Add an exponential backoff to rechecking the app list doodle.
[chromium-blink-merge.git] / components / nacl / common / nacl_debug_exception_handler_win.cc
blob68e3a666cc30791a7854908fdcf3a57b4ff5deb2
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/nacl/common/nacl_debug_exception_handler_win.h"
7 #include "base/bind.h"
8 #include "base/threading/platform_thread.h"
9 #include "base/win/scoped_handle.h"
10 #include "native_client/src/public/win/debug_exception_handler.h"
12 namespace {
14 class DebugExceptionHandler : public base::PlatformThread::Delegate {
15 public:
16 DebugExceptionHandler(
17 base::Process nacl_process,
18 const std::string& startup_info,
19 const scoped_refptr<base::MessageLoopProxy>& message_loop,
20 const base::Callback<void(bool)>& on_connected)
21 : nacl_process_(nacl_process.Pass()),
22 startup_info_(startup_info),
23 message_loop_(message_loop),
24 on_connected_(on_connected) {}
26 virtual void ThreadMain() override {
27 // In the Windows API, the set of processes being debugged is
28 // thread-local, so we have to attach to the process (using
29 // DebugActiveProcess()) on the same thread on which
30 // NaClDebugExceptionHandlerRun() receives debug events for the
31 // process.
32 bool attached = false;
33 int pid = nacl_process_.Pid();
34 if (nacl_process_.IsValid()) {
35 DCHECK(pid);
36 if (!DebugActiveProcess(pid)) {
37 LOG(ERROR) << "Failed to connect to the process";
38 } else {
39 attached = true;
41 } else {
42 LOG(ERROR) << "Invalid process handle";
44 message_loop_->PostTask(FROM_HERE, base::Bind(on_connected_, attached));
46 if (attached) {
47 NaClDebugExceptionHandlerRun(
48 nacl_process_.Handle(),
49 reinterpret_cast<const void*>(startup_info_.data()),
50 startup_info_.size());
52 delete this;
55 private:
56 base::Process nacl_process_;
57 std::string startup_info_;
58 const scoped_refptr<base::MessageLoopProxy> message_loop_;
59 base::Callback<void(bool)> on_connected_;
61 DISALLOW_COPY_AND_ASSIGN(DebugExceptionHandler);
64 } // namespace
66 void NaClStartDebugExceptionHandlerThread(
67 base::Process nacl_process,
68 const std::string& startup_info,
69 const scoped_refptr<base::MessageLoopProxy>& message_loop,
70 const base::Callback<void(bool)>& on_connected) {
71 // The new PlatformThread will take ownership of the
72 // DebugExceptionHandler object, which will delete itself on exit.
73 DebugExceptionHandler* handler = new DebugExceptionHandler(
74 nacl_process.Pass(), startup_info, message_loop, on_connected);
75 if (!base::PlatformThread::CreateNonJoinable(0, handler)) {
76 on_connected.Run(false);
77 delete handler;