1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef DEVICE_BLUETOOTH_BLUETOOTH_AUDIO_SINK_H_
6 #define DEVICE_BLUETOOTH_BLUETOOTH_AUDIO_SINK_H_
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "device/bluetooth/bluetooth_export.h"
19 // TODO(mcchou): Define a BluetoothAudioSink specific IOBuffer abstraction.
21 // BluetoothAudioSink represents a local A2DP audio sink where a remote device
22 // can stream audio data. Once a BluetoothAudioSink is successfully registered,
23 // user applications can obtain a pointer to a BluetoothAudioSink object via
24 // the interface provided by BluetoothAdapter. The validity of a
25 // BluetoothAudioSink depends on whether BluetoothAdapter is present and whether
27 class DEVICE_BLUETOOTH_EXPORT BluetoothAudioSink
28 : public base::RefCounted
<BluetoothAudioSink
> {
30 // Possible values indicating the connection states between the
31 // BluetoothAudioSink and the remote device.
33 STATE_INVALID
, // BluetoothAdapter not presented or not powered.
34 STATE_DISCONNECTED
, // Not connected.
35 STATE_IDLE
, // Connected but not streaming.
36 STATE_PENDING
, // Connected, streaming but not acquired.
37 STATE_ACTIVE
, // Connected, streaming and acquired.
40 // Possible types of error raised by Audio Sink object.
42 ERROR_UNSUPPORTED_PLATFORM
, // A2DP sink not supported on current platform.
43 ERROR_INVALID_ADAPTER
, // BluetoothAdapter not presented/powered.
44 ERROR_NOT_REGISTERED
, // BluetoothAudioSink not registered.
47 // Options to configure an A2DP audio sink.
53 std::vector
<uint8_t> capabilities
;
56 // Interface for observing changes from a BluetoothAudioSink.
59 virtual ~Observer() {}
61 // Called when the state of the BluetoothAudioSink object is changed.
62 // |audio_sink| indicates the object being changed, and |state| indicates
63 // the new state of that object.
64 virtual void BluetoothAudioSinkStateChanged(
65 BluetoothAudioSink
* audio_sink
,
66 BluetoothAudioSink::State state
) = 0;
68 // Called when the volume of the BluetoothAudioSink object is changed.
69 // |audio_sink| indicates the object being changed, and |volume| indicates
70 // the new volume level of that object.
71 virtual void BluetoothAudioSinkVolumeChanged(
72 BluetoothAudioSink
* audio_sink
,
75 // TODO(mcchou): Add method to monitor the availability of audio data during
76 // the streaming. This method should associate with BluetoothAudioSink
77 // specific IOBuffer wrapping fd, read_mtu and write_mtu.
80 // The ErrorCallback is used for the methods that can fail in which case it
82 typedef base::Callback
<void(ErrorCode
)> ErrorCallback
;
84 // Unregisters the audio sink. An audio sink will unregister itself
85 // automatically in its destructor, but calling Unregister is recommended,
86 // since user applications can be notified of an error returned by the call.
87 virtual void Unregister(const base::Closure
& callback
,
88 const ErrorCallback
& error_callback
) = 0;
90 // Adds and removes an observer for events on the BluetoothAudioSink object.
91 // If monitoring multiple audio sinks, check the |audio_sink| parameter of
92 // observer methods to determine which audio sink is issuing the event.
93 virtual void AddObserver(Observer
* observer
) = 0;
94 virtual void RemoveObserver(Observer
* observer
) = 0;
96 // Getters for state and volume.
97 virtual State
GetState() const = 0;
98 virtual uint16_t GetVolume() const = 0;
101 friend class base::RefCounted
<BluetoothAudioSink
>;
102 BluetoothAudioSink();
104 // The destructor invokes Unregister() to ensure the audio sink will be
105 // unregistered even if the user applications fail to do so.
106 virtual ~BluetoothAudioSink();
109 DISALLOW_COPY_AND_ASSIGN(BluetoothAudioSink
);
112 } // namespace device
114 #endif // DEVICE_BLUETOOTH_BLUETOOTH_AUDIO_SINK_H_