
829 // or save occlusion as a draw property.
830 UpdateTilePriorities(Occlusion());
834 void PictureLayerImpl::GetContentsResourceId(
835 ResourceProvider::ResourceId
* resource_id
,
836 gfx::Size
* resource_size
) const {
837 DCHECK_EQ(bounds().ToString(), raster_source_
->GetSize().ToString());
838 gfx::Rect
content_rect(bounds());
839 PictureLayerTilingSet::CoverageIterator
iter(
840 tilings_
.get(), 1.f
, content_rect
, ideal_contents_scale_
);
842 // Mask resource not ready yet.
843 if (!iter
|| !*iter
) {
848 // Masks only supported if they fit on exactly one tile.
849 DCHECK(iter
.geometry_rect() == content_rect
)
850 << "iter rect " << iter
.geometry_rect().ToString() << " content rect "
851 << content_rect
.ToString();
853 const ManagedTileState::DrawInfo
& draw_info
= iter
->draw_info();
854 if (!draw_info
.IsReadyToDraw() ||
855 draw_info
.mode() != ManagedTileState::DrawInfo::RESOURCE_MODE
) {
860 *resource_id
= draw_info
.get_resource_id();
861 *resource_size
= iter
.texture_size();
864 void PictureLayerImpl::DoPostCommitInitialization() {
865 DCHECK(needs_post_commit_initialization_
);
866 DCHECK(layer_tree_impl()->IsPendingTree());
869 tilings_
= PictureLayerTilingSet::Create(this);
871 PictureLayerImpl
* twin_layer
= GetPendingOrActiveTwinLayer();
873 // If the twin has never been pushed to, do not sync from it.
874 // This can happen if this function is called during activation.
875 if (!twin_layer
->needs_post_commit_initialization_
)
876 SyncFromActiveLayer(twin_layer
);
879 needs_post_commit_initialization_
= false;
882 PictureLayerTiling
* PictureLayerImpl::AddTiling(float contents_scale
) {
883 DCHECK(CanHaveTilingWithScale(contents_scale
)) <<
884 "contents_scale: " << contents_scale
;
886 PictureLayerTiling
* tiling
=
887 tilings_
->AddTiling(contents_scale
, raster_source_
->GetSize());
889 DCHECK(raster_source_
->HasRecordings());
891 if (PictureLayerImpl
* twin_layer
= GetPendingOrActiveTwinLayer())
892 twin_layer
->SyncTiling(tiling
);
897 void PictureLayerImpl::RemoveAllTilings() {
899 tilings_
->RemoveAllTilings();
900 // If there are no tilings, then raster scales are no longer meaningful.
904 void PictureLayerImpl::AddTilingsForRasterScale() {
905 // Reset all resolution enums on tilings, we'll be setting new values in this
907 tilings_
->MarkAllTilingsNonIdeal();
909 PictureLayerTiling
* high_res
=
910 tilings_
->FindTilingWithScale(raster_contents_scale_
);
911 // We always need a high res tiling, so create one if it doesn't exist.
913 high_res
= AddTiling(raster_contents_scale_
);
915 // Try and find a low res tiling.
916 PictureLayerTiling
* low_res
= nullptr;
917 if (raster_contents_scale_
== low_res_raster_contents_scale_
)
920 low_res
= tilings_
->FindTilingWithScale(low_res_raster_contents_scale_
);
922 // Only create new low res tilings when the transform is static. This
923 // prevents wastefully creating a paired low res tiling for every new high res
924 // tiling during a pinch or a CSS animation.
925 bool can_have_low_res
= layer_tree_impl()->create_low_res_tiling();
926 bool needs_low_res
= !low_res
;
927 bool is_pinching
= layer_tree_impl()->PinchGestureActive();
928 bool is_animating
= draw_properties().screen_space_transform_is_animating
;
929 if (can_have_low_res
&& needs_low_res
&& !is_pinching
&& !is_animating
)
930 low_res
= AddTiling(low_res_raster_contents_scale_
);
932 // Set low-res if we have one.
933 if (low_res
&& low_res
!= high_res
)
934 low_res
->set_resolution(LOW_RESOLUTION
);
936 // Make sure we always have one high-res (even if high == low).
