Add explicit |forceOnlineSignin| to user pod status
[chromium-blink-merge.git] / net / quic / quic_connection.cc
blob479373ed9a4e6e392e6c1eccf2c2ce8484fd1b8f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_connection.h"
7 #include <string.h>
8 #include <sys/types.h>
9 #include <algorithm>
10 #include <iterator>
11 #include <limits>
12 #include <memory>
13 #include <set>
14 #include <utility>
16 #include "base/logging.h"
17 #include "base/stl_util.h"
18 #include "net/base/net_errors.h"
19 #include "net/quic/crypto/quic_decrypter.h"
20 #include "net/quic/crypto/quic_encrypter.h"
21 #include "net/quic/iovector.h"
22 #include "net/quic/quic_bandwidth.h"
23 #include "net/quic/quic_config.h"
24 #include "net/quic/quic_utils.h"
26 using base::hash_map;
27 using base::hash_set;
28 using base::StringPiece;
29 using std::list;
30 using std::make_pair;
31 using std::min;
32 using std::max;
33 using std::numeric_limits;
34 using std::vector;
35 using std::set;
36 using std::string;
38 extern bool FLAGS_quic_allow_oversized_packets_for_test;
40 namespace net {
42 class QuicDecrypter;
43 class QuicEncrypter;
45 namespace {
47 // The largest gap in packets we'll accept without closing the connection.
48 // This will likely have to be tuned.
49 const QuicPacketSequenceNumber kMaxPacketGap = 5000;
51 // Limit the number of FEC groups to two. If we get enough out of order packets
52 // that this becomes limiting, we can revisit.
53 const size_t kMaxFecGroups = 2;
55 // Limit the number of undecryptable packets we buffer in
56 // expectation of the CHLO/SHLO arriving.
57 const size_t kMaxUndecryptablePackets = 10;
59 bool Near(QuicPacketSequenceNumber a, QuicPacketSequenceNumber b) {
60 QuicPacketSequenceNumber delta = (a > b) ? a - b : b - a;
61 return delta <= kMaxPacketGap;
64 // An alarm that is scheduled to send an ack if a timeout occurs.
65 class AckAlarm : public QuicAlarm::Delegate {
66 public:
67 explicit AckAlarm(QuicConnection* connection)
68 : connection_(connection) {
71 virtual QuicTime OnAlarm() OVERRIDE {
72 connection_->SendAck();
73 return QuicTime::Zero();
76 private:
77 QuicConnection* connection_;
80 // This alarm will be scheduled any time a data-bearing packet is sent out.
81 // When the alarm goes off, the connection checks to see if the oldest packets
82 // have been acked, and retransmit them if they have not.
83 class RetransmissionAlarm : public QuicAlarm::Delegate {
84 public:
85 explicit RetransmissionAlarm(QuicConnection* connection)
86 : connection_(connection) {
89 virtual QuicTime OnAlarm() OVERRIDE {
90 connection_->OnRetransmissionTimeout();
91 return QuicTime::Zero();
94 private:
95 QuicConnection* connection_;
98 // An alarm that is scheduled when the sent scheduler requires a
99 // a delay before sending packets and fires when the packet may be sent.
100 class SendAlarm : public QuicAlarm::Delegate {
101 public:
102 explicit SendAlarm(QuicConnection* connection)
103 : connection_(connection) {
106 virtual QuicTime OnAlarm() OVERRIDE {
107 connection_->WriteIfNotBlocked();
108 // Never reschedule the alarm, since OnCanWrite does that.
109 return QuicTime::Zero();
112 private:
113 QuicConnection* connection_;
116 class TimeoutAlarm : public QuicAlarm::Delegate {
117 public:
118 explicit TimeoutAlarm(QuicConnection* connection)
119 : connection_(connection) {
122 virtual QuicTime OnAlarm() OVERRIDE {
123 connection_->CheckForTimeout();
124 // Never reschedule the alarm, since CheckForTimeout does that.
125 return QuicTime::Zero();
128 private:
129 QuicConnection* connection_;
132 // Indicates if any of the frames are intended to be sent with FORCE.
133 // Returns FORCE when one of the frames is a CONNECTION_CLOSE_FRAME.
134 QuicConnection::Force HasForcedFrames(
135 const RetransmittableFrames* retransmittable_frames) {
136 if (!retransmittable_frames) {
137 return QuicConnection::NO_FORCE;
139 for (size_t i = 0; i < retransmittable_frames->frames().size(); ++i) {
140 if (retransmittable_frames->frames()[i].type == CONNECTION_CLOSE_FRAME) {
141 return QuicConnection::FORCE;
144 return QuicConnection::NO_FORCE;
147 } // namespace
149 #define ENDPOINT (is_server_ ? "Server: " : " Client: ")
151 QuicConnection::QuicConnection(QuicGuid guid,
152 IPEndPoint address,
153 QuicConnectionHelperInterface* helper,
154 QuicPacketWriter* writer,
155 bool is_server,
156 const QuicVersionVector& supported_versions)
157 : framer_(supported_versions,
158 helper->GetClock()->ApproximateNow(),
159 is_server),
160 helper_(helper),
161 writer_(writer),
162 encryption_level_(ENCRYPTION_NONE),
163 clock_(helper->GetClock()),
164 random_generator_(helper->GetRandomGenerator()),
165 guid_(guid),
166 peer_address_(address),
167 largest_seen_packet_with_ack_(0),
168 pending_version_negotiation_packet_(false),
169 received_packet_manager_(kTCP),
170 ack_alarm_(helper->CreateAlarm(new AckAlarm(this))),
171 retransmission_alarm_(helper->CreateAlarm(new RetransmissionAlarm(this))),
172 send_alarm_(helper->CreateAlarm(new SendAlarm(this))),
173 resume_writes_alarm_(helper->CreateAlarm(new SendAlarm(this))),
174 timeout_alarm_(helper->CreateAlarm(new TimeoutAlarm(this))),
175 debug_visitor_(NULL),
176 packet_creator_(guid_, &framer_, random_generator_, is_server),
177 packet_generator_(this, NULL, &packet_creator_),
178 idle_network_timeout_(
179 QuicTime::Delta::FromSeconds(kDefaultInitialTimeoutSecs)),
180 overall_connection_timeout_(QuicTime::Delta::Infinite()),
181 creation_time_(clock_->ApproximateNow()),
182 time_of_last_received_packet_(clock_->ApproximateNow()),
183 time_of_last_sent_new_packet_(clock_->ApproximateNow()),
184 sequence_number_of_last_inorder_packet_(0),
185 sent_packet_manager_(is_server, this, clock_, kTCP),
186 version_negotiation_state_(START_NEGOTIATION),
187 is_server_(is_server),
188 connected_(true),
189 address_migrating_(false) {
190 if (!is_server_) {
191 // Pacing will be enabled if the client negotiates it.
192 sent_packet_manager_.MaybeEnablePacing();
194 DVLOG(1) << ENDPOINT << "Created connection with guid: " << guid;
195 timeout_alarm_->Set(clock_->ApproximateNow().Add(idle_network_timeout_));
196 framer_.set_visitor(this);
197 framer_.set_received_entropy_calculator(&received_packet_manager_);
200 QuicConnection::~QuicConnection() {
201 STLDeleteElements(&undecryptable_packets_);
202 STLDeleteValues(&group_map_);
203 for (QueuedPacketList::iterator it = queued_packets_.begin();
204 it != queued_packets_.end(); ++it) {
205 delete it->packet;
209 void QuicConnection::SetFromConfig(const QuicConfig& config) {
210 DCHECK_LT(0u, config.server_initial_congestion_window());
211 SetIdleNetworkTimeout(config.idle_connection_state_lifetime());
212 sent_packet_manager_.SetFromConfig(config);
213 // TODO(satyamshekhar): Set congestion control and ICSL also.
216 bool QuicConnection::SelectMutualVersion(
217 const QuicVersionVector& available_versions) {
218 // Try to find the highest mutual version by iterating over supported
219 // versions, starting with the highest, and breaking out of the loop once we
220 // find a matching version in the provided available_versions vector.
