Add fieldtrial config entry for QUIC for chromeos, ios and android.
[chromium-blink-merge.git] / third_party / libevent / test / regress.gen.h
blobb1feacd9ebc68ceffb9a8025bacad555619fadfd
1 /*
2 * Automatically generated from ./regress.rpc
3 */
5 #ifndef ___REGRESS_RPC_
6 #define ___REGRESS_RPC_
8 #include <event-config.h>
9 #ifdef _EVENT_HAVE_STDINT_H
10 #include <stdint.h>
11 #endif
12 #define EVTAG_HAS(msg, member) ((msg)->member##_set == 1)
13 #ifdef __GNUC__
14 #define EVTAG_ASSIGN(msg, member, args...) (*(msg)->base->member##_assign)(msg, ## args)
15 #define EVTAG_GET(msg, member, args...) (*(msg)->base->member##_get)(msg, ## args)
16 #else
17 #define EVTAG_ASSIGN(msg, member, ...) (*(msg)->base->member##_assign)(msg, ## __VA_ARGS__)
18 #define EVTAG_GET(msg, member, ...) (*(msg)->base->member##_get)(msg, ## __VA_ARGS__)
19 #endif
20 #define EVTAG_ADD(msg, member) (*(msg)->base->member##_add)(msg)
21 #define EVTAG_LEN(msg, member) ((msg)->member##_length)
23 struct msg;
24 struct kill;
25 struct run;
27 /* Tag definition for msg */
28 enum msg_ {
29 MSG_FROM_NAME=1,
30 MSG_TO_NAME=2,
31 MSG_ATTACK=3,
32 MSG_RUN=4,
33 MSG_MAX_TAGS
36 /* Structure declaration for msg */
37 struct msg_access_ {
38 int (*from_name_assign)(struct msg *, const char *);
39 int (*from_name_get)(struct msg *, char * *);
40 int (*to_name_assign)(struct msg *, const char *);
41 int (*to_name_get)(struct msg *, char * *);
42 int (*attack_assign)(struct msg *, const struct kill*);
43 int (*attack_get)(struct msg *, struct kill* *);
44 int (*run_assign)(struct msg *, int, const struct run *);
45 int (*run_get)(struct msg *, int, struct run * *);
46 struct run * (*run_add)(struct msg *);
49 struct msg {
50 struct msg_access_ *base;
52 char *from_name_data;
53 char *to_name_data;
54 struct kill* attack_data;
55 struct run **run_data;
56 int run_length;
57 int run_num_allocated;
59 ev_uint8_t from_name_set;
60 ev_uint8_t to_name_set;
61 ev_uint8_t attack_set;
62 ev_uint8_t run_set;
65 struct msg *msg_new(void);
66 void msg_free(struct msg *);
67 void msg_clear(struct msg *);
68 void msg_marshal(struct evbuffer *, const struct msg *);
69 int msg_unmarshal(struct msg *, struct evbuffer *);
70 int msg_complete(struct msg *);
71 void evtag_marshal_msg(struct evbuffer *, ev_uint32_t,
72 const struct msg *);
73 int evtag_unmarshal_msg(struct evbuffer *, ev_uint32_t,
74 struct msg *);
75 int msg_from_name_assign(struct msg *, const char *);
76 int msg_from_name_get(struct msg *, char * *);
77 int msg_to_name_assign(struct msg *, const char *);
78 int msg_to_name_get(struct msg *, char * *);
79 int msg_attack_assign(struct msg *, const struct kill*);
80 int msg_attack_get(struct msg *, struct kill* *);
81 int msg_run_assign(struct msg *, int, const struct run *);
82 int msg_run_get(struct msg *, int, struct run * *);
83 struct run * msg_run_add(struct msg *);
84 /* --- msg done --- */
86 /* Tag definition for kill */
87 enum kill_ {
88 KILL_WEAPON=65825,
89 KILL_ACTION=2,
90 KILL_HOW_OFTEN=3,
91 KILL_MAX_TAGS