937 high_res
->set_resolution(HIGH_RESOLUTION
);
939 SanityCheckTilingState();
942 bool PictureLayerImpl::ShouldAdjustRasterScale() const {
943 if (was_screen_space_transform_animating_
!=
944 draw_properties().screen_space_transform_is_animating
)
947 if (draw_properties().screen_space_transform_is_animating
&&
948 raster_contents_scale_
!= ideal_contents_scale_
&&
949 ShouldAdjustRasterScaleDuringScaleAnimations())
952 bool is_pinching
= layer_tree_impl()->PinchGestureActive();
953 if (is_pinching
&& raster_page_scale_
) {
954 // We change our raster scale when it is:
955 // - Higher than ideal (need a lower-res tiling available)
956 // - Too far from ideal (need a higher-res tiling available)
957 float ratio
= ideal_page_scale_
/ raster_page_scale_
;
958 if (raster_page_scale_
> ideal_page_scale_
||
959 ratio
> kMaxScaleRatioDuringPinch
)
964 // When not pinching, match the ideal page scale factor.
965 if (raster_page_scale_
!= ideal_page_scale_
)
969 // Always match the ideal device scale factor.
970 if (raster_device_scale_
!= ideal_device_scale_
)
973 // When the source scale changes we want to match it, but not when animating
974 // or when we've fixed the scale in place.
975 if (!draw_properties().screen_space_transform_is_animating
&&
976 !raster_source_scale_is_fixed_
&&
977 raster_source_scale_
!= ideal_source_scale_
)
983 void PictureLayerImpl::RecalculateRasterScales() {
984 float old_raster_contents_scale
= raster_contents_scale_
;
985 float old_raster_page_scale
= raster_page_scale_
;
986 float old_raster_source_scale
= raster_source_scale_
;
988 raster_device_scale_
= ideal_device_scale_
;
989 raster_page_scale_
= ideal_page_scale_
;
990 raster_source_scale_
= ideal_source_scale_
;
991 raster_contents_scale_
= ideal_contents_scale_
;
993 // If we're not animating, or leaving an animation, and the
994 // ideal_source_scale_ changes, then things are unpredictable, and we fix
995 // the raster_source_scale_ in place.
996 if (old_raster_source_scale
&&
997 !draw_properties().screen_space_transform_is_animating
&&
998 !was_screen_space_transform_animating_
&&
999 old_raster_source_scale
!= ideal_source_scale_
)
1000 raster_source_scale_is_fixed_
= true;
1002 // TODO(danakj): Adjust raster source scale closer to ideal source scale at
1003 // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
1004 // tree. This will allow CSS scale changes to get re-rastered at an
1005 // appropriate rate. (crbug.com/413636)
1006 if (raster_source_scale_is_fixed_
) {
1007 raster_contents_scale_
/= raster_source_scale_
;
1008 raster_source_scale_
= 1.f
;
1011 // During pinch we completely ignore the current ideal scale, and just use
1012 // a multiple of the previous scale.
1013 bool is_pinching
= layer_tree_impl()->PinchGestureActive();
1014 if (is_pinching
&& old_raster_contents_scale
) {
1015 // See ShouldAdjustRasterScale:
1016 // - When zooming out, preemptively create new tiling at lower resolution.
1017 // - When zooming in, approximate ideal using multiple of kMaxScaleRatio.
1018 bool zooming_out
= old_raster_page_scale
> ideal_page_scale_
;
1019 float desired_contents_scale
= old_raster_contents_scale
;
1021 while (desired_contents_scale
> ideal_contents_scale_
)
1022 desired_contents_scale
/= kMaxScaleRatioDuringPinch
;
1024 while (desired_contents_scale
< ideal_contents_scale_
)
1025 desired_contents_scale
*= kMaxScaleRatioDuringPinch
;
1027 raster_contents_scale_
= tilings_
->GetSnappedContentsScale(
1028 desired_contents_scale
, kSnapToExistingTilingRatio
);
1029 raster_page_scale_
=
1030 raster_contents_scale_
/ raster_device_scale_
/ raster_source_scale_
;
1033 // If we're not re-rasterizing during animation, rasterize at the maximum
1034 // scale that will occur during the animation, if the maximum scale is
1035 // known. However we want to avoid excessive memory use. If the scale is
1036 // smaller than what we would choose otherwise, then it's always better off
1037 // for us memory-wise. But otherwise, we don't choose a scale at which this
1038 // layer's rastered content would become larger than the viewport.
1039 if (draw_properties().screen_space_transform_is_animating
&&
1040 !ShouldAdjustRasterScaleDuringScaleAnimations()) {
1041 bool can_raster_at_maximum_scale
= false;
1042 // TODO(ajuma): If we need to deal with scale-down animations starting right
1043 // as a layer gets promoted, then we'd want to have the
1044 // |starting_animation_contents_scale| passed in here as a separate draw
1045 // property so we could try use that when the max is too large.
