1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/disk_cache/simple/simple_util.h"
9 #include "base/files/file_util.h"
10 #include "base/format_macros.h"
11 #include "base/rand_util.h"
12 #include "base/strings/stringprintf.h"
13 #include "net/disk_cache/cache_util.h"
15 namespace disk_cache
{
16 namespace simple_util
{
18 bool SimpleCacheDeleteFile(const base::FilePath
& path
) {
19 // Even if a file was opened with FLAG_SHARE_DELETE, it is not possible to
20 // create a new file with the same name until the original file is actually
21 // deleted. To allow new files to be created with the new name right away,
22 // the file is renamed before it is deleted.
24 // Why a random name? Because if the name was derived from our original name,
25 // then churn on a particular cache entry could cause flakey behaviour.
27 // TODO(gavinp): Ensure these "todelete_" files are cleaned up on periodic
29 const base::FilePath rename_target
=
30 path
.DirName().AppendASCII(base::StringPrintf("todelete_%016" PRIx64
,
33 bool rename_succeeded
= !!MoveFile(path
.value().c_str(),
34 rename_target
.value().c_str());
36 return DeleteCacheFile(rename_target
);
38 // The rename did not succeed. The fallback behaviour is to delete the file in
39 // place, which might cause some flake.
40 return DeleteCacheFile(path
);
43 } // namespace simple_util
44 } // namespace disk_cache