221 const QuicVersionVector& supported_versions = framer_.supported_versions();
222 for (size_t i = 0; i < supported_versions.size(); ++i) {
223 const QuicVersion& version = supported_versions[i];
224 if (std::find(available_versions.begin(), available_versions.end(),
225 version) != available_versions.end()) {
226 framer_.set_version(version);
227 return true;
231 return false;
234 void QuicConnection::OnError(QuicFramer* framer) {
235 // Packets that we cannot decrypt are dropped.
236 // TODO(rch): add stats to measure this.
237 if (!connected_ || framer->error() == QUIC_DECRYPTION_FAILURE) {
238 return;
240 SendConnectionCloseWithDetails(framer->error(), framer->detailed_error());
243 void QuicConnection::OnPacket() {
244 DCHECK(last_stream_frames_.empty() &&
245 last_goaway_frames_.empty() &&
246 last_rst_frames_.empty() &&
247 last_ack_frames_.empty() &&
248 last_congestion_frames_.empty());
251 void QuicConnection::OnPublicResetPacket(
252 const QuicPublicResetPacket& packet) {
253 if (debug_visitor_) {
254 debug_visitor_->OnPublicResetPacket(packet);
256 CloseConnection(QUIC_PUBLIC_RESET, true);
259 bool QuicConnection::OnProtocolVersionMismatch(QuicVersion received_version) {
260 DVLOG(1) << ENDPOINT << "Received packet with mismatched version "
261 << received_version;
262 // TODO(satyamshekhar): Implement no server state in this mode.
263 if (!is_server_) {
264 LOG(DFATAL) << ENDPOINT << "Framer called OnProtocolVersionMismatch. "
265 << "Closing connection.";
266 CloseConnection(QUIC_INTERNAL_ERROR, false);
267 return false;
269 DCHECK_NE(version(), received_version);
271 if (debug_visitor_) {
272 debug_visitor_->OnProtocolVersionMismatch(received_version);
275 switch (version_negotiation_state_) {
276 case START_NEGOTIATION:
277 if (!framer_.IsSupportedVersion(received_version)) {
278 SendVersionNegotiationPacket();
279 version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
280 return false;
282 break;
284 case NEGOTIATION_IN_PROGRESS:
285 if (!framer_.IsSupportedVersion(received_version)) {
286 SendVersionNegotiationPacket();
287 return false;
289 break;
291 case NEGOTIATED_VERSION:
292 // Might be old packets that were sent by the client before the version
293 // was negotiated. Drop these.
294 return false;
296 default:
297 DCHECK(false);
300 version_negotiation_state_ = NEGOTIATED_VERSION;
301 visitor_->OnSuccessfulVersionNegotiation(received_version);
302 DVLOG(1) << ENDPOINT << "version negotiated " << received_version;
304 // Store the new version.
305 framer_.set_version(received_version);
307 // TODO(satyamshekhar): Store the sequence number of this packet and close the
308 // connection if we ever received a packet with incorrect version and whose
309 // sequence number is greater.
310 return true;
313 // Handles version negotiation for client connection.
314 void QuicConnection::OnVersionNegotiationPacket(
315 const QuicVersionNegotiationPacket& packet) {
316 if (is_server_) {
317 LOG(DFATAL) << ENDPOINT << "Framer parsed VersionNegotiationPacket."
318 << " Closing connection.";
319 CloseConnection(QUIC_INTERNAL_ERROR, false);
320 return;
322 if (debug_visitor_) {
323 debug_visitor_->OnVersionNegotiationPacket(packet);
326 if (version_negotiation_state_ != START_NEGOTIATION) {
327 // Possibly a duplicate version negotiation packet.
328 return;
331 if (std::find(packet.versions.begin(),
332 packet.versions.end(), version()) !=
333 packet.versions.end()) {
334 DLOG(WARNING) << ENDPOINT << "The server already supports our version. "
335 << "It should have accepted our connection.";
336 // Just drop the connection.
337 CloseConnection(QUIC_INVALID_VERSION_NEGOTIATION_PACKET, false);
338 return;
341 if (!SelectMutualVersion(packet.versions)) {
342 SendConnectionCloseWithDetails(QUIC_INVALID_VERSION,
343 "no common version found");
344 return;
347 DVLOG(1) << ENDPOINT << "negotiating version " << version();
348 server_supported_versions_ = packet.versions;
349 version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
350 RetransmitUnackedPackets(ALL_PACKETS);
353 void QuicConnection::OnRevivedPacket() {
356 bool QuicConnection::OnUnauthenticatedPublicHeader(
357 const QuicPacketPublicHeader& header) {
358 return true;
361 bool QuicConnection::OnUnauthenticatedHeader(const QuicPacketHeader& header) {
362 return true;
365 bool QuicConnection::OnPacketHeader(const QuicPacketHeader& header) {
366 if (debug_visitor_) {
367 debug_visitor_->OnPacketHeader(header);
370 if (!ProcessValidatedPacket()) {
371 return false;
374 // Will be decrement below if we fall through to return true;
375 ++stats_.packets_dropped;
377 if (header.public_header.guid != guid_) {
378 DVLOG(1) << ENDPOINT << "Ignoring packet from unexpected GUID: "
379 << header.public_header.guid << " instead of " << guid_;
380 return false;
383 if (!Near(header.packet_sequence_number,
384 last_header_.packet_sequence_number)) {
385 DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
386 << " out of bounds. Discarding";
387 SendConnectionCloseWithDetails(QUIC_INVALID_PACKET_HEADER,
388 "Packet sequence number out of bounds");
389 return false;
392 // If this packet has already been seen, or that the sender
393 // has told us will not be retransmitted, then stop processing the packet.
394 if (!received_packet_manager_.IsAwaitingPacket(
395 header.packet_sequence_number)) {
396 return false;
399 if (version_negotiation_state_ != NEGOTIATED_VERSION) {
400 if (is_server_) {
401 if (!header.public_header.version_flag) {
402 DLOG(WARNING) << ENDPOINT << "Got packet without version flag before "
403 << "version negotiated.";
404 // Packets should have the version flag till version negotiation is
405 // done.
406 CloseConnection(QUIC_INVALID_VERSION, false);
407 return false;
408 } else {
409 DCHECK_EQ(1u, header.public_header.versions.size());
410 DCHECK_EQ(header.public_header.versions[0], version());
411 version_negotiation_state_ = NEGOTIATED_VERSION;
412 visitor_->OnSuccessfulVersionNegotiation(version());
414 } else {
415 DCHECK(!header.public_header.version_flag);
416 // If the client gets a packet without the version flag from the server
417 // it should stop sending version since the version negotiation is done.
418 packet_creator_.StopSendingVersion();
419 version_negotiation_state_ = NEGOTIATED_VERSION;
420 visitor_->OnSuccessfulVersionNegotiation(version());
424 DCHECK_EQ(NEGOTIATED_VERSION, version_negotiation_state_);
426 --stats_.packets_dropped;
427 DVLOG(1) << ENDPOINT << "Received packet header: " << header;
428 last_header_ = header;
429 DCHECK(connected_);
430 return true;
433 void QuicConnection::OnFecProtectedPayload(StringPiece payload) {
434 DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
435 DCHECK_NE(0u, last_header_.fec_group);
436 QuicFecGroup* group = GetFecGroup();
437 if (group != NULL) {
438 group->Update(last_header_, payload);
442 bool QuicConnection::OnStreamFrame(const QuicStreamFrame& frame) {
443 DCHECK(connected_);
444 if (debug_visitor_) {
445 debug_visitor_->OnStreamFrame(frame);
447 last_stream_frames_.push_back(frame);
448 return true;
451 bool QuicConnection::OnAckFrame(const QuicAckFrame& incoming_ack) {
452 DCHECK(connected_);
453 if (debug_visitor_) {
454 debug_visitor_->OnAckFrame(incoming_ack);
456 DVLOG(1) << ENDPOINT << "OnAckFrame: " << incoming_ack;
458 if (last_header_.packet_sequence_number <= largest_seen_packet_with_ack_) {
459 DVLOG(1) << ENDPOINT << "Received an old ack frame: ignoring";
460 return true;
463 if (!ValidateAckFrame(incoming_ack)) {
464 SendConnectionClose(QUIC_INVALID_ACK_DATA);
465 return false;
468 last_ack_frames_.push_back(incoming_ack);
469 return connected_;
472 void QuicConnection::ProcessAckFrame(const QuicAckFrame& incoming_ack) {
473 largest_seen_packet_with_ack_ = last_header_.packet_sequence_number;
475 received_packet_manager_.UpdatePacketInformationReceivedByPeer(incoming_ack);
476 received_packet_manager_.UpdatePacketInformationSentByPeer(incoming_ack);
477 // Possibly close any FecGroups which are now irrelevant.
