Revert 268405 "Make sure that ScratchBuffer::Allocate() always r..."
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/renderer_host/compositing_iosurface_layer_mac.h"
7 #include <CoreFoundation/CoreFoundation.h>
8 #include <OpenGL/gl.h>
10 #include "base/mac/mac_util.h"
11 #include "base/mac/sdk_forward_declarations.h"
12 #include "content/browser/renderer_host/render_widget_host_impl.h"
13 #include "content/browser/renderer_host/render_widget_host_view_mac.h"
14 #include "content/browser/renderer_host/compositing_iosurface_context_mac.h"
15 #include "content/browser/renderer_host/compositing_iosurface_mac.h"
16 #include "ui/base/cocoa/animation_utils.h"
17 #include "ui/gfx/size_conversions.h"
18 #include "ui/gl/gpu_switching_manager.h"
20 @implementation CompositingIOSurfaceLayer
22 - (id)initWithRenderWidgetHostViewMac:(content::RenderWidgetHostViewMac*)r {
23   if (self = [super init]) {
24     renderWidgetHostView_ = r;
25     context_ = content::CompositingIOSurfaceContext::Get(
26         content::CompositingIOSurfaceContext::kCALayerContextWindowNumber);
27     DCHECK(context_);
28     needsDisplay_ = NO;
30     [self setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)];
31     [self setAnchorPoint:CGPointMake(0, 0)];
32     // Setting contents gravity is necessary to prevent the layer from being
33     // scaled during dyanmic resizes (especially with devtools open).
34     [self setContentsGravity:kCAGravityTopLeft];
35     if (renderWidgetHostView_->compositing_iosurface_ &&
36         [self respondsToSelector:(@selector(setContentsScale:))]) {
37       [self setContentsScale:
38           renderWidgetHostView_->compositing_iosurface_->scale_factor()];
39     }
40   }
41   return self;
44 - (void)disableCompositing{
45   renderWidgetHostView_ = nil;
48 - (void)gotNewFrame {
49   if (context_ && context_->is_vsync_disabled()) {
50     // If vsync is disabled, draw immediately and don't bother trying to use
51     // the isAsynchronous property to ensure smooth animation.
52     [self setNeedsDisplay];
53     [self displayIfNeeded];
55     // Calls to setNeedsDisplay can sometimes be ignored, especially if issued
56     // rapidly (e.g, with vsync off). This is unacceptable because the failure
57     // to ack a single frame will hang the renderer. Ensure that the renderer
58     // not be blocked.
59     if (needsDisplay_)
60       renderWidgetHostView_->SendPendingSwapAck();
61   } else {
62     needsDisplay_ = YES;
63     if (![self isAsynchronous])
64       [self setAsynchronous:YES];
65   }
68 - (void)timerSinceGotNewFrameFired {
69   if (![self isAsynchronous])
70     return;
72   [self setAsynchronous:NO];
74   // If there was a pending frame, ensure that it goes through.
75   if (needsDisplay_) {
76     [self setNeedsDisplay];
77     [self displayIfNeeded];
78   }
79   // If that fails then ensure that, at a minimum, the renderer is not blocked.
80   if (needsDisplay_)
81     renderWidgetHostView_->SendPendingSwapAck();
84 // The remaining methods implement the CAOpenGLLayer interface.
86 - (CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask {
87   if (!context_)
88     return [super copyCGLPixelFormatForDisplayMask:mask];
89   return CGLRetainPixelFormat(CGLGetPixelFormat(context_->cgl_context()));
92 - (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat {
93   if (!context_)
94     return [super copyCGLContextForPixelFormat:pixelFormat];
95   return CGLRetainContext(context_->cgl_context());
98 - (void)setNeedsDisplay {
99   needsDisplay_ = YES;
100   [super setNeedsDisplay];
103 - (BOOL)canDrawInCGLContext:(CGLContextObj)glContext
104                 pixelFormat:(CGLPixelFormatObj)pixelFormat
105                forLayerTime:(CFTimeInterval)timeInterval
106                 displayTime:(const CVTimeStamp*)timeStamp {
107   if (!renderWidgetHostView_)
108     return NO;
110   // Add an instantaneous blip to the PendingSwapAck state to indicate
111   // that CoreAnimation asked if a frame is ready. A blip up to to 3 (usually
112   // from 2, indicating that a swap ack is pending) indicates that we requested
113   // a draw. A blip up to 1 (usually from 0, indicating there is no pending swap
114   // ack) indicates that we did not request a draw. This would be more natural
115   // to do with a tracing pseudo-thread
116   // http://crbug.com/366300
117   TRACE_COUNTER_ID1("browser", "PendingSwapAck", renderWidgetHostView_,
118       needsDisplay_ ? 3 : 1);
119   TRACE_COUNTER_ID1("browser", "PendingSwapAck", renderWidgetHostView_,
120       renderWidgetHostView_->HasPendingSwapAck() ? 2 : 0);
122   return needsDisplay_;
125 - (void)drawInCGLContext:(CGLContextObj)glContext
126              pixelFormat:(CGLPixelFormatObj)pixelFormat
127             forLayerTime:(CFTimeInterval)timeInterval
128              displayTime:(const CVTimeStamp*)timeStamp {
129   TRACE_EVENT0("browser", "CompositingIOSurfaceLayer::drawInCGLContext");
131   if (!context_ ||
132       (context_ && context_->cgl_context() != glContext) ||
133       !renderWidgetHostView_ ||
134       !renderWidgetHostView_->compositing_iosurface_ ||
135       !renderWidgetHostView_->compositing_iosurface_->HasIOSurface()) {
136     glClearColor(1, 1, 1, 1);
137     glClear(GL_COLOR_BUFFER_BIT);
138     return;
139   }
141   // The correct viewport to cover the layer will be set up by the caller.
142   // Transform this into a window size for DrawIOSurface, where it will be
143   // transformed back into this viewport.
144   GLint viewport[4];
145   glGetIntegerv(GL_VIEWPORT, viewport);
146   gfx::Rect window_rect(viewport[0], viewport[1], viewport[2], viewport[3]);
147   float window_scale_factor = 1.f;
148   if ([self respondsToSelector:(@selector(contentsScale))])
149     window_scale_factor = [self contentsScale];
150   window_rect = ToNearestRect(
151       gfx::ScaleRect(window_rect, 1.f/window_scale_factor));
153   if (!renderWidgetHostView_->compositing_iosurface_->DrawIOSurface(
154         context_,
155         window_rect,
156         window_scale_factor,
157         false)) {
158     renderWidgetHostView_->GotAcceleratedCompositingError();
159     return;
160   }
162   needsDisplay_ = NO;
163   renderWidgetHostView_->SendPendingLatencyInfoToHost();
164   renderWidgetHostView_->SendPendingSwapAck();
166   [super drawInCGLContext:glContext
167               pixelFormat:pixelFormat
168              forLayerTime:timeInterval
169               displayTime:timeStamp];
172 @end