IPC: Remove debugging code.
[chromium-blink-merge.git] / cc / layers / render_surface_impl.h
blob3303e94a48bc48ab3fd3d388e3a3783fc368a46f
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_
6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_
8 #include <string>
9 #include <vector>
11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/layers/layer_lists.h"
15 #include "cc/quads/render_pass.h"
16 #include "cc/quads/shared_quad_state.h"
17 #include "ui/gfx/geometry/rect.h"
18 #include "ui/gfx/geometry/rect_f.h"
19 #include "ui/gfx/transform.h"
21 namespace cc {
23 class DamageTracker;
24 class DelegatedRendererLayerImpl;
25 template <typename LayerType>
26 class OcclusionTracker;
27 class RenderPassId;
28 class RenderPassSink;
29 class LayerImpl;
30 template <typename LayerType>
31 class LayerIterator;
33 struct AppendQuadsData;
35 class CC_EXPORT RenderSurfaceImpl {
36 public:
37 explicit RenderSurfaceImpl(LayerImpl* owning_layer);
38 virtual ~RenderSurfaceImpl();
40 gfx::PointF ContentRectCenter() const {
41 return gfx::RectF(content_rect_).CenterPoint();
44 // Returns the rect that encloses the RenderSurfaceImpl including any
45 // reflection.
46 gfx::RectF DrawableContentRect() const;
48 void SetDrawOpacity(float opacity) { draw_opacity_ = opacity; }
49 float draw_opacity() const { return draw_opacity_; }
51 void SetNearestOcclusionImmuneAncestor(RenderSurfaceImpl* surface) {
52 nearest_occlusion_immune_ancestor_ = surface;
54 const RenderSurfaceImpl* nearest_occlusion_immune_ancestor() const {
55 return nearest_occlusion_immune_ancestor_;
58 void SetDrawOpacityIsAnimating(bool draw_opacity_is_animating) {
59 draw_opacity_is_animating_ = draw_opacity_is_animating;
61 bool draw_opacity_is_animating() const { return draw_opacity_is_animating_; }
63 void SetDrawTransform(const gfx::Transform& draw_transform) {
64 draw_transform_ = draw_transform;
66 const gfx::Transform& draw_transform() const { return draw_transform_; }
68 void SetScreenSpaceTransform(const gfx::Transform& screen_space_transform) {
69 screen_space_transform_ = screen_space_transform;
71 const gfx::Transform& screen_space_transform() const {
72 return screen_space_transform_;
75 void SetReplicaDrawTransform(const gfx::Transform& replica_draw_transform) {
76 replica_draw_transform_ = replica_draw_transform;
78 const gfx::Transform& replica_draw_transform() const {
79 return replica_draw_transform_;
82 void SetReplicaScreenSpaceTransform(
83 const gfx::Transform& replica_screen_space_transform) {
84 replica_screen_space_transform_ = replica_screen_space_transform;
86 const gfx::Transform& replica_screen_space_transform() const {
87 return replica_screen_space_transform_;
90 void SetTargetSurfaceTransformsAreAnimating(bool animating) {
91 target_surface_transforms_are_animating_ = animating;
93 bool target_surface_transforms_are_animating() const {
94 return target_surface_transforms_are_animating_;
96 void SetScreenSpaceTransformsAreAnimating(bool animating) {
97 screen_space_transforms_are_animating_ = animating;
99 bool screen_space_transforms_are_animating() const {
100 return screen_space_transforms_are_animating_;
103 void SetIsClipped(bool is_clipped) { is_clipped_ = is_clipped; }
104 bool is_clipped() const { return is_clipped_; }
106 void SetClipRect(const gfx::Rect& clip_rect);
107 gfx::Rect clip_rect() const { return clip_rect_; }
109 // When false, the RenderSurface does not contribute to another target
110 // RenderSurface that is being drawn for the current frame. It could still be
111 // drawn to as a target, but its output will not be a part of any other
112 // surface.
113 bool contributes_to_drawn_surface() const {
114 return contributes_to_drawn_surface_;
116 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface) {
117 contributes_to_drawn_surface_ = contributes_to_drawn_surface;
120 void SetContentRect(const gfx::Rect& content_rect);
121 gfx::Rect content_rect() const { return content_rect_; }
123 LayerImplList& layer_list() { return layer_list_; }
124 void AddContributingDelegatedRenderPassLayer(LayerImpl* layer);
125 void ClearLayerLists();
127 int OwningLayerId() const;
129 void ResetPropertyChangedFlag() { surface_property_changed_ = false; }
130 bool SurfacePropertyChanged() const;
131 bool SurfacePropertyChangedOnlyFromDescendant() const;
133 DamageTracker* damage_tracker() const { return damage_tracker_.get(); }
135 RenderPassId GetRenderPassId();
137 void AppendRenderPasses(RenderPassSink* pass_sink);
138 void AppendQuads(RenderPass* render_pass,
139 const OcclusionTracker<LayerImpl>& occlusion_tracker,
140 AppendQuadsData* append_quads_data,
141 bool for_replica,
142 RenderPassId render_pass_id);
144 private:
145 LayerImpl* owning_layer_;
147 // Uses this surface's space.
148 gfx::Rect content_rect_;
149 bool surface_property_changed_ : 1;
150 bool draw_opacity_is_animating_ : 1;
151 bool target_surface_transforms_are_animating_ : 1;
152 bool screen_space_transforms_are_animating_ : 1;
154 bool is_clipped_ : 1;
155 bool contributes_to_drawn_surface_ : 1;
157 float draw_opacity_;
158 gfx::Transform draw_transform_;
159 gfx::Transform screen_space_transform_;
160 gfx::Transform replica_draw_transform_;
161 gfx::Transform replica_screen_space_transform_;
163 // Uses the space of the surface's target surface.
164 gfx::Rect clip_rect_;
166 LayerImplList layer_list_;
167 std::vector<DelegatedRendererLayerImpl*>
168 contributing_delegated_render_pass_layer_list_;
170 // The nearest ancestor target surface that will contain the contents of this
171 // surface, and that ignores outside occlusion. This can point to itself.
172 RenderSurfaceImpl* nearest_occlusion_immune_ancestor_;
174 scoped_ptr<DamageTracker> damage_tracker_;
176 // For LayerIteratorActions
177 int target_render_surface_layer_index_history_;
178 int current_layer_index_history_;
180 friend class LayerIterator<LayerImpl>;
182 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl);
185 } // namespace cc
186 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_