IPC: Remove debugging code.
[chromium-blink-merge.git] / cc / layers / scrollbar_layer_impl_base.cc
blob4248617f5bcc75eab4c20d632871f839b2202770
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/scrollbar_layer_impl_base.h"
7 #include <algorithm>
8 #include "cc/trees/layer_tree_impl.h"
9 #include "ui/gfx/geometry/rect_conversions.h"
11 namespace cc {
13 ScrollbarLayerImplBase::ScrollbarLayerImplBase(
14 LayerTreeImpl* tree_impl,
15 int id,
16 ScrollbarOrientation orientation,
17 bool is_left_side_vertical_scrollbar,
18 bool is_overlay)
19 : LayerImpl(tree_impl, id),
20 scroll_layer_(nullptr),
21 clip_layer_(nullptr),
22 is_overlay_scrollbar_(is_overlay),
23 thumb_thickness_scale_factor_(1.f),
24 current_pos_(0.f),
25 maximum_(0),
26 orientation_(orientation),
27 is_left_side_vertical_scrollbar_(is_left_side_vertical_scrollbar),
28 vertical_adjust_(0.f),
29 visible_to_total_length_ratio_(1.f) {
32 ScrollbarLayerImplBase::~ScrollbarLayerImplBase() {}
34 void ScrollbarLayerImplBase::PushPropertiesTo(LayerImpl* layer) {
35 float active_opacity = layer->opacity();
36 LayerImpl::PushPropertiesTo(layer);
37 layer->SetOpacity(active_opacity);
38 DCHECK(layer->ToScrollbarLayer());
39 layer->ToScrollbarLayer()->set_is_overlay_scrollbar(is_overlay_scrollbar_);
40 PushScrollClipPropertiesTo(layer);
43 void ScrollbarLayerImplBase::PushScrollClipPropertiesTo(LayerImpl* layer) {
44 DCHECK(layer->ToScrollbarLayer());
45 layer->ToScrollbarLayer()->SetScrollLayerAndClipLayerByIds(ScrollLayerId(),
46 ClipLayerId());
49 ScrollbarLayerImplBase* ScrollbarLayerImplBase::ToScrollbarLayer() {
50 return this;
53 namespace {
55 typedef void (LayerImpl::*ScrollbarRegistrationOperation)(
56 ScrollbarLayerImplBase*);
58 void RegisterScrollbarWithLayers(ScrollbarLayerImplBase* scrollbar,
59 LayerImpl* container_layer,
60 LayerImpl* scroll_layer,
61 ScrollbarRegistrationOperation operation) {
62 if (!container_layer || !scroll_layer)
63 return;
65 DCHECK(scrollbar);
67 // Scrollbars must be notifed of changes to their scroll and container layers
68 // and all scrollable layers in between.
69 for (LayerImpl* current_layer = scroll_layer;
70 current_layer && current_layer != container_layer->parent();
71 current_layer = current_layer->parent()) {
72 // TODO(wjmaclean) We shouldn't need to exempt the scroll_layer from the
73 // scrollable() test below. https://crbug.com/367858.
74 if (current_layer->scrollable() || current_layer == container_layer ||
75 current_layer == scroll_layer)
76 (current_layer->*operation)(scrollbar);
79 } // namespace
81 void ScrollbarLayerImplBase::SetScrollLayerAndClipLayerByIds(
82 int scroll_layer_id,
83 int clip_layer_id) {
84 LayerImpl* scroll_layer = layer_tree_impl()->LayerById(scroll_layer_id);
85 LayerImpl* clip_layer = layer_tree_impl()->LayerById(clip_layer_id);
86 if (scroll_layer_ == scroll_layer && clip_layer_ == clip_layer)
87 return;
89 RegisterScrollbarWithLayers(
90 this, clip_layer_, scroll_layer_, &LayerImpl::RemoveScrollbar);
91 scroll_layer_ = scroll_layer;
92 clip_layer_ = clip_layer;
93 RegisterScrollbarWithLayers(
94 this, clip_layer_, scroll_layer_, &LayerImpl::AddScrollbar);
96 ScrollbarParametersDidChange(false);
99 gfx::Rect ScrollbarLayerImplBase::ScrollbarLayerRectToContentRect(
100 const gfx::RectF& layer_rect) const {
101 // Don't intersect with the bounds as in LayerRectToContentRect() because
102 // layer_rect here might be in coordinates of the containing layer.
