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[chromium-blink-merge.git] / remoting / jingle_glue / xmpp_signal_strategy.h
blob4ef6b704e098964aa5e360b86abdcc7e18435737
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // The XmppSignalStrategy encapsulates all the logic to perform the signaling
6 // STUN/ICE for jingle via a direct XMPP connection.
7 //
8 // This class is not threadsafe.
10 #ifndef REMOTING_JINGLE_GLUE_XMPP_SIGNAL_STRATEGY_H_
11 #define REMOTING_JINGLE_GLUE_XMPP_SIGNAL_STRATEGY_H_
13 #include "remoting/jingle_glue/signal_strategy.h"
15 #include <vector>
17 #include "base/compiler_specific.h"
18 #include "base/observer_list.h"
19 #include "base/threading/non_thread_safe.h"
20 #include "base/timer/timer.h"
21 #include "third_party/libjingle/source/talk/base/sigslot.h"
22 #include "third_party/libjingle/source/talk/xmpp/xmppclient.h"
24 namespace net {
25 class ClientSocketFactory;
26 class URLRequestContextGetter;
27 } // namespace net
29 namespace talk_base {
30 class TaskRunner;
31 } // namespace talk_base
33 namespace remoting {
35 class JingleThread;
37 class XmppSignalStrategy : public base::NonThreadSafe,
38 public SignalStrategy,
39 public buzz::XmppStanzaHandler,
40 public sigslot::has_slots<> {
41 public:
42 // XMPP Server configuration for XmppSignalStrategy.
43 struct XmppServerConfig {
44 XmppServerConfig();
45 ~XmppServerConfig();
47 std::string host;
48 int port;
49 bool use_tls;
51 std::string username;
52 std::string auth_token;
53 std::string auth_service;
56 XmppSignalStrategy(
57 net::ClientSocketFactory* socket_factory,
58 scoped_refptr<net::URLRequestContextGetter> request_context_getter,
59 const XmppServerConfig& xmpp_server_config);
60 virtual ~XmppSignalStrategy();
62 // SignalStrategy interface.
63 virtual void Connect() OVERRIDE;
64 virtual void Disconnect() OVERRIDE;
65 virtual State GetState() const OVERRIDE;
66 virtual Error GetError() const OVERRIDE;
67 virtual std::string GetLocalJid() const OVERRIDE;
68 virtual void AddListener(Listener* listener) OVERRIDE;
69 virtual void RemoveListener(Listener* listener) OVERRIDE;
70 virtual bool SendStanza(scoped_ptr<buzz::XmlElement> stanza) OVERRIDE;
71 virtual std::string GetNextId() OVERRIDE;
73 // buzz::XmppStanzaHandler interface.
74 virtual bool HandleStanza(const buzz::XmlElement* stanza) OVERRIDE;
76 // This method is used to update the auth info (for example when the OAuth
77 // access token is renewed). It is OK to call this even when we are in the
78 // CONNECTED state. It will be used on the next Connect() call.
79 void SetAuthInfo(const std::string& username,
80 const std::string& auth_token,
81 const std::string& auth_service);
83 // Use this method to override the default resource name used (optional).
84 // This will be used on the next Connect() call.
85 void SetResourceName(const std::string& resource_name);
87 private:
88 static buzz::PreXmppAuth* CreatePreXmppAuth(
89 const buzz::XmppClientSettings& settings);
91 void OnConnectionStateChanged(buzz::XmppEngine::State state);
92 void SetState(State new_state);
94 void SendKeepAlive();
96 net::ClientSocketFactory* socket_factory_;
97 scoped_refptr<net::URLRequestContextGetter> request_context_getter_;
98 std::string resource_name_;
99 scoped_ptr<talk_base::TaskRunner> task_runner_;
100 buzz::XmppClient* xmpp_client_;
101 XmppServerConfig xmpp_server_config_;
103 State state_;
104 Error error_;
106 ObserverList<Listener, true> listeners_;
108 base::RepeatingTimer<XmppSignalStrategy> keep_alive_timer_;
110 DISALLOW_COPY_AND_ASSIGN(XmppSignalStrategy);
113 } // namespace remoting
115 #endif // REMOTING_JINGLE_GLUE_XMPP_SIGNAL_STRATEGY_H_