94 /* Structure declaration for kill */
95 struct kill_access_ {
96 int (*weapon_assign)(struct kill *, const char *);
97 int (*weapon_get)(struct kill *, char * *);
98 int (*action_assign)(struct kill *, const char *);
99 int (*action_get)(struct kill *, char * *);
100 int (*how_often_assign)(struct kill *, const ev_uint32_t);
101 int (*how_often_get)(struct kill *, ev_uint32_t *);
104 struct kill {
105 struct kill_access_ *base;
107 char *weapon_data;
108 char *action_data;
109 ev_uint32_t how_often_data;
111 ev_uint8_t weapon_set;
112 ev_uint8_t action_set;
113 ev_uint8_t how_often_set;
116 struct kill *kill_new(void);
117 void kill_free(struct kill *);
118 void kill_clear(struct kill *);
119 void kill_marshal(struct evbuffer *, const struct kill *);
120 int kill_unmarshal(struct kill *, struct evbuffer *);
121 int kill_complete(struct kill *);
122 void evtag_marshal_kill(struct evbuffer *, ev_uint32_t,
123 const struct kill *);
124 int evtag_unmarshal_kill(struct evbuffer *, ev_uint32_t,
125 struct kill *);
126 int kill_weapon_assign(struct kill *, const char *);
127 int kill_weapon_get(struct kill *, char * *);
128 int kill_action_assign(struct kill *, const char *);
129 int kill_action_get(struct kill *, char * *);
130 int kill_how_often_assign(struct kill *, const ev_uint32_t);
131 int kill_how_often_get(struct kill *, ev_uint32_t *);
132 /* --- kill done --- */
134 /* Tag definition for run */
135 enum run_ {
136 RUN_HOW=1,
137 RUN_SOME_BYTES=2,
138 RUN_FIXED_BYTES=3,
139 RUN_MAX_TAGS
142 /* Structure declaration for run */
143 struct run_access_ {
144 int (*how_assign)(struct run *, const char *);
145 int (*how_get)(struct run *, char * *);
146 int (*some_bytes_assign)(struct run *, const ev_uint8_t *, ev_uint32_t);
147 int (*some_bytes_get)(struct run *, ev_uint8_t * *, ev_uint32_t *);
148 int (*fixed_bytes_assign)(struct run *, const ev_uint8_t *);
149 int (*fixed_bytes_get)(struct run *, ev_uint8_t **);
152 struct run {
153 struct run_access_ *base;
155 char *how_data;
156 ev_uint8_t *some_bytes_data;
157 ev_uint32_t some_bytes_length;
158 ev_uint8_t fixed_bytes_data[24];
160 ev_uint8_t how_set;
161 ev_uint8_t some_bytes_set;
162 ev_uint8_t fixed_bytes_set;
165 struct run *run_new(void);
166 void run_free(struct run *);
167 void run_clear(struct run *);
168 void run_marshal(struct evbuffer *, const struct run *);
169 int run_unmarshal(struct run *, struct evbuffer *);
170 int run_complete(struct run *);
171 void evtag_marshal_run(struct evbuffer *, ev_uint32_t,
172 const struct run *);
173 int evtag_unmarshal_run(struct evbuffer *, ev_uint32_t,
174 struct run *);
175 int run_how_assign(struct run *, const char *);
176 int run_how_get(struct run *, char * *);
177 int run_some_bytes_assign(struct run *, const ev_uint8_t *, ev_uint32_t);
178 int run_some_bytes_get(struct run *, ev_uint8_t * *, ev_uint32_t *);
179 int run_fixed_bytes_assign(struct run *, const ev_uint8_t *);
180 int run_fixed_bytes_get(struct run *, ev_uint8_t **);
181 /* --- run done --- */
183 #endif /* ___REGRESS_RPC_ */