1046 // See crbug.com/422341.
1047 float maximum_scale
= draw_properties().maximum_animation_contents_scale
;
1048 if (maximum_scale
) {
1049 gfx::Size bounds_at_maximum_scale
= gfx::ToCeiledSize(
1050 gfx::ScaleSize(raster_source_
->GetSize(), maximum_scale
));
1051 int64 maximum_area
= static_cast<int64
>(bounds_at_maximum_scale
.width()) *
1052 static_cast<int64
>(bounds_at_maximum_scale
.height());
1053 gfx::Size viewport
= layer_tree_impl()->device_viewport_size();
1054 int64 viewport_area
= static_cast<int64
>(viewport
.width()) *
1055 static_cast<int64
>(viewport
.height());
1056 if (maximum_area
<= viewport_area
)
1057 can_raster_at_maximum_scale
= true;
1059 // Use the computed scales for the raster scale directly, do not try to use
1060 // the ideal scale here. The current ideal scale may be way too large in the
1061 // case of an animation with scale, and will be constantly changing.
1062 if (can_raster_at_maximum_scale
)
1063 raster_contents_scale_
= maximum_scale
;
1065 raster_contents_scale_
= 1.f
* ideal_page_scale_
* ideal_device_scale_
;
1068 raster_contents_scale_
=
1069 std::max(raster_contents_scale_
, MinimumContentsScale());
1071 // If this layer would create zero or one tiles at this content scale,
1072 // don't create a low res tiling.
1073 gfx::Size raster_bounds
= gfx::ToCeiledSize(
1074 gfx::ScaleSize(raster_source_
->GetSize(), raster_contents_scale_
));
1075 gfx::Size tile_size
= CalculateTileSize(raster_bounds
);
1076 bool tile_covers_bounds
= tile_size
.width() >= raster_bounds
.width() &&
1077 tile_size
.height() >= raster_bounds
.height();
1078 if (tile_size
.IsEmpty() || tile_covers_bounds
) {
1079 low_res_raster_contents_scale_
= raster_contents_scale_
;
1083 float low_res_factor
=
1084 layer_tree_impl()->settings().low_res_contents_scale_factor
;
1085 low_res_raster_contents_scale_
= std::max(
1086 raster_contents_scale_
* low_res_factor
,
1087 MinimumContentsScale());
1088 DCHECK_LE(low_res_raster_contents_scale_
, raster_contents_scale_
);
1089 DCHECK_GE(low_res_raster_contents_scale_
, MinimumContentsScale());
1092 void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
1093 std::vector
<PictureLayerTiling
*> used_tilings
) {
1094 DCHECK(layer_tree_impl()->IsActiveTree());
1095 if (tilings_
->num_tilings() == 0)
1098 float min_acceptable_high_res_scale
= std::min(
1099 raster_contents_scale_
, ideal_contents_scale_
);
1100 float max_acceptable_high_res_scale
= std::max(
1101 raster_contents_scale_
, ideal_contents_scale_
);
1103 PictureLayerImpl
* twin
= GetPendingOrActiveTwinLayer();
1104 if (twin
&& twin
->CanHaveTilings()) {
1105 min_acceptable_high_res_scale
= std::min(
1106 min_acceptable_high_res_scale
,
1107 std::min(twin
->raster_contents_scale_
, twin
->ideal_contents_scale_
));
1108 max_acceptable_high_res_scale
= std::max(
1109 max_acceptable_high_res_scale
,
1110 std::max(twin
->raster_contents_scale_
, twin
->ideal_contents_scale_
));
1113 PictureLayerTilingSet
* twin_set
= twin
? twin
->tilings_
.get() : nullptr;
1114 PictureLayerImpl
* recycled_twin
= GetRecycledTwinLayer();
1115 PictureLayerTilingSet
* recycled_twin_set
=
1116 recycled_twin
? recycled_twin
->tilings_
.get() : nullptr;
1118 tilings_
->CleanUpTilings(min_acceptable_high_res_scale
,
1119 max_acceptable_high_res_scale
, used_tilings
,
1120 layer_tree_impl()->create_low_res_tiling(), twin_set
,
1123 if (twin_set
&& twin_set
->num_tilings() == 0)
1124 twin
->ResetRasterScale();
1126 if (recycled_twin_set
&& recycled_twin_set
->num_tilings() == 0)
1127 recycled_twin
->ResetRasterScale();
1129 DCHECK_GT(tilings_
->num_tilings(), 0u);
1130 SanityCheckTilingState();
1133 float PictureLayerImpl::MinimumContentsScale() const {
1134 float setting_min
= layer_tree_impl()->settings().minimum_contents_scale
;
1136 // If the contents scale is less than 1 / width (also for height),
1137 // then it will end up having less than one pixel of content in that
1138 // dimension. Bump the minimum contents scale up in this case to prevent
1139 // this from happening.
