1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/desktop_background/desktop_background_controller.h"
10 #include "ash/ash_switches.h"
11 #include "ash/desktop_background/desktop_background_widget_controller.h"
12 #include "ash/root_window_controller.h"
13 #include "ash/shell.h"
14 #include "ash/shell_window_ids.h"
15 #include "ash/test/ash_test_base.h"
16 #include "ash/test/display_manager_test_api.h"
17 #include "ash/test/test_user_wallpaper_delegate.h"
18 #include "base/message_loop/message_loop.h"
19 #include "base/threading/sequenced_worker_pool.h"
20 #include "content/public/test/test_utils.h"
21 #include "third_party/skia/include/core/SkBitmap.h"
22 #include "third_party/skia/include/core/SkColor.h"
23 #include "ui/aura/window_event_dispatcher.h"
24 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
25 #include "ui/compositor/test/layer_animator_test_controller.h"
27 using aura::RootWindow
;
29 using wallpaper::WallpaperLayout
;
30 using wallpaper::WALLPAPER_LAYOUT_CENTER
;
31 using wallpaper::WALLPAPER_LAYOUT_CENTER_CROPPED
;
32 using wallpaper::WALLPAPER_LAYOUT_STRETCH
;
33 using wallpaper::WALLPAPER_LAYOUT_TILE
;
38 // Containers IDs used for tests.
39 const int kDesktopBackgroundId
= ash::kShellWindowId_DesktopBackgroundContainer
;
40 const int kLockScreenBackgroundId
=
41 ash::kShellWindowId_LockScreenBackgroundContainer
;
43 // Returns number of child windows in a shell window container.
44 int ChildCountForContainer(int container_id
) {
45 Window
* root
= ash::Shell::GetPrimaryRootWindow();
46 Window
* container
= root
->GetChildById(container_id
);
47 return static_cast<int>(container
->children().size());
50 // Steps a widget's layer animation until it is completed. Animations must be
52 void RunAnimationForWidget(views::Widget
* widget
) {
53 // Animations must be enabled for stepping to work.
54 ASSERT_NE(ui::ScopedAnimationDurationScaleMode::duration_scale_mode(),
55 ui::ScopedAnimationDurationScaleMode::ZERO_DURATION
);
57 ui::Layer
* layer
= widget
->GetNativeView()->layer();
58 ui::LayerAnimatorTestController
controller(layer
->GetAnimator());
59 // Multiple steps are required to complete complex animations.
60 // TODO(vollick): This should not be necessary. crbug.com/154017
61 while (controller
.animator()->is_animating()) {
62 controller
.StartThreadedAnimationsIfNeeded();
63 base::TimeTicks step_time
= controller
.animator()->last_step_time();
64 layer
->GetAnimator()->Step(step_time
+
65 base::TimeDelta::FromMilliseconds(1000));
71 class DesktopBackgroundControllerTest
: public test::AshTestBase
{
73 DesktopBackgroundControllerTest()
75 wallpaper_delegate_(NULL
) {
77 ~DesktopBackgroundControllerTest() override
{}
79 void SetUp() override
{
80 test::AshTestBase::SetUp();
81 // Ash shell initialization creates wallpaper. Reset it so we can manually
82 // control wallpaper creation and animation in our tests.
83 RootWindowController
* root_window_controller
=
84 Shell::GetPrimaryRootWindowController();
85 root_window_controller
->SetWallpaperController(NULL
);
86 root_window_controller
->SetAnimatingWallpaperController(NULL
);
87 controller_
= Shell::GetInstance()->desktop_background_controller();
88 wallpaper_delegate_
= static_cast<test::TestUserWallpaperDelegate
*>(
89 Shell::GetInstance()->user_wallpaper_delegate());
90 controller_
->set_wallpaper_reload_delay_for_test(0);
94 // A color that can be passed to CreateImage(). Specifically chosen to not
95 // conflict with any of the default wallpaper colors.
96 static const SkColor kCustomWallpaperColor
= SK_ColorMAGENTA
;
98 // Creates an image of size |size|.
99 gfx::ImageSkia
CreateImage(int width
, int height
, SkColor color
) {
101 bitmap
.allocN32Pixels(width
, height
);
102 bitmap
.eraseColor(color
);
103 gfx::ImageSkia image
= gfx::ImageSkia::CreateFrom1xBitmap(bitmap
);
107 // Runs kAnimatingDesktopController's animation to completion.
108 // TODO(bshe): Don't require tests to run animations; it's slow.