478 CloseFecGroupsBefore(incoming_ack.sent_info.least_unacked + 1);
480 sent_entropy_manager_.ClearEntropyBefore(
481 received_packet_manager_.least_packet_awaited_by_peer() - 1);
483 bool reset_retransmission_alarm =
484 sent_packet_manager_.OnIncomingAck(incoming_ack.received_info,
485 time_of_last_received_packet_);
486 if (sent_packet_manager_.HasPendingRetransmissions()) {
487 WriteIfNotBlocked();
490 if (reset_retransmission_alarm) {
491 retransmission_alarm_->Cancel();
492 QuicTime retransmission_time =
493 sent_packet_manager_.GetRetransmissionTime();
494 if (retransmission_time != QuicTime::Zero()) {
495 retransmission_alarm_->Set(retransmission_time);
500 bool QuicConnection::OnCongestionFeedbackFrame(
501 const QuicCongestionFeedbackFrame& feedback) {
502 DCHECK(connected_);
503 if (debug_visitor_) {
504 debug_visitor_->OnCongestionFeedbackFrame(feedback);
506 last_congestion_frames_.push_back(feedback);
507 return connected_;
510 bool QuicConnection::ValidateAckFrame(const QuicAckFrame& incoming_ack) {
511 if (incoming_ack.received_info.largest_observed >
512 packet_creator_.sequence_number()) {
513 DLOG(ERROR) << ENDPOINT << "Peer's observed unsent packet:"
514 << incoming_ack.received_info.largest_observed << " vs "
515 << packet_creator_.sequence_number();
516 // We got an error for data we have not sent. Error out.
517 return false;
520 if (incoming_ack.received_info.largest_observed <
521 received_packet_manager_.peer_largest_observed_packet()) {
522 DLOG(ERROR) << ENDPOINT << "Peer's largest_observed packet decreased:"
523 << incoming_ack.received_info.largest_observed << " vs "
524 << received_packet_manager_.peer_largest_observed_packet();
525 // A new ack has a diminished largest_observed value. Error out.
526 // If this was an old packet, we wouldn't even have checked.
527 return false;
530 if (incoming_ack.sent_info.least_unacked <
531 received_packet_manager_.peer_least_packet_awaiting_ack()) {
532 DLOG(ERROR) << ENDPOINT << "Peer's sent low least_unacked: "
533 << incoming_ack.sent_info.least_unacked << " vs "
534 << received_packet_manager_.peer_least_packet_awaiting_ack();
535 // We never process old ack frames, so this number should only increase.
536 return false;
539 if (incoming_ack.sent_info.least_unacked >
540 last_header_.packet_sequence_number) {
541 DLOG(ERROR) << ENDPOINT << "Peer sent least_unacked:"
542 << incoming_ack.sent_info.least_unacked
543 << " greater than the enclosing packet sequence number:"
544 << last_header_.packet_sequence_number;
545 return false;
548 if (!incoming_ack.received_info.missing_packets.empty() &&
549 *incoming_ack.received_info.missing_packets.rbegin() >
550 incoming_ack.received_info.largest_observed) {
551 DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
552 << *incoming_ack.received_info.missing_packets.rbegin()
553 << " which is greater than largest observed: "
554 << incoming_ack.received_info.largest_observed;
555 return false;
558 if (!incoming_ack.received_info.missing_packets.empty() &&
559 *incoming_ack.received_info.missing_packets.begin() <
560 received_packet_manager_.least_packet_awaited_by_peer()) {
561 DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
562 << *incoming_ack.received_info.missing_packets.begin()
563 << " which is smaller than least_packet_awaited_by_peer_: "
564 << received_packet_manager_.least_packet_awaited_by_peer();
565 return false;
568 if (!sent_entropy_manager_.IsValidEntropy(
569 incoming_ack.received_info.largest_observed,
570 incoming_ack.received_info.missing_packets,
571 incoming_ack.received_info.entropy_hash)) {
572 DLOG(ERROR) << ENDPOINT << "Peer sent invalid entropy.";
573 return false;
576 return true;
579 void QuicConnection::OnFecData(const QuicFecData& fec) {
580 DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
581 DCHECK_NE(0u, last_header_.fec_group);
582 QuicFecGroup* group = GetFecGroup();
583 if (group != NULL) {
584 group->UpdateFec(last_header_.packet_sequence_number,
585 last_header_.entropy_flag, fec);
589 bool QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame& frame) {
590 DCHECK(connected_);
591 if (debug_visitor_) {
592 debug_visitor_->OnRstStreamFrame(frame);
594 DVLOG(1) << ENDPOINT << "Stream reset with error "
595 << QuicUtils::StreamErrorToString(frame.error_code);
596 last_rst_frames_.push_back(frame);
597 return connected_;
600 bool QuicConnection::OnConnectionCloseFrame(
601 const QuicConnectionCloseFrame& frame) {
602 DCHECK(connected_);
603 if (debug_visitor_) {
604 debug_visitor_->OnConnectionCloseFrame(frame);
606 DVLOG(1) << ENDPOINT << "Connection " << guid() << " closed with error "
607 << QuicUtils::ErrorToString(frame.error_code)
608 << " " << frame.error_details;
609 last_close_frames_.push_back(frame);
610 return connected_;
613 bool QuicConnection::OnGoAwayFrame(const QuicGoAwayFrame& frame) {
614 DCHECK(connected_);
615 DVLOG(1) << ENDPOINT << "Go away received with error "
616 << QuicUtils::ErrorToString(frame.error_code)
617 << " and reason:" << frame.reason_phrase;
618 last_goaway_frames_.push_back(frame);
619 return connected_;
622 void QuicConnection::OnPacketComplete() {
623 // Don't do anything if this packet closed the connection.
624 if (!connected_) {
625 ClearLastFrames();
626 return;
629 DVLOG(1) << ENDPOINT << (last_packet_revived_ ? "Revived" : "Got")
630 << " packet " << last_header_.packet_sequence_number
631 << " with " << last_ack_frames_.size() << " acks, "
632 << last_congestion_frames_.size() << " congestions, "
633 << last_goaway_frames_.size() << " goaways, "
634 << last_rst_frames_.size() << " rsts, "
635 << last_close_frames_.size() << " closes, "
636 << last_stream_frames_.size()
637 << " stream frames for " << last_header_.public_header.guid;
639 // Must called before ack processing, because processing acks removes entries
640 // from unacket_packets_, increasing the least_unacked.
641 const bool last_packet_should_instigate_ack = ShouldLastPacketInstigateAck();
643 // If the incoming packet was missing, send an ack immediately.
644 bool send_ack_immediately = received_packet_manager_.IsMissing(
645 last_header_.packet_sequence_number);
647 // Ensure the visitor can process the stream frames before recording and
648 // processing the rest of the packet.
649 if (last_stream_frames_.empty() ||
650 visitor_->OnStreamFrames(last_stream_frames_)) {
651 received_packet_manager_.RecordPacketReceived(last_size_,
652 last_header_,
653 time_of_last_received_packet_,
654 last_packet_revived_);
655 for (size_t i = 0; i < last_stream_frames_.size(); ++i) {
656 stats_.stream_bytes_received +=
657 last_stream_frames_[i].data.TotalBufferSize();
661 // Process stream resets, then acks, then congestion feedback.
