Prevents double-clicks on a tab close button from aslo maximizing the browser
[chromium-blink-merge.git] / ash / wm / video_detector.cc
blobf0a7aaac908db0fcf62bf3dd66ee1984f9e4a1b1
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/video_detector.h"
7 #include "ash/shell.h"
8 #include "ash/shell_window_ids.h"
9 #include "ash/wm/window_state.h"
10 #include "ui/aura/env.h"
11 #include "ui/aura/window.h"
12 #include "ui/aura/window_event_dispatcher.h"
13 #include "ui/gfx/rect.h"
14 #include "ui/wm/core/window_util.h"
16 namespace ash {
18 const int VideoDetector::kMinUpdateWidth = 333;
19 const int VideoDetector::kMinUpdateHeight = 250;
20 const int VideoDetector::kMinFramesPerSecond = 15;
21 const double VideoDetector::kNotifyIntervalSec = 1.0;
23 // Stores information about updates to a window and determines whether it's
24 // likely that a video is playing in it.
25 class VideoDetector::WindowInfo {
26 public:
27 WindowInfo() : buffer_start_(0), buffer_size_(0) {}
29 // Handles an update within a window, returning true if it appears that
30 // video is currently playing in the window.
31 bool RecordUpdateAndCheckForVideo(const gfx::Rect& region,
32 base::TimeTicks now) {
33 if (region.width() < kMinUpdateWidth || region.height() < kMinUpdateHeight)
34 return false;
36 // If the buffer is full, drop the first timestamp.
37 if (buffer_size_ == static_cast<size_t>(kMinFramesPerSecond)) {
38 buffer_start_ = (buffer_start_ + 1) % kMinFramesPerSecond;
39 buffer_size_--;
42 update_times_[(buffer_start_ + buffer_size_) % kMinFramesPerSecond] = now;
43 buffer_size_++;
45 return buffer_size_ == static_cast<size_t>(kMinFramesPerSecond) &&
46 (now - update_times_[buffer_start_]).InSecondsF() <= 1.0;
49 private:
50 // Circular buffer containing update times of the last (up to
51 // |kMinFramesPerSecond|) video-sized updates to this window.
52 base::TimeTicks update_times_[kMinFramesPerSecond];
54 // Index into |update_times_| of the oldest update.
55 size_t buffer_start_;
57 // Number of updates stored in |update_times_|.
58 size_t buffer_size_;
60 DISALLOW_COPY_AND_ASSIGN(WindowInfo);
63 VideoDetector::VideoDetector()
64 : observer_manager_(this),
65 is_shutting_down_(false) {
66 aura::Env::GetInstance()->AddObserver(this);
67 Shell::GetInstance()->AddShellObserver(this);
70 VideoDetector::~VideoDetector() {
71 Shell::GetInstance()->RemoveShellObserver(this);
72 aura::Env::GetInstance()->RemoveObserver(this);
75 void VideoDetector::AddObserver(VideoDetectorObserver* observer) {
76 observers_.AddObserver(observer);
79 void VideoDetector::RemoveObserver(VideoDetectorObserver* observer) {
80 observers_.RemoveObserver(observer);
83 void VideoDetector::OnWindowInitialized(aura::Window* window) {
84 observer_manager_.Add(window);
87 void VideoDetector::OnWindowPaintScheduled(aura::Window* window,
88 const gfx::Rect& region) {
89 if (is_shutting_down_)
90 return;
91 linked_ptr<WindowInfo>& info = window_infos_[window];
92 if (!info.get())
93 info.reset(new WindowInfo);
95 base::TimeTicks now =
96 !now_for_test_.is_null() ? now_for_test_ : base::TimeTicks::Now();
97 if (info->RecordUpdateAndCheckForVideo(region, now))
98 MaybeNotifyObservers(window, now);
101 void VideoDetector::OnWindowDestroyed(aura::Window* window) {
102 window_infos_.erase(window);
103 observer_manager_.Remove(window);
106 void VideoDetector::OnAppTerminating() {
107 // Stop checking video activity once the shutdown
108 // process starts. crbug.com/231696.
109 is_shutting_down_ = true;
112 void VideoDetector::MaybeNotifyObservers(aura::Window* window,
113 base::TimeTicks now) {
114 if (!last_observer_notification_time_.is_null() &&
115 (now - last_observer_notification_time_).InSecondsF() <
116 kNotifyIntervalSec)
117 return;
119 if (!window->IsVisible())
120 return;
122 gfx::Rect root_bounds = window->GetRootWindow()->bounds();
123 if (!window->GetBoundsInRootWindow().Intersects(root_bounds))
124 return;
126 // As a relatively-cheap way to avoid flipping back and forth between
127 // fullscreen and non-fullscreen notifications when one video is playing in a
128 // fullscreen window and a second video is playing in a non-fullscreen window,
129 // report fullscreen video whenever a fullscreen window exists on any desktop
130 // regardless of whether the video is actually playing in that window:
131 // http://crbug.com/340666
132 bool fullscreen_window_exists = false;
133 std::vector<aura::Window*> containers =
134 Shell::GetContainersFromAllRootWindows(kShellWindowId_DefaultContainer,
135 NULL);
136 for (std::vector<aura::Window*>::const_iterator container =
137 containers.begin(); container != containers.end(); ++container) {
138 const aura::Window::Windows& windows = (*container)->children();
139 for (aura::Window::Windows::const_iterator window = windows.begin();
140 window != windows.end(); ++window) {
141 if (wm::GetWindowState(*window)->IsFullscreen()) {
142 fullscreen_window_exists = true;
143 break;
148 FOR_EACH_OBSERVER(VideoDetectorObserver,
149 observers_,
150 OnVideoDetected(fullscreen_window_exists));
151 last_observer_notification_time_ = now;
154 } // namespace ash