109 void RunDesktopControllerAnimation() {
110 DesktopBackgroundWidgetController
* controller
=
111 Shell::GetPrimaryRootWindowController()
112 ->animating_wallpaper_controller()
113 ->GetController(false);
114 EXPECT_TRUE(!!controller
);
115 ASSERT_NO_FATAL_FAILURE(RunAnimationForWidget(controller
->widget()));
118 DesktopBackgroundController
* controller_
; // Not owned.
120 test::TestUserWallpaperDelegate
* wallpaper_delegate_
;
123 DISALLOW_COPY_AND_ASSIGN(DesktopBackgroundControllerTest
);
126 TEST_F(DesktopBackgroundControllerTest
, BasicReparenting
) {
127 DesktopBackgroundController
* controller
=
128 Shell::GetInstance()->desktop_background_controller();
129 controller
->CreateEmptyWallpaper();
131 // Wallpaper view/window exists in the desktop background container and
132 // nothing is in the lock screen background container.
133 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId
));
134 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
136 // Moving background to lock container should succeed the first time but
137 // subsequent calls should do nothing.
138 EXPECT_TRUE(controller
->MoveDesktopToLockedContainer());
139 EXPECT_FALSE(controller
->MoveDesktopToLockedContainer());
141 // One window is moved from desktop to lock container.
142 EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId
));
143 EXPECT_EQ(1, ChildCountForContainer(kLockScreenBackgroundId
));
145 // Moving background to desktop container should succeed the first time.
146 EXPECT_TRUE(controller
->MoveDesktopToUnlockedContainer());
147 EXPECT_FALSE(controller
->MoveDesktopToUnlockedContainer());
149 // One window is moved from lock to desktop container.
150 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId
));
151 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
154 TEST_F(DesktopBackgroundControllerTest
, ControllerOwnership
) {
155 // We cannot short-circuit animations for this test.
156 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
157 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
159 // Create wallpaper and background view.
160 DesktopBackgroundController
* controller
=
161 Shell::GetInstance()->desktop_background_controller();
162 controller
->CreateEmptyWallpaper();
164 // The new wallpaper is ready to start animating. kAnimatingDesktopController
165 // holds the widget controller instance. kDesktopController will get it later.
166 RootWindowController
* root_window_controller
=
167 Shell::GetPrimaryRootWindowController();
168 EXPECT_TRUE(root_window_controller
->animating_wallpaper_controller()->
169 GetController(false));
171 // kDesktopController will receive the widget controller when the animation
173 EXPECT_FALSE(root_window_controller
->wallpaper_controller());
175 // Force the widget's layer animation to play to completion.
176 RunDesktopControllerAnimation();
178 // Ownership has moved from kAnimatingDesktopController to kDesktopController.
179 EXPECT_FALSE(root_window_controller
->animating_wallpaper_controller()->
180 GetController(false));
181 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
184 // Test for crbug.com/149043 "Unlock screen, no launcher appears". Ensure we
185 // move all desktop views if there are more than one.
186 TEST_F(DesktopBackgroundControllerTest
, BackgroundMovementDuringUnlock
) {
187 // We cannot short-circuit animations for this test.
188 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
189 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
191 // Reset wallpaper state, see ControllerOwnership above.
192 DesktopBackgroundController
* controller
=
193 Shell::GetInstance()->desktop_background_controller();
194 controller
->CreateEmptyWallpaper();
196 // Run wallpaper show animation to completion.
197 RunDesktopControllerAnimation();
199 // User locks the screen, which moves the background forward.
200 controller
->MoveDesktopToLockedContainer();
202 // Suspend/resume cycle causes wallpaper to refresh, loading a new desktop
203 // background that will animate in on top of the old one.
204 controller
->CreateEmptyWallpaper();
206 // In this state we have two desktop background views stored in different
207 // properties. Both are in the lock screen background container.
208 RootWindowController
* root_window_controller
=
209 Shell::GetPrimaryRootWindowController();
210 EXPECT_TRUE(root_window_controller
->animating_wallpaper_controller()->
211 GetController(false));
212 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
213 EXPECT_EQ(0, ChildCountForContainer(kDesktopBackgroundId
));
214 EXPECT_EQ(2, ChildCountForContainer(kLockScreenBackgroundId
));
216 // Before the wallpaper's animation completes, user unlocks the screen, which
217 // moves the desktop to the back.
218 controller
->MoveDesktopToUnlockedContainer();
220 // Ensure both desktop backgrounds have moved.
221 EXPECT_EQ(2, ChildCountForContainer(kDesktopBackgroundId
));
222 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
224 // Finish the new desktop background animation.
225 RunDesktopControllerAnimation();
227 // Now there is one desktop background, in the back.
