3 # Copyright (c) 2011 The Chromium Authors. All rights reserved.
4 # Use of this source code is governed by a BSD-style license that can be
5 # found in the LICENSE file.
7 # usage: make_locale_dirs.sh locale_dir [...]
9 # This script creates the Resources directory for the bundle being built by
10 # the Xcode target that calls it if the directory does not yet exist. It then
11 # changes to that directory and creates subdirectories for each locale_dir
12 # passed on the command line.
14 # This script is intended to create empty locale directories (.lproj) in a
15 # Cocoa .app bundle. The presence of these empty directories is sufficient to
16 # convince Cocoa that the application supports the named localization, even if
17 # an InfoPlist.strings file is not provided. Chrome uses these empty locale
18 # directoires for its helper executable bundles, which do not otherwise
19 # require any direct Cocoa locale support.
23 if [[ ${#} -eq 0 ]]; then
24 echo "usage: ${0} locale_dir [...]" >& 2
28 RESOURCES_DIR
="${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}"
29 if [[ ! -d "${RESOURCES_DIR}" ]]; then
30 mkdir
"${RESOURCES_DIR}"
36 if [[ ! -d "${dir}" ]]; then