1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/common/badge_util.h"
9 #include "base/logging.h"
10 #include "base/strings/utf_string_conversions.h"
11 #include "third_party/skia/include/core/SkPaint.h"
12 #include "third_party/skia/include/core/SkTypeface.h"
13 #include "ui/base/resource/resource_bundle.h"
14 #include "ui/gfx/canvas.h"
15 #include "ui/gfx/font.h"
16 #include "ui/gfx/geometry/rect.h"
17 #include "ui/gfx/geometry/size.h"
18 #include "ui/resources/grit/ui_resources.h"
22 // Different platforms need slightly different constants to look good.
23 // TODO(devlin): Comb through these and see if they are all still needed/
26 const float kTextSize
= 10;
27 // The padding between the top of the badge and the top of the text.
28 const int kTopTextPadding
= -1;
29 #elif defined(OS_MACOSX)
30 const float kTextSize
= 9.0;
31 const int kTopTextPadding
= 0;
32 #elif defined(OS_CHROMEOS)
33 const float kTextSize
= 8.0;
34 const int kTopTextPadding
= 1;
35 #elif defined(OS_POSIX)
36 const float kTextSize
= 9.0;
37 const int kTopTextPadding
= 0;
40 const int kPadding
= 2;
41 const int kBadgeHeight
= 11;
42 const int kMaxTextWidth
= 23;
44 // The minimum width for center-aligning the badge.
45 const int kCenterAlignThreshold
= 20;
49 namespace badge_util
{
51 SkPaint
* GetBadgeTextPaintSingleton() {
52 #if defined(OS_MACOSX)
53 const char kPreferredTypeface
[] = "Helvetica Bold";
55 const char kPreferredTypeface
[] = "Arial";
58 static SkPaint
* text_paint
= NULL
;
60 text_paint
= new SkPaint
;
61 text_paint
->setAntiAlias(true);
62 text_paint
->setTextAlign(SkPaint::kLeft_Align
);
64 skia::RefPtr
<SkTypeface
> typeface
= skia::AdoptRef(
65 SkTypeface::CreateFromName(kPreferredTypeface
, SkTypeface::kBold
));
66 // Skia doesn't do any font fallback---if the user is missing the font then
67 // typeface will be NULL. If we don't do manual fallback then we'll crash.
69 text_paint
->setFakeBoldText(true);
71 // Fall back to the system font. We don't bold it because we aren't sure
73 // For the most part this code path will only be hit on Linux systems
74 // that don't have Arial.
75 ResourceBundle
& rb
= ResourceBundle::GetSharedInstance();
76 const gfx::Font
& base_font
= rb
.GetFont(ResourceBundle::BaseFont
);
77 typeface
= skia::AdoptRef(SkTypeface::CreateFromName(
78 base_font
.GetFontName().c_str(), SkTypeface::kNormal
));
82 text_paint
->setTypeface(typeface
.get());
83 // |text_paint| adds its own ref. Release the ref from CreateFontName.
88 void PaintBadge(gfx::Canvas
* canvas
,
89 const gfx::Rect
& bounds
,
90 const std::string
& text
,
91 const SkColor
& text_color_in
,
92 const SkColor
& background_color_in
,
97 SkColor text_color
= text_color_in
;
98 if (SkColorGetA(text_color_in
) == 0x00)
99 text_color
= SK_ColorWHITE
;
101 SkColor background_color
= background_color_in
;
102 if (SkColorGetA(background_color_in
) == 0x00)
103 background_color
= SkColorSetARGB(255, 218, 0, 24);
107 SkPaint
* text_paint
= badge_util::GetBadgeTextPaintSingleton();
108 text_paint
->setColor(text_color
);
109 float scale
= canvas
->image_scale();
111 // Calculate text width. Font width may not be linear with respect to the
112 // scale factor (e.g. when hinting is applied), so we need to use the font
113 // size that canvas actually uses when drawing a text.
114 text_paint
->setTextSize(SkFloatToScalar(kTextSize
) * scale
);
115 SkScalar sk_text_width_in_pixel
=
116 text_paint
->measureText(text
.c_str(), text
.size());
117 text_paint
->setTextSize(SkFloatToScalar(kTextSize
));
119 // We clamp the width to a max size. SkPaint::measureText returns the width in
120 // pixel (as a result of scale multiplier), so convert sk_text_width_in_pixel
121 // back to DIP (density independent pixel) first.
123 std::min(kMaxTextWidth
,
125 std::ceil(SkScalarToFloat(sk_text_width_in_pixel
) / scale
)));
127 // Calculate badge size. It is clamped to a min width just because it looks
128 // silly if it is too skinny.
129 int badge_width
= text_width
+ kPadding
* 2;
130 // Force the pixel width of badge to be either odd (if the icon width is odd)
131 // or even otherwise. If there is a mismatch you get http://crbug.com/26400.
132 if (icon_width
!= 0 && (badge_width
% 2 != icon_width
% 2))
134 badge_width
= std::max(kBadgeHeight
, badge_width
);
136 // Paint the badge background color in the right location. It is usually
137 // right-aligned, but it can also be center-aligned if it is large.
138 int rect_height
= kBadgeHeight
;
139 int rect_y
= bounds
.bottom() - kBadgeHeight
;
140 int rect_width
= badge_width
;
141 int rect_x
= (badge_width
>= kCenterAlignThreshold
) ?
142 bounds
.x() + (bounds
.width() - badge_width
) / 2 :
143 bounds
.right() - badge_width
;
144 gfx::Rect
rect(rect_x
, rect_y
, rect_width
, rect_height
);
147 rect_paint
.setStyle(SkPaint::kFill_Style
);
148 rect_paint
.setAntiAlias(true);
149 rect_paint
.setColor(background_color
);
150 canvas
->DrawRoundRect(rect
, 2, rect_paint
);
152 // Overlay the gradient. It is stretchy, so we do this in three parts.
153 ui::ResourceBundle
& rb
= ui::ResourceBundle::GetSharedInstance();
154 gfx::ImageSkia
* gradient_left
= rb
.GetImageSkiaNamed(
155 IDR_BROWSER_ACTION_BADGE_LEFT
);
156 gfx::ImageSkia
* gradient_right
= rb
.GetImageSkiaNamed(
157 IDR_BROWSER_ACTION_BADGE_RIGHT
);
158 gfx::ImageSkia
* gradient_center
= rb
.GetImageSkiaNamed(
159 IDR_BROWSER_ACTION_BADGE_CENTER
);
161 canvas
->DrawImageInt(*gradient_left
, rect
.x(), rect
.y());
162 canvas
->TileImageInt(*gradient_center
,
163 rect
.x() + gradient_left
->width(),
165 rect
.width() - gradient_left
->width() - gradient_right
->width(),
167 canvas
->DrawImageInt(*gradient_right
,
168 rect
.right() - gradient_right
->width(), rect
.y());
170 // Finally, draw the text centered within the badge. We set a clip in case the
171 // text was too large.
172 rect
.Inset(kPadding
, 0);
173 canvas
->ClipRect(rect
);
174 canvas
->sk_canvas()->drawText(
175 text
.c_str(), text
.size(),
176 SkFloatToScalar(rect
.x() +
177 static_cast<float>(rect
.width() - text_width
) / 2),
178 SkFloatToScalar(rect
.y() + kTextSize
+ kTopTextPadding
),
183 } // namespace badge_util