1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/overlay_candidate.h"
8 #include "base/logging.h"
9 #include "ui/gfx/geometry/rect_conversions.h"
13 OverlayCandidate::OverlayCandidate()
14 : transform(gfx::OVERLAY_TRANSFORM_NONE
),
16 uv_rect(0.f
, 0.f
, 1.f
, 1.f
),
19 overlay_handled(false) {}
21 OverlayCandidate::~OverlayCandidate() {}
24 gfx::OverlayTransform
OverlayCandidate::GetOverlayTransform(
25 const gfx::Transform
& quad_transform
,
27 if (!quad_transform
.IsIdentityOrTranslation())
28 return gfx::OVERLAY_TRANSFORM_INVALID
;
30 return flipped
? gfx::OVERLAY_TRANSFORM_FLIP_VERTICAL
31 : gfx::OVERLAY_TRANSFORM_NONE
;
35 gfx::Rect
OverlayCandidate::GetOverlayRect(const gfx::Transform
& quad_transform
,
36 const gfx::Rect
& rect
) {
37 DCHECK(quad_transform
.IsIdentityOrTranslation());
39 gfx::RectF
float_rect(rect
);
40 quad_transform
.TransformRect(&float_rect
);
41 return gfx::ToNearestRect(float_rect
);