1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // The Watchdog class creates a second thread that can Alarm if a specific
6 // duration of time passes without proper attention. The duration of time is
7 // specified at construction time. The Watchdog may be used many times by
8 // simply calling Arm() (to start timing) and Disarm() (to reset the timer).
9 // The Watchdog is typically used under a debugger, where the stack traces on
10 // other threads can be examined if/when the Watchdog alarms.
12 // Some watchdogs will be enabled or disabled via command line switches. To
13 // facilitate such code, an "enabled" argument for the constuctor can be used
14 // to permanently disable the watchdog. Disabled watchdogs don't even spawn
15 // a second thread, and their methods call (Arm() and Disarm()) return very
18 #ifndef BASE_THREADING_WATCHDOG_H_
19 #define BASE_THREADING_WATCHDOG_H_
23 #include "base/base_export.h"
24 #include "base/compiler_specific.h"
25 #include "base/synchronization/condition_variable.h"
26 #include "base/synchronization/lock.h"
27 #include "base/threading/platform_thread.h"
28 #include "base/time/time.h"
32 class BASE_EXPORT Watchdog
{
34 // Constructor specifies how long the Watchdog will wait before alarming.
35 Watchdog(const TimeDelta
& duration
,
36 const std::string
& thread_watched_name
,
40 // Notify watchdog thread to finish up. Sets the state_ to SHUTDOWN.
43 // Returns true if we state_ is JOINABLE (which indicates that Watchdog has
47 // Start timing, and alarm when time expires (unless we're disarm()ed.)
48 void Arm(); // Arm starting now.
49 void ArmSomeTimeDeltaAgo(const TimeDelta
& time_delta
);
50 void ArmAtStartTime(const TimeTicks start_time
);
52 // Reset time, and do not set off the alarm.
55 // Alarm is called if the time expires after an Arm() without someone calling
56 // Disarm(). This method can be overridden to create testable classes.
59 // Reset static data to initial state. Useful for tests, to ensure
60 // they are independent.
61 static void ResetStaticData();
64 class ThreadDelegate
: public PlatformThread::Delegate
{
66 explicit ThreadDelegate(Watchdog
* watchdog
) : watchdog_(watchdog
) {
68 void ThreadMain() override
;
71 void SetThreadName() const;
76 enum State
{ARMED
, DISARMED
, SHUTDOWN
, JOINABLE
};
80 Lock lock_
; // Mutex for state_.
81 ConditionVariable condition_variable_
;
83 const TimeDelta duration_
; // How long after start_time_ do we alarm?
84 const std::string thread_watched_name_
;
85 PlatformThreadHandle handle_
;
86 ThreadDelegate delegate_
; // Store it, because it must outlive the thread.
88 TimeTicks start_time_
; // Start of epoch, and alarm after duration_.
90 DISALLOW_COPY_AND_ASSIGN(Watchdog
);
95 #endif // BASE_THREADING_WATCHDOG_H_