103 gfx::RectF content_rect = gfx::ScaleRect(layer_rect,
104 contents_scale_x(),
105 contents_scale_y());
106 return gfx::ToEnclosingRect(content_rect);
109 bool ScrollbarLayerImplBase::SetCurrentPos(float current_pos) {
110 if (current_pos_ == current_pos)
111 return false;
112 current_pos_ = current_pos;
113 NoteLayerPropertyChanged();
114 return true;
117 bool ScrollbarLayerImplBase::SetMaximum(int maximum) {
118 if (maximum_ == maximum)
119 return false;
120 maximum_ = maximum;
121 NoteLayerPropertyChanged();
122 return true;
125 bool ScrollbarLayerImplBase::CanScrollOrientation() const {
126 if (!scroll_layer_)
127 return false;
128 return scroll_layer_->user_scrollable(orientation()) && (0 < maximum());
131 bool ScrollbarLayerImplBase::SetVerticalAdjust(float vertical_adjust) {
132 if (vertical_adjust_ == vertical_adjust)
133 return false;
134 vertical_adjust_ = vertical_adjust;
135 NoteLayerPropertyChanged();
136 return true;
139 bool ScrollbarLayerImplBase::SetVisibleToTotalLengthRatio(float ratio) {
140 if (!IsThumbResizable())
141 return false;
143 if (visible_to_total_length_ratio_ == ratio)
144 return false;
145 visible_to_total_length_ratio_ = ratio;
146 NoteLayerPropertyChanged();
147 return true;
150 bool ScrollbarLayerImplBase::SetThumbThicknessScaleFactor(float factor) {
151 if (thumb_thickness_scale_factor_ == factor)
152 return false;
153 thumb_thickness_scale_factor_ = factor;
154 NoteLayerPropertyChanged();
155 return true;
158 gfx::Rect ScrollbarLayerImplBase::ComputeThumbQuadRect() const {
159 // Thumb extent is the length of the thumb in the scrolling direction, thumb
160 // thickness is in the perpendicular direction. Here's an example of a
161 // horizontal scrollbar - inputs are above the scrollbar, computed values
162 // below:
164 // |<------------------- track_length_ ------------------->|
166 // |--| <-- start_offset
168 // +--+----------------------------+------------------+-------+--+
169 // |<|| |##################| ||>|
170 // +--+----------------------------+------------------+-------+--+
172 // |<- thumb_length ->|
174 // |<------- thumb_offset -------->|
176 // For painted, scrollbars, the length is fixed. For solid color scrollbars we
177 // have to compute it. The ratio of the thumb's length to the track's length
178 // is the same as that of the visible viewport to the total viewport, unless
179 // that would make the thumb's length less than its thickness.
181 // vertical_adjust_ is used when the layer geometry from the main thread is
182 // not in sync with what the user sees. For instance on Android scrolling the
183 // top bar controls out of view reveals more of the page content. We want the
184 // root layer scrollbars to reflect what the user sees even if we haven't
185 // received new layer geometry from the main thread. If the user has scrolled
186 // down by 50px and the initial viewport size was 950px the geometry would
187 // look something like this:
189 // vertical_adjust_ = 50, scroll position 0, visible ratios 99%
190 // Layer geometry: Desired thumb positions:
191 // +--------------------+-+ +----------------------+ <-- 0px
192 // | |v| | #|
193 // | |e| | #|
194 // | |r| | #|
195 // | |t| | #|
196 // | |i| | #|
197 // | |c| | #|
198 // | |a| | #|
199 // | |l| | #|
200 // | | | | #|
201 // | |l| | #|
202 // | |a| | #|
203 // | |y| | #|
204 // | |e| | #|
205 // | |r| | #|
206 // +--------------------+-+ | #|
207 // | horizontal layer | | | #|
208 // +--------------------+-+ | #| <-- 950px
209 // | | | #|
210 // | | |##################### |
211 // +----------------------+ +----------------------+ <-- 1000px
213 // The layer geometry is set up for a 950px tall viewport, but the user can
214 // actually see down to 1000px. Thus we have to move the quad for the
215 // horizontal scrollbar down by the vertical_adjust_ factor and lay the
216 // vertical thumb out on a track lengthed by the vertical_adjust_ factor. This
217 // means the quads may extend outside the layer's bounds.
219 // With the length known, we can compute the thumb's position.
220 float track_length = TrackLength();
221 int thumb_length = ThumbLength();
222 int thumb_thickness = ThumbThickness();
224 // With the length known, we can compute the thumb's position.
225 float clamped_current_pos =
226 std::min(std::max(current_pos_, 0.f), static_cast<float>(maximum_));
228 int thumb_offset = TrackStart();
229 if (maximum_ > 0) {
230 float ratio = clamped_current_pos / maximum_;
231 float max_offset = track_length - thumb_length;
232 thumb_offset += static_cast<int>(ratio * max_offset);
235 float thumb_thickness_adjustment =
236 thumb_thickness * (1.f - thumb_thickness_scale_factor_);
238 gfx::RectF thumb_rect;
239 if (orientation_ == HORIZONTAL) {
240 thumb_rect = gfx::RectF(thumb_offset,
241 vertical_adjust_ + thumb_thickness_adjustment,
242 thumb_length,
243 thumb_thickness - thumb_thickness_adjustment);
244 } else {
245 thumb_rect = gfx::RectF(
246 is_left_side_vertical_scrollbar_
247 ? bounds().width() - thumb_thickness
248 : thumb_thickness_adjustment,
249 thumb_offset,
250 thumb_thickness - thumb_thickness_adjustment,
251 thumb_length);
254 return ScrollbarLayerRectToContentRect(thumb_rect);
257 void ScrollbarLayerImplBase::ScrollbarParametersDidChange(bool on_resize) {
258 if (!clip_layer_ || !scroll_layer_)
259 return;
261 scroll_layer_->SetScrollbarPosition(this, clip_layer_, on_resize);
264 } // namespace cc