662 for (size_t i = 0; i < last_goaway_frames_.size(); ++i) {
663 visitor_->OnGoAway(last_goaway_frames_[i]);
665 for (size_t i = 0; i < last_rst_frames_.size(); ++i) {
666 visitor_->OnRstStream(last_rst_frames_[i]);
668 for (size_t i = 0; i < last_ack_frames_.size(); ++i) {
669 ProcessAckFrame(last_ack_frames_[i]);
671 for (size_t i = 0; i < last_congestion_frames_.size(); ++i) {
672 sent_packet_manager_.OnIncomingQuicCongestionFeedbackFrame(
673 last_congestion_frames_[i], time_of_last_received_packet_);
675 if (!last_close_frames_.empty()) {
676 CloseConnection(last_close_frames_[0].error_code, true);
677 DCHECK(!connected_);
680 // If there are new missing packets to report, send an ack immediately.
681 if (received_packet_manager_.HasNewMissingPackets()) {
682 send_ack_immediately = true;
685 MaybeSendInResponseToPacket(send_ack_immediately,
686 last_packet_should_instigate_ack);
688 ClearLastFrames();
691 void QuicConnection::ClearLastFrames() {
692 last_stream_frames_.clear();
693 last_goaway_frames_.clear();
694 last_rst_frames_.clear();
695 last_ack_frames_.clear();
696 last_congestion_frames_.clear();
699 QuicAckFrame* QuicConnection::CreateAckFrame() {
700 QuicAckFrame* outgoing_ack = new QuicAckFrame();
701 received_packet_manager_.UpdateReceivedPacketInfo(
702 &(outgoing_ack->received_info), clock_->ApproximateNow());
703 UpdateSentPacketInfo(&(outgoing_ack->sent_info));
704 DVLOG(1) << ENDPOINT << "Creating ack frame: " << *outgoing_ack;
705 return outgoing_ack;
708 QuicCongestionFeedbackFrame* QuicConnection::CreateFeedbackFrame() {
709 return new QuicCongestionFeedbackFrame(outgoing_congestion_feedback_);
712 bool QuicConnection::ShouldLastPacketInstigateAck() {
713 if (!last_stream_frames_.empty() ||
714 !last_goaway_frames_.empty() ||
715 !last_rst_frames_.empty()) {
716 return true;
719 // If the peer is still waiting for a packet that we are no
720 // longer planning to send, we should send an ack to raise
721 // the high water mark.
722 if (!last_ack_frames_.empty() &&
723 !last_ack_frames_.back().received_info.missing_packets.empty()) {
724 return sent_packet_manager_.GetLeastUnackedSentPacket() >
725 *last_ack_frames_.back().received_info.missing_packets.begin();
727 return false;
730 void QuicConnection::MaybeSendInResponseToPacket(
731 bool send_ack_immediately,
732 bool last_packet_should_instigate_ack) {
733 // |include_ack| is false since we decide about ack bundling below.
734 ScopedPacketBundler bundler(this, false);
736 if (last_packet_should_instigate_ack) {
737 // In general, we ack every second packet. When we don't ack the first
738 // packet, we set the delayed ack alarm. Thus, if the ack alarm is set
739 // then we know this is the second packet, and we should send an ack.
740 if (send_ack_immediately || ack_alarm_->IsSet()) {
741 SendAck();
742 DCHECK(!ack_alarm_->IsSet());
743 } else {
744 ack_alarm_->Set(clock_->ApproximateNow().Add(
745 sent_packet_manager_.DelayedAckTime()));
746 DVLOG(1) << "Ack timer set; next packet or timer will trigger ACK.";
750 if (!last_ack_frames_.empty()) {
751 // Now the we have received an ack, we might be able to send packets which
752 // are queued locally, or drain streams which are blocked.
753 QuicTime::Delta delay = sent_packet_manager_.TimeUntilSend(
754 time_of_last_received_packet_, NOT_RETRANSMISSION,
755 HAS_RETRANSMITTABLE_DATA, NOT_HANDSHAKE);
756 if (delay.IsZero()) {
757 send_alarm_->Cancel();
758 WriteIfNotBlocked();
759 } else if (!delay.IsInfinite()) {
760 send_alarm_->Cancel();
761 send_alarm_->Set(time_of_last_received_packet_.Add(delay));
766 void QuicConnection::SendVersionNegotiationPacket() {
767 scoped_ptr<QuicEncryptedPacket> version_packet(
768 packet_creator_.SerializeVersionNegotiationPacket(
769 framer_.supported_versions()));
770 // TODO(satyamshekhar): implement zero server state negotiation.
771 WriteResult result =
772 writer_->WritePacket(version_packet->data(), version_packet->length(),
773 self_address().address(), peer_address(), this);
774 if (result.status == WRITE_STATUS_OK ||
775 (result.status == WRITE_STATUS_BLOCKED &&
776 writer_->IsWriteBlockedDataBuffered())) {
777 pending_version_negotiation_packet_ = false;
778 return;
780 if (result.status == WRITE_STATUS_ERROR) {
781 // We can't send an error as the socket is presumably borked.
782 CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
784 pending_version_negotiation_packet_ = true;
787 QuicConsumedData QuicConnection::SendStreamData(
788 QuicStreamId id,
789 const IOVector& data,
790 QuicStreamOffset offset,
791 bool fin,
792 QuicAckNotifier::DelegateInterface* delegate) {
793 if (!fin && data.Empty()) {
794 LOG(DFATAL) << "Attempt to send empty stream frame";
797 // This notifier will be owned by the AckNotifierManager (or deleted below if
798 // no data or FIN was consumed).
799 QuicAckNotifier* notifier = NULL;
800 if (delegate) {
801 notifier = new QuicAckNotifier(delegate);
804 // Opportunistically bundle an ack with this outgoing packet, unless it's the
805 // crypto stream.
806 ScopedPacketBundler ack_bundler(this, id != kCryptoStreamId);
807 QuicConsumedData consumed_data =
808 packet_generator_.ConsumeData(id, data, offset, fin, notifier);
810 if (notifier &&
811 (consumed_data.bytes_consumed == 0 && !consumed_data.fin_consumed)) {
812 // No data was consumed, nor was a fin consumed, so delete the notifier.
813 delete notifier;
816 return consumed_data;
819 void QuicConnection::SendRstStream(QuicStreamId id,
820 QuicRstStreamErrorCode error) {
821 // Opportunistically bundle an ack with this outgoing packet.
822 ScopedPacketBundler ack_bundler(this, true);
823 packet_generator_.AddControlFrame(
824 QuicFrame(new QuicRstStreamFrame(id, error)));
827 const QuicConnectionStats& QuicConnection::GetStats() {
828 // Update rtt and estimated bandwidth.
829 stats_.rtt = sent_packet_manager_.SmoothedRtt().ToMicroseconds();
830 stats_.estimated_bandwidth =
831 sent_packet_manager_.BandwidthEstimate().ToBytesPerSecond();
832 return stats_;
835 void QuicConnection::ProcessUdpPacket(const IPEndPoint& self_address,
836 const IPEndPoint& peer_address,
837 const QuicEncryptedPacket& packet) {
838 if (!connected_) {
839 return;
841 if (debug_visitor_) {
842 debug_visitor_->OnPacketReceived(self_address, peer_address, packet);
844 last_packet_revived_ = false;
845 last_size_ = packet.length();
847 address_migrating_ = false;
849 if (peer_address_.address().empty()) {
850 peer_address_ = peer_address;
852 if (self_address_.address().empty()) {
853 self_address_ = self_address;
856 if (!(peer_address == peer_address_ && self_address == self_address_)) {
857 address_migrating_ = true;
860 stats_.bytes_received += packet.length();
861 ++stats_.packets_received;
863 if (!framer_.ProcessPacket(packet)) {
864 // If we are unable to decrypt this packet, it might be
865 // because the CHLO or SHLO packet was lost.