1140 int min_dimension
= std::min(raster_source_
->GetSize().width(),
1141 raster_source_
->GetSize().height());
1145 return std::max(1.f
/ min_dimension
, setting_min
);
1148 void PictureLayerImpl::ResetRasterScale() {
1149 raster_page_scale_
= 0.f
;
1150 raster_device_scale_
= 0.f
;
1151 raster_source_scale_
= 0.f
;
1152 raster_contents_scale_
= 0.f
;
1153 low_res_raster_contents_scale_
= 0.f
;
1154 raster_source_scale_is_fixed_
= false;
1156 // When raster scales aren't valid, don't update tile priorities until
1157 // this layer has been updated via UpdateDrawProperties.
1158 should_update_tile_priorities_
= false;
1161 bool PictureLayerImpl::CanHaveTilings() const {
1162 if (raster_source_
->IsSolidColor())
1164 if (!DrawsContent())
1166 if (!raster_source_
->HasRecordings())
1171 bool PictureLayerImpl::CanHaveTilingWithScale(float contents_scale
) const {
1172 if (!CanHaveTilings())
1174 if (contents_scale
< MinimumContentsScale())
1179 void PictureLayerImpl::SanityCheckTilingState() const {
1181 // Recycle tree doesn't have any restrictions.
1182 if (layer_tree_impl()->IsRecycleTree())
1185 if (!CanHaveTilings()) {
1186 DCHECK_EQ(0u, tilings_
->num_tilings());
1189 if (tilings_
->num_tilings() == 0)
1192 // We should only have one high res tiling.
1193 DCHECK_EQ(1, tilings_
->NumHighResTilings());
1197 bool PictureLayerImpl::ShouldAdjustRasterScaleDuringScaleAnimations() const {
1198 return layer_tree_impl()->use_gpu_rasterization();
1201 float PictureLayerImpl::MaximumTilingContentsScale() const {
1202 float max_contents_scale
= tilings_
->GetMaximumContentsScale();
1203 return std::max(max_contents_scale
, MinimumContentsScale());
1206 void PictureLayerImpl::UpdateIdealScales() {
1207 DCHECK(CanHaveTilings());
1209 float min_contents_scale
= MinimumContentsScale();
1210 DCHECK_GT(min_contents_scale
, 0.f
);
1211 float min_page_scale
= layer_tree_impl()->min_page_scale_factor();
1212 DCHECK_GT(min_page_scale
, 0.f
);
1213 float min_device_scale
= 1.f
;
1214 float min_source_scale
=
1215 min_contents_scale
/ min_page_scale
/ min_device_scale
;
1217 float ideal_page_scale
= draw_properties().page_scale_factor
;
1218 float ideal_device_scale
= draw_properties().device_scale_factor
;
1219 float ideal_source_scale
= draw_properties().ideal_contents_scale
/
1220 ideal_page_scale
/ ideal_device_scale
;
1221 ideal_contents_scale_
=
1222 std::max(draw_properties().ideal_contents_scale
, min_contents_scale
);
1223 ideal_page_scale_
= draw_properties().page_scale_factor
;
1224 ideal_device_scale_
= draw_properties().device_scale_factor
;
1225 ideal_source_scale_
= std::max(ideal_source_scale
, min_source_scale
);
1228 void PictureLayerImpl::GetDebugBorderProperties(
1230 float* width
) const {
1231 *color
= DebugColors::TiledContentLayerBorderColor();
1232 *width
= DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
1235 void PictureLayerImpl::GetAllTilesForTracing(
1236 std::set
<const Tile
*>* tiles
) const {
1239 tilings_
->GetAllTilesForTracing(tiles
);
1242 void PictureLayerImpl::AsValueInto(base::debug::TracedValue
* state
) const {
1243 const_cast<PictureLayerImpl
*>(this)->DoPostCommitInitializationIfNeeded();
1244 LayerImpl::AsValueInto(state
);
1245 state
->SetDouble("ideal_contents_scale", ideal_contents_scale_
);
1246 state
->SetDouble("geometry_contents_scale", MaximumTilingContentsScale());
1247 state
->BeginArray("tilings");
1248 tilings_
->AsValueInto(state
);
1251 state
->BeginArray("tile_priority_rect");
1252 MathUtil::AddToTracedValue(GetViewportForTilePriorityInContentSpace(), state
);
1255 state
->BeginArray("visible_rect");
1256 MathUtil::AddToTracedValue(visible_content_rect(), state
