1 // Copyright (c) 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
6 * @fileoverview Enable developer features screen implementation.
9 login
.createScreen('EnableDebuggingScreen', 'debugging', function() {
12 /* Possible UI states of the enable debugging screen. */
27 decorate: function() {
28 $('enable-debugging-help-link').addEventListener('click',
30 chrome
.send('enableDebuggingOnLearnMore');
33 var password
= $('enable-debugging-password');
34 var password2
= $('enable-debugging-password2');
35 password
.addEventListener('input', this.onPasswordChanged_
.bind(this));
36 password2
.addEventListener('input', this.onPasswordChanged_
.bind(this));
37 password
.placeholder
=
38 loadTimeData
.getString('enableDebuggingPasswordLabel');
39 password2
.placeholder
=
40 loadTimeData
.getString('enableDebuggingConfirmPasswordLabel');
44 * Header text of the screen.
48 return loadTimeData
.getString('enableDebuggingScreenTitle');
52 * Buttons in oobe wizard's button strip.
53 * @type {array} Array of Buttons.
57 var rootfsRemoveButton
= this.ownerDocument
.createElement('button');
58 rootfsRemoveButton
.id
= 'debugging-remove-protection-button';
59 rootfsRemoveButton
.textContent
=
60 loadTimeData
.getString('enableDebuggingRemoveButton');
61 rootfsRemoveButton
.addEventListener('click', function(e
) {
62 chrome
.send('enableDebuggingOnRemoveRootFSProtection');
65 buttons
.push(rootfsRemoveButton
);
67 var enableButton
= this.ownerDocument
.createElement('button');
68 enableButton
.id
= 'debugging-enable-button';
69 enableButton
.textContent
=
70 loadTimeData
.getString('enableDebuggingEnableButton');
71 enableButton
.addEventListener('click', function(e
) {
72 chrome
.send('enableDebuggingOnSetup',
73 [$('enable-debugging-password').value
]);
76 buttons
.push(enableButton
);
78 var cancelButton
= this.ownerDocument
.createElement('button');
79 cancelButton
.id
= 'debugging-cancel-button';
80 cancelButton
.textContent
=
81 loadTimeData
.getString('enableDebuggingCancelButton');
82 cancelButton
.addEventListener('click', function(e
) {
83 chrome
.send('enableDebuggingOnCancel');
86 buttons
.push(cancelButton
);
88 var okButton
= this.ownerDocument
.createElement('button');
89 okButton
.id
= 'debugging-ok-button';
90 okButton
.textContent
=
91 loadTimeData
.getString('enableDebuggingOKButton');
92 okButton
.addEventListener('click', function(e
) {
93 chrome
.send('enableDebuggingOnDone');
96 buttons
.push(okButton
);
102 * Returns a control which should receive an initial focus.
104 get defaultControl() {
105 if (this.state_
== this.UI_STATE
.REMOVE_PROTECTION
)
106 return $('debugging-remove-protection-button');
107 else if (this.state_
== this.UI_STATE
.SETUP
)
108 return $('enable-debugging-password');
109 else if (this.state_
== this.UI_STATE
.DONE
||
110 this.state_
== this.UI_STATE
.ERROR
) {
111 return $('debugging-ok-button');
114 return $('debugging-cancel-button');
118 * Cancels the enable debugging screen and drops the user back to the
122 chrome
.send('enableDebuggingOnCancel');
126 * Event handler that is invoked just before the screen in shown.
127 * @param {Object} data Screen init payload.
129 onBeforeShow: function(data
) {
130 this.setDialogView_(this.UI_STATE
.NONE
);
133 onPasswordChanged_: function() {
134 var enableButton
= $('debugging-enable-button');
135 var password
= $('enable-debugging-password');
136 var password2
= $('enable-debugging-password2');
137 var pwd
= password
.value
;
138 var pwd2
= password2
.value
;
139 enableButton
.disabled
= !((pwd
.length
== 0 && pwd2
.length
== 0) ||
140 (pwd
== pwd2
&& pwd
.length
>= 4));
144 * Sets css style for corresponding state of the screen.
145 * @param {number} state.
148 setDialogView_: function(state
) {
150 this.classList
.toggle('remove-protection-view',
151 state
== this.UI_STATE
.REMOVE_PROTECTION
);
152 this.classList
.toggle('setup-view', state
== this.UI_STATE
.SETUP
);
153 this.classList
.toggle('wait-view', state
== this.UI_STATE
.WAIT
);
154 this.classList
.toggle('done-view', state
== this.UI_STATE
.DONE
);
155 this.classList
.toggle('error-view', state
== this.UI_STATE
.ERROR
);
156 this.defaultControl
.focus();
158 if (Oobe
.getInstance().currentScreen
=== this)
159 Oobe
.getInstance().updateScreenSize(this);
162 updateState: function(state
) {
163 this.setDialogView_(state
);