866 if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
867 framer_.error() == QUIC_DECRYPTION_FAILURE &&
868 undecryptable_packets_.size() < kMaxUndecryptablePackets) {
869 QueueUndecryptablePacket(packet);
871 DVLOG(1) << ENDPOINT << "Unable to process packet. Last packet processed: "
872 << last_header_.packet_sequence_number;
873 return;
875 MaybeProcessUndecryptablePackets();
876 MaybeProcessRevivedPacket();
879 bool QuicConnection::OnCanWrite() {
880 DCHECK(!writer_->IsWriteBlocked());
882 WriteQueuedPackets();
883 WritePendingRetransmissions();
885 IsHandshake pending_handshake = visitor_->HasPendingHandshake() ?
886 IS_HANDSHAKE : NOT_HANDSHAKE;
887 // Sending queued packets may have caused the socket to become write blocked,
888 // or the congestion manager to prohibit sending. If we've sent everything
889 // we had queued and we're still not blocked, let the visitor know it can
890 // write more.
891 if (CanWrite(NOT_RETRANSMISSION, HAS_RETRANSMITTABLE_DATA,
892 pending_handshake)) {
893 // Set |include_ack| to false in bundler; ack inclusion happens elsewhere.
894 scoped_ptr<ScopedPacketBundler> bundler(
895 new ScopedPacketBundler(this, false));
896 bool all_bytes_written = visitor_->OnCanWrite();
897 bundler.reset();
898 // After the visitor writes, it may have caused the socket to become write
899 // blocked or the congestion manager to prohibit sending, so check again.
900 pending_handshake = visitor_->HasPendingHandshake() ? IS_HANDSHAKE
901 : NOT_HANDSHAKE;
902 if (!all_bytes_written && !resume_writes_alarm_->IsSet() &&
903 CanWrite(NOT_RETRANSMISSION, HAS_RETRANSMITTABLE_DATA,
904 pending_handshake)) {
905 // We're not write blocked, but some stream didn't write out all of its
906 // bytes. Register for 'immediate' resumption so we'll keep writing after
907 // other quic connections have had a chance to use the socket.
908 resume_writes_alarm_->Set(clock_->ApproximateNow());
912 return !writer_->IsWriteBlocked();
915 void QuicConnection::WriteIfNotBlocked() {
916 if (!writer_->IsWriteBlocked()) {
917 OnCanWrite();
921 bool QuicConnection::ProcessValidatedPacket() {
922 if (address_migrating_) {
923 SendConnectionCloseWithDetails(
924 QUIC_ERROR_MIGRATING_ADDRESS,
925 "Address migration is not yet a supported feature");
926 return false;
928 time_of_last_received_packet_ = clock_->Now();
929 DVLOG(1) << ENDPOINT << "time of last received packet: "
930 << time_of_last_received_packet_.ToDebuggingValue();
932 if (is_server_ && encryption_level_ == ENCRYPTION_NONE &&
933 last_size_ > options()->max_packet_length) {
934 options()->max_packet_length = last_size_;
936 return true;
939 void QuicConnection::WriteQueuedPackets() {
940 DCHECK(!writer_->IsWriteBlocked());
942 if (pending_version_negotiation_packet_) {
943 SendVersionNegotiationPacket();
946 QueuedPacketList::iterator packet_iterator = queued_packets_.begin();
947 while (!writer_->IsWriteBlocked() &&
948 packet_iterator != queued_packets_.end()) {
949 if (WritePacket(packet_iterator->encryption_level,
950 packet_iterator->sequence_number,
951 packet_iterator->packet,
952 packet_iterator->transmission_type,
953 packet_iterator->retransmittable,
954 packet_iterator->handshake,
955 packet_iterator->forced)) {
956 delete packet_iterator->packet;
957 packet_iterator = queued_packets_.erase(packet_iterator);
958 } else {
959 // Continue, because some queued packets may still be writable.
960 // This can happen if a retransmit send fails.
961 ++packet_iterator;
966 void QuicConnection::WritePendingRetransmissions() {
967 // Keep writing as long as there's a pending retransmission which can be
968 // written.
969 while (sent_packet_manager_.HasPendingRetransmissions()) {
970 const QuicSentPacketManager::PendingRetransmission pending =
971 sent_packet_manager_.NextPendingRetransmission();
972 if (HasForcedFrames(&pending.retransmittable_frames) == NO_FORCE &&
973 !CanWrite(pending.transmission_type, HAS_RETRANSMITTABLE_DATA,
974 pending.retransmittable_frames.HasCryptoHandshake())) {
975 break;
978 // Re-packetize the frames with a new sequence number for retransmission.
979 // Retransmitted data packets do not use FEC, even when it's enabled.
980 // Retransmitted packets use the same sequence number length as the
981 // original.
982 // Flush the packet creator before making a new packet.
983 // TODO(ianswett): Implement ReserializeAllFrames as a separate path that
984 // does not require the creator to be flushed.
985 Flush();
986 SerializedPacket serialized_packet = packet_creator_.ReserializeAllFrames(
987 pending.retransmittable_frames.frames(),
988 pending.sequence_number_length);
990 DVLOG(1) << ENDPOINT << "Retransmitting " << pending.sequence_number
991 << " as " << serialized_packet.sequence_number;
992 if (debug_visitor_) {
993 debug_visitor_->OnPacketRetransmitted(
994 pending.sequence_number, serialized_packet.sequence_number);
996 sent_packet_manager_.OnRetransmittedPacket(
997 pending.sequence_number, serialized_packet.sequence_number);
999 SendOrQueuePacket(pending.retransmittable_frames.encryption_level(),
1000 serialized_packet,
1001 pending.transmission_type);
1005 void QuicConnection::RetransmitUnackedPackets(
1006 RetransmissionType retransmission_type) {
1007 sent_packet_manager_.RetransmitUnackedPackets(retransmission_type);
1009 WriteIfNotBlocked();
1012 bool QuicConnection::ShouldGeneratePacket(
1013 TransmissionType transmission_type,
1014 HasRetransmittableData retransmittable,
1015 IsHandshake handshake) {
1016 // We should serialize handshake packets immediately to ensure that they
1017 // end up sent at the right encryption level.
1018 if (handshake == IS_HANDSHAKE) {
1019 return true;
1022 return CanWrite(transmission_type, retransmittable, handshake);
1025 bool QuicConnection::CanWrite(TransmissionType transmission_type,
1026 HasRetransmittableData retransmittable,
1027 IsHandshake handshake) {
1028 if (writer_->IsWriteBlocked()) {
1029 return false;
1032 // TODO(rch): consider removing this check so that if an ACK comes in
1033 // before the alarm goes it, we might be able send out a packet.
1034 // This check assumes that if the send alarm is set, it applies equally to all
1035 // types of transmissions.
1036 if (send_alarm_->IsSet()) {
1037 DVLOG(1) << "Send alarm set. Not sending.";
1038 return false;
1041 QuicTime now = clock_->Now();
1042 QuicTime::Delta delay = sent_packet_manager_.TimeUntilSend(
1043 now, transmission_type, retransmittable, handshake);
1044 if (delay.IsInfinite()) {
1045 return false;
1048 // If the scheduler requires a delay, then we can not send this packet now.
1049 if (!delay.IsZero()) {
1050 send_alarm_->Cancel();
1051 send_alarm_->Set(now.Add(delay));
1052 DVLOG(1) << "Delaying sending.";
1053 return false;
1055 return true;
1058 bool QuicConnection::WritePacket(EncryptionLevel level,
1059 QuicPacketSequenceNumber sequence_number,
1060 QuicPacket* packet,
1061 TransmissionType transmission_type,
1062 HasRetransmittableData retransmittable,
1063 IsHandshake handshake,
1064 Force forced) {
1065 if (ShouldDiscardPacket(level, sequence_number, retransmittable)) {
1066 return true;
1069 // If the writer is blocked, we must not write. However, if the packet is
1070 // forced (i.e., it's the ConnectionClose packet), we still need to encrypt it
1071 // and hand it off to TimeWaitListManager.
1072 // We check nonforced packets here and forced after encryption.