);
1259 state
->BeginArray("pictures");
1260 raster_source_
->AsValueInto(state
);
1263 state
->BeginArray("invalidation");
1264 invalidation_
.AsValueInto(state
);
1267 state
->BeginArray("coverage_tiles");
1268 for (PictureLayerTilingSet::CoverageIterator
iter(
1269 tilings_
.get(), 1.f
, gfx::Rect(raster_source_
->GetSize()),
1270 ideal_contents_scale_
);
1272 state
->BeginDictionary();
1274 state
->BeginArray("geometry_rect");
1275 MathUtil::AddToTracedValue(iter
.geometry_rect(), state
);
1279 TracedValue::SetIDRef(*iter
, state
, "tile");
1281 state
->EndDictionary();
1286 size_t PictureLayerImpl::GPUMemoryUsageInBytes() const {
1287 const_cast<PictureLayerImpl
*>(this)->DoPostCommitInitializationIfNeeded();
1288 return tilings_
->GPUMemoryUsageInBytes();
1291 void PictureLayerImpl::RunMicroBenchmark(MicroBenchmarkImpl
* benchmark
) {
1292 benchmark
->RunOnLayer(this);
1295 WhichTree
PictureLayerImpl::GetTree() const {
1296 return layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE
: PENDING_TREE
;
1299 bool PictureLayerImpl::IsOnActiveOrPendingTree() const {
1300 return !layer_tree_impl()->IsRecycleTree();
1303 bool PictureLayerImpl::HasValidTilePriorities() const {
1304 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember();
1307 bool PictureLayerImpl::AllTilesRequiredAreReadyToDraw(
1308 TileRequirementCheck is_tile_required_callback
) const {
1309 if (!HasValidTilePriorities())
1315 if (visible_rect_for_tile_priority_
.IsEmpty())
1318 gfx::Rect rect
= GetViewportForTilePriorityInContentSpace();
1319 rect
.Intersect(visible_rect_for_tile_priority_
);
1321 // The high resolution tiling is the only tiling that can mark tiles as
1322 // requiring either draw or activation. There is an explicit check in those
1323 // callbacks to return false if they are not high resolution tilings. This
1324 // check needs to remain since there are other callers of that function that
1325 // rely on it. However, for the purposes of this function, we don't have to
1326 // check other tilings.
1327 PictureLayerTiling
* tiling
=
1328 tilings_
->FindTilingWithResolution(HIGH_RESOLUTION
);
1332 for (PictureLayerTiling::CoverageIterator
iter(tiling
, 1.f
, rect
); iter
;
1334 const Tile
* tile
= *iter
;
1335 // A null tile (i.e. missing recording) can just be skipped.
1336 // TODO(vmpstr): Verify this is true if we create tiles in raster
1341 // We can't check tile->required_for_activation, because that value might
1342 // be out of date. It is updated in the raster/eviction iterators.
1343 // TODO(vmpstr): Remove the comment once you can't access this information
1345 if ((tiling
->*is_tile_required_callback
)(tile
) && !tile
->IsReadyToDraw()) {
1346 TRACE_EVENT_INSTANT0("cc", "Tile required, but not ready to draw.",
1347 TRACE_EVENT_SCOPE_THREAD
);
1355 bool PictureLayerImpl::AllTilesRequiredForActivationAreReadyToDraw() const {
1356 if (!layer_tree_impl()->IsPendingTree())
1359 return AllTilesRequiredAreReadyToDraw(
1360 &PictureLayerTiling::IsTileRequiredForActivationIfVisible
);
1363 bool PictureLayerImpl::AllTilesRequiredForDrawAreReadyToDraw() const {
1364 if (!layer_tree_impl()->IsActiveTree())
1367 return AllTilesRequiredAreReadyToDraw(
1368 &PictureLayerTiling::IsTileRequiredForDrawIfVisible
);
1371 PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator()
1372 : layer_(nullptr), current_stage_(arraysize(stages_
)) {
1375 PictureLayerImpl::LayerRasterTileIterator::LayerRasterTileIterator(
1376 PictureLayerImpl
* layer
,
1377 bool prioritize_low_res
)
1378 : layer_(layer
), current_stage_(0) {
1381 // Early out if the layer has no tilings.
