1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/ozone/platform/cast/ozone_platform_cast.h"
7 #include "base/command_line.h"
8 #include "chromecast/public/cast_egl_platform.h"
9 #include "chromecast/public/cast_egl_platform_shlib.h"
10 #include "ui/ozone/common/native_display_delegate_ozone.h"
11 #include "ui/ozone/platform/cast/gpu_platform_support_cast.h"
12 #include "ui/ozone/platform/cast/overlay_manager_cast.h"
13 #include "ui/ozone/platform/cast/platform_window_cast.h"
14 #include "ui/ozone/platform/cast/surface_factory_cast.h"
15 #include "ui/ozone/public/cursor_factory_ozone.h"
16 #include "ui/ozone/public/gpu_platform_support_host.h"
17 #include "ui/ozone/public/input_controller.h"
18 #include "ui/ozone/public/ozone_platform.h"
19 #include "ui/ozone/public/system_input_injector.h"
21 using chromecast::CastEglPlatform
;
26 // Ozone platform implementation for Cast. Implements functionality
27 // common to all Cast implementations:
28 // - Always one window with window size equal to display size
29 // - No input, cursor support
30 // - Relinquish GPU resources flow for switching to external applications
31 // Meanwhile, platform-specific implementation details are abstracted out
32 // to the CastEglPlatform interface.
33 class OzonePlatformCast
: public OzonePlatform
{
35 explicit OzonePlatformCast(scoped_ptr
<CastEglPlatform
> egl_platform
)
36 : egl_platform_(egl_platform
.Pass()) {}
37 ~OzonePlatformCast() override
{}
39 // OzonePlatform implementation:
40 SurfaceFactoryOzone
* GetSurfaceFactoryOzone() override
{
41 return surface_factory_
.get();
43 OverlayManagerOzone
* GetOverlayManager() override
{
44 return overlay_manager_
.get();
46 CursorFactoryOzone
* GetCursorFactoryOzone() override
{
47 return cursor_factory_
.get();
49 InputController
* GetInputController() override
{
50 return input_controller_
.get();
52 GpuPlatformSupport
* GetGpuPlatformSupport() override
{
53 return gpu_platform_support_
.get();
55 GpuPlatformSupportHost
* GetGpuPlatformSupportHost() override
{
56 return gpu_platform_support_host_
.get();
58 scoped_ptr
<SystemInputInjector
> CreateSystemInputInjector() override
{
59 return nullptr; // no input injection support
61 scoped_ptr
<PlatformWindow
> CreatePlatformWindow(
62 PlatformWindowDelegate
* delegate
,
63 const gfx::Rect
& bounds
) override
{
64 return make_scoped_ptr
<PlatformWindow
>(
65 new PlatformWindowCast(delegate
, bounds
));
67 scoped_ptr
<NativeDisplayDelegate
> CreateNativeDisplayDelegate() override
{
68 return make_scoped_ptr(new NativeDisplayDelegateOzone());
70 base::ScopedFD
OpenClientNativePixmapDevice() const override
{
71 return base::ScopedFD();
74 void InitializeUI() override
{
75 overlay_manager_
.reset(new OverlayManagerCast());
76 cursor_factory_
.reset(new CursorFactoryOzone());
77 input_controller_
= CreateStubInputController();
78 gpu_platform_support_host_
.reset(CreateStubGpuPlatformSupportHost());
80 void InitializeGPU() override
{
81 surface_factory_
.reset(new SurfaceFactoryCast(egl_platform_
.Pass()));
82 gpu_platform_support_
.reset(
83 new GpuPlatformSupportCast(surface_factory_
.get()));
87 scoped_ptr
<CastEglPlatform
> egl_platform_
;
88 scoped_ptr
<SurfaceFactoryCast
> surface_factory_
;
89 scoped_ptr
<CursorFactoryOzone
> cursor_factory_
;
90 scoped_ptr
<InputController
> input_controller_
;
91 scoped_ptr
<GpuPlatformSupportCast
> gpu_platform_support_
;
92 scoped_ptr
<GpuPlatformSupportHost
> gpu_platform_support_host_
;
93 scoped_ptr
<OverlayManagerOzone
> overlay_manager_
;
95 DISALLOW_COPY_AND_ASSIGN(OzonePlatformCast
);
100 OzonePlatform
* CreateOzonePlatformCast() {
101 const std::vector
<std::string
>& argv
=
102 base::CommandLine::ForCurrentProcess()->argv();
103 scoped_ptr
<chromecast::CastEglPlatform
> platform(
104 chromecast::CastEglPlatformShlib::Create(argv
));
105 return new OzonePlatformCast(platform
.Pass());