1073 if (forced == NO_FORCE &&
1074 !CanWrite(transmission_type, retransmittable, handshake)) {
1075 return false;
1078 // Some encryption algorithms require the packet sequence numbers not be
1079 // repeated.
1080 DCHECK_LE(sequence_number_of_last_inorder_packet_, sequence_number);
1081 // Only increase this when packets have not been queued. Once they're queued
1082 // due to a write block, there is the chance of sending forced and other
1083 // higher priority packets out of order.
1084 if (queued_packets_.empty()) {
1085 sequence_number_of_last_inorder_packet_ = sequence_number;
1088 QuicEncryptedPacket* encrypted =
1089 framer_.EncryptPacket(level, sequence_number, *packet);
1090 if (encrypted == NULL) {
1091 LOG(DFATAL) << ENDPOINT << "Failed to encrypt packet number "
1092 << sequence_number;
1093 // CloseConnection does not send close packet, so no infinite loop here.
1094 CloseConnection(QUIC_ENCRYPTION_FAILURE, false);
1095 return false;
1098 // Forced packets are eventually owned by TimeWaitListManager; nonforced are
1099 // deleted at the end of this call.
1100 scoped_ptr<QuicEncryptedPacket> encrypted_deleter;
1101 if (forced == NO_FORCE) {
1102 encrypted_deleter.reset(encrypted);
1103 } else { // forced == FORCE
1104 DCHECK(connection_close_packet_.get() == NULL);
1105 connection_close_packet_.reset(encrypted);
1106 // This assures we won't try to write *forced* packets when blocked.
1107 // Return true to stop processing.
1108 if (writer_->IsWriteBlocked()) {
1109 return true;
1113 if (encrypted->length() > options()->max_packet_length) {
1114 LOG(DFATAL) << "Writing an encrypted packet larger than max_packet_length:"
1115 << options()->max_packet_length << " encrypted length: "
1116 << encrypted->length();
1118 DVLOG(1) << ENDPOINT << "Sending packet number " << sequence_number
1119 << " : " << (packet->is_fec_packet() ? "FEC " :
1120 (retransmittable == HAS_RETRANSMITTABLE_DATA
1121 ? "data bearing " : " ack only "))
1122 << ", encryption level: "
1123 << QuicUtils::EncryptionLevelToString(level)
1124 << ", length:" << packet->length() << ", encrypted length:"
1125 << encrypted->length();
1126 DVLOG(2) << ENDPOINT << "packet(" << sequence_number << "): " << std::endl
1127 << QuicUtils::StringToHexASCIIDump(packet->AsStringPiece());
1129 DCHECK(encrypted->length() <= kMaxPacketSize ||
1130 FLAGS_quic_allow_oversized_packets_for_test)
1131 << "Packet " << sequence_number << " will not be read; too large: "
1132 << packet->length() << " " << encrypted->length() << " "
1133 << " forced: " << (forced == FORCE ? "yes" : "no");
1135 DCHECK(pending_write_.get() == NULL);
1136 pending_write_.reset(new PendingWrite(sequence_number, transmission_type,
1137 retransmittable, level,
1138 packet->is_fec_packet(),
1139 packet->length()));
1141 WriteResult result =
1142 writer_->WritePacket(encrypted->data(), encrypted->length(),
1143 self_address().address(), peer_address(), this);
1144 if (result.error_code == ERR_IO_PENDING) {
1145 DCHECK_EQ(WRITE_STATUS_BLOCKED, result.status);
1147 if (debug_visitor_) {
1148 // Pass the write result to the visitor.
1149 debug_visitor_->OnPacketSent(sequence_number, level, *encrypted, result);
1151 if (result.status == WRITE_STATUS_BLOCKED) {
1152 // If the socket buffers the the data, then the packet should not
1153 // be queued and sent again, which would result in an unnecessary
1154 // duplicate packet being sent. The helper must call OnPacketSent
1155 // when the packet is actually sent.
1156 if (writer_->IsWriteBlockedDataBuffered()) {
1157 return true;
1159 pending_write_.reset();
1160 return false;
1163 if (OnPacketSent(result)) {
1164 return true;
1166 return false;
1169 bool QuicConnection::ShouldDiscardPacket(
1170 EncryptionLevel level,
1171 QuicPacketSequenceNumber sequence_number,
1172 HasRetransmittableData retransmittable) {
1173 if (!connected_) {
1174 DVLOG(1) << ENDPOINT
1175 << "Not sending packet as connection is disconnected.";
1176 return true;
1179 if (encryption_level_ == ENCRYPTION_FORWARD_SECURE &&
1180 level == ENCRYPTION_NONE) {
1181 // Drop packets that are NULL encrypted since the peer won't accept them
1182 // anymore.
1183 DVLOG(1) << ENDPOINT << "Dropping packet: " << sequence_number
1184 << " since the packet is NULL encrypted.";
1185 sent_packet_manager_.DiscardUnackedPacket(sequence_number);
1186 return true;
1189 // If the packet has been discarded before sending, don't send it.
1190 // This occurs if a packet gets serialized, queued, then discarded.
1191 if (!sent_packet_manager_.IsUnacked(sequence_number)) {
1192 DVLOG(1) << ENDPOINT << "Dropping packet before sending: "
1193 << sequence_number << " since it has already been discarded.";
1194 return true;
1197 if (retransmittable == HAS_RETRANSMITTABLE_DATA) {
1198 if (sent_packet_manager_.IsPreviousTransmission(sequence_number)) {
1199 // If somehow we have already retransmitted this packet *before*
1200 // we actually send it for the first time (I think this is probably
1201 // impossible in the real world), then don't bother sending it.
1202 // We don't want to call DiscardUnackedPacket because in this case
1203 // the peer has not yet ACK'd the data. We need the subsequent
1204 // retransmission to be sent.
1205 DVLOG(1) << ENDPOINT << "Dropping packet: " << sequence_number
1206 << " since it has already been retransmitted.";
1207 return true;
1210 if (!sent_packet_manager_.HasRetransmittableFrames(sequence_number)) {
1211 DVLOG(1) << ENDPOINT << "Dropping packet: " << sequence_number
1212 << " since a previous transmission has been acked.";
1213 sent_packet_manager_.DiscardUnackedPacket(sequence_number);
1214 return true;
1218 return false;
1221 bool QuicConnection::OnPacketSent(WriteResult result) {
1222 DCHECK_NE(WRITE_STATUS_BLOCKED, result.status);
1223 if (pending_write_.get() == NULL) {
1224 LOG(DFATAL) << "OnPacketSent called without a pending write.";
1225 return false;
1228 QuicPacketSequenceNumber sequence_number = pending_write_->sequence_number;
1229 TransmissionType transmission_type = pending_write_->transmission_type;
1230 HasRetransmittableData retransmittable = pending_write_->retransmittable;
1231 size_t length = pending_write_->length;
1232 pending_write_.reset();
1234 if (result.status == WRITE_STATUS_ERROR) {
1235 DVLOG(1) << "Write failed with error code: " << result.error_code;
1236 // We can't send an error as the socket is presumably borked.
1237 CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
1238 return false;
1241 QuicTime now = clock_->Now();
1242 if (transmission_type == NOT_RETRANSMISSION) {
1243 time_of_last_sent_new_packet_ = now;
1245 DVLOG(1) << ENDPOINT << "time of last sent packet: "
1246 << now.ToDebuggingValue();
1248 // TODO(ianswett): Change the sequence number length and other packet creator
1249 // options by a more explicit API than setting a struct value directly.