1382 if (!layer_
->tilings_
|| !layer_
->tilings_
->num_tilings()) {
1383 current_stage_
= arraysize(stages_
);
1387 // Tiles without valid priority are treated as having lowest priority and
1388 // never considered for raster.
1389 if (!layer_
->HasValidTilePriorities()) {
1390 current_stage_
= arraysize(stages_
);
1394 // Find high and low res tilings and initialize the iterators.
1395 for (size_t i
= 0; i
< layer_
->tilings_
->num_tilings(); ++i
) {
1396 PictureLayerTiling
* tiling
= layer_
->tilings_
->tiling_at(i
);
1397 if (tiling
->resolution() == HIGH_RESOLUTION
) {
1398 iterators_
[HIGH_RES
] =
1399 PictureLayerTiling::TilingRasterTileIterator(tiling
);
1402 if (prioritize_low_res
&& tiling
->resolution() == LOW_RESOLUTION
) {
1403 iterators_
[LOW_RES
] =
1404 PictureLayerTiling::TilingRasterTileIterator(tiling
);
1408 if (prioritize_low_res
) {
1409 stages_
[0].iterator_type
= LOW_RES
;
1410 stages_
[0].tile_type
= TilePriority::NOW
;
1412 stages_
[1].iterator_type
= HIGH_RES
;
1413 stages_
[1].tile_type
= TilePriority::NOW
;
1415 stages_
[0].iterator_type
= HIGH_RES
;
1416 stages_
[0].tile_type
= TilePriority::NOW
;
1418 stages_
[1].iterator_type
= LOW_RES
;
1419 stages_
[1].tile_type
= TilePriority::NOW
;
1422 stages_
[2].iterator_type
= HIGH_RES
;
1423 stages_
[2].tile_type
= TilePriority::SOON
;
1425 stages_
[3].iterator_type
= HIGH_RES
;
1426 stages_
[3].tile_type
= TilePriority::EVENTUALLY
;
1428 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1429 TilePriority::PriorityBin tile_type
= stages_
[current_stage_
].tile_type
;
1430 if (!iterators_
[index
] || iterators_
[index
].get_type() != tile_type
)
1431 AdvanceToNextStage();
1434 PictureLayerImpl::LayerRasterTileIterator::~LayerRasterTileIterator() {}
1436 PictureLayerImpl::LayerRasterTileIterator::operator bool() const {
1437 return current_stage_
< arraysize(stages_
);
1440 PictureLayerImpl::LayerRasterTileIterator
&
1441 PictureLayerImpl::LayerRasterTileIterator::
1443 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1444 TilePriority::PriorityBin tile_type
= stages_
[current_stage_
].tile_type
;
1446 // First advance the iterator.
1447 DCHECK(iterators_
[index
]);
1448 DCHECK(iterators_
[index
].get_type() == tile_type
);
1449 ++iterators_
[index
];
1451 if (!iterators_
[index
] || iterators_
[index
].get_type() != tile_type
)
1452 AdvanceToNextStage();
1457 Tile
* PictureLayerImpl::LayerRasterTileIterator::operator*() {
1460 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1461 DCHECK(iterators_
[index
]);
1462 DCHECK(iterators_
[index
].get_type() == stages_
[current_stage_
].tile_type
);
1464 return *iterators_
[index
];
1467 const Tile
* PictureLayerImpl::LayerRasterTileIterator::operator*() const {
1470 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1471 DCHECK(iterators_
[index
]);
1472 DCHECK(iterators_
[index
].get_type() == stages_
[current_stage_
].tile_type
);
1474 return *iterators_
[index
];
1477 void PictureLayerImpl::LayerRasterTileIterator::AdvanceToNextStage() {
1478 DCHECK_LT(current_stage_
, arraysize(stages_
));
1480 while (current_stage_
< arraysize(stages_
)) {
1481 IteratorType index
= stages_
[current_stage_
].iterator_type
;
1482 TilePriority::PriorityBin tile_type
= stages_
[current_stage_
].tile_type
;
1484 if (iterators_
[index
] && iterators_
[index
].get_type() == tile_type
)