228 EXPECT_EQ(1, ChildCountForContainer(kDesktopBackgroundId
));
229 EXPECT_EQ(0, ChildCountForContainer(kLockScreenBackgroundId
));
232 // Test for crbug.com/156542. Animating wallpaper should immediately finish
233 // animation and replace current wallpaper before next animation starts.
234 TEST_F(DesktopBackgroundControllerTest
, ChangeWallpaperQuick
) {
235 // We cannot short-circuit animations for this test.
236 ui::ScopedAnimationDurationScaleMode
test_duration_mode(
237 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION
);
239 // Reset wallpaper state, see ControllerOwnership above.
240 DesktopBackgroundController
* controller
=
241 Shell::GetInstance()->desktop_background_controller();
242 controller
->CreateEmptyWallpaper();
244 // Run wallpaper show animation to completion.
245 RunDesktopControllerAnimation();
247 // Change to a new wallpaper.
248 controller
->CreateEmptyWallpaper();
250 RootWindowController
* root_window_controller
=
251 Shell::GetPrimaryRootWindowController();
252 DesktopBackgroundWidgetController
* animating_controller
=
253 root_window_controller
->animating_wallpaper_controller()->GetController(
255 EXPECT_TRUE(animating_controller
);
256 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
258 // Change to another wallpaper before animation finished.
259 controller
->CreateEmptyWallpaper();
261 // The animating controller should immediately move to desktop controller.
262 EXPECT_EQ(animating_controller
,
263 root_window_controller
->wallpaper_controller());
265 // Cache the new animating controller.
266 animating_controller
= root_window_controller
->
267 animating_wallpaper_controller()->GetController(false);
269 // Run wallpaper show animation to completion.
270 ASSERT_NO_FATAL_FAILURE(
271 RunAnimationForWidget(
272 root_window_controller
->animating_wallpaper_controller()->
273 GetController(false)->widget()));
275 EXPECT_TRUE(root_window_controller
->wallpaper_controller());
276 EXPECT_FALSE(root_window_controller
->animating_wallpaper_controller()->
277 GetController(false));
278 // The desktop controller should be the last created animating controller.
279 EXPECT_EQ(animating_controller
,
280 root_window_controller
->wallpaper_controller());
283 TEST_F(DesktopBackgroundControllerTest
, ResizeCustomWallpaper
) {
284 if (!SupportsMultipleDisplays())
287 test::DisplayManagerTestApi
display_manager_test_api(
288 Shell::GetInstance()->display_manager());
289 display_manager_test_api
.UpdateDisplay("320x200");
291 gfx::ImageSkia image
= CreateImage(640, 480, kCustomWallpaperColor
);
293 // Set the image as custom wallpaper, wait for the resize to finish, and check
294 // that the resized image is the expected size.
295 controller_
->SetWallpaperImage(image
, WALLPAPER_LAYOUT_STRETCH
);
296 EXPECT_TRUE(image
.BackedBySameObjectAs(controller_
->GetWallpaper()));
297 content::RunAllBlockingPoolTasksUntilIdle();
298 gfx::ImageSkia resized_image
= controller_
->GetWallpaper();
299 EXPECT_FALSE(image
.BackedBySameObjectAs(resized_image
));
300 EXPECT_EQ(gfx::Size(320, 200).ToString(), resized_image
.size().ToString());
302 // Load the original wallpaper again and check that we're still using the
303 // previously-resized image instead of doing another resize
304 // (http://crbug.com/321402).
305 controller_
->SetWallpaperImage(image
, WALLPAPER_LAYOUT_STRETCH
);
306 content::RunAllBlockingPoolTasksUntilIdle();
307 EXPECT_TRUE(resized_image
.BackedBySameObjectAs(controller_
->GetWallpaper()));
310 TEST_F(DesktopBackgroundControllerTest
, GetMaxDisplaySize
) {
311 // Device scale factor shouldn't affect the native size.
312 UpdateDisplay("1000x300*2");
315 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
317 // Rotated display should return the rotated size.
318 UpdateDisplay("1000x300*2/r");
321 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
323 // UI Scaling shouldn't affect the native size.
324 UpdateDisplay("1000x300*2@1.5");
327 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
329 if (!SupportsMultipleDisplays())
332 // First display has maximum size.
333 UpdateDisplay("400x300,100x100");
336 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
338 // Second display has maximum size.
339 UpdateDisplay("400x300,500x600");
342 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());
344 // Maximum width and height belongs to different displays.
345 UpdateDisplay("400x300,100x500");
348 DesktopBackgroundController::GetMaxDisplaySizeInNative().ToString());