ozone: Build fixes for gbm & component build
[chromium-blink-merge.git] / base / strings / utf_string_conversions.cc
blobf13ed1bb9c61fc6c2211a488bd3568047c5e3fc1
1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/strings/utf_string_conversions.h"
7 #include "base/strings/string_piece.h"
8 #include "base/strings/string_util.h"
9 #include "base/strings/utf_string_conversion_utils.h"
11 namespace base {
13 namespace {
15 // Generalized Unicode converter -----------------------------------------------
17 // Converts the given source Unicode character type to the given destination
18 // Unicode character type as a STL string. The given input buffer and size
19 // determine the source, and the given output STL string will be replaced by
20 // the result.
21 template<typename SRC_CHAR, typename DEST_STRING>
22 bool ConvertUnicode(const SRC_CHAR* src,
23 size_t src_len,
24 DEST_STRING* output) {
25 // ICU requires 32-bit numbers.
26 bool success = true;
27 int32 src_len32 = static_cast<int32>(src_len);
28 for (int32 i = 0; i < src_len32; i++) {
29 uint32 code_point;
30 if (ReadUnicodeCharacter(src, src_len32, &i, &code_point)) {
31 WriteUnicodeCharacter(code_point, output);
32 } else {
33 WriteUnicodeCharacter(0xFFFD, output);
34 success = false;
38 return success;
41 } // namespace
43 // UTF-8 <-> Wide --------------------------------------------------------------
45 bool WideToUTF8(const wchar_t* src, size_t src_len, std::string* output) {
46 PrepareForUTF8Output(src, src_len, output);
47 return ConvertUnicode(src, src_len, output);
50 std::string WideToUTF8(const std::wstring& wide) {
51 std::string ret;
52 // Ignore the success flag of this call, it will do the best it can for
53 // invalid input, which is what we want here.
54 WideToUTF8(wide.data(), wide.length(), &ret);
55 return ret;
58 bool UTF8ToWide(const char* src, size_t src_len, std::wstring* output) {
59 PrepareForUTF16Or32Output(src, src_len, output);
60 return ConvertUnicode(src, src_len, output);
63 std::wstring UTF8ToWide(const StringPiece& utf8) {
64 std::wstring ret;
65 UTF8ToWide(utf8.data(), utf8.length(), &ret);
66 return ret;
69 // UTF-16 <-> Wide -------------------------------------------------------------
71 #if defined(WCHAR_T_IS_UTF16)
73 // When wide == UTF-16, then conversions are a NOP.
74 bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) {
75 output->assign(src, src_len);
76 return true;
79 string16 WideToUTF16(const std::wstring& wide) {
80 return wide;
83 bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) {
84 output->assign(src, src_len);
85 return true;
88 std::wstring UTF16ToWide(const string16& utf16) {
89 return utf16;
92 #elif defined(WCHAR_T_IS_UTF32)
94 bool WideToUTF16(const wchar_t* src, size_t src_len, string16* output) {
95 output->clear();
96 // Assume that normally we won't have any non-BMP characters so the counts
97 // will be the same.
98 output->reserve(src_len);
99 return ConvertUnicode(src, src_len, output);
102 string16 WideToUTF16(const std::wstring& wide) {
103 string16 ret;
104 WideToUTF16(wide.data(), wide.length(), &ret);
105 return ret;
108 bool UTF16ToWide(const char16* src, size_t src_len, std::wstring* output) {
109 output->clear();
110 // Assume that normally we won't have any non-BMP characters so the counts
111 // will be the same.
112 output->reserve(src_len);
113 return ConvertUnicode(src, src_len, output);
116 std::wstring UTF16ToWide(const string16& utf16) {
117 std::wstring ret;
118 UTF16ToWide(utf16.data(), utf16.length(), &ret);
119 return ret;
122 #endif // defined(WCHAR_T_IS_UTF32)
124 // UTF16 <-> UTF8 --------------------------------------------------------------
126 #if defined(WCHAR_T_IS_UTF32)
128 bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
129 PrepareForUTF16Or32Output(src, src_len, output);
130 return ConvertUnicode(src, src_len, output);
133 string16 UTF8ToUTF16(const StringPiece& utf8) {
134 string16 ret;
135 // Ignore the success flag of this call, it will do the best it can for
136 // invalid input, which is what we want here.
137 UTF8ToUTF16(utf8.data(), utf8.length(), &ret);
138 return ret;
141 bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
142 PrepareForUTF8Output(src, src_len, output);
143 return ConvertUnicode(src, src_len, output);
146 std::string UTF16ToUTF8(const string16& utf16) {
147 std::string ret;
148 // Ignore the success flag of this call, it will do the best it can for
149 // invalid input, which is what we want here.
150 UTF16ToUTF8(utf16.data(), utf16.length(), &ret);
151 return ret;
154 #elif defined(WCHAR_T_IS_UTF16)
155 // Easy case since we can use the "wide" versions we already wrote above.
157 bool UTF8ToUTF16(const char* src, size_t src_len, string16* output) {
158 return UTF8ToWide(src, src_len, output);
161 string16 UTF8ToUTF16(const StringPiece& utf8) {
162 return UTF8ToWide(utf8);
165 bool UTF16ToUTF8(const char16* src, size_t src_len, std::string* output) {
166 return WideToUTF8(src, src_len, output);
169 std::string UTF16ToUTF8(const string16& utf16) {
170 return WideToUTF8(utf16);
173 #endif
175 std::wstring ASCIIToWide(const StringPiece& ascii) {
176 DCHECK(IsStringASCII(ascii)) << ascii;
177 return std::wstring(ascii.begin(), ascii.end());
180 string16 ASCIIToUTF16(const StringPiece& ascii) {
181 DCHECK(IsStringASCII(ascii)) << ascii;
182 return string16(ascii.begin(), ascii.end());
185 std::string UTF16ToASCII(const string16& utf16) {
186 DCHECK(IsStringASCII(utf16)) << UTF16ToUTF8(utf16);
187 return std::string(utf16.begin(), utf16.end());
190 } // namespace base