1250 packet_creator_.UpdateSequenceNumberLength(
1251 received_packet_manager_.least_packet_awaited_by_peer(),
1252 sent_packet_manager_.BandwidthEstimate().ToBytesPerPeriod(
1253 sent_packet_manager_.SmoothedRtt()));
1255 bool reset_retransmission_alarm =
1256 sent_packet_manager_.OnPacketSent(sequence_number, now, length,
1257 transmission_type, retransmittable);
1259 if (reset_retransmission_alarm || !retransmission_alarm_->IsSet()) {
1260 retransmission_alarm_->Cancel();
1261 QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
1262 if (retransmission_time != QuicTime::Zero()) {
1263 retransmission_alarm_->Set(retransmission_time);
1267 stats_.bytes_sent += result.bytes_written;
1268 ++stats_.packets_sent;
1270 if (transmission_type == NACK_RETRANSMISSION ||
1271 transmission_type == RTO_RETRANSMISSION) {
1272 stats_.bytes_retransmitted += result.bytes_written;
1273 ++stats_.packets_retransmitted;
1276 return true;
1279 bool QuicConnection::OnSerializedPacket(
1280 const SerializedPacket& serialized_packet) {
1281 if (serialized_packet.retransmittable_frames) {
1282 serialized_packet.retransmittable_frames->
1283 set_encryption_level(encryption_level_);
1285 sent_packet_manager_.OnSerializedPacket(serialized_packet);
1286 // The TransmissionType is NOT_RETRANSMISSION because all retransmissions
1287 // serialize packets and invoke SendOrQueuePacket directly.
1288 return SendOrQueuePacket(encryption_level_,
1289 serialized_packet,
1290 NOT_RETRANSMISSION);
1293 QuicPacketSequenceNumber QuicConnection::GetNextPacketSequenceNumber() {
1294 return packet_creator_.sequence_number() + 1;
1297 bool QuicConnection::SendOrQueuePacket(EncryptionLevel level,
1298 const SerializedPacket& packet,
1299 TransmissionType transmission_type) {
1300 IsHandshake handshake = packet.retransmittable_frames == NULL ?
1301 NOT_HANDSHAKE : packet.retransmittable_frames->HasCryptoHandshake();
1302 Force forced = HasForcedFrames(packet.retransmittable_frames);
1303 HasRetransmittableData retransmittable =
1304 (transmission_type != NOT_RETRANSMISSION ||
1305 packet.retransmittable_frames != NULL) ?
1306 HAS_RETRANSMITTABLE_DATA : NO_RETRANSMITTABLE_DATA;
1307 sent_entropy_manager_.RecordPacketEntropyHash(packet.sequence_number,
1308 packet.entropy_hash);
1309 if (WritePacket(level, packet.sequence_number, packet.packet,
1310 transmission_type, retransmittable, handshake, forced)) {
1311 delete packet.packet;
1312 return true;
1314 queued_packets_.push_back(QueuedPacket(packet.sequence_number, packet.packet,
1315 level, transmission_type,
1316 retransmittable, handshake, forced));
1317 return false;
1320 void QuicConnection::UpdateSentPacketInfo(SentPacketInfo* sent_info) {
1321 sent_info->least_unacked = sent_packet_manager_.GetLeastUnackedSentPacket();
1322 sent_info->entropy_hash = sent_entropy_manager_.EntropyHash(
1323 sent_info->least_unacked - 1);
1326 void QuicConnection::SendAck() {
1327 ack_alarm_->Cancel();
1328 // TODO(rch): delay this until the CreateFeedbackFrame
1329 // method is invoked. This requires changes SetShouldSendAck
1330 // to be a no-arg method, and re-jiggering its implementation.
1331 bool send_feedback = false;
1332 if (received_packet_manager_.GenerateCongestionFeedback(
1333 &outgoing_congestion_feedback_)) {
1334 DVLOG(1) << ENDPOINT << "Sending feedback: "
1335 << outgoing_congestion_feedback_;
1336 send_feedback = true;
1339 packet_generator_.SetShouldSendAck(send_feedback);
1342 void QuicConnection::OnRetransmissionTimeout() {
1343 if (!sent_packet_manager_.HasUnackedPackets()) {
1344 return;
1347 ++stats_.rto_count;
1349 sent_packet_manager_.OnRetransmissionTimeout();
1351 WriteIfNotBlocked();
1353 // Ensure the retransmission alarm is always set if there are unacked packets.
1354 if (!HasQueuedData() && !retransmission_alarm_->IsSet()) {
1355 QuicTime rto_timeout = sent_packet_manager_.GetRetransmissionTime();
1356 if (rto_timeout != QuicTime::Zero()) {
1357 retransmission_alarm_->Set(rto_timeout);
1362 void QuicConnection::SetEncrypter(EncryptionLevel level,
1363 QuicEncrypter* encrypter) {
1364 framer_.SetEncrypter(level, encrypter);
1367 const QuicEncrypter* QuicConnection::encrypter(EncryptionLevel level) const {
1368 return framer_.encrypter(level);
1371 void QuicConnection::SetDefaultEncryptionLevel(
1372 EncryptionLevel level) {
1373 encryption_level_ = level;
1376 void QuicConnection::SetDecrypter(QuicDecrypter* decrypter) {
1377 framer_.SetDecrypter(decrypter);
1380 void QuicConnection::SetAlternativeDecrypter(QuicDecrypter* decrypter,
1381 bool latch_once_used) {
1382 framer_.SetAlternativeDecrypter(decrypter, latch_once_used);
1385 const QuicDecrypter* QuicConnection::decrypter() const {
1386 return framer_.decrypter();
1389 const QuicDecrypter* QuicConnection::alternative_decrypter() const {
1390 return framer_.alternative_decrypter();
1393 void QuicConnection::QueueUndecryptablePacket(
1394 const QuicEncryptedPacket& packet) {
1395 DVLOG(1) << ENDPOINT << "Queueing undecryptable packet.";
1396 undecryptable_packets_.push_back(packet.Clone());
1399 void QuicConnection::MaybeProcessUndecryptablePackets() {
1400 if (undecryptable_packets_.empty() ||
1401 encryption_level_ == ENCRYPTION_NONE) {
1402 return;
1405 while (connected_ && !undecryptable_packets_.empty()) {
1406 DVLOG(1) << ENDPOINT << "Attempting to process undecryptable packet";
1407 QuicEncryptedPacket* packet = undecryptable_packets_.front();
1408 if (!framer_.ProcessPacket(*packet) &&
1409 framer_.error() == QUIC_DECRYPTION_FAILURE) {
1410 DVLOG(1) << ENDPOINT << "Unable to process undecryptable packet...";
1411 break;
1413 DVLOG(1) << ENDPOINT << "Processed undecryptable packet!";
1414 delete packet;
1415 undecryptable_packets_.pop_front();
1418 // Once forward secure encryption is in use, there will be no
1419 // new keys installed and hence any undecryptable packets will
1420 // never be able to be decrypted.
1421 if (encryption_level_ == ENCRYPTION_FORWARD_SECURE) {
1422 STLDeleteElements(&undecryptable_packets_);
1426 void QuicConnection::MaybeProcessRevivedPacket() {
1427 QuicFecGroup* group = GetFecGroup();
1428 if (!connected_ || group == NULL || !group->CanRevive()) {
1429 return;
1431 QuicPacketHeader revived_header;
1432 char revived_payload[kMaxPacketSize];
1433 size_t len = group->Revive(&revived_header, revived_payload, kMaxPacketSize);
1434 revived_header.public_header.guid = guid_;
1435 revived_header.public_header.version_flag = false;
1436 revived_header.public_header.reset_flag = false;
1437 revived_header.fec_flag = false;
1438 revived_header.is_in_fec_group = NOT_IN_FEC_GROUP;
1439 revived_header.fec_group = 0;
1440 group_map_.erase(last_header_.fec_group);
1441 delete group;
1443 last_packet_revived_ = true;
1444 if (debug_visitor_) {
1445 debug_visitor_->OnRevivedPacket(revived_header,
1446 StringPiece(revived_payload, len));
1449 ++stats_.packets_revived;
1450 framer_.ProcessRevivedPacket(&revived_header,
1451 StringPiece(revived_payload, len));
1454 QuicFecGroup* QuicConnection::GetFecGroup() {
1455 QuicFecGroupNumber fec_group_num = last_header_.fec_group;
1456 if (fec_group_num == 0) {
1457 return NULL;
1459 if (group_map_.count(fec_group_num) == 0) {
1460 if (group_map_.size() >= kMaxFecGroups) { // Too many groups
1461 if (fec_group_num < group_map_.begin()->first) {
1462 // The group being requested is a group we've seen before and deleted.
