1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_RESIZE_SHADOW_CONTROLLER_H_
6 #define ASH_WM_RESIZE_SHADOW_CONTROLLER_H_
10 #include "ash/ash_export.h"
11 #include "base/basictypes.h"
12 #include "base/compiler_specific.h"
13 #include "base/memory/linked_ptr.h"
14 #include "ui/aura/window_observer.h"
23 // ResizeShadowController observes changes to resizable windows and shows
24 // a resize handle visual effect when the cursor is near the edges.
25 class ASH_EXPORT ResizeShadowController
: public aura::WindowObserver
{
27 ResizeShadowController();
28 virtual ~ResizeShadowController();
30 // Shows the appropriate shadow for a given |window| and |hit_test| location.
31 void ShowShadow(aura::Window
* window
, int hit_test
);
33 // Hides the shadow for a |window|, if it has one.
34 void HideShadow(aura::Window
* window
);
36 ResizeShadow
* GetShadowForWindowForTest(aura::Window
* window
);
38 // aura::WindowObserver overrides:
39 virtual void OnWindowBoundsChanged(
41 const gfx::Rect
& old_bounds
,
42 const gfx::Rect
& new_bounds
) OVERRIDE
;
43 virtual void OnWindowDestroyed(aura::Window
* window
) OVERRIDE
;
46 typedef std::map
<aura::Window
*, linked_ptr
<ResizeShadow
> > WindowShadowMap
;
48 // Creates a shadow for a given window and returns it. |window_shadows_|
50 ResizeShadow
* CreateShadow(aura::Window
* window
);
52 // Returns the resize shadow for |window| or NULL if no shadow exists.
53 ResizeShadow
* GetShadowForWindow(aura::Window
* window
);
55 WindowShadowMap window_shadows_
;
57 DISALLOW_COPY_AND_ASSIGN(ResizeShadowController
);
62 #endif // ASH_WM_RESIZE_SHADOW_CONTROLLER_H_