1463 // Don't recreate it.
1464 return NULL;
1466 // Clear the lowest group number.
1467 delete group_map_.begin()->second;
1468 group_map_.erase(group_map_.begin());
1470 group_map_[fec_group_num] = new QuicFecGroup();
1472 return group_map_[fec_group_num];
1475 void QuicConnection::SendConnectionClose(QuicErrorCode error) {
1476 SendConnectionCloseWithDetails(error, string());
1479 void QuicConnection::SendConnectionCloseWithDetails(QuicErrorCode error,
1480 const string& details) {
1481 // If we're write blocked, WritePacket() will not send, but will capture the
1482 // serialized packet.
1483 SendConnectionClosePacket(error, details);
1484 CloseConnection(error, false);
1487 void QuicConnection::SendConnectionClosePacket(QuicErrorCode error,
1488 const string& details) {
1489 DVLOG(1) << ENDPOINT << "Force closing " << guid() << " with error "
1490 << QuicUtils::ErrorToString(error) << " (" << error << ") "
1491 << details;
1492 ScopedPacketBundler ack_bundler(this, true);
1493 QuicConnectionCloseFrame* frame = new QuicConnectionCloseFrame();
1494 frame->error_code = error;
1495 frame->error_details = details;
1496 packet_generator_.AddControlFrame(QuicFrame(frame));
1497 Flush();
1500 void QuicConnection::CloseConnection(QuicErrorCode error, bool from_peer) {
1501 DCHECK(connected_);
1502 connected_ = false;
1503 visitor_->OnConnectionClosed(error, from_peer);
1504 // Cancel the alarms so they don't trigger any action now that the
1505 // connection is closed.
1506 ack_alarm_->Cancel();
1507 resume_writes_alarm_->Cancel();
1508 retransmission_alarm_->Cancel();
1509 send_alarm_->Cancel();
1510 timeout_alarm_->Cancel();
1513 void QuicConnection::SendGoAway(QuicErrorCode error,
1514 QuicStreamId last_good_stream_id,
1515 const string& reason) {
1516 DVLOG(1) << ENDPOINT << "Going away with error "
1517 << QuicUtils::ErrorToString(error)
1518 << " (" << error << ")";
1520 // Opportunistically bundle an ack with this outgoing packet.
1521 ScopedPacketBundler ack_bundler(this, true);
1522 packet_generator_.AddControlFrame(
1523 QuicFrame(new QuicGoAwayFrame(error, last_good_stream_id, reason)));
1526 void QuicConnection::CloseFecGroupsBefore(
1527 QuicPacketSequenceNumber sequence_number) {
1528 FecGroupMap::iterator it = group_map_.begin();
1529 while (it != group_map_.end()) {
1530 // If this is the current group or the group doesn't protect this packet
1531 // we can ignore it.
1532 if (last_header_.fec_group == it->first ||
1533 !it->second->ProtectsPacketsBefore(sequence_number)) {
1534 ++it;
1535 continue;
1537 QuicFecGroup* fec_group = it->second;
1538 DCHECK(!fec_group->CanRevive());
1539 FecGroupMap::iterator next = it;
1540 ++next;
1541 group_map_.erase(it);
1542 delete fec_group;
1543 it = next;
1547 void QuicConnection::Flush() {
1548 packet_generator_.FlushAllQueuedFrames();
1551 bool QuicConnection::HasQueuedData() const {
1552 return pending_version_negotiation_packet_ ||
1553 !queued_packets_.empty() || packet_generator_.HasQueuedFrames();
1556 bool QuicConnection::CanWriteStreamData() {
1557 if (HasQueuedData()) {
1558 return false;
1561 IsHandshake pending_handshake = visitor_->HasPendingHandshake() ?
1562 IS_HANDSHAKE : NOT_HANDSHAKE;
1563 // Sending queued packets may have caused the socket to become write blocked,
1564 // or the congestion manager to prohibit sending. If we've sent everything
1565 // we had queued and we're still not blocked, let the visitor know it can
1566 // write more.
1567 return ShouldGeneratePacket(NOT_RETRANSMISSION, HAS_RETRANSMITTABLE_DATA,
1568 pending_handshake);
1571 void QuicConnection::SetIdleNetworkTimeout(QuicTime::Delta timeout) {
1572 if (timeout < idle_network_timeout_) {
1573 idle_network_timeout_ = timeout;
1574 CheckForTimeout();
1575 } else {
1576 idle_network_timeout_ = timeout;
1580 void QuicConnection::SetOverallConnectionTimeout(QuicTime::Delta timeout) {
1581 if (timeout < overall_connection_timeout_) {
1582 overall_connection_timeout_ = timeout;
1583 CheckForTimeout();
1584 } else {
1585 overall_connection_timeout_ = timeout;
1589 bool QuicConnection::CheckForTimeout() {
1590 QuicTime now = clock_->ApproximateNow();
1591 QuicTime time_of_last_packet = max(time_of_last_received_packet_,
1592 time_of_last_sent_new_packet_);
1594 // |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
1595 // is accurate time. However, this should not change the behavior of
1596 // timeout handling.
1597 QuicTime::Delta delta = now.Subtract(time_of_last_packet);
1598 DVLOG(1) << ENDPOINT << "last packet "
1599 << time_of_last_packet.ToDebuggingValue()
1600 << " now:" << now.ToDebuggingValue()
1601 << " delta:" << delta.ToMicroseconds()
1602 << " network_timeout: " << idle_network_timeout_.ToMicroseconds();
1603 if (delta >= idle_network_timeout_) {
1604 DVLOG(1) << ENDPOINT << "Connection timedout due to no network activity.";
1605 SendConnectionClose(QUIC_CONNECTION_TIMED_OUT);
1606 return true;
1609 // Next timeout delta.
1610 QuicTime::Delta timeout = idle_network_timeout_.Subtract(delta);
1612 if (!overall_connection_timeout_.IsInfinite()) {
1613 QuicTime::Delta connected_time = now.Subtract(creation_time_);
1614 DVLOG(1) << ENDPOINT << "connection time: "
1615 << connected_time.ToMilliseconds() << " overall timeout: "
1616 << overall_connection_timeout_.ToMilliseconds();
1617 if (connected_time >= overall_connection_timeout_) {
1618 DVLOG(1) << ENDPOINT <<
1619 "Connection timedout due to overall connection timeout.";
1620 SendConnectionClose(QUIC_CONNECTION_TIMED_OUT);
1621 return true;
1624 // Take the min timeout.
1625 QuicTime::Delta connection_timeout =
1626 overall_connection_timeout_.Subtract(connected_time);
1627 if (connection_timeout < timeout) {
1628 timeout = connection_timeout;
1632 timeout_alarm_->Cancel();
1633 timeout_alarm_->Set(clock_->ApproximateNow().Add(timeout));
1634 return false;
1637 QuicConnection::ScopedPacketBundler::ScopedPacketBundler(
1638 QuicConnection* connection,
1639 bool include_ack)
1640 : connection_(connection),
1641 already_in_batch_mode_(connection->packet_generator_.InBatchMode()) {
1642 // Move generator into batch mode. If caller wants us to include an ack,
1643 // check the delayed-ack timer to see if there's ack info to be sent.
1644 if (!already_in_batch_mode_) {
1645 DVLOG(1) << "Entering Batch Mode.";
1646 connection_->packet_generator_.StartBatchOperations();
1648 if (include_ack && connection_->ack_alarm_->IsSet()) {
1649 DVLOG(1) << "Bundling ack with outgoing packet.";
1650 connection_->SendAck();
1654 QuicConnection::ScopedPacketBundler::~ScopedPacketBundler() {
1655 // If we changed the generator's batch state, restore original batch state.
1656 if (!already_in_batch_mode_) {
1657 DVLOG(1) << "Leaving Batch Mode.";
1658 connection_->packet_generator_.FinishBatchOperations();
1660 DCHECK_EQ(already_in_batch_mode_,
1661 connection_->packet_generator_.InBatchMode